1*89c4ff92SAndroid Build Coastguard Worker // 2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2017 Arm Ltd. All rights reserved. 3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT 4*89c4ff92SAndroid Build Coastguard Worker // 5*89c4ff92SAndroid Build Coastguard Worker 6*89c4ff92SAndroid Build Coastguard Worker #include "ParserFlatbuffersSerializeFixture.hpp" 7*89c4ff92SAndroid Build Coastguard Worker #include <armnnDeserializer/IDeserializer.hpp> 8*89c4ff92SAndroid Build Coastguard Worker 9*89c4ff92SAndroid Build Coastguard Worker #include <doctest/doctest.h> 10*89c4ff92SAndroid Build Coastguard Worker 11*89c4ff92SAndroid Build Coastguard Worker #include <string> 12*89c4ff92SAndroid Build Coastguard Worker 13*89c4ff92SAndroid Build Coastguard Worker TEST_SUITE("Deserializer_Abs") 14*89c4ff92SAndroid Build Coastguard Worker { 15*89c4ff92SAndroid Build Coastguard Worker struct AbsFixture : public ParserFlatbuffersSerializeFixture 16*89c4ff92SAndroid Build Coastguard Worker { AbsFixtureAbsFixture17*89c4ff92SAndroid Build Coastguard Worker explicit AbsFixture(const std::string &inputShape, 18*89c4ff92SAndroid Build Coastguard Worker const std::string &outputShape, 19*89c4ff92SAndroid Build Coastguard Worker const std::string &dataType) 20*89c4ff92SAndroid Build Coastguard Worker { 21*89c4ff92SAndroid Build Coastguard Worker m_JsonString = R"( 22*89c4ff92SAndroid Build Coastguard Worker { 23*89c4ff92SAndroid Build Coastguard Worker inputIds: [0], 24*89c4ff92SAndroid Build Coastguard Worker outputIds: [2], 25*89c4ff92SAndroid Build Coastguard Worker layers: [ 26*89c4ff92SAndroid Build Coastguard Worker { 27*89c4ff92SAndroid Build Coastguard Worker layer_type: "InputLayer", 28*89c4ff92SAndroid Build Coastguard Worker layer: { 29*89c4ff92SAndroid Build Coastguard Worker base: { 30*89c4ff92SAndroid Build Coastguard Worker layerBindingId: 0, 31*89c4ff92SAndroid Build Coastguard Worker base: { 32*89c4ff92SAndroid Build Coastguard Worker index: 0, 33*89c4ff92SAndroid Build Coastguard Worker layerName: "InputLayer", 34*89c4ff92SAndroid Build Coastguard Worker layerType: "Input", 35*89c4ff92SAndroid Build Coastguard Worker inputSlots: [{ 36*89c4ff92SAndroid Build Coastguard Worker index: 0, 37*89c4ff92SAndroid Build Coastguard Worker connection: {sourceLayerIndex:0, outputSlotIndex:0 }, 38*89c4ff92SAndroid Build Coastguard Worker }], 39*89c4ff92SAndroid Build Coastguard Worker outputSlots: [{ 40*89c4ff92SAndroid Build Coastguard Worker index: 0, 41*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 42*89c4ff92SAndroid Build Coastguard Worker dimensions: )" + inputShape + R"(, 43*89c4ff92SAndroid Build Coastguard Worker dataType: )" + dataType + R"( 44*89c4ff92SAndroid Build Coastguard Worker } 45*89c4ff92SAndroid Build Coastguard Worker }] 46*89c4ff92SAndroid Build Coastguard Worker } 47*89c4ff92SAndroid Build Coastguard Worker } 48*89c4ff92SAndroid Build Coastguard Worker } 49*89c4ff92SAndroid Build Coastguard Worker }, 50*89c4ff92SAndroid Build Coastguard Worker { 51*89c4ff92SAndroid Build Coastguard Worker layer_type: "AbsLayer", 52*89c4ff92SAndroid Build Coastguard Worker layer: { 53*89c4ff92SAndroid Build Coastguard Worker base: { 54*89c4ff92SAndroid Build Coastguard Worker index: 1, 55*89c4ff92SAndroid Build Coastguard Worker layerName: "AbsLayer", 56*89c4ff92SAndroid Build Coastguard Worker layerType: "Abs", 57*89c4ff92SAndroid Build Coastguard Worker inputSlots: [{ 58*89c4ff92SAndroid Build Coastguard Worker index: 0, 59*89c4ff92SAndroid Build Coastguard Worker connection: {sourceLayerIndex:0, outputSlotIndex:0 }, 60*89c4ff92SAndroid Build Coastguard Worker }], 61*89c4ff92SAndroid Build Coastguard Worker outputSlots: [{ 62*89c4ff92SAndroid Build Coastguard Worker index: 0, 63*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 64*89c4ff92SAndroid Build Coastguard Worker dimensions: )" + outputShape + R"(, 65*89c4ff92SAndroid Build Coastguard Worker dataType: )" + dataType + R"( 66*89c4ff92SAndroid Build Coastguard Worker } 67*89c4ff92SAndroid Build Coastguard Worker }] 68*89c4ff92SAndroid Build Coastguard Worker } 69*89c4ff92SAndroid Build Coastguard Worker 70*89c4ff92SAndroid Build Coastguard Worker } 71*89c4ff92SAndroid Build Coastguard Worker }, 72*89c4ff92SAndroid Build Coastguard Worker { 73*89c4ff92SAndroid Build Coastguard Worker layer_type: "OutputLayer", 74*89c4ff92SAndroid Build Coastguard Worker layer: { 75*89c4ff92SAndroid Build Coastguard Worker base:{ 76*89c4ff92SAndroid Build Coastguard Worker layerBindingId: 2, 77*89c4ff92SAndroid Build Coastguard Worker base: { 78*89c4ff92SAndroid Build Coastguard Worker index: 2, 79*89c4ff92SAndroid Build Coastguard Worker layerName: "OutputLayer", 80*89c4ff92SAndroid Build Coastguard Worker layerType: "Output", 81*89c4ff92SAndroid Build Coastguard Worker inputSlots: [{ 82*89c4ff92SAndroid Build Coastguard Worker index: 0, 83*89c4ff92SAndroid Build Coastguard Worker connection: {sourceLayerIndex:1, outputSlotIndex:0 }, 84*89c4ff92SAndroid Build Coastguard Worker }], 85*89c4ff92SAndroid Build Coastguard Worker outputSlots: [{ 86*89c4ff92SAndroid Build Coastguard Worker index: 0, 87*89c4ff92SAndroid Build Coastguard Worker tensorInfo: { 88*89c4ff92SAndroid Build Coastguard Worker dimensions: )" + outputShape + R"(, 89*89c4ff92SAndroid Build Coastguard Worker dataType: )" + dataType + R"( 90*89c4ff92SAndroid Build Coastguard Worker }, 91*89c4ff92SAndroid Build Coastguard Worker }], 92*89c4ff92SAndroid Build Coastguard Worker } 93*89c4ff92SAndroid Build Coastguard Worker } 94*89c4ff92SAndroid Build Coastguard Worker }, 95*89c4ff92SAndroid Build Coastguard Worker } 96*89c4ff92SAndroid Build Coastguard Worker ] 97*89c4ff92SAndroid Build Coastguard Worker } 98*89c4ff92SAndroid Build Coastguard Worker )"; 99*89c4ff92SAndroid Build Coastguard Worker Setup(); 100*89c4ff92SAndroid Build Coastguard Worker } 101*89c4ff92SAndroid Build Coastguard Worker }; 102*89c4ff92SAndroid Build Coastguard Worker 103*89c4ff92SAndroid Build Coastguard Worker struct SimpleAbsFixture : AbsFixture 104*89c4ff92SAndroid Build Coastguard Worker { SimpleAbsFixtureSimpleAbsFixture105*89c4ff92SAndroid Build Coastguard Worker SimpleAbsFixture() 106*89c4ff92SAndroid Build Coastguard Worker : AbsFixture("[ 1, 2, 2, 2 ]", // inputShape 107*89c4ff92SAndroid Build Coastguard Worker "[ 1, 2, 2, 2 ]", // outputShape 108*89c4ff92SAndroid Build Coastguard Worker "Float32") // dataType 109*89c4ff92SAndroid Build Coastguard Worker {} 110*89c4ff92SAndroid Build Coastguard Worker }; 111*89c4ff92SAndroid Build Coastguard Worker 112*89c4ff92SAndroid Build Coastguard Worker TEST_CASE_FIXTURE(SimpleAbsFixture, "SimpleAbsTest") 113*89c4ff92SAndroid Build Coastguard Worker { 114*89c4ff92SAndroid Build Coastguard Worker RunTest<4, armnn::DataType::Float32>( 115*89c4ff92SAndroid Build Coastguard Worker 0, 116*89c4ff92SAndroid Build Coastguard Worker {{"InputLayer", { -100.0f, -50.5f, -25.9999f, -0.5f , 0.0f, 1.5555f, 25.5f, 100.0f }}}, 117*89c4ff92SAndroid Build Coastguard Worker {{"OutputLayer", { 100.0f, 50.5f, 25.9999f, 0.5f , 0.0f, 1.5555f, 25.5f, 100.0f }}}); 118*89c4ff92SAndroid Build Coastguard Worker } 119*89c4ff92SAndroid Build Coastguard Worker 120*89c4ff92SAndroid Build Coastguard Worker }