xref: /aosp_15_r20/external/armnn/src/armnn/layers/PermuteLayer.hpp (revision 89c4ff92f2867872bb9e2354d150bf0c8c502810)
1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2017,2022 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker #pragma once
6*89c4ff92SAndroid Build Coastguard Worker 
7*89c4ff92SAndroid Build Coastguard Worker #include "LayerWithParameters.hpp"
8*89c4ff92SAndroid Build Coastguard Worker 
9*89c4ff92SAndroid Build Coastguard Worker #include <armnn/utility/PolymorphicDowncast.hpp>
10*89c4ff92SAndroid Build Coastguard Worker 
11*89c4ff92SAndroid Build Coastguard Worker namespace armnn
12*89c4ff92SAndroid Build Coastguard Worker {
13*89c4ff92SAndroid Build Coastguard Worker 
14*89c4ff92SAndroid Build Coastguard Worker /// This layer represents a permutation operation.
15*89c4ff92SAndroid Build Coastguard Worker class PermuteLayer : public LayerWithParameters<PermuteDescriptor>
16*89c4ff92SAndroid Build Coastguard Worker {
17*89c4ff92SAndroid Build Coastguard Worker public:
18*89c4ff92SAndroid Build Coastguard Worker     /// Makes a workload for the Permute type.
19*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] factory The workload factory which will create the workload.
20*89c4ff92SAndroid Build Coastguard Worker     /// @return A pointer to the created workload, or nullptr if not created.
21*89c4ff92SAndroid Build Coastguard Worker     virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
22*89c4ff92SAndroid Build Coastguard Worker 
23*89c4ff92SAndroid Build Coastguard Worker     /// Creates a dynamically-allocated copy of this layer.
24*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] graph The graph into which this layer is being cloned.
25*89c4ff92SAndroid Build Coastguard Worker     PermuteLayer* Clone(Graph& graph) const override;
26*89c4ff92SAndroid Build Coastguard Worker 
27*89c4ff92SAndroid Build Coastguard Worker     /// Check if the input tensor shape(s)
28*89c4ff92SAndroid Build Coastguard Worker     /// will lead to a valid configuration of @ref PermuteLayer.
29*89c4ff92SAndroid Build Coastguard Worker     void ValidateTensorShapesFromInputs() override;
30*89c4ff92SAndroid Build Coastguard Worker 
31*89c4ff92SAndroid Build Coastguard Worker     /// By default returns inputShapes if the number of inputs are equal to number of outputs,
32*89c4ff92SAndroid Build Coastguard Worker     /// otherwise infers the output shapes from given input shapes and layer properties.
33*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] inputShapes The input shapes layer has.
34*89c4ff92SAndroid Build Coastguard Worker     /// @return A vector to the inferred output shape.
35*89c4ff92SAndroid Build Coastguard Worker     std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
36*89c4ff92SAndroid Build Coastguard Worker 
37*89c4ff92SAndroid Build Coastguard Worker     /// @return a permutation vector represents the memory layout of the tensor elements.
GetPermutation() const38*89c4ff92SAndroid Build Coastguard Worker     const PermutationVector& GetPermutation() const
39*89c4ff92SAndroid Build Coastguard Worker     {
40*89c4ff92SAndroid Build Coastguard Worker         return m_Param.m_DimMappings;
41*89c4ff92SAndroid Build Coastguard Worker     }
42*89c4ff92SAndroid Build Coastguard Worker 
43*89c4ff92SAndroid Build Coastguard Worker     /// Indicates if the other layer received is inverse of this one.
44*89c4ff92SAndroid Build Coastguard Worker     /// @param other The other layer to be compared with.
45*89c4ff92SAndroid Build Coastguard Worker     /// @return true if other layer is inverse of this false otherwise.
IsInverse(const Layer & other) const46*89c4ff92SAndroid Build Coastguard Worker     bool IsInverse(const Layer& other) const
47*89c4ff92SAndroid Build Coastguard Worker     {
48*89c4ff92SAndroid Build Coastguard Worker         return (other.GetType() == LayerType::Permute) &&
49*89c4ff92SAndroid Build Coastguard Worker             GetPermutation().IsInverse(PolymorphicDowncast<const PermuteLayer*>(&other)->GetPermutation());
50*89c4ff92SAndroid Build Coastguard Worker     }
51*89c4ff92SAndroid Build Coastguard Worker 
52*89c4ff92SAndroid Build Coastguard Worker     /// Indicates if the other layer received is equal to this one.
53*89c4ff92SAndroid Build Coastguard Worker     /// @param other The other layer to be compare with.
54*89c4ff92SAndroid Build Coastguard Worker     /// @return true if other layer is equal to this false otherwise.
IsEqual(const Layer & other) const55*89c4ff92SAndroid Build Coastguard Worker     bool IsEqual(const Layer& other) const
56*89c4ff92SAndroid Build Coastguard Worker     {
57*89c4ff92SAndroid Build Coastguard Worker         return (other.GetType() == LayerType::Permute) &&
58*89c4ff92SAndroid Build Coastguard Worker                GetPermutation().IsEqual(PolymorphicDowncast<const PermuteLayer*>(&other)->GetPermutation());
59*89c4ff92SAndroid Build Coastguard Worker     }
60*89c4ff92SAndroid Build Coastguard Worker 
61*89c4ff92SAndroid Build Coastguard Worker     void ExecuteStrategy(IStrategy& strategy) const override;
62*89c4ff92SAndroid Build Coastguard Worker 
63*89c4ff92SAndroid Build Coastguard Worker 
64*89c4ff92SAndroid Build Coastguard Worker protected:
65*89c4ff92SAndroid Build Coastguard Worker     /// Constructor to create a PermuteLayer.
66*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] param PermuteDescriptor to configure the permute operation.
67*89c4ff92SAndroid Build Coastguard Worker     /// @param [in] name Optional name for the layer.
68*89c4ff92SAndroid Build Coastguard Worker     PermuteLayer(const PermuteDescriptor& param, const char* name);
69*89c4ff92SAndroid Build Coastguard Worker 
70*89c4ff92SAndroid Build Coastguard Worker     /// Default destructor
71*89c4ff92SAndroid Build Coastguard Worker     ~PermuteLayer() = default;
72*89c4ff92SAndroid Build Coastguard Worker };
73*89c4ff92SAndroid Build Coastguard Worker 
74*89c4ff92SAndroid Build Coastguard Worker } // namespace
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