xref: /aosp_15_r20/external/armnn/src/armnnDeserializer/test/DeserializeShape.cpp (revision 89c4ff92f2867872bb9e2354d150bf0c8c502810)
1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker 
6*89c4ff92SAndroid Build Coastguard Worker #include "ParserFlatbuffersSerializeFixture.hpp"
7*89c4ff92SAndroid Build Coastguard Worker #include <armnnDeserializer/IDeserializer.hpp>
8*89c4ff92SAndroid Build Coastguard Worker 
9*89c4ff92SAndroid Build Coastguard Worker #include <doctest/doctest.h>
10*89c4ff92SAndroid Build Coastguard Worker 
11*89c4ff92SAndroid Build Coastguard Worker #include <string>
12*89c4ff92SAndroid Build Coastguard Worker 
13*89c4ff92SAndroid Build Coastguard Worker TEST_SUITE("Deserializer_Shape")
14*89c4ff92SAndroid Build Coastguard Worker {
15*89c4ff92SAndroid Build Coastguard Worker struct ShapeFixture : public ParserFlatbuffersSerializeFixture
16*89c4ff92SAndroid Build Coastguard Worker {
ShapeFixtureShapeFixture17*89c4ff92SAndroid Build Coastguard Worker     explicit ShapeFixture()
18*89c4ff92SAndroid Build Coastguard Worker     {
19*89c4ff92SAndroid Build Coastguard Worker         m_JsonString = R"(
20*89c4ff92SAndroid Build Coastguard Worker             {
21*89c4ff92SAndroid Build Coastguard Worker               layers: [
22*89c4ff92SAndroid Build Coastguard Worker                 {
23*89c4ff92SAndroid Build Coastguard Worker                   layer_type: "InputLayer",
24*89c4ff92SAndroid Build Coastguard Worker                   layer: {
25*89c4ff92SAndroid Build Coastguard Worker                     base: {
26*89c4ff92SAndroid Build Coastguard Worker                       base: {
27*89c4ff92SAndroid Build Coastguard Worker                         layerName: "InputLayer",
28*89c4ff92SAndroid Build Coastguard Worker                         layerType: "Input",
29*89c4ff92SAndroid Build Coastguard Worker                         inputSlots: [
30*89c4ff92SAndroid Build Coastguard Worker 
31*89c4ff92SAndroid Build Coastguard Worker                         ],
32*89c4ff92SAndroid Build Coastguard Worker                         outputSlots: [
33*89c4ff92SAndroid Build Coastguard Worker                           {
34*89c4ff92SAndroid Build Coastguard Worker                             tensorInfo: {
35*89c4ff92SAndroid Build Coastguard Worker                               dimensions: [
36*89c4ff92SAndroid Build Coastguard Worker                                 1,
37*89c4ff92SAndroid Build Coastguard Worker                                 3,
38*89c4ff92SAndroid Build Coastguard Worker                                 3,
39*89c4ff92SAndroid Build Coastguard Worker                                 1
40*89c4ff92SAndroid Build Coastguard Worker                               ],
41*89c4ff92SAndroid Build Coastguard Worker                               dataType: "Signed32",
42*89c4ff92SAndroid Build Coastguard Worker                               quantizationScale: 0.0
43*89c4ff92SAndroid Build Coastguard Worker                             }
44*89c4ff92SAndroid Build Coastguard Worker                           }
45*89c4ff92SAndroid Build Coastguard Worker                         ]
46*89c4ff92SAndroid Build Coastguard Worker                       }
47*89c4ff92SAndroid Build Coastguard Worker                     }
48*89c4ff92SAndroid Build Coastguard Worker                   }
49*89c4ff92SAndroid Build Coastguard Worker                 },
50*89c4ff92SAndroid Build Coastguard Worker                 {
51*89c4ff92SAndroid Build Coastguard Worker                   layer_type: "ShapeLayer",
52*89c4ff92SAndroid Build Coastguard Worker                   layer: {
53*89c4ff92SAndroid Build Coastguard Worker                     base: {
54*89c4ff92SAndroid Build Coastguard Worker                       index: 1,
55*89c4ff92SAndroid Build Coastguard Worker                       layerName: "shape",
56*89c4ff92SAndroid Build Coastguard Worker                       layerType: "Shape",
57*89c4ff92SAndroid Build Coastguard Worker                       inputSlots: [
58*89c4ff92SAndroid Build Coastguard Worker                         {
59*89c4ff92SAndroid Build Coastguard Worker                           connection: {
60*89c4ff92SAndroid Build Coastguard Worker                             sourceLayerIndex: 0,
61*89c4ff92SAndroid Build Coastguard Worker                             outputSlotIndex: 0
62*89c4ff92SAndroid Build Coastguard Worker                           }
63*89c4ff92SAndroid Build Coastguard Worker                         }
64*89c4ff92SAndroid Build Coastguard Worker                       ],
65*89c4ff92SAndroid Build Coastguard Worker                       outputSlots: [
66*89c4ff92SAndroid Build Coastguard Worker                         {
67*89c4ff92SAndroid Build Coastguard Worker                           tensorInfo: {
68*89c4ff92SAndroid Build Coastguard Worker                             dimensions: [
69*89c4ff92SAndroid Build Coastguard Worker                               4
70*89c4ff92SAndroid Build Coastguard Worker                             ],
71*89c4ff92SAndroid Build Coastguard Worker                             dataType: "Signed32",
72*89c4ff92SAndroid Build Coastguard Worker                             quantizationScale: 0.0
73*89c4ff92SAndroid Build Coastguard Worker                           }
74*89c4ff92SAndroid Build Coastguard Worker                         }
75*89c4ff92SAndroid Build Coastguard Worker                       ]
76*89c4ff92SAndroid Build Coastguard Worker                     }
77*89c4ff92SAndroid Build Coastguard Worker                   }
78*89c4ff92SAndroid Build Coastguard Worker                 },
79*89c4ff92SAndroid Build Coastguard Worker                 {
80*89c4ff92SAndroid Build Coastguard Worker                   layer_type: "OutputLayer",
81*89c4ff92SAndroid Build Coastguard Worker                   layer: {
82*89c4ff92SAndroid Build Coastguard Worker                     base: {
83*89c4ff92SAndroid Build Coastguard Worker                       base: {
84*89c4ff92SAndroid Build Coastguard Worker                         index: 2,
85*89c4ff92SAndroid Build Coastguard Worker                         layerName: "OutputLayer",
86*89c4ff92SAndroid Build Coastguard Worker                         layerType: "Output",
87*89c4ff92SAndroid Build Coastguard Worker                         inputSlots: [
88*89c4ff92SAndroid Build Coastguard Worker                           {
89*89c4ff92SAndroid Build Coastguard Worker                             connection: {
90*89c4ff92SAndroid Build Coastguard Worker                               sourceLayerIndex: 1,
91*89c4ff92SAndroid Build Coastguard Worker                               outputSlotIndex: 0
92*89c4ff92SAndroid Build Coastguard Worker                             }
93*89c4ff92SAndroid Build Coastguard Worker                           }
94*89c4ff92SAndroid Build Coastguard Worker                         ],
95*89c4ff92SAndroid Build Coastguard Worker                         outputSlots: [
96*89c4ff92SAndroid Build Coastguard Worker 
97*89c4ff92SAndroid Build Coastguard Worker                         ]
98*89c4ff92SAndroid Build Coastguard Worker                       }
99*89c4ff92SAndroid Build Coastguard Worker                     }
100*89c4ff92SAndroid Build Coastguard Worker                   }
101*89c4ff92SAndroid Build Coastguard Worker                 }
102*89c4ff92SAndroid Build Coastguard Worker               ],
103*89c4ff92SAndroid Build Coastguard Worker               inputIds: [
104*89c4ff92SAndroid Build Coastguard Worker                 0
105*89c4ff92SAndroid Build Coastguard Worker               ],
106*89c4ff92SAndroid Build Coastguard Worker               outputIds: [
107*89c4ff92SAndroid Build Coastguard Worker                 0
108*89c4ff92SAndroid Build Coastguard Worker               ],
109*89c4ff92SAndroid Build Coastguard Worker               featureVersions: {
110*89c4ff92SAndroid Build Coastguard Worker                 bindingIdsScheme: 1
111*89c4ff92SAndroid Build Coastguard Worker               }
112*89c4ff92SAndroid Build Coastguard Worker             }
113*89c4ff92SAndroid Build Coastguard Worker     )";
114*89c4ff92SAndroid Build Coastguard Worker         Setup();
115*89c4ff92SAndroid Build Coastguard Worker     }
116*89c4ff92SAndroid Build Coastguard Worker };
117*89c4ff92SAndroid Build Coastguard Worker 
118*89c4ff92SAndroid Build Coastguard Worker struct SimpleShapeFixture : ShapeFixture
119*89c4ff92SAndroid Build Coastguard Worker {
SimpleShapeFixtureSimpleShapeFixture120*89c4ff92SAndroid Build Coastguard Worker     SimpleShapeFixture() : ShapeFixture() {}
121*89c4ff92SAndroid Build Coastguard Worker };
122*89c4ff92SAndroid Build Coastguard Worker 
123*89c4ff92SAndroid Build Coastguard Worker TEST_CASE_FIXTURE(SimpleShapeFixture, "DeserializeShape")
124*89c4ff92SAndroid Build Coastguard Worker {
125*89c4ff92SAndroid Build Coastguard Worker     RunTest<1, armnn::DataType::Signed32>(
126*89c4ff92SAndroid Build Coastguard Worker             0,
127*89c4ff92SAndroid Build Coastguard Worker             {{"InputLayer", { 1, 1, 1, 1, 1, 1, 1, 1, 1 }}},
128*89c4ff92SAndroid Build Coastguard Worker             {{"OutputLayer",{ 1, 3, 3, 1 }}});
129*89c4ff92SAndroid Build Coastguard Worker }
130*89c4ff92SAndroid Build Coastguard Worker 
131*89c4ff92SAndroid Build Coastguard Worker }
132