xref: /aosp_15_r20/external/armnn/src/armnn/layers/ReshapeLayer.hpp (revision 89c4ff92f2867872bb9e2354d150bf0c8c502810)
1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker #pragma once
6*89c4ff92SAndroid Build Coastguard Worker 
7*89c4ff92SAndroid Build Coastguard Worker #include "LayerWithParameters.hpp"
8*89c4ff92SAndroid Build Coastguard Worker 
9*89c4ff92SAndroid Build Coastguard Worker #include <armnn/utility/PolymorphicDowncast.hpp>
10*89c4ff92SAndroid Build Coastguard Worker 
11*89c4ff92SAndroid Build Coastguard Worker namespace armnn
12*89c4ff92SAndroid Build Coastguard Worker {
13*89c4ff92SAndroid Build Coastguard Worker 
14*89c4ff92SAndroid Build Coastguard Worker /// This layer represents a reshape operation.
15*89c4ff92SAndroid Build Coastguard Worker class ReshapeLayer : public LayerWithParameters<ReshapeDescriptor>
16*89c4ff92SAndroid Build Coastguard Worker {
17*89c4ff92SAndroid Build Coastguard Worker public:
18*89c4ff92SAndroid Build Coastguard Worker     /// Makes a workload for the Reshape type.
19*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] graph The graph where this layer can be found.
20*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] factory The workload factory which will create the workload.
21*89c4ff92SAndroid Build Coastguard Worker     /// @return A pointer to the created workload, or nullptr if not created.
22*89c4ff92SAndroid Build Coastguard Worker     virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
23*89c4ff92SAndroid Build Coastguard Worker 
24*89c4ff92SAndroid Build Coastguard Worker     /// Creates a dynamically-allocated copy of this layer.
25*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] graph The graph into which this layer is being cloned.
26*89c4ff92SAndroid Build Coastguard Worker     ReshapeLayer* Clone(Graph& graph) const override;
27*89c4ff92SAndroid Build Coastguard Worker 
28*89c4ff92SAndroid Build Coastguard Worker     /// Check if the input tensor shape(s)
29*89c4ff92SAndroid Build Coastguard Worker     /// will lead to a valid configuration of @ref ReshapeLayer.
30*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
31*89c4ff92SAndroid Build Coastguard Worker     void ValidateTensorShapesFromInputs() override;
32*89c4ff92SAndroid Build Coastguard Worker 
33*89c4ff92SAndroid Build Coastguard Worker     /// By default returns inputShapes if the number of inputs are equal to number of outputs,
34*89c4ff92SAndroid Build Coastguard Worker     /// otherwise infers the output shapes from given input shapes and layer properties.
35*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] inputShapes The input shapes layer has.
36*89c4ff92SAndroid Build Coastguard Worker     /// @return A vector to the inferred output shape.
37*89c4ff92SAndroid Build Coastguard Worker     std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
38*89c4ff92SAndroid Build Coastguard Worker 
39*89c4ff92SAndroid Build Coastguard Worker     /// Indicates if the other layer received is equal to this one.
40*89c4ff92SAndroid Build Coastguard Worker     /// @param other The other layer to be compared with.
41*89c4ff92SAndroid Build Coastguard Worker     /// @return true if other layer is equal to this false otherwise.
IsEqual(const Layer & other) const42*89c4ff92SAndroid Build Coastguard Worker     bool IsEqual(const Layer& other) const
43*89c4ff92SAndroid Build Coastguard Worker     {
44*89c4ff92SAndroid Build Coastguard Worker         return (other.GetType() == LayerType::Reshape) &&
45*89c4ff92SAndroid Build Coastguard Worker                m_Param.m_TargetShape == PolymorphicDowncast<const ReshapeLayer*>(&other)->m_Param.m_TargetShape;
46*89c4ff92SAndroid Build Coastguard Worker     }
47*89c4ff92SAndroid Build Coastguard Worker 
48*89c4ff92SAndroid Build Coastguard Worker     void ExecuteStrategy(IStrategy& strategy) const override;
49*89c4ff92SAndroid Build Coastguard Worker 
50*89c4ff92SAndroid Build Coastguard Worker 
51*89c4ff92SAndroid Build Coastguard Worker protected:
52*89c4ff92SAndroid Build Coastguard Worker     /// Constructor to create a ReshapeLayer.
53*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] param ReshapeDescriptor to configure the reshape operation.
54*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] name Optional name for the layer.
55*89c4ff92SAndroid Build Coastguard Worker     ReshapeLayer(const ReshapeDescriptor& desc, const char* name);
56*89c4ff92SAndroid Build Coastguard Worker 
57*89c4ff92SAndroid Build Coastguard Worker     /// Default destructor
58*89c4ff92SAndroid Build Coastguard Worker     ~ReshapeLayer() = default;
59*89c4ff92SAndroid Build Coastguard Worker };
60*89c4ff92SAndroid Build Coastguard Worker 
61*89c4ff92SAndroid Build Coastguard Worker } // namespace
62