1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2017-2023 Arm Ltd. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker
6*89c4ff92SAndroid Build Coastguard Worker #include "ClBackend.hpp"
7*89c4ff92SAndroid Build Coastguard Worker #include "ClBackendContext.hpp"
8*89c4ff92SAndroid Build Coastguard Worker #include "ClBackendDefaultAllocator.hpp"
9*89c4ff92SAndroid Build Coastguard Worker #include "ClBackendId.hpp"
10*89c4ff92SAndroid Build Coastguard Worker #include "ClBackendModelContext.hpp"
11*89c4ff92SAndroid Build Coastguard Worker #include "ClImportTensorHandleFactory.hpp"
12*89c4ff92SAndroid Build Coastguard Worker #include "ClLayerSupport.hpp"
13*89c4ff92SAndroid Build Coastguard Worker #include "ClTensorHandleFactory.hpp"
14*89c4ff92SAndroid Build Coastguard Worker #include "ClWorkloadFactory.hpp"
15*89c4ff92SAndroid Build Coastguard Worker
16*89c4ff92SAndroid Build Coastguard Worker #include <armnn/BackendRegistry.hpp>
17*89c4ff92SAndroid Build Coastguard Worker #include <armnn/Descriptors.hpp>
18*89c4ff92SAndroid Build Coastguard Worker
19*89c4ff92SAndroid Build Coastguard Worker #include <aclCommon/ArmComputeSubgraphUtils.hpp>
20*89c4ff92SAndroid Build Coastguard Worker #include <aclCommon/ArmComputeUtils.hpp>
21*89c4ff92SAndroid Build Coastguard Worker #include <aclCommon/BaseMemoryManager.hpp>
22*89c4ff92SAndroid Build Coastguard Worker
23*89c4ff92SAndroid Build Coastguard Worker #include <armnn/backends/IBackendContext.hpp>
24*89c4ff92SAndroid Build Coastguard Worker #include <armnn/backends/IMemoryManager.hpp>
25*89c4ff92SAndroid Build Coastguard Worker #include <armnn/utility/PolymorphicDowncast.hpp>
26*89c4ff92SAndroid Build Coastguard Worker
27*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClAdditionWorkload.hpp"
28*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClBatchNormalizationFloatWorkload.hpp"
29*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClConvolution2dWorkload.hpp"
30*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClDepthwiseConvolutionWorkload.hpp"
31*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClDivisionWorkload.hpp"
32*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClFullyConnectedWorkload.hpp"
33*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClMultiplicationWorkload.hpp"
34*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClReduceWorkload.hpp"
35*89c4ff92SAndroid Build Coastguard Worker #include "workloads/ClSubtractionWorkload.hpp"
36*89c4ff92SAndroid Build Coastguard Worker
37*89c4ff92SAndroid Build Coastguard Worker #include <Optimizer.hpp>
38*89c4ff92SAndroid Build Coastguard Worker
39*89c4ff92SAndroid Build Coastguard Worker #include <arm_compute/core/Types.h>
40*89c4ff92SAndroid Build Coastguard Worker #include <arm_compute/runtime/CL/CLBufferAllocator.h>
41*89c4ff92SAndroid Build Coastguard Worker
42*89c4ff92SAndroid Build Coastguard Worker namespace armnn
43*89c4ff92SAndroid Build Coastguard Worker {
44*89c4ff92SAndroid Build Coastguard Worker
GetIdStatic()45*89c4ff92SAndroid Build Coastguard Worker const BackendId& ClBackend::GetIdStatic()
46*89c4ff92SAndroid Build Coastguard Worker {
47*89c4ff92SAndroid Build Coastguard Worker static const BackendId s_Id{ClBackendId()};
48*89c4ff92SAndroid Build Coastguard Worker return s_Id;
49*89c4ff92SAndroid Build Coastguard Worker }
50*89c4ff92SAndroid Build Coastguard Worker
CreateMemoryManager() const51*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IMemoryManagerUniquePtr ClBackend::CreateMemoryManager() const
52*89c4ff92SAndroid Build Coastguard Worker {
53*89c4ff92SAndroid Build Coastguard Worker if (m_UsingCustomAllocator)
54*89c4ff92SAndroid Build Coastguard Worker {
55*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClMemoryManager>(m_CustomAllocator);
56*89c4ff92SAndroid Build Coastguard Worker }
57*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClMemoryManager>(std::make_unique<arm_compute::CLBufferAllocator>());
58*89c4ff92SAndroid Build Coastguard Worker }
59*89c4ff92SAndroid Build Coastguard Worker
CreateWorkloadFactory(const IBackendInternal::IMemoryManagerSharedPtr & memoryManager) const60*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IWorkloadFactoryPtr ClBackend::CreateWorkloadFactory(
61*89c4ff92SAndroid Build Coastguard Worker const IBackendInternal::IMemoryManagerSharedPtr& memoryManager) const
62*89c4ff92SAndroid Build Coastguard Worker {
63*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClWorkloadFactory>(
64*89c4ff92SAndroid Build Coastguard Worker PolymorphicPointerDowncast<ClMemoryManager>(memoryManager));
65*89c4ff92SAndroid Build Coastguard Worker }
66*89c4ff92SAndroid Build Coastguard Worker
CreateWorkloadFactory(const IBackendInternal::IMemoryManagerSharedPtr & memoryManager,const ModelOptions & modelOptions) const67*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IWorkloadFactoryPtr ClBackend::CreateWorkloadFactory(
68*89c4ff92SAndroid Build Coastguard Worker const IBackendInternal::IMemoryManagerSharedPtr& memoryManager, const ModelOptions& modelOptions) const
69*89c4ff92SAndroid Build Coastguard Worker {
70*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClWorkloadFactory>(
71*89c4ff92SAndroid Build Coastguard Worker PolymorphicPointerDowncast<ClMemoryManager>(memoryManager), CreateBackendSpecificModelContext(modelOptions));
72*89c4ff92SAndroid Build Coastguard Worker }
73*89c4ff92SAndroid Build Coastguard Worker
CreateWorkloadFactory(TensorHandleFactoryRegistry & registry) const74*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IWorkloadFactoryPtr ClBackend::CreateWorkloadFactory(
75*89c4ff92SAndroid Build Coastguard Worker TensorHandleFactoryRegistry& registry) const
76*89c4ff92SAndroid Build Coastguard Worker {
77*89c4ff92SAndroid Build Coastguard Worker std::shared_ptr<ClMemoryManager> memoryManager;
78*89c4ff92SAndroid Build Coastguard Worker if (m_UsingCustomAllocator)
79*89c4ff92SAndroid Build Coastguard Worker {
80*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(m_CustomAllocator);
81*89c4ff92SAndroid Build Coastguard Worker }
82*89c4ff92SAndroid Build Coastguard Worker else
83*89c4ff92SAndroid Build Coastguard Worker {
84*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(std::make_unique<arm_compute::CLBufferAllocator>());
85*89c4ff92SAndroid Build Coastguard Worker }
86*89c4ff92SAndroid Build Coastguard Worker
87*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> factory = std::make_unique<ClTensorHandleFactory>(memoryManager);
88*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> importFactory = std::make_unique<ClImportTensorHandleFactory>(
89*89c4ff92SAndroid Build Coastguard Worker static_cast<MemorySourceFlags>(MemorySource::Malloc), static_cast<MemorySourceFlags>(MemorySource::Malloc));
90*89c4ff92SAndroid Build Coastguard Worker
91*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(factory->GetId(), importFactory->GetId());
92*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(importFactory->GetId(), factory->GetId());
93*89c4ff92SAndroid Build Coastguard Worker
94*89c4ff92SAndroid Build Coastguard Worker registry.RegisterMemoryManager(memoryManager);
95*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(factory));
96*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(importFactory));
97*89c4ff92SAndroid Build Coastguard Worker
98*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClWorkloadFactory>(
99*89c4ff92SAndroid Build Coastguard Worker PolymorphicPointerDowncast<ClMemoryManager>(memoryManager));
100*89c4ff92SAndroid Build Coastguard Worker }
101*89c4ff92SAndroid Build Coastguard Worker
CreateWorkloadFactory(TensorHandleFactoryRegistry & registry,const ModelOptions & modelOptions) const102*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IWorkloadFactoryPtr ClBackend::CreateWorkloadFactory(
103*89c4ff92SAndroid Build Coastguard Worker TensorHandleFactoryRegistry& registry, const ModelOptions& modelOptions) const
104*89c4ff92SAndroid Build Coastguard Worker {
105*89c4ff92SAndroid Build Coastguard Worker std::shared_ptr<ClMemoryManager> memoryManager;
106*89c4ff92SAndroid Build Coastguard Worker if (m_UsingCustomAllocator)
107*89c4ff92SAndroid Build Coastguard Worker {
108*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(m_CustomAllocator);
109*89c4ff92SAndroid Build Coastguard Worker }
110*89c4ff92SAndroid Build Coastguard Worker else
111*89c4ff92SAndroid Build Coastguard Worker {
112*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(std::make_unique<arm_compute::CLBufferAllocator>());
113*89c4ff92SAndroid Build Coastguard Worker }
114*89c4ff92SAndroid Build Coastguard Worker
115*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> factory = std::make_unique<ClTensorHandleFactory>(memoryManager);
116*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> importFactory = std::make_unique<ClImportTensorHandleFactory>(
117*89c4ff92SAndroid Build Coastguard Worker static_cast<MemorySourceFlags>(MemorySource::Malloc), static_cast<MemorySourceFlags>(MemorySource::Malloc));
118*89c4ff92SAndroid Build Coastguard Worker
119*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(factory->GetId(), importFactory->GetId());
120*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(importFactory->GetId(), factory->GetId());
121*89c4ff92SAndroid Build Coastguard Worker
122*89c4ff92SAndroid Build Coastguard Worker registry.RegisterMemoryManager(memoryManager);
123*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(factory));
124*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(importFactory));
125*89c4ff92SAndroid Build Coastguard Worker
126*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClWorkloadFactory>(
127*89c4ff92SAndroid Build Coastguard Worker PolymorphicPointerDowncast<ClMemoryManager>(memoryManager), CreateBackendSpecificModelContext(modelOptions));
128*89c4ff92SAndroid Build Coastguard Worker }
129*89c4ff92SAndroid Build Coastguard Worker
CreateWorkloadFactory(TensorHandleFactoryRegistry & registry,const ModelOptions & modelOptions,MemorySourceFlags inputFlags,MemorySourceFlags outputFlags) const130*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IWorkloadFactoryPtr ClBackend::CreateWorkloadFactory(
131*89c4ff92SAndroid Build Coastguard Worker TensorHandleFactoryRegistry& registry,
132*89c4ff92SAndroid Build Coastguard Worker const ModelOptions& modelOptions,
133*89c4ff92SAndroid Build Coastguard Worker MemorySourceFlags inputFlags,
134*89c4ff92SAndroid Build Coastguard Worker MemorySourceFlags outputFlags) const
135*89c4ff92SAndroid Build Coastguard Worker {
136*89c4ff92SAndroid Build Coastguard Worker // To allow force import if inputFlags/outputFlags are Undefined, set it as Malloc
137*89c4ff92SAndroid Build Coastguard Worker if (inputFlags == static_cast<MemorySourceFlags>(MemorySource::Undefined))
138*89c4ff92SAndroid Build Coastguard Worker {
139*89c4ff92SAndroid Build Coastguard Worker inputFlags = static_cast<MemorySourceFlags>(MemorySource::Malloc);
140*89c4ff92SAndroid Build Coastguard Worker }
141*89c4ff92SAndroid Build Coastguard Worker if (outputFlags == static_cast<MemorySourceFlags>(MemorySource::Undefined))
142*89c4ff92SAndroid Build Coastguard Worker {
143*89c4ff92SAndroid Build Coastguard Worker outputFlags = static_cast<MemorySourceFlags>(MemorySource::Malloc);
144*89c4ff92SAndroid Build Coastguard Worker }
145*89c4ff92SAndroid Build Coastguard Worker std::shared_ptr<ClMemoryManager> memoryManager;
146*89c4ff92SAndroid Build Coastguard Worker if (m_UsingCustomAllocator)
147*89c4ff92SAndroid Build Coastguard Worker {
148*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(m_CustomAllocator);
149*89c4ff92SAndroid Build Coastguard Worker }
150*89c4ff92SAndroid Build Coastguard Worker else
151*89c4ff92SAndroid Build Coastguard Worker {
152*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(std::make_unique<arm_compute::CLBufferAllocator>());
153*89c4ff92SAndroid Build Coastguard Worker }
154*89c4ff92SAndroid Build Coastguard Worker
155*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> factory = std::make_unique<ClTensorHandleFactory>(memoryManager);
156*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> importFactory = std::make_unique<ClImportTensorHandleFactory>(
157*89c4ff92SAndroid Build Coastguard Worker inputFlags, outputFlags);
158*89c4ff92SAndroid Build Coastguard Worker
159*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(factory->GetId(), importFactory->GetId());
160*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(importFactory->GetId(), factory->GetId());
161*89c4ff92SAndroid Build Coastguard Worker
162*89c4ff92SAndroid Build Coastguard Worker registry.RegisterMemoryManager(memoryManager);
163*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(factory));
164*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(importFactory));
165*89c4ff92SAndroid Build Coastguard Worker
166*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClWorkloadFactory>(
167*89c4ff92SAndroid Build Coastguard Worker PolymorphicPointerDowncast<ClMemoryManager>(memoryManager), CreateBackendSpecificModelContext(modelOptions));
168*89c4ff92SAndroid Build Coastguard Worker }
169*89c4ff92SAndroid Build Coastguard Worker
GetHandleFactoryPreferences() const170*89c4ff92SAndroid Build Coastguard Worker std::vector<ITensorHandleFactory::FactoryId> ClBackend::GetHandleFactoryPreferences() const
171*89c4ff92SAndroid Build Coastguard Worker {
172*89c4ff92SAndroid Build Coastguard Worker return std::vector<ITensorHandleFactory::FactoryId> {ClTensorHandleFactory::GetIdStatic(),
173*89c4ff92SAndroid Build Coastguard Worker ClImportTensorHandleFactory::GetIdStatic()};
174*89c4ff92SAndroid Build Coastguard Worker }
175*89c4ff92SAndroid Build Coastguard Worker
RegisterTensorHandleFactories(TensorHandleFactoryRegistry & registry)176*89c4ff92SAndroid Build Coastguard Worker void ClBackend::RegisterTensorHandleFactories(TensorHandleFactoryRegistry& registry)
177*89c4ff92SAndroid Build Coastguard Worker {
178*89c4ff92SAndroid Build Coastguard Worker std::shared_ptr<ClMemoryManager> memoryManager;
179*89c4ff92SAndroid Build Coastguard Worker if (m_UsingCustomAllocator)
180*89c4ff92SAndroid Build Coastguard Worker {
181*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(m_CustomAllocator);
182*89c4ff92SAndroid Build Coastguard Worker }
183*89c4ff92SAndroid Build Coastguard Worker else
184*89c4ff92SAndroid Build Coastguard Worker {
185*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(std::make_unique<arm_compute::CLBufferAllocator>());
186*89c4ff92SAndroid Build Coastguard Worker }
187*89c4ff92SAndroid Build Coastguard Worker
188*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> factory = std::make_unique<ClTensorHandleFactory>(memoryManager);
189*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> importFactory = std::make_unique<ClImportTensorHandleFactory>(
190*89c4ff92SAndroid Build Coastguard Worker static_cast<MemorySourceFlags>(MemorySource::Malloc), static_cast<MemorySourceFlags>(MemorySource::Malloc));
191*89c4ff92SAndroid Build Coastguard Worker
192*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(factory->GetId(), importFactory->GetId());
193*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(importFactory->GetId(), factory->GetId());
194*89c4ff92SAndroid Build Coastguard Worker
195*89c4ff92SAndroid Build Coastguard Worker registry.RegisterMemoryManager(memoryManager);
196*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(factory));
197*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(importFactory));
198*89c4ff92SAndroid Build Coastguard Worker
199*89c4ff92SAndroid Build Coastguard Worker }
200*89c4ff92SAndroid Build Coastguard Worker
RegisterTensorHandleFactories(TensorHandleFactoryRegistry & registry,MemorySourceFlags inputFlags,MemorySourceFlags outputFlags)201*89c4ff92SAndroid Build Coastguard Worker void ClBackend::RegisterTensorHandleFactories(TensorHandleFactoryRegistry& registry,
202*89c4ff92SAndroid Build Coastguard Worker MemorySourceFlags inputFlags,
203*89c4ff92SAndroid Build Coastguard Worker MemorySourceFlags outputFlags)
204*89c4ff92SAndroid Build Coastguard Worker {
205*89c4ff92SAndroid Build Coastguard Worker // To allow force import if inputFlags/outputFlags are Undefined, set it as Malloc
206*89c4ff92SAndroid Build Coastguard Worker if (inputFlags == static_cast<MemorySourceFlags>(MemorySource::Undefined))
207*89c4ff92SAndroid Build Coastguard Worker {
208*89c4ff92SAndroid Build Coastguard Worker inputFlags = static_cast<MemorySourceFlags>(MemorySource::Malloc);
209*89c4ff92SAndroid Build Coastguard Worker }
210*89c4ff92SAndroid Build Coastguard Worker if (outputFlags == static_cast<MemorySourceFlags>(MemorySource::Undefined))
211*89c4ff92SAndroid Build Coastguard Worker {
212*89c4ff92SAndroid Build Coastguard Worker outputFlags = static_cast<MemorySourceFlags>(MemorySource::Malloc);
213*89c4ff92SAndroid Build Coastguard Worker }
214*89c4ff92SAndroid Build Coastguard Worker std::shared_ptr<ClMemoryManager> memoryManager;
215*89c4ff92SAndroid Build Coastguard Worker if (m_UsingCustomAllocator)
216*89c4ff92SAndroid Build Coastguard Worker {
217*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(m_CustomAllocator);
218*89c4ff92SAndroid Build Coastguard Worker }
219*89c4ff92SAndroid Build Coastguard Worker else
220*89c4ff92SAndroid Build Coastguard Worker {
221*89c4ff92SAndroid Build Coastguard Worker memoryManager = std::make_shared<ClMemoryManager>(std::make_unique<arm_compute::CLBufferAllocator>());
222*89c4ff92SAndroid Build Coastguard Worker }
223*89c4ff92SAndroid Build Coastguard Worker
224*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> factory = std::make_unique<ClTensorHandleFactory>(memoryManager);
225*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ITensorHandleFactory> importFactory = std::make_unique<ClImportTensorHandleFactory>(
226*89c4ff92SAndroid Build Coastguard Worker inputFlags, outputFlags);
227*89c4ff92SAndroid Build Coastguard Worker
228*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(factory->GetId(), importFactory->GetId());
229*89c4ff92SAndroid Build Coastguard Worker registry.RegisterCopyAndImportFactoryPair(importFactory->GetId(), factory->GetId());
230*89c4ff92SAndroid Build Coastguard Worker
231*89c4ff92SAndroid Build Coastguard Worker registry.RegisterMemoryManager(memoryManager);
232*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(factory));
233*89c4ff92SAndroid Build Coastguard Worker registry.RegisterFactory(std::move(importFactory));
234*89c4ff92SAndroid Build Coastguard Worker }
235*89c4ff92SAndroid Build Coastguard Worker
CreateBackendContext(const IRuntime::CreationOptions & options) const236*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IBackendContextPtr ClBackend::CreateBackendContext(const IRuntime::CreationOptions& options) const
237*89c4ff92SAndroid Build Coastguard Worker {
238*89c4ff92SAndroid Build Coastguard Worker return IBackendContextPtr{new ClBackendContext{options}};
239*89c4ff92SAndroid Build Coastguard Worker }
240*89c4ff92SAndroid Build Coastguard Worker
CreateBackendProfilingContext(const IRuntime::CreationOptions &,IBackendProfilingPtr &)241*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IBackendProfilingContextPtr ClBackend::CreateBackendProfilingContext(
242*89c4ff92SAndroid Build Coastguard Worker const IRuntime::CreationOptions&, IBackendProfilingPtr&)
243*89c4ff92SAndroid Build Coastguard Worker {
244*89c4ff92SAndroid Build Coastguard Worker return IBackendProfilingContextPtr{};
245*89c4ff92SAndroid Build Coastguard Worker }
246*89c4ff92SAndroid Build Coastguard Worker
CreateBackendSpecificModelContext(const ModelOptions & modelOptions) const247*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IBackendSpecificModelContextPtr ClBackend::CreateBackendSpecificModelContext(
248*89c4ff92SAndroid Build Coastguard Worker const ModelOptions& modelOptions) const
249*89c4ff92SAndroid Build Coastguard Worker {
250*89c4ff92SAndroid Build Coastguard Worker return IBackendSpecificModelContextPtr{new ClBackendModelContext{modelOptions}};
251*89c4ff92SAndroid Build Coastguard Worker }
252*89c4ff92SAndroid Build Coastguard Worker
GetLayerSupport() const253*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::ILayerSupportSharedPtr ClBackend::GetLayerSupport() const
254*89c4ff92SAndroid Build Coastguard Worker {
255*89c4ff92SAndroid Build Coastguard Worker static ILayerSupportSharedPtr layerSupport
256*89c4ff92SAndroid Build Coastguard Worker {
257*89c4ff92SAndroid Build Coastguard Worker new ClLayerSupport(IBackendInternal::IBackendSpecificModelContextPtr{})
258*89c4ff92SAndroid Build Coastguard Worker };
259*89c4ff92SAndroid Build Coastguard Worker return layerSupport;
260*89c4ff92SAndroid Build Coastguard Worker }
261*89c4ff92SAndroid Build Coastguard Worker
GetLayerSupport(const ModelOptions & modelOptions) const262*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::ILayerSupportSharedPtr ClBackend::GetLayerSupport(const ModelOptions& modelOptions) const
263*89c4ff92SAndroid Build Coastguard Worker {
264*89c4ff92SAndroid Build Coastguard Worker static ILayerSupportSharedPtr layerSupport
265*89c4ff92SAndroid Build Coastguard Worker {
266*89c4ff92SAndroid Build Coastguard Worker new ClLayerSupport(CreateBackendSpecificModelContext(modelOptions))
267*89c4ff92SAndroid Build Coastguard Worker };
268*89c4ff92SAndroid Build Coastguard Worker return layerSupport;
269*89c4ff92SAndroid Build Coastguard Worker }
270*89c4ff92SAndroid Build Coastguard Worker
GetDefaultAllocator() const271*89c4ff92SAndroid Build Coastguard Worker std::unique_ptr<ICustomAllocator> ClBackend::GetDefaultAllocator() const
272*89c4ff92SAndroid Build Coastguard Worker {
273*89c4ff92SAndroid Build Coastguard Worker return std::make_unique<ClBackendDefaultAllocator>();
274*89c4ff92SAndroid Build Coastguard Worker }
275*89c4ff92SAndroid Build Coastguard Worker
OptimizeSubgraphView(const SubgraphView & subgraph,const ModelOptions & modelOptions) const276*89c4ff92SAndroid Build Coastguard Worker OptimizationViews ClBackend::OptimizeSubgraphView(const SubgraphView& subgraph,
277*89c4ff92SAndroid Build Coastguard Worker const ModelOptions& modelOptions) const
278*89c4ff92SAndroid Build Coastguard Worker {
279*89c4ff92SAndroid Build Coastguard Worker OptimizationViews optimizationViews(modelOptions);
280*89c4ff92SAndroid Build Coastguard Worker
281*89c4ff92SAndroid Build Coastguard Worker auto it = subgraph.endIConnectable();
282*89c4ff92SAndroid Build Coastguard Worker bool isFastMathEnabled = false;
283*89c4ff92SAndroid Build Coastguard Worker std::map<LayerGuid, Layer*> untouched;
284*89c4ff92SAndroid Build Coastguard Worker
285*89c4ff92SAndroid Build Coastguard Worker while (it != subgraph.beginIConnectable())
286*89c4ff92SAndroid Build Coastguard Worker {
287*89c4ff92SAndroid Build Coastguard Worker --it;
288*89c4ff92SAndroid Build Coastguard Worker Layer& base = *(PolymorphicDowncast<Layer*>(*it));
289*89c4ff92SAndroid Build Coastguard Worker untouched.insert({base.GetGuid(), &base});
290*89c4ff92SAndroid Build Coastguard Worker }
291*89c4ff92SAndroid Build Coastguard Worker
292*89c4ff92SAndroid Build Coastguard Worker it = subgraph.endIConnectable();
293*89c4ff92SAndroid Build Coastguard Worker #if defined(ARMCOMPUTECL_ENABLED)
294*89c4ff92SAndroid Build Coastguard Worker IBackendInternal::IBackendSpecificModelContextPtr modelContextPtr = CreateBackendSpecificModelContext(modelOptions);
295*89c4ff92SAndroid Build Coastguard Worker
296*89c4ff92SAndroid Build Coastguard Worker if (modelContextPtr)
297*89c4ff92SAndroid Build Coastguard Worker {
298*89c4ff92SAndroid Build Coastguard Worker auto clModelOptions = dynamic_cast<ClBackendModelContext*>(modelContextPtr.get());
299*89c4ff92SAndroid Build Coastguard Worker if (clModelOptions)
300*89c4ff92SAndroid Build Coastguard Worker {
301*89c4ff92SAndroid Build Coastguard Worker isFastMathEnabled = clModelOptions->IsFastMathEnabled();
302*89c4ff92SAndroid Build Coastguard Worker }
303*89c4ff92SAndroid Build Coastguard Worker }
304*89c4ff92SAndroid Build Coastguard Worker #endif
305*89c4ff92SAndroid Build Coastguard Worker while (it != subgraph.beginIConnectable())
306*89c4ff92SAndroid Build Coastguard Worker {
307*89c4ff92SAndroid Build Coastguard Worker --it;
308*89c4ff92SAndroid Build Coastguard Worker Layer& base = *(PolymorphicDowncast<Layer*>(*it));
309*89c4ff92SAndroid Build Coastguard Worker
310*89c4ff92SAndroid Build Coastguard Worker // Fuse activation into previous layer if supported by backend
311*89c4ff92SAndroid Build Coastguard Worker if ((base.GetType() == LayerType::DepthwiseConvolution2d || base.GetType() == LayerType::Convolution2d
312*89c4ff92SAndroid Build Coastguard Worker || base.GetType() == LayerType::BatchNormalization || base.GetType() == LayerType::FullyConnected
313*89c4ff92SAndroid Build Coastguard Worker || base.GetType() == LayerType::Addition || base.GetType() == LayerType::Multiplication
314*89c4ff92SAndroid Build Coastguard Worker || base.GetType() == LayerType::Subtraction || base.GetType() == LayerType::Division
315*89c4ff92SAndroid Build Coastguard Worker || base.GetType() == LayerType::ElementwiseBinary)
316*89c4ff92SAndroid Build Coastguard Worker && (base.GetAdditionalInformation<ActivationDescriptor>() == nullptr))
317*89c4ff92SAndroid Build Coastguard Worker {
318*89c4ff92SAndroid Build Coastguard Worker for (auto output = base.BeginOutputSlots(); output != base.EndOutputSlots(); ++output)
319*89c4ff92SAndroid Build Coastguard Worker {
320*89c4ff92SAndroid Build Coastguard Worker if (output->GetNumConnections() == 1)
321*89c4ff92SAndroid Build Coastguard Worker {
322*89c4ff92SAndroid Build Coastguard Worker for (auto&& childInput : output->GetConnections())
323*89c4ff92SAndroid Build Coastguard Worker {
324*89c4ff92SAndroid Build Coastguard Worker if ((childInput->GetOwningLayer().GetType() == LayerType::Activation) &&
325*89c4ff92SAndroid Build Coastguard Worker (checkDataTypeInputandOutput(childInput->GetOwningLayer())))
326*89c4ff92SAndroid Build Coastguard Worker {
327*89c4ff92SAndroid Build Coastguard Worker Layer& child = childInput->GetOwningLayer();
328*89c4ff92SAndroid Build Coastguard Worker
329*89c4ff92SAndroid Build Coastguard Worker auto* activationLayer = PolymorphicDowncast<ActivationLayer*>(&child);
330*89c4ff92SAndroid Build Coastguard Worker
331*89c4ff92SAndroid Build Coastguard Worker const std::string name = std::string("fused-") + child.GetName() + std::string("-into-") +
332*89c4ff92SAndroid Build Coastguard Worker base.GetName();
333*89c4ff92SAndroid Build Coastguard Worker
334*89c4ff92SAndroid Build Coastguard Worker // Get params from activation layer
335*89c4ff92SAndroid Build Coastguard Worker ActivationDescriptor activationDesc = activationLayer->GetParameters();
336*89c4ff92SAndroid Build Coastguard Worker
337*89c4ff92SAndroid Build Coastguard Worker if (base.GetType() == LayerType::Convolution2d)
338*89c4ff92SAndroid Build Coastguard Worker {
339*89c4ff92SAndroid Build Coastguard Worker Convolution2dLayer* baseLayer = PolymorphicDowncast<Convolution2dLayer*>(&base);
340*89c4ff92SAndroid Build Coastguard Worker
341*89c4ff92SAndroid Build Coastguard Worker Optional<TensorInfo> biases;
342*89c4ff92SAndroid Build Coastguard Worker
343*89c4ff92SAndroid Build Coastguard Worker if (baseLayer->GetParameters().m_BiasEnabled)
344*89c4ff92SAndroid Build Coastguard Worker {
345*89c4ff92SAndroid Build Coastguard Worker biases = baseLayer->GetInputSlot(2).GetConnectedOutputSlot()->GetTensorInfo();
346*89c4ff92SAndroid Build Coastguard Worker }
347*89c4ff92SAndroid Build Coastguard Worker
348*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClConvolution2dWorkloadValidate(
349*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
350*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
351*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetParameters(),
352*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
353*89c4ff92SAndroid Build Coastguard Worker biases,
354*89c4ff92SAndroid Build Coastguard Worker isFastMathEnabled,
355*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
356*89c4ff92SAndroid Build Coastguard Worker
357*89c4ff92SAndroid Build Coastguard Worker if (status)
358*89c4ff92SAndroid Build Coastguard Worker {
359*89c4ff92SAndroid Build Coastguard Worker FuseConvolution2dLayer<Convolution2dLayer>(optimizationViews,
360*89c4ff92SAndroid Build Coastguard Worker baseLayer,
361*89c4ff92SAndroid Build Coastguard Worker activationLayer,
362*89c4ff92SAndroid Build Coastguard Worker activationDesc,
363*89c4ff92SAndroid Build Coastguard Worker name);
364*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
365*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
366*89c4ff92SAndroid Build Coastguard Worker }
367*89c4ff92SAndroid Build Coastguard Worker }
368*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::DepthwiseConvolution2d)
369*89c4ff92SAndroid Build Coastguard Worker {
370*89c4ff92SAndroid Build Coastguard Worker DepthwiseConvolution2dLayer* baseLayer =
371*89c4ff92SAndroid Build Coastguard Worker PolymorphicDowncast<DepthwiseConvolution2dLayer*>(&base);
372*89c4ff92SAndroid Build Coastguard Worker
373*89c4ff92SAndroid Build Coastguard Worker Optional<TensorInfo> biases;
374*89c4ff92SAndroid Build Coastguard Worker
375*89c4ff92SAndroid Build Coastguard Worker if (baseLayer->GetParameters().m_BiasEnabled)
376*89c4ff92SAndroid Build Coastguard Worker {
377*89c4ff92SAndroid Build Coastguard Worker biases = baseLayer->GetInputSlot(2).GetConnectedOutputSlot()->GetTensorInfo();
378*89c4ff92SAndroid Build Coastguard Worker }
379*89c4ff92SAndroid Build Coastguard Worker
380*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClDepthwiseConvolutionWorkloadValidate(
381*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
382*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
383*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetParameters(),
384*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
385*89c4ff92SAndroid Build Coastguard Worker biases,
386*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
387*89c4ff92SAndroid Build Coastguard Worker
388*89c4ff92SAndroid Build Coastguard Worker if (status)
389*89c4ff92SAndroid Build Coastguard Worker {
390*89c4ff92SAndroid Build Coastguard Worker FuseDepthwiseConvolution2dLayer<DepthwiseConvolution2dLayer>(optimizationViews,
391*89c4ff92SAndroid Build Coastguard Worker baseLayer,
392*89c4ff92SAndroid Build Coastguard Worker activationLayer,
393*89c4ff92SAndroid Build Coastguard Worker activationDesc,
394*89c4ff92SAndroid Build Coastguard Worker name);
395*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
396*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
397*89c4ff92SAndroid Build Coastguard Worker }
398*89c4ff92SAndroid Build Coastguard Worker }
399*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::FullyConnected)
400*89c4ff92SAndroid Build Coastguard Worker {
401*89c4ff92SAndroid Build Coastguard Worker FullyConnectedLayer* baseLayer = PolymorphicDowncast<FullyConnectedLayer*>(&base);
402*89c4ff92SAndroid Build Coastguard Worker FullyConnectedDescriptor descriptor = baseLayer->GetParameters();
403*89c4ff92SAndroid Build Coastguard Worker
404*89c4ff92SAndroid Build Coastguard Worker // As bias is optional only try to get TensorInfo from input if bias is enabled.
405*89c4ff92SAndroid Build Coastguard Worker Optional<TensorInfo> biases;
406*89c4ff92SAndroid Build Coastguard Worker if (descriptor.m_BiasEnabled)
407*89c4ff92SAndroid Build Coastguard Worker {
408*89c4ff92SAndroid Build Coastguard Worker biases = baseLayer->GetInputSlot(2).GetConnectedOutputSlot()->GetTensorInfo();
409*89c4ff92SAndroid Build Coastguard Worker }
410*89c4ff92SAndroid Build Coastguard Worker
411*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClFullyConnectedWorkloadValidate(
412*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
413*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
414*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
415*89c4ff92SAndroid Build Coastguard Worker biases,
416*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetParameters(),
417*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
418*89c4ff92SAndroid Build Coastguard Worker
419*89c4ff92SAndroid Build Coastguard Worker if (status)
420*89c4ff92SAndroid Build Coastguard Worker {
421*89c4ff92SAndroid Build Coastguard Worker FuseFullyConnectedLayer<FullyConnectedLayer>(optimizationViews,
422*89c4ff92SAndroid Build Coastguard Worker baseLayer,
423*89c4ff92SAndroid Build Coastguard Worker activationLayer,
424*89c4ff92SAndroid Build Coastguard Worker activationDesc,
425*89c4ff92SAndroid Build Coastguard Worker name);
426*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
427*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
428*89c4ff92SAndroid Build Coastguard Worker }
429*89c4ff92SAndroid Build Coastguard Worker }
430*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::BatchNormalization)
431*89c4ff92SAndroid Build Coastguard Worker {
432*89c4ff92SAndroid Build Coastguard Worker BatchNormalizationLayer* baseLayer =
433*89c4ff92SAndroid Build Coastguard Worker PolymorphicDowncast<BatchNormalizationLayer*>(&base);
434*89c4ff92SAndroid Build Coastguard Worker
435*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClBatchNormalizationValidate(
436*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
437*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
438*89c4ff92SAndroid Build Coastguard Worker baseLayer->m_Mean->GetTensorInfo(),
439*89c4ff92SAndroid Build Coastguard Worker baseLayer->m_Variance->GetTensorInfo(),
440*89c4ff92SAndroid Build Coastguard Worker baseLayer->m_Beta->GetTensorInfo(),
441*89c4ff92SAndroid Build Coastguard Worker baseLayer->m_Gamma->GetTensorInfo(),
442*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetParameters(),
443*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
444*89c4ff92SAndroid Build Coastguard Worker
445*89c4ff92SAndroid Build Coastguard Worker if (status)
446*89c4ff92SAndroid Build Coastguard Worker {
447*89c4ff92SAndroid Build Coastguard Worker BatchNormalizationLayer* replacementLayer =
448*89c4ff92SAndroid Build Coastguard Worker FuseBatchNormalizationLayer<BatchNormalizationLayer>(optimizationViews,
449*89c4ff92SAndroid Build Coastguard Worker baseLayer,
450*89c4ff92SAndroid Build Coastguard Worker activationLayer,
451*89c4ff92SAndroid Build Coastguard Worker activationDesc,
452*89c4ff92SAndroid Build Coastguard Worker name);
453*89c4ff92SAndroid Build Coastguard Worker
454*89c4ff92SAndroid Build Coastguard Worker replacementLayer->m_Beta = std::move(baseLayer->m_Beta);
455*89c4ff92SAndroid Build Coastguard Worker replacementLayer->m_Gamma = std::move(baseLayer->m_Gamma);
456*89c4ff92SAndroid Build Coastguard Worker replacementLayer->m_Mean = std::move(baseLayer->m_Mean);
457*89c4ff92SAndroid Build Coastguard Worker replacementLayer->m_Variance = std::move(baseLayer->m_Variance);
458*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
459*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
460*89c4ff92SAndroid Build Coastguard Worker }
461*89c4ff92SAndroid Build Coastguard Worker }
462*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::Addition)
463*89c4ff92SAndroid Build Coastguard Worker {
464*89c4ff92SAndroid Build Coastguard Worker AdditionLayer* baseLayer = PolymorphicDowncast<AdditionLayer*>(&base);
465*89c4ff92SAndroid Build Coastguard Worker
466*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClAdditionValidate(
467*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
468*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
469*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
470*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
471*89c4ff92SAndroid Build Coastguard Worker
472*89c4ff92SAndroid Build Coastguard Worker if (status)
473*89c4ff92SAndroid Build Coastguard Worker {
474*89c4ff92SAndroid Build Coastguard Worker FuseAdditionLayer<AdditionLayer>(optimizationViews,
475*89c4ff92SAndroid Build Coastguard Worker baseLayer,
476*89c4ff92SAndroid Build Coastguard Worker activationLayer,
477*89c4ff92SAndroid Build Coastguard Worker activationDesc,
478*89c4ff92SAndroid Build Coastguard Worker name);
479*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
480*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
481*89c4ff92SAndroid Build Coastguard Worker }
482*89c4ff92SAndroid Build Coastguard Worker }
483*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::Division)
484*89c4ff92SAndroid Build Coastguard Worker {
485*89c4ff92SAndroid Build Coastguard Worker DivisionLayer* baseLayer = PolymorphicDowncast<DivisionLayer*>(&base);
486*89c4ff92SAndroid Build Coastguard Worker
487*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClDivisionWorkloadValidate(
488*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
489*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
490*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
491*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
492*89c4ff92SAndroid Build Coastguard Worker
493*89c4ff92SAndroid Build Coastguard Worker if (status)
494*89c4ff92SAndroid Build Coastguard Worker {
495*89c4ff92SAndroid Build Coastguard Worker FuseDivisionLayer<DivisionLayer>(optimizationViews,
496*89c4ff92SAndroid Build Coastguard Worker baseLayer,
497*89c4ff92SAndroid Build Coastguard Worker activationLayer,
498*89c4ff92SAndroid Build Coastguard Worker activationDesc,
499*89c4ff92SAndroid Build Coastguard Worker name);
500*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
501*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
502*89c4ff92SAndroid Build Coastguard Worker }
503*89c4ff92SAndroid Build Coastguard Worker }
504*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::Multiplication)
505*89c4ff92SAndroid Build Coastguard Worker {
506*89c4ff92SAndroid Build Coastguard Worker MultiplicationLayer* baseLayer = PolymorphicDowncast<MultiplicationLayer*>(&base);
507*89c4ff92SAndroid Build Coastguard Worker
508*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClMultiplicationWorkloadValidate(
509*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
510*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
511*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
512*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
513*89c4ff92SAndroid Build Coastguard Worker
514*89c4ff92SAndroid Build Coastguard Worker if (status)
515*89c4ff92SAndroid Build Coastguard Worker {
516*89c4ff92SAndroid Build Coastguard Worker FuseMultiplicationLayer<MultiplicationLayer>(optimizationViews,
517*89c4ff92SAndroid Build Coastguard Worker baseLayer,
518*89c4ff92SAndroid Build Coastguard Worker activationLayer,
519*89c4ff92SAndroid Build Coastguard Worker activationDesc,
520*89c4ff92SAndroid Build Coastguard Worker name);
521*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
522*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
523*89c4ff92SAndroid Build Coastguard Worker }
524*89c4ff92SAndroid Build Coastguard Worker }
525*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::Subtraction)
526*89c4ff92SAndroid Build Coastguard Worker {
527*89c4ff92SAndroid Build Coastguard Worker SubtractionLayer* baseLayer = PolymorphicDowncast<SubtractionLayer*>(&base);
528*89c4ff92SAndroid Build Coastguard Worker
529*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClSubtractionValidate(
530*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
531*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
532*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
533*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
534*89c4ff92SAndroid Build Coastguard Worker
535*89c4ff92SAndroid Build Coastguard Worker if (status)
536*89c4ff92SAndroid Build Coastguard Worker {
537*89c4ff92SAndroid Build Coastguard Worker FuseSubtractionLayer<SubtractionLayer>(optimizationViews,
538*89c4ff92SAndroid Build Coastguard Worker baseLayer,
539*89c4ff92SAndroid Build Coastguard Worker activationLayer,
540*89c4ff92SAndroid Build Coastguard Worker activationDesc,
541*89c4ff92SAndroid Build Coastguard Worker name);
542*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
543*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
544*89c4ff92SAndroid Build Coastguard Worker }
545*89c4ff92SAndroid Build Coastguard Worker }
546*89c4ff92SAndroid Build Coastguard Worker else if (base.GetType() == LayerType::ElementwiseBinary)
547*89c4ff92SAndroid Build Coastguard Worker {
548*89c4ff92SAndroid Build Coastguard Worker ElementwiseBinaryLayer* baseLayer = PolymorphicDowncast<ElementwiseBinaryLayer*>(&base);
549*89c4ff92SAndroid Build Coastguard Worker
550*89c4ff92SAndroid Build Coastguard Worker if (baseLayer->GetParameters().m_Operation == BinaryOperation::Add)
551*89c4ff92SAndroid Build Coastguard Worker {
552*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClAdditionValidate(
553*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
554*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
555*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
556*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
557*89c4ff92SAndroid Build Coastguard Worker
558*89c4ff92SAndroid Build Coastguard Worker if (status)
559*89c4ff92SAndroid Build Coastguard Worker {
560*89c4ff92SAndroid Build Coastguard Worker FuseElementwiseBinaryLayer<ElementwiseBinaryLayer>(optimizationViews,
561*89c4ff92SAndroid Build Coastguard Worker baseLayer,
562*89c4ff92SAndroid Build Coastguard Worker activationLayer,
563*89c4ff92SAndroid Build Coastguard Worker activationDesc,
564*89c4ff92SAndroid Build Coastguard Worker BinaryOperation::Add,
565*89c4ff92SAndroid Build Coastguard Worker name);
566*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
567*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
568*89c4ff92SAndroid Build Coastguard Worker }
569*89c4ff92SAndroid Build Coastguard Worker }
570*89c4ff92SAndroid Build Coastguard Worker else if (baseLayer->GetParameters().m_Operation == BinaryOperation::Div)
571*89c4ff92SAndroid Build Coastguard Worker {
572*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClDivisionWorkloadValidate(
573*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
574*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
575*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
576*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
577*89c4ff92SAndroid Build Coastguard Worker
578*89c4ff92SAndroid Build Coastguard Worker if (status)
579*89c4ff92SAndroid Build Coastguard Worker {
580*89c4ff92SAndroid Build Coastguard Worker FuseElementwiseBinaryLayer<ElementwiseBinaryLayer>(optimizationViews,
581*89c4ff92SAndroid Build Coastguard Worker baseLayer,
582*89c4ff92SAndroid Build Coastguard Worker activationLayer,
583*89c4ff92SAndroid Build Coastguard Worker activationDesc,
584*89c4ff92SAndroid Build Coastguard Worker BinaryOperation::Div,
585*89c4ff92SAndroid Build Coastguard Worker name);
586*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
587*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
588*89c4ff92SAndroid Build Coastguard Worker }
589*89c4ff92SAndroid Build Coastguard Worker }
590*89c4ff92SAndroid Build Coastguard Worker else if (baseLayer->GetParameters().m_Operation == BinaryOperation::Mul)
591*89c4ff92SAndroid Build Coastguard Worker {
592*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClMultiplicationWorkloadValidate(
593*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
594*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
595*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
596*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
597*89c4ff92SAndroid Build Coastguard Worker
598*89c4ff92SAndroid Build Coastguard Worker if (status)
599*89c4ff92SAndroid Build Coastguard Worker {
600*89c4ff92SAndroid Build Coastguard Worker FuseElementwiseBinaryLayer<ElementwiseBinaryLayer>(optimizationViews,
601*89c4ff92SAndroid Build Coastguard Worker baseLayer,
602*89c4ff92SAndroid Build Coastguard Worker activationLayer,
603*89c4ff92SAndroid Build Coastguard Worker activationDesc,
604*89c4ff92SAndroid Build Coastguard Worker BinaryOperation::Mul,
605*89c4ff92SAndroid Build Coastguard Worker name);
606*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
607*89c4ff92SAndroid Build Coastguard Worker untouched.erase(activationLayer->GetGuid());
608*89c4ff92SAndroid Build Coastguard Worker }
609*89c4ff92SAndroid Build Coastguard Worker }
610*89c4ff92SAndroid Build Coastguard Worker else if (baseLayer->GetParameters().m_Operation == BinaryOperation::Sub)
611*89c4ff92SAndroid Build Coastguard Worker {
612*89c4ff92SAndroid Build Coastguard Worker arm_compute::Status status = ClSubtractionValidate(
613*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
614*89c4ff92SAndroid Build Coastguard Worker baseLayer->GetInputSlot(1).GetConnectedOutputSlot()->GetTensorInfo(),
615*89c4ff92SAndroid Build Coastguard Worker activationLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetTensorInfo(),
616*89c4ff92SAndroid Build Coastguard Worker &activationDesc);
617*89c4ff92SAndroid Build Coastguard Worker
618*89c4ff92SAndroid Build Coastguard Worker if (status)
619*89c4ff92SAndroid Build Coastguard Worker {
620*89c4ff92SAndroid Build Coastguard Worker FuseElementwiseBinaryLayer<ElementwiseBinaryLayer>(optimizationViews,
621*89c4ff92SAndroid Build Coastguard Worker baseLayer,
622*89c4ff92SAndroid Build Coastguard Worker activationLayer,
623*89c4ff92SAndroid Build Coastguard Worker activationDesc,
624*89c4ff92SAndroid Build Coastguard Worker BinaryOperation::Sub,
625*89c4ff92SAndroid Build Coastguard Worker name);
626*89c4ff92SAndroid Build Coastguard Worker }
627*89c4ff92SAndroid Build Coastguard Worker }
628*89c4ff92SAndroid Build Coastguard Worker // No fusion available for other BinaryOperations
629*89c4ff92SAndroid Build Coastguard Worker }
630*89c4ff92SAndroid Build Coastguard Worker }
631*89c4ff92SAndroid Build Coastguard Worker }
632*89c4ff92SAndroid Build Coastguard Worker }
633*89c4ff92SAndroid Build Coastguard Worker }
634*89c4ff92SAndroid Build Coastguard Worker }
635*89c4ff92SAndroid Build Coastguard Worker
636*89c4ff92SAndroid Build Coastguard Worker // Separate reduce layer with multiple axes into multiple reduce layers with 1 axis.
637*89c4ff92SAndroid Build Coastguard Worker if (base.GetType() == LayerType::Reduce)
638*89c4ff92SAndroid Build Coastguard Worker {
639*89c4ff92SAndroid Build Coastguard Worker ReduceLayer* baseLayer = PolymorphicDowncast<ReduceLayer*>(&base);
640*89c4ff92SAndroid Build Coastguard Worker ReduceDescriptor reduceDescriptor = baseLayer->GetParameters();
641*89c4ff92SAndroid Build Coastguard Worker
642*89c4ff92SAndroid Build Coastguard Worker if (!reduceDescriptor.m_vAxis.empty() && reduceDescriptor.m_vAxis.size() > 1)
643*89c4ff92SAndroid Build Coastguard Worker {
644*89c4ff92SAndroid Build Coastguard Worker // Add new layers to the graph and connect them.
645*89c4ff92SAndroid Build Coastguard Worker std::vector<IConnectableLayer*> layers = ChainReduceLayers<ReduceLayer>(optimizationViews,
646*89c4ff92SAndroid Build Coastguard Worker baseLayer,
647*89c4ff92SAndroid Build Coastguard Worker reduceDescriptor);
648*89c4ff92SAndroid Build Coastguard Worker
649*89c4ff92SAndroid Build Coastguard Worker // Replace existing baselayer with new subgraph.
650*89c4ff92SAndroid Build Coastguard Worker ReplaceLayers<ReduceLayer>(optimizationViews, baseLayer, layers);
651*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
652*89c4ff92SAndroid Build Coastguard Worker }
653*89c4ff92SAndroid Build Coastguard Worker }
654*89c4ff92SAndroid Build Coastguard Worker
655*89c4ff92SAndroid Build Coastguard Worker // Special case to fuse padding into average pooling 2d for quantized datatype.
656*89c4ff92SAndroid Build Coastguard Worker // Required to be done as a backend specific optimization as Neon does not support this special case.
657*89c4ff92SAndroid Build Coastguard Worker if (base.GetType() == LayerType::Pooling2d)
658*89c4ff92SAndroid Build Coastguard Worker {
659*89c4ff92SAndroid Build Coastguard Worker Pooling2dLayer* baseLayer = PolymorphicDowncast<Pooling2dLayer*>(&base);
660*89c4ff92SAndroid Build Coastguard Worker Pooling2dDescriptor poolingDescriptor = baseLayer->GetParameters();
661*89c4ff92SAndroid Build Coastguard Worker
662*89c4ff92SAndroid Build Coastguard Worker if (baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetOwningLayer().GetType() == LayerType::Pad)
663*89c4ff92SAndroid Build Coastguard Worker {
664*89c4ff92SAndroid Build Coastguard Worker PadLayer* padLayer = PolymorphicDowncast<PadLayer*>(
665*89c4ff92SAndroid Build Coastguard Worker &baseLayer->GetInputSlot(0).GetConnectedOutputSlot()->GetOwningLayer());
666*89c4ff92SAndroid Build Coastguard Worker if (padLayer->GetOutputSlot(0).GetNumConnections() == 1 &&
667*89c4ff92SAndroid Build Coastguard Worker optimizations::pad_fold::TryFoldPadIntoLayer2d(padLayer->GetParameters(),
668*89c4ff92SAndroid Build Coastguard Worker poolingDescriptor,
669*89c4ff92SAndroid Build Coastguard Worker padLayer->GetOutputSlot().GetTensorInfo(),
670*89c4ff92SAndroid Build Coastguard Worker true))
671*89c4ff92SAndroid Build Coastguard Worker {
672*89c4ff92SAndroid Build Coastguard Worker FoldPadIntoAveragePool2d<Pooling2dLayer>(optimizationViews, baseLayer,
673*89c4ff92SAndroid Build Coastguard Worker poolingDescriptor, padLayer);
674*89c4ff92SAndroid Build Coastguard Worker untouched.erase(baseLayer->GetGuid());
675*89c4ff92SAndroid Build Coastguard Worker untouched.erase(padLayer->GetGuid());
676*89c4ff92SAndroid Build Coastguard Worker }
677*89c4ff92SAndroid Build Coastguard Worker }
678*89c4ff92SAndroid Build Coastguard Worker }
679*89c4ff92SAndroid Build Coastguard Worker }
680*89c4ff92SAndroid Build Coastguard Worker
681*89c4ff92SAndroid Build Coastguard Worker if (optimizationViews.GetSubstitutions().empty())
682*89c4ff92SAndroid Build Coastguard Worker {
683*89c4ff92SAndroid Build Coastguard Worker optimizationViews.AddUntouchedSubgraph(SubgraphView(subgraph));
684*89c4ff92SAndroid Build Coastguard Worker }
685*89c4ff92SAndroid Build Coastguard Worker else
686*89c4ff92SAndroid Build Coastguard Worker {
687*89c4ff92SAndroid Build Coastguard Worker ReportUntouchedLayers(optimizationViews, untouched);
688*89c4ff92SAndroid Build Coastguard Worker }
689*89c4ff92SAndroid Build Coastguard Worker
690*89c4ff92SAndroid Build Coastguard Worker return optimizationViews;
691*89c4ff92SAndroid Build Coastguard Worker }
692*89c4ff92SAndroid Build Coastguard Worker
693*89c4ff92SAndroid Build Coastguard Worker } // namespace armnn
694