1*89c4ff92SAndroid Build Coastguard Worker // 2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2021 Arm Ltd and Contributors. All rights reserved. 3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT 4*89c4ff92SAndroid Build Coastguard Worker // 5*89c4ff92SAndroid Build Coastguard Worker 6*89c4ff92SAndroid Build Coastguard Worker #include "ParserFlatbuffersSerializeFixture.hpp" 7*89c4ff92SAndroid Build Coastguard Worker #include <armnnDeserializer/IDeserializer.hpp> 8*89c4ff92SAndroid Build Coastguard Worker 9*89c4ff92SAndroid Build Coastguard Worker #include <string> 10*89c4ff92SAndroid Build Coastguard Worker 11*89c4ff92SAndroid Build Coastguard Worker TEST_SUITE("Deserializer_ChannelShuffle") 12*89c4ff92SAndroid Build Coastguard Worker { 13*89c4ff92SAndroid Build Coastguard Worker struct ChannelShuffleFixture : public ParserFlatbuffersSerializeFixture 14*89c4ff92SAndroid Build Coastguard Worker { ChannelShuffleFixtureChannelShuffleFixture15*89c4ff92SAndroid Build Coastguard Worker explicit ChannelShuffleFixture() 16*89c4ff92SAndroid Build Coastguard Worker { 17*89c4ff92SAndroid Build Coastguard Worker m_JsonString = R"( 18*89c4ff92SAndroid Build Coastguard Worker { 19*89c4ff92SAndroid Build Coastguard Worker layers: [ 20*89c4ff92SAndroid Build Coastguard Worker { 21*89c4ff92SAndroid Build Coastguard Worker layer_type: "InputLayer", 22*89c4ff92SAndroid Build Coastguard Worker layer: { 23*89c4ff92SAndroid Build Coastguard Worker base: { 24*89c4ff92SAndroid Build Coastguard Worker base: { 25*89c4ff92SAndroid Build Coastguard Worker layerName: "InputLayer", 26*89c4ff92SAndroid Build Coastguard Worker layerType: "Input", 27*89c4ff92SAndroid Build Coastguard Worker inputSlots: [ 28*89c4ff92SAndroid Build Coastguard Worker 29*89c4ff92SAndroid Build Coastguard Worker ], 30*89c4ff92SAndroid Build Coastguard Worker outputSlots: [ 31*89c4ff92SAndroid Build Coastguard Worker { 32*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 33*89c4ff92SAndroid Build Coastguard Worker dimensions: [ 34*89c4ff92SAndroid Build Coastguard Worker 3, 35*89c4ff92SAndroid Build Coastguard Worker 12 36*89c4ff92SAndroid Build Coastguard Worker ], 37*89c4ff92SAndroid Build Coastguard Worker dataType: "Float32", 38*89c4ff92SAndroid Build Coastguard Worker quantizationScale: 0.0, 39*89c4ff92SAndroid Build Coastguard Worker dimensionSpecificity: [ 40*89c4ff92SAndroid Build Coastguard Worker true, 41*89c4ff92SAndroid Build Coastguard Worker true 42*89c4ff92SAndroid Build Coastguard Worker ] 43*89c4ff92SAndroid Build Coastguard Worker } 44*89c4ff92SAndroid Build Coastguard Worker } 45*89c4ff92SAndroid Build Coastguard Worker ] 46*89c4ff92SAndroid Build Coastguard Worker } 47*89c4ff92SAndroid Build Coastguard Worker } 48*89c4ff92SAndroid Build Coastguard Worker } 49*89c4ff92SAndroid Build Coastguard Worker }, 50*89c4ff92SAndroid Build Coastguard Worker { 51*89c4ff92SAndroid Build Coastguard Worker layer_type: "ChannelShuffleLayer", 52*89c4ff92SAndroid Build Coastguard Worker layer: { 53*89c4ff92SAndroid Build Coastguard Worker base: { 54*89c4ff92SAndroid Build Coastguard Worker index: 1, 55*89c4ff92SAndroid Build Coastguard Worker layerName: "channelShuffle", 56*89c4ff92SAndroid Build Coastguard Worker layerType: "ChannelShuffle", 57*89c4ff92SAndroid Build Coastguard Worker inputSlots: [ 58*89c4ff92SAndroid Build Coastguard Worker { 59*89c4ff92SAndroid Build Coastguard Worker connection: { 60*89c4ff92SAndroid Build Coastguard Worker sourceLayerIndex: 0, 61*89c4ff92SAndroid Build Coastguard Worker outputSlotIndex: 0 62*89c4ff92SAndroid Build Coastguard Worker } 63*89c4ff92SAndroid Build Coastguard Worker } 64*89c4ff92SAndroid Build Coastguard Worker ], 65*89c4ff92SAndroid Build Coastguard Worker outputSlots: [ 66*89c4ff92SAndroid Build Coastguard Worker { 67*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 68*89c4ff92SAndroid Build Coastguard Worker dimensions: [ 69*89c4ff92SAndroid Build Coastguard Worker 3, 70*89c4ff92SAndroid Build Coastguard Worker 12 71*89c4ff92SAndroid Build Coastguard Worker ], 72*89c4ff92SAndroid Build Coastguard Worker dataType: "Float32", 73*89c4ff92SAndroid Build Coastguard Worker quantizationScale: 0.0, 74*89c4ff92SAndroid Build Coastguard Worker dimensionSpecificity: [ 75*89c4ff92SAndroid Build Coastguard Worker true, 76*89c4ff92SAndroid Build Coastguard Worker true 77*89c4ff92SAndroid Build Coastguard Worker ] 78*89c4ff92SAndroid Build Coastguard Worker } 79*89c4ff92SAndroid Build Coastguard Worker } 80*89c4ff92SAndroid Build Coastguard Worker ] 81*89c4ff92SAndroid Build Coastguard Worker }, 82*89c4ff92SAndroid Build Coastguard Worker descriptor: { 83*89c4ff92SAndroid Build Coastguard Worker axis: 1, 84*89c4ff92SAndroid Build Coastguard Worker numGroups: 3 85*89c4ff92SAndroid Build Coastguard Worker } 86*89c4ff92SAndroid Build Coastguard Worker } 87*89c4ff92SAndroid Build Coastguard Worker }, 88*89c4ff92SAndroid Build Coastguard Worker { 89*89c4ff92SAndroid Build Coastguard Worker layer_type: "OutputLayer", 90*89c4ff92SAndroid Build Coastguard Worker layer: { 91*89c4ff92SAndroid Build Coastguard Worker base: { 92*89c4ff92SAndroid Build Coastguard Worker base: { 93*89c4ff92SAndroid Build Coastguard Worker index: 2, 94*89c4ff92SAndroid Build Coastguard Worker layerName: "OutputLayer", 95*89c4ff92SAndroid Build Coastguard Worker layerType: "Output", 96*89c4ff92SAndroid Build Coastguard Worker inputSlots: [ 97*89c4ff92SAndroid Build Coastguard Worker { 98*89c4ff92SAndroid Build Coastguard Worker connection: { 99*89c4ff92SAndroid Build Coastguard Worker sourceLayerIndex: 1, 100*89c4ff92SAndroid Build Coastguard Worker outputSlotIndex: 0 101*89c4ff92SAndroid Build Coastguard Worker } 102*89c4ff92SAndroid Build Coastguard Worker } 103*89c4ff92SAndroid Build Coastguard Worker ], 104*89c4ff92SAndroid Build Coastguard Worker outputSlots: [ 105*89c4ff92SAndroid Build Coastguard Worker 106*89c4ff92SAndroid Build Coastguard Worker ] 107*89c4ff92SAndroid Build Coastguard Worker } 108*89c4ff92SAndroid Build Coastguard Worker } 109*89c4ff92SAndroid Build Coastguard Worker } 110*89c4ff92SAndroid Build Coastguard Worker } 111*89c4ff92SAndroid Build Coastguard Worker ], 112*89c4ff92SAndroid Build Coastguard Worker inputIds: [ 113*89c4ff92SAndroid Build Coastguard Worker 0 114*89c4ff92SAndroid Build Coastguard Worker ], 115*89c4ff92SAndroid Build Coastguard Worker outputIds: [ 116*89c4ff92SAndroid Build Coastguard Worker 0 117*89c4ff92SAndroid Build Coastguard Worker ], 118*89c4ff92SAndroid Build Coastguard Worker featureVersions: { 119*89c4ff92SAndroid Build Coastguard Worker bindingIdsScheme: 1, 120*89c4ff92SAndroid Build Coastguard Worker weightsLayoutScheme: 1, 121*89c4ff92SAndroid Build Coastguard Worker constantTensorsAsInputs: 1 122*89c4ff92SAndroid Build Coastguard Worker } 123*89c4ff92SAndroid Build Coastguard Worker } 124*89c4ff92SAndroid Build Coastguard Worker )"; 125*89c4ff92SAndroid Build Coastguard Worker SetupSingleInputSingleOutput("InputLayer", "OutputLayer"); 126*89c4ff92SAndroid Build Coastguard Worker } 127*89c4ff92SAndroid Build Coastguard Worker }; 128*89c4ff92SAndroid Build Coastguard Worker 129*89c4ff92SAndroid Build Coastguard Worker struct SimpleChannelShuffleFixtureFloat32 : ChannelShuffleFixture 130*89c4ff92SAndroid Build Coastguard Worker { SimpleChannelShuffleFixtureFloat32SimpleChannelShuffleFixtureFloat32131*89c4ff92SAndroid Build Coastguard Worker SimpleChannelShuffleFixtureFloat32() : ChannelShuffleFixture(){} 132*89c4ff92SAndroid Build Coastguard Worker }; 133*89c4ff92SAndroid Build Coastguard Worker 134*89c4ff92SAndroid Build Coastguard Worker TEST_CASE_FIXTURE(SimpleChannelShuffleFixtureFloat32, "ChannelShuffleFloat32") 135*89c4ff92SAndroid Build Coastguard Worker { 136*89c4ff92SAndroid Build Coastguard Worker RunTest<2, armnn::DataType::Float32>(0, 137*89c4ff92SAndroid Build Coastguard Worker {{"InputLayer", 138*89c4ff92SAndroid Build Coastguard Worker { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 139*89c4ff92SAndroid Build Coastguard Worker 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 140*89c4ff92SAndroid Build Coastguard Worker 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35}}}, 141*89c4ff92SAndroid Build Coastguard Worker {{"OutputLayer", 142*89c4ff92SAndroid Build Coastguard Worker { 0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11, 143*89c4ff92SAndroid Build Coastguard Worker 12, 16, 20, 13, 17, 21, 14, 18, 22, 15, 19, 23, 144*89c4ff92SAndroid Build Coastguard Worker 24, 28, 32, 25, 29, 33, 26, 30, 34, 27, 31, 35 }}}); 145*89c4ff92SAndroid Build Coastguard Worker } 146*89c4ff92SAndroid Build Coastguard Worker }