1*f4ee7fbaSAndroid Build Coastguard Worker /* NOLINT(build/header_guard) */
2*f4ee7fbaSAndroid Build Coastguard Worker /* Copyright 2013 Google Inc. All Rights Reserved.
3*f4ee7fbaSAndroid Build Coastguard Worker
4*f4ee7fbaSAndroid Build Coastguard Worker Distributed under MIT license.
5*f4ee7fbaSAndroid Build Coastguard Worker See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
6*f4ee7fbaSAndroid Build Coastguard Worker */
7*f4ee7fbaSAndroid Build Coastguard Worker
8*f4ee7fbaSAndroid Build Coastguard Worker /* template parameters: EXPORT_FN, FN */
9*f4ee7fbaSAndroid Build Coastguard Worker
EXPORT_FN(CreateBackwardReferences)10*f4ee7fbaSAndroid Build Coastguard Worker static BROTLI_NOINLINE void EXPORT_FN(CreateBackwardReferences)(
11*f4ee7fbaSAndroid Build Coastguard Worker size_t num_bytes, size_t position,
12*f4ee7fbaSAndroid Build Coastguard Worker const uint8_t* ringbuffer, size_t ringbuffer_mask,
13*f4ee7fbaSAndroid Build Coastguard Worker ContextLut literal_context_lut, const BrotliEncoderParams* params,
14*f4ee7fbaSAndroid Build Coastguard Worker Hasher* hasher, int* dist_cache, size_t* last_insert_len,
15*f4ee7fbaSAndroid Build Coastguard Worker Command* commands, size_t* num_commands, size_t* num_literals) {
16*f4ee7fbaSAndroid Build Coastguard Worker HASHER()* privat = &hasher->privat.FN(_);
17*f4ee7fbaSAndroid Build Coastguard Worker /* Set maximum distance, see section 9.1. of the spec. */
18*f4ee7fbaSAndroid Build Coastguard Worker const size_t max_backward_limit = BROTLI_MAX_BACKWARD_LIMIT(params->lgwin);
19*f4ee7fbaSAndroid Build Coastguard Worker const size_t position_offset = params->stream_offset;
20*f4ee7fbaSAndroid Build Coastguard Worker
21*f4ee7fbaSAndroid Build Coastguard Worker const Command* const orig_commands = commands;
22*f4ee7fbaSAndroid Build Coastguard Worker size_t insert_length = *last_insert_len;
23*f4ee7fbaSAndroid Build Coastguard Worker const size_t pos_end = position + num_bytes;
24*f4ee7fbaSAndroid Build Coastguard Worker const size_t store_end = num_bytes >= FN(StoreLookahead)() ?
25*f4ee7fbaSAndroid Build Coastguard Worker position + num_bytes - FN(StoreLookahead)() + 1 : position;
26*f4ee7fbaSAndroid Build Coastguard Worker
27*f4ee7fbaSAndroid Build Coastguard Worker /* For speed up heuristics for random data. */
28*f4ee7fbaSAndroid Build Coastguard Worker const size_t random_heuristics_window_size =
29*f4ee7fbaSAndroid Build Coastguard Worker LiteralSpreeLengthForSparseSearch(params);
30*f4ee7fbaSAndroid Build Coastguard Worker size_t apply_random_heuristics = position + random_heuristics_window_size;
31*f4ee7fbaSAndroid Build Coastguard Worker const size_t gap = 0;
32*f4ee7fbaSAndroid Build Coastguard Worker
33*f4ee7fbaSAndroid Build Coastguard Worker /* Minimum score to accept a backward reference. */
34*f4ee7fbaSAndroid Build Coastguard Worker const score_t kMinScore = BROTLI_SCORE_BASE + 100;
35*f4ee7fbaSAndroid Build Coastguard Worker
36*f4ee7fbaSAndroid Build Coastguard Worker BROTLI_UNUSED(literal_context_lut);
37*f4ee7fbaSAndroid Build Coastguard Worker
38*f4ee7fbaSAndroid Build Coastguard Worker FN(PrepareDistanceCache)(privat, dist_cache);
39*f4ee7fbaSAndroid Build Coastguard Worker
40*f4ee7fbaSAndroid Build Coastguard Worker while (position + FN(HashTypeLength)() < pos_end) {
41*f4ee7fbaSAndroid Build Coastguard Worker size_t max_length = pos_end - position;
42*f4ee7fbaSAndroid Build Coastguard Worker size_t max_distance = BROTLI_MIN(size_t, position, max_backward_limit);
43*f4ee7fbaSAndroid Build Coastguard Worker size_t dictionary_start = BROTLI_MIN(size_t,
44*f4ee7fbaSAndroid Build Coastguard Worker position + position_offset, max_backward_limit);
45*f4ee7fbaSAndroid Build Coastguard Worker HasherSearchResult sr;
46*f4ee7fbaSAndroid Build Coastguard Worker sr.len = 0;
47*f4ee7fbaSAndroid Build Coastguard Worker sr.len_code_delta = 0;
48*f4ee7fbaSAndroid Build Coastguard Worker sr.distance = 0;
49*f4ee7fbaSAndroid Build Coastguard Worker sr.score = kMinScore;
50*f4ee7fbaSAndroid Build Coastguard Worker FN(FindLongestMatch)(privat, ¶ms->dictionary,
51*f4ee7fbaSAndroid Build Coastguard Worker ringbuffer, ringbuffer_mask, dist_cache, position, max_length,
52*f4ee7fbaSAndroid Build Coastguard Worker max_distance, dictionary_start + gap, params->dist.max_distance, &sr);
53*f4ee7fbaSAndroid Build Coastguard Worker if (sr.score > kMinScore) {
54*f4ee7fbaSAndroid Build Coastguard Worker /* Found a match. Let's look for something even better ahead. */
55*f4ee7fbaSAndroid Build Coastguard Worker int delayed_backward_references_in_row = 0;
56*f4ee7fbaSAndroid Build Coastguard Worker --max_length;
57*f4ee7fbaSAndroid Build Coastguard Worker for (;; --max_length) {
58*f4ee7fbaSAndroid Build Coastguard Worker const score_t cost_diff_lazy = 175;
59*f4ee7fbaSAndroid Build Coastguard Worker HasherSearchResult sr2;
60*f4ee7fbaSAndroid Build Coastguard Worker sr2.len = params->quality < MIN_QUALITY_FOR_EXTENSIVE_REFERENCE_SEARCH ?
61*f4ee7fbaSAndroid Build Coastguard Worker BROTLI_MIN(size_t, sr.len - 1, max_length) : 0;
62*f4ee7fbaSAndroid Build Coastguard Worker sr2.len_code_delta = 0;
63*f4ee7fbaSAndroid Build Coastguard Worker sr2.distance = 0;
64*f4ee7fbaSAndroid Build Coastguard Worker sr2.score = kMinScore;
65*f4ee7fbaSAndroid Build Coastguard Worker max_distance = BROTLI_MIN(size_t, position + 1, max_backward_limit);
66*f4ee7fbaSAndroid Build Coastguard Worker dictionary_start = BROTLI_MIN(size_t,
67*f4ee7fbaSAndroid Build Coastguard Worker position + 1 + position_offset, max_backward_limit);
68*f4ee7fbaSAndroid Build Coastguard Worker FN(FindLongestMatch)(privat,
69*f4ee7fbaSAndroid Build Coastguard Worker ¶ms->dictionary,
70*f4ee7fbaSAndroid Build Coastguard Worker ringbuffer, ringbuffer_mask, dist_cache, position + 1, max_length,
71*f4ee7fbaSAndroid Build Coastguard Worker max_distance, dictionary_start + gap, params->dist.max_distance,
72*f4ee7fbaSAndroid Build Coastguard Worker &sr2);
73*f4ee7fbaSAndroid Build Coastguard Worker if (sr2.score >= sr.score + cost_diff_lazy) {
74*f4ee7fbaSAndroid Build Coastguard Worker /* Ok, let's just write one byte for now and start a match from the
75*f4ee7fbaSAndroid Build Coastguard Worker next byte. */
76*f4ee7fbaSAndroid Build Coastguard Worker ++position;
77*f4ee7fbaSAndroid Build Coastguard Worker ++insert_length;
78*f4ee7fbaSAndroid Build Coastguard Worker sr = sr2;
79*f4ee7fbaSAndroid Build Coastguard Worker if (++delayed_backward_references_in_row < 4 &&
80*f4ee7fbaSAndroid Build Coastguard Worker position + FN(HashTypeLength)() < pos_end) {
81*f4ee7fbaSAndroid Build Coastguard Worker continue;
82*f4ee7fbaSAndroid Build Coastguard Worker }
83*f4ee7fbaSAndroid Build Coastguard Worker }
84*f4ee7fbaSAndroid Build Coastguard Worker break;
85*f4ee7fbaSAndroid Build Coastguard Worker }
86*f4ee7fbaSAndroid Build Coastguard Worker apply_random_heuristics =
87*f4ee7fbaSAndroid Build Coastguard Worker position + 2 * sr.len + random_heuristics_window_size;
88*f4ee7fbaSAndroid Build Coastguard Worker dictionary_start = BROTLI_MIN(size_t,
89*f4ee7fbaSAndroid Build Coastguard Worker position + position_offset, max_backward_limit);
90*f4ee7fbaSAndroid Build Coastguard Worker {
91*f4ee7fbaSAndroid Build Coastguard Worker /* The first 16 codes are special short-codes,
92*f4ee7fbaSAndroid Build Coastguard Worker and the minimum offset is 1. */
93*f4ee7fbaSAndroid Build Coastguard Worker size_t distance_code = ComputeDistanceCode(
94*f4ee7fbaSAndroid Build Coastguard Worker sr.distance, dictionary_start + gap, dist_cache);
95*f4ee7fbaSAndroid Build Coastguard Worker if ((sr.distance <= (dictionary_start + gap)) && distance_code > 0) {
96*f4ee7fbaSAndroid Build Coastguard Worker dist_cache[3] = dist_cache[2];
97*f4ee7fbaSAndroid Build Coastguard Worker dist_cache[2] = dist_cache[1];
98*f4ee7fbaSAndroid Build Coastguard Worker dist_cache[1] = dist_cache[0];
99*f4ee7fbaSAndroid Build Coastguard Worker dist_cache[0] = (int)sr.distance;
100*f4ee7fbaSAndroid Build Coastguard Worker FN(PrepareDistanceCache)(privat, dist_cache);
101*f4ee7fbaSAndroid Build Coastguard Worker }
102*f4ee7fbaSAndroid Build Coastguard Worker InitCommand(commands++, ¶ms->dist, insert_length,
103*f4ee7fbaSAndroid Build Coastguard Worker sr.len, sr.len_code_delta, distance_code);
104*f4ee7fbaSAndroid Build Coastguard Worker }
105*f4ee7fbaSAndroid Build Coastguard Worker *num_literals += insert_length;
106*f4ee7fbaSAndroid Build Coastguard Worker insert_length = 0;
107*f4ee7fbaSAndroid Build Coastguard Worker /* Put the hash keys into the table, if there are enough bytes left.
108*f4ee7fbaSAndroid Build Coastguard Worker Depending on the hasher implementation, it can push all positions
109*f4ee7fbaSAndroid Build Coastguard Worker in the given range or only a subset of them.
110*f4ee7fbaSAndroid Build Coastguard Worker Avoid hash poisoning with RLE data. */
111*f4ee7fbaSAndroid Build Coastguard Worker {
112*f4ee7fbaSAndroid Build Coastguard Worker size_t range_start = position + 2;
113*f4ee7fbaSAndroid Build Coastguard Worker size_t range_end = BROTLI_MIN(size_t, position + sr.len, store_end);
114*f4ee7fbaSAndroid Build Coastguard Worker if (sr.distance < (sr.len >> 2)) {
115*f4ee7fbaSAndroid Build Coastguard Worker range_start = BROTLI_MIN(size_t, range_end, BROTLI_MAX(size_t,
116*f4ee7fbaSAndroid Build Coastguard Worker range_start, position + sr.len - (sr.distance << 2)));
117*f4ee7fbaSAndroid Build Coastguard Worker }
118*f4ee7fbaSAndroid Build Coastguard Worker FN(StoreRange)(privat, ringbuffer, ringbuffer_mask, range_start,
119*f4ee7fbaSAndroid Build Coastguard Worker range_end);
120*f4ee7fbaSAndroid Build Coastguard Worker }
121*f4ee7fbaSAndroid Build Coastguard Worker position += sr.len;
122*f4ee7fbaSAndroid Build Coastguard Worker } else {
123*f4ee7fbaSAndroid Build Coastguard Worker ++insert_length;
124*f4ee7fbaSAndroid Build Coastguard Worker ++position;
125*f4ee7fbaSAndroid Build Coastguard Worker /* If we have not seen matches for a long time, we can skip some
126*f4ee7fbaSAndroid Build Coastguard Worker match lookups. Unsuccessful match lookups are very very expensive
127*f4ee7fbaSAndroid Build Coastguard Worker and this kind of a heuristic speeds up compression quite
128*f4ee7fbaSAndroid Build Coastguard Worker a lot. */
129*f4ee7fbaSAndroid Build Coastguard Worker if (position > apply_random_heuristics) {
130*f4ee7fbaSAndroid Build Coastguard Worker /* Going through uncompressible data, jump. */
131*f4ee7fbaSAndroid Build Coastguard Worker if (position >
132*f4ee7fbaSAndroid Build Coastguard Worker apply_random_heuristics + 4 * random_heuristics_window_size) {
133*f4ee7fbaSAndroid Build Coastguard Worker /* It is quite a long time since we saw a copy, so we assume
134*f4ee7fbaSAndroid Build Coastguard Worker that this data is not compressible, and store hashes less
135*f4ee7fbaSAndroid Build Coastguard Worker often. Hashes of non compressible data are less likely to
136*f4ee7fbaSAndroid Build Coastguard Worker turn out to be useful in the future, too, so we store less of
137*f4ee7fbaSAndroid Build Coastguard Worker them to not to flood out the hash table of good compressible
138*f4ee7fbaSAndroid Build Coastguard Worker data. */
139*f4ee7fbaSAndroid Build Coastguard Worker const size_t kMargin =
140*f4ee7fbaSAndroid Build Coastguard Worker BROTLI_MAX(size_t, FN(StoreLookahead)() - 1, 4);
141*f4ee7fbaSAndroid Build Coastguard Worker size_t pos_jump =
142*f4ee7fbaSAndroid Build Coastguard Worker BROTLI_MIN(size_t, position + 16, pos_end - kMargin);
143*f4ee7fbaSAndroid Build Coastguard Worker for (; position < pos_jump; position += 4) {
144*f4ee7fbaSAndroid Build Coastguard Worker FN(Store)(privat, ringbuffer, ringbuffer_mask, position);
145*f4ee7fbaSAndroid Build Coastguard Worker insert_length += 4;
146*f4ee7fbaSAndroid Build Coastguard Worker }
147*f4ee7fbaSAndroid Build Coastguard Worker } else {
148*f4ee7fbaSAndroid Build Coastguard Worker const size_t kMargin =
149*f4ee7fbaSAndroid Build Coastguard Worker BROTLI_MAX(size_t, FN(StoreLookahead)() - 1, 2);
150*f4ee7fbaSAndroid Build Coastguard Worker size_t pos_jump =
151*f4ee7fbaSAndroid Build Coastguard Worker BROTLI_MIN(size_t, position + 8, pos_end - kMargin);
152*f4ee7fbaSAndroid Build Coastguard Worker for (; position < pos_jump; position += 2) {
153*f4ee7fbaSAndroid Build Coastguard Worker FN(Store)(privat, ringbuffer, ringbuffer_mask, position);
154*f4ee7fbaSAndroid Build Coastguard Worker insert_length += 2;
155*f4ee7fbaSAndroid Build Coastguard Worker }
156*f4ee7fbaSAndroid Build Coastguard Worker }
157*f4ee7fbaSAndroid Build Coastguard Worker }
158*f4ee7fbaSAndroid Build Coastguard Worker }
159*f4ee7fbaSAndroid Build Coastguard Worker }
160*f4ee7fbaSAndroid Build Coastguard Worker insert_length += pos_end - position;
161*f4ee7fbaSAndroid Build Coastguard Worker *last_insert_len = insert_length;
162*f4ee7fbaSAndroid Build Coastguard Worker *num_commands += (size_t)(commands - orig_commands);
163*f4ee7fbaSAndroid Build Coastguard Worker }
164