xref: /aosp_15_r20/external/armnn/src/armnn/layers/StridedSliceLayer.hpp (revision 89c4ff92f2867872bb9e2354d150bf0c8c502810)
1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker #pragma once
6*89c4ff92SAndroid Build Coastguard Worker 
7*89c4ff92SAndroid Build Coastguard Worker #include "LayerWithParameters.hpp"
8*89c4ff92SAndroid Build Coastguard Worker 
9*89c4ff92SAndroid Build Coastguard Worker namespace armnn
10*89c4ff92SAndroid Build Coastguard Worker {
11*89c4ff92SAndroid Build Coastguard Worker 
12*89c4ff92SAndroid Build Coastguard Worker /// This layer represents a strided slice operation.
13*89c4ff92SAndroid Build Coastguard Worker class StridedSliceLayer : public LayerWithParameters<StridedSliceDescriptor>
14*89c4ff92SAndroid Build Coastguard Worker {
15*89c4ff92SAndroid Build Coastguard Worker public:
16*89c4ff92SAndroid Build Coastguard Worker     /// Makes a workload for the StridedSlice type.
17*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] graph The graph where this layer can be found.
18*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] factory The workload factory which will create the workload.
19*89c4ff92SAndroid Build Coastguard Worker     /// @return A pointer to the created workload, or nullptr if not created.
20*89c4ff92SAndroid Build Coastguard Worker     virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21*89c4ff92SAndroid Build Coastguard Worker 
22*89c4ff92SAndroid Build Coastguard Worker     /// Creates a dynamically-allocated copy of this layer.
23*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] graph The graph into which this layer is being cloned.
24*89c4ff92SAndroid Build Coastguard Worker     StridedSliceLayer* Clone(Graph& graph) const override;
25*89c4ff92SAndroid Build Coastguard Worker 
26*89c4ff92SAndroid Build Coastguard Worker     /// By default returns inputShapes if the number of inputs are equal to number of outputs,
27*89c4ff92SAndroid Build Coastguard Worker     /// otherwise infers the output shapes from given input shapes and layer properties.
28*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] inputShapes The input shapes layer has.
29*89c4ff92SAndroid Build Coastguard Worker     /// @return A vector to the inferred output shape.
30*89c4ff92SAndroid Build Coastguard Worker     std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
31*89c4ff92SAndroid Build Coastguard Worker 
32*89c4ff92SAndroid Build Coastguard Worker     /// Check if the input tensor shape(s)
33*89c4ff92SAndroid Build Coastguard Worker     /// will lead to a valid configuration of @ref StridedSliceLayer.
34*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
35*89c4ff92SAndroid Build Coastguard Worker     void ValidateTensorShapesFromInputs() override;
36*89c4ff92SAndroid Build Coastguard Worker 
37*89c4ff92SAndroid Build Coastguard Worker     void ExecuteStrategy(IStrategy& strategy) const override;
38*89c4ff92SAndroid Build Coastguard Worker 
39*89c4ff92SAndroid Build Coastguard Worker 
40*89c4ff92SAndroid Build Coastguard Worker protected:
41*89c4ff92SAndroid Build Coastguard Worker     /// Constructor to create a StridedSliceLayer.
42*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] param StridedSliceDescriptor to configure the strided slice layer.
43*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] name Optional name for the layer.
44*89c4ff92SAndroid Build Coastguard Worker     StridedSliceLayer(const StridedSliceDescriptor& param, const char* name);
45*89c4ff92SAndroid Build Coastguard Worker 
46*89c4ff92SAndroid Build Coastguard Worker     /// Default destructor
47*89c4ff92SAndroid Build Coastguard Worker     ~StridedSliceLayer() = default;
48*89c4ff92SAndroid Build Coastguard Worker };
49*89c4ff92SAndroid Build Coastguard Worker 
50*89c4ff92SAndroid Build Coastguard Worker } // namespace
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