xref: /aosp_15_r20/external/armnn/delegate/test/Pooling3dTestHelper.hpp (revision 89c4ff92f2867872bb9e2354d150bf0c8c502810)
1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2022-2023 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker 
6*89c4ff92SAndroid Build Coastguard Worker #pragma once
7*89c4ff92SAndroid Build Coastguard Worker 
8*89c4ff92SAndroid Build Coastguard Worker #include "TestUtils.hpp"
9*89c4ff92SAndroid Build Coastguard Worker 
10*89c4ff92SAndroid Build Coastguard Worker #include <armnn_delegate.hpp>
11*89c4ff92SAndroid Build Coastguard Worker #include <DelegateTestInterpreter.hpp>
12*89c4ff92SAndroid Build Coastguard Worker 
13*89c4ff92SAndroid Build Coastguard Worker #include <flatbuffers/flatbuffers.h>
14*89c4ff92SAndroid Build Coastguard Worker #include <flatbuffers/flexbuffers.h>
15*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/kernels/register.h>
16*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/kernels/custom_ops_register.h>
17*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/version.h>
18*89c4ff92SAndroid Build Coastguard Worker 
19*89c4ff92SAndroid Build Coastguard Worker #include <schema_generated.h>
20*89c4ff92SAndroid Build Coastguard Worker 
21*89c4ff92SAndroid Build Coastguard Worker #include <doctest/doctest.h>
22*89c4ff92SAndroid Build Coastguard Worker 
23*89c4ff92SAndroid Build Coastguard Worker namespace
24*89c4ff92SAndroid Build Coastguard Worker {
25*89c4ff92SAndroid Build Coastguard Worker #if defined(ARMNN_POST_TFLITE_2_5)
26*89c4ff92SAndroid Build Coastguard Worker 
27*89c4ff92SAndroid Build Coastguard Worker std::vector<uint8_t> CreateCustomOptions(int, int, int, int, int, int, TfLitePadding);
28*89c4ff92SAndroid Build Coastguard Worker 
CreatePooling3dTfLiteModel(std::string poolType,tflite::TensorType tensorType,const std::vector<int32_t> & inputTensorShape,const std::vector<int32_t> & outputTensorShape,TfLitePadding padding=kTfLitePaddingSame,int32_t strideWidth=0,int32_t strideHeight=0,int32_t strideDepth=0,int32_t filterWidth=0,int32_t filterHeight=0,int32_t filterDepth=0,tflite::ActivationFunctionType fusedActivation=tflite::ActivationFunctionType_NONE,float quantScale=1.0f,int quantOffset=0)29*89c4ff92SAndroid Build Coastguard Worker std::vector<char> CreatePooling3dTfLiteModel(
30*89c4ff92SAndroid Build Coastguard Worker     std::string poolType,
31*89c4ff92SAndroid Build Coastguard Worker     tflite::TensorType tensorType,
32*89c4ff92SAndroid Build Coastguard Worker     const std::vector<int32_t>& inputTensorShape,
33*89c4ff92SAndroid Build Coastguard Worker     const std::vector<int32_t>& outputTensorShape,
34*89c4ff92SAndroid Build Coastguard Worker     TfLitePadding padding = kTfLitePaddingSame,
35*89c4ff92SAndroid Build Coastguard Worker     int32_t strideWidth = 0,
36*89c4ff92SAndroid Build Coastguard Worker     int32_t strideHeight = 0,
37*89c4ff92SAndroid Build Coastguard Worker     int32_t strideDepth = 0,
38*89c4ff92SAndroid Build Coastguard Worker     int32_t filterWidth = 0,
39*89c4ff92SAndroid Build Coastguard Worker     int32_t filterHeight = 0,
40*89c4ff92SAndroid Build Coastguard Worker     int32_t filterDepth = 0,
41*89c4ff92SAndroid Build Coastguard Worker     tflite::ActivationFunctionType fusedActivation = tflite::ActivationFunctionType_NONE,
42*89c4ff92SAndroid Build Coastguard Worker     float quantScale = 1.0f,
43*89c4ff92SAndroid Build Coastguard Worker     int quantOffset = 0)
44*89c4ff92SAndroid Build Coastguard Worker {
45*89c4ff92SAndroid Build Coastguard Worker     using namespace tflite;
46*89c4ff92SAndroid Build Coastguard Worker     flatbuffers::FlatBufferBuilder flatBufferBuilder;
47*89c4ff92SAndroid Build Coastguard Worker 
48*89c4ff92SAndroid Build Coastguard Worker     std::vector<flatbuffers::Offset<tflite::Buffer>> buffers;
49*89c4ff92SAndroid Build Coastguard Worker     buffers.push_back(CreateBuffer(flatBufferBuilder));
50*89c4ff92SAndroid Build Coastguard Worker     buffers.push_back(CreateBuffer(flatBufferBuilder));
51*89c4ff92SAndroid Build Coastguard Worker     buffers.push_back(CreateBuffer(flatBufferBuilder));
52*89c4ff92SAndroid Build Coastguard Worker 
53*89c4ff92SAndroid Build Coastguard Worker 
54*89c4ff92SAndroid Build Coastguard Worker     auto quantizationParameters =
55*89c4ff92SAndroid Build Coastguard Worker         CreateQuantizationParameters(flatBufferBuilder,
56*89c4ff92SAndroid Build Coastguard Worker                                      0,
57*89c4ff92SAndroid Build Coastguard Worker                                      0,
58*89c4ff92SAndroid Build Coastguard Worker                                      flatBufferBuilder.CreateVector<float>({ quantScale }),
59*89c4ff92SAndroid Build Coastguard Worker                                      flatBufferBuilder.CreateVector<int64_t>({ quantOffset }));
60*89c4ff92SAndroid Build Coastguard Worker 
61*89c4ff92SAndroid Build Coastguard Worker     // Create the input and output tensors
62*89c4ff92SAndroid Build Coastguard Worker     std::array<flatbuffers::Offset<Tensor>, 2> tensors;
63*89c4ff92SAndroid Build Coastguard Worker     tensors[0] = CreateTensor(flatBufferBuilder,
64*89c4ff92SAndroid Build Coastguard Worker                               flatBufferBuilder.CreateVector<int32_t>(inputTensorShape.data(),
65*89c4ff92SAndroid Build Coastguard Worker                                                                       inputTensorShape.size()),
66*89c4ff92SAndroid Build Coastguard Worker                               tensorType,
67*89c4ff92SAndroid Build Coastguard Worker                               0,
68*89c4ff92SAndroid Build Coastguard Worker                               flatBufferBuilder.CreateString("input"),
69*89c4ff92SAndroid Build Coastguard Worker                               quantizationParameters);
70*89c4ff92SAndroid Build Coastguard Worker 
71*89c4ff92SAndroid Build Coastguard Worker     tensors[1] = CreateTensor(flatBufferBuilder,
72*89c4ff92SAndroid Build Coastguard Worker                               flatBufferBuilder.CreateVector<int32_t>(outputTensorShape.data(),
73*89c4ff92SAndroid Build Coastguard Worker                                                                       outputTensorShape.size()),
74*89c4ff92SAndroid Build Coastguard Worker                               tensorType,
75*89c4ff92SAndroid Build Coastguard Worker                               0,
76*89c4ff92SAndroid Build Coastguard Worker                               flatBufferBuilder.CreateString("output"),
77*89c4ff92SAndroid Build Coastguard Worker                               quantizationParameters);
78*89c4ff92SAndroid Build Coastguard Worker 
79*89c4ff92SAndroid Build Coastguard Worker     // Create the custom options from the function below
80*89c4ff92SAndroid Build Coastguard Worker     std::vector<uint8_t> customOperatorOptions = CreateCustomOptions(strideHeight, strideWidth, strideDepth,
81*89c4ff92SAndroid Build Coastguard Worker                                                                      filterHeight, filterWidth, filterDepth, padding);
82*89c4ff92SAndroid Build Coastguard Worker     // opCodeIndex is created as a uint8_t to avoid map lookup
83*89c4ff92SAndroid Build Coastguard Worker     uint8_t opCodeIndex = 0;
84*89c4ff92SAndroid Build Coastguard Worker     // Set the operator name based on the PoolType passed in from the test case
85*89c4ff92SAndroid Build Coastguard Worker     std::string opName = "";
86*89c4ff92SAndroid Build Coastguard Worker     if (poolType == "kMax")
87*89c4ff92SAndroid Build Coastguard Worker     {
88*89c4ff92SAndroid Build Coastguard Worker         opName = "MaxPool3D";
89*89c4ff92SAndroid Build Coastguard Worker     }
90*89c4ff92SAndroid Build Coastguard Worker     else
91*89c4ff92SAndroid Build Coastguard Worker     {
92*89c4ff92SAndroid Build Coastguard Worker         opName = "AveragePool3D";
93*89c4ff92SAndroid Build Coastguard Worker     }
94*89c4ff92SAndroid Build Coastguard Worker     // To create a custom operator code you pass in the builtin code for custom operators and the name of the custom op
95*89c4ff92SAndroid Build Coastguard Worker     flatbuffers::Offset<OperatorCode> operatorCode = CreateOperatorCodeDirect(flatBufferBuilder,
96*89c4ff92SAndroid Build Coastguard Worker                                                                               tflite::BuiltinOperator_CUSTOM,
97*89c4ff92SAndroid Build Coastguard Worker                                                                               opName.c_str());
98*89c4ff92SAndroid Build Coastguard Worker 
99*89c4ff92SAndroid Build Coastguard Worker     // Create the Operator using the opCodeIndex and custom options. Also sets builtin options to none.
100*89c4ff92SAndroid Build Coastguard Worker     const std::vector<int32_t> operatorInputs{ 0 };
101*89c4ff92SAndroid Build Coastguard Worker     const std::vector<int32_t> operatorOutputs{ 1 };
102*89c4ff92SAndroid Build Coastguard Worker     flatbuffers::Offset<Operator> poolingOperator =
103*89c4ff92SAndroid Build Coastguard Worker         CreateOperator(flatBufferBuilder,
104*89c4ff92SAndroid Build Coastguard Worker                        opCodeIndex,
105*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector<int32_t>(operatorInputs.data(), operatorInputs.size()),
106*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector<int32_t>(operatorOutputs.data(), operatorOutputs.size()),
107*89c4ff92SAndroid Build Coastguard Worker                        tflite::BuiltinOptions_NONE,
108*89c4ff92SAndroid Build Coastguard Worker                        0,
109*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector<uint8_t>(customOperatorOptions),
110*89c4ff92SAndroid Build Coastguard Worker                        tflite::CustomOptionsFormat_FLEXBUFFERS);
111*89c4ff92SAndroid Build Coastguard Worker 
112*89c4ff92SAndroid Build Coastguard Worker     // Create the subgraph using the operator created above.
113*89c4ff92SAndroid Build Coastguard Worker     const std::vector<int> subgraphInputs{ 0 };
114*89c4ff92SAndroid Build Coastguard Worker     const std::vector<int> subgraphOutputs{ 1 };
115*89c4ff92SAndroid Build Coastguard Worker     flatbuffers::Offset<SubGraph> subgraph =
116*89c4ff92SAndroid Build Coastguard Worker         CreateSubGraph(flatBufferBuilder,
117*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector(tensors.data(), tensors.size()),
118*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector<int32_t>(subgraphInputs.data(), subgraphInputs.size()),
119*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector<int32_t>(subgraphOutputs.data(), subgraphOutputs.size()),
120*89c4ff92SAndroid Build Coastguard Worker                        flatBufferBuilder.CreateVector(&poolingOperator, 1));
121*89c4ff92SAndroid Build Coastguard Worker 
122*89c4ff92SAndroid Build Coastguard Worker     flatbuffers::Offset<flatbuffers::String> modelDescription =
123*89c4ff92SAndroid Build Coastguard Worker         flatBufferBuilder.CreateString("ArmnnDelegate: Pooling3d Operator Model");
124*89c4ff92SAndroid Build Coastguard Worker 
125*89c4ff92SAndroid Build Coastguard Worker     // Create the model using operatorCode and the subgraph.
126*89c4ff92SAndroid Build Coastguard Worker     flatbuffers::Offset<Model> flatbufferModel =
127*89c4ff92SAndroid Build Coastguard Worker         CreateModel(flatBufferBuilder,
128*89c4ff92SAndroid Build Coastguard Worker                     TFLITE_SCHEMA_VERSION,
129*89c4ff92SAndroid Build Coastguard Worker                     flatBufferBuilder.CreateVector(&operatorCode, 1),
130*89c4ff92SAndroid Build Coastguard Worker                     flatBufferBuilder.CreateVector(&subgraph, 1),
131*89c4ff92SAndroid Build Coastguard Worker                     modelDescription,
132*89c4ff92SAndroid Build Coastguard Worker                     flatBufferBuilder.CreateVector(buffers.data(), buffers.size()));
133*89c4ff92SAndroid Build Coastguard Worker 
134*89c4ff92SAndroid Build Coastguard Worker     flatBufferBuilder.Finish(flatbufferModel, armnnDelegate::FILE_IDENTIFIER);
135*89c4ff92SAndroid Build Coastguard Worker 
136*89c4ff92SAndroid Build Coastguard Worker     return std::vector<char>(flatBufferBuilder.GetBufferPointer(),
137*89c4ff92SAndroid Build Coastguard Worker                              flatBufferBuilder.GetBufferPointer() + flatBufferBuilder.GetSize());
138*89c4ff92SAndroid Build Coastguard Worker }
139*89c4ff92SAndroid Build Coastguard Worker 
140*89c4ff92SAndroid Build Coastguard Worker template<typename T>
Pooling3dTest(std::string poolType,tflite::TensorType tensorType,std::vector<armnn::BackendId> & backends,std::vector<int32_t> & inputShape,std::vector<int32_t> & outputShape,std::vector<T> & inputValues,std::vector<T> & expectedOutputValues,TfLitePadding padding=kTfLitePaddingSame,int32_t strideWidth=0,int32_t strideHeight=0,int32_t strideDepth=0,int32_t filterWidth=0,int32_t filterHeight=0,int32_t filterDepth=0,tflite::ActivationFunctionType fusedActivation=tflite::ActivationFunctionType_NONE,float quantScale=1.0f,int quantOffset=0)141*89c4ff92SAndroid Build Coastguard Worker void Pooling3dTest(std::string poolType,
142*89c4ff92SAndroid Build Coastguard Worker                    tflite::TensorType tensorType,
143*89c4ff92SAndroid Build Coastguard Worker                    std::vector<armnn::BackendId>& backends,
144*89c4ff92SAndroid Build Coastguard Worker                    std::vector<int32_t>& inputShape,
145*89c4ff92SAndroid Build Coastguard Worker                    std::vector<int32_t>& outputShape,
146*89c4ff92SAndroid Build Coastguard Worker                    std::vector<T>& inputValues,
147*89c4ff92SAndroid Build Coastguard Worker                    std::vector<T>& expectedOutputValues,
148*89c4ff92SAndroid Build Coastguard Worker                    TfLitePadding padding = kTfLitePaddingSame,
149*89c4ff92SAndroid Build Coastguard Worker                    int32_t strideWidth = 0,
150*89c4ff92SAndroid Build Coastguard Worker                    int32_t strideHeight = 0,
151*89c4ff92SAndroid Build Coastguard Worker                    int32_t strideDepth = 0,
152*89c4ff92SAndroid Build Coastguard Worker                    int32_t filterWidth = 0,
153*89c4ff92SAndroid Build Coastguard Worker                    int32_t filterHeight = 0,
154*89c4ff92SAndroid Build Coastguard Worker                    int32_t filterDepth = 0,
155*89c4ff92SAndroid Build Coastguard Worker                    tflite::ActivationFunctionType fusedActivation = tflite::ActivationFunctionType_NONE,
156*89c4ff92SAndroid Build Coastguard Worker                    float quantScale = 1.0f,
157*89c4ff92SAndroid Build Coastguard Worker                    int quantOffset = 0)
158*89c4ff92SAndroid Build Coastguard Worker {
159*89c4ff92SAndroid Build Coastguard Worker     using namespace delegateTestInterpreter;
160*89c4ff92SAndroid Build Coastguard Worker     // Create the single op model buffer
161*89c4ff92SAndroid Build Coastguard Worker     std::vector<char> modelBuffer = CreatePooling3dTfLiteModel(poolType,
162*89c4ff92SAndroid Build Coastguard Worker                                                                tensorType,
163*89c4ff92SAndroid Build Coastguard Worker                                                                inputShape,
164*89c4ff92SAndroid Build Coastguard Worker                                                                outputShape,
165*89c4ff92SAndroid Build Coastguard Worker                                                                padding,
166*89c4ff92SAndroid Build Coastguard Worker                                                                strideWidth,
167*89c4ff92SAndroid Build Coastguard Worker                                                                strideHeight,
168*89c4ff92SAndroid Build Coastguard Worker                                                                strideDepth,
169*89c4ff92SAndroid Build Coastguard Worker                                                                filterWidth,
170*89c4ff92SAndroid Build Coastguard Worker                                                                filterHeight,
171*89c4ff92SAndroid Build Coastguard Worker                                                                filterDepth,
172*89c4ff92SAndroid Build Coastguard Worker                                                                fusedActivation,
173*89c4ff92SAndroid Build Coastguard Worker                                                                quantScale,
174*89c4ff92SAndroid Build Coastguard Worker                                                                quantOffset);
175*89c4ff92SAndroid Build Coastguard Worker 
176*89c4ff92SAndroid Build Coastguard Worker     std::string opType = "";
177*89c4ff92SAndroid Build Coastguard Worker     if (poolType == "kMax")
178*89c4ff92SAndroid Build Coastguard Worker     {
179*89c4ff92SAndroid Build Coastguard Worker         opType = "MaxPool3D";
180*89c4ff92SAndroid Build Coastguard Worker     }
181*89c4ff92SAndroid Build Coastguard Worker     else
182*89c4ff92SAndroid Build Coastguard Worker     {
183*89c4ff92SAndroid Build Coastguard Worker         opType = "AveragePool3D";
184*89c4ff92SAndroid Build Coastguard Worker     }
185*89c4ff92SAndroid Build Coastguard Worker 
186*89c4ff92SAndroid Build Coastguard Worker     // Setup interpreter with just TFLite Runtime.
187*89c4ff92SAndroid Build Coastguard Worker     auto tfLiteInterpreter = DelegateTestInterpreter(modelBuffer, opType);
188*89c4ff92SAndroid Build Coastguard Worker     CHECK(tfLiteInterpreter.AllocateTensors() == kTfLiteOk);
189*89c4ff92SAndroid Build Coastguard Worker     CHECK(tfLiteInterpreter.FillInputTensor<T>(inputValues, 0) == kTfLiteOk);
190*89c4ff92SAndroid Build Coastguard Worker     CHECK(tfLiteInterpreter.Invoke() == kTfLiteOk);
191*89c4ff92SAndroid Build Coastguard Worker     std::vector<T>       tfLiteOutputValues = tfLiteInterpreter.GetOutputResult<T>(0);
192*89c4ff92SAndroid Build Coastguard Worker     std::vector<int32_t> tfLiteOutputShape  = tfLiteInterpreter.GetOutputShape(0);
193*89c4ff92SAndroid Build Coastguard Worker 
194*89c4ff92SAndroid Build Coastguard Worker     // Setup interpreter with Arm NN Delegate applied.
195*89c4ff92SAndroid Build Coastguard Worker     auto armnnInterpreter = DelegateTestInterpreter(modelBuffer, backends, opType);
196*89c4ff92SAndroid Build Coastguard Worker     CHECK(armnnInterpreter.AllocateTensors() == kTfLiteOk);
197*89c4ff92SAndroid Build Coastguard Worker     CHECK(armnnInterpreter.FillInputTensor<T>(inputValues, 0) == kTfLiteOk);
198*89c4ff92SAndroid Build Coastguard Worker     CHECK(armnnInterpreter.Invoke() == kTfLiteOk);
199*89c4ff92SAndroid Build Coastguard Worker     std::vector<T>       armnnOutputValues = armnnInterpreter.GetOutputResult<T>(0);
200*89c4ff92SAndroid Build Coastguard Worker     std::vector<int32_t> armnnOutputShape  = armnnInterpreter.GetOutputShape(0);
201*89c4ff92SAndroid Build Coastguard Worker 
202*89c4ff92SAndroid Build Coastguard Worker     armnnDelegate::CompareOutputData<T>(tfLiteOutputValues, armnnOutputValues, expectedOutputValues);
203*89c4ff92SAndroid Build Coastguard Worker     armnnDelegate::CompareOutputShape(tfLiteOutputShape, armnnOutputShape, outputShape);
204*89c4ff92SAndroid Build Coastguard Worker 
205*89c4ff92SAndroid Build Coastguard Worker     tfLiteInterpreter.Cleanup();
206*89c4ff92SAndroid Build Coastguard Worker     armnnInterpreter.Cleanup();
207*89c4ff92SAndroid Build Coastguard Worker }
208*89c4ff92SAndroid Build Coastguard Worker 
209*89c4ff92SAndroid Build Coastguard Worker // Function to create the flexbuffer custom options for the custom pooling3d operator.
CreateCustomOptions(int strideHeight,int strideWidth,int strideDepth,int filterHeight,int filterWidth,int filterDepth,TfLitePadding padding)210*89c4ff92SAndroid Build Coastguard Worker std::vector<uint8_t> CreateCustomOptions(int strideHeight, int strideWidth, int strideDepth,
211*89c4ff92SAndroid Build Coastguard Worker                                          int filterHeight, int filterWidth, int filterDepth, TfLitePadding padding)
212*89c4ff92SAndroid Build Coastguard Worker {
213*89c4ff92SAndroid Build Coastguard Worker     auto flex_builder = std::make_unique<flexbuffers::Builder>();
214*89c4ff92SAndroid Build Coastguard Worker     size_t map_start = flex_builder->StartMap();
215*89c4ff92SAndroid Build Coastguard Worker     flex_builder->String("data_format", "NDHWC");
216*89c4ff92SAndroid Build Coastguard Worker     // Padding is created as a key and padding type. Only VALID and SAME supported
217*89c4ff92SAndroid Build Coastguard Worker     if (padding == kTfLitePaddingValid)
218*89c4ff92SAndroid Build Coastguard Worker     {
219*89c4ff92SAndroid Build Coastguard Worker         flex_builder->String("padding", "VALID");
220*89c4ff92SAndroid Build Coastguard Worker     }
221*89c4ff92SAndroid Build Coastguard Worker     else
222*89c4ff92SAndroid Build Coastguard Worker     {
223*89c4ff92SAndroid Build Coastguard Worker         flex_builder->String("padding", "SAME");
224*89c4ff92SAndroid Build Coastguard Worker     }
225*89c4ff92SAndroid Build Coastguard Worker 
226*89c4ff92SAndroid Build Coastguard Worker     // Vector of filter dimensions in order ( 1, Depth, Height, Width, 1 )
227*89c4ff92SAndroid Build Coastguard Worker     auto start = flex_builder->StartVector("ksize");
228*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(1);
229*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(filterDepth);
230*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(filterHeight);
231*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(filterWidth);
232*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(1);
233*89c4ff92SAndroid Build Coastguard Worker     // EndVector( start, bool typed, bool fixed)
234*89c4ff92SAndroid Build Coastguard Worker     flex_builder->EndVector(start, true, false);
235*89c4ff92SAndroid Build Coastguard Worker 
236*89c4ff92SAndroid Build Coastguard Worker     // Vector of stride dimensions in order ( 1, Depth, Height, Width, 1 )
237*89c4ff92SAndroid Build Coastguard Worker     auto stridesStart = flex_builder->StartVector("strides");
238*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(1);
239*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(strideDepth);
240*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(strideHeight);
241*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(strideWidth);
242*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Add(1);
243*89c4ff92SAndroid Build Coastguard Worker     // EndVector( stridesStart, bool typed, bool fixed)
244*89c4ff92SAndroid Build Coastguard Worker     flex_builder->EndVector(stridesStart, true, false);
245*89c4ff92SAndroid Build Coastguard Worker 
246*89c4ff92SAndroid Build Coastguard Worker     flex_builder->EndMap(map_start);
247*89c4ff92SAndroid Build Coastguard Worker     flex_builder->Finish();
248*89c4ff92SAndroid Build Coastguard Worker 
249*89c4ff92SAndroid Build Coastguard Worker     return flex_builder->GetBuffer();
250*89c4ff92SAndroid Build Coastguard Worker }
251*89c4ff92SAndroid Build Coastguard Worker #endif
252*89c4ff92SAndroid Build Coastguard Worker } // anonymous namespace
253*89c4ff92SAndroid Build Coastguard Worker 
254*89c4ff92SAndroid Build Coastguard Worker 
255*89c4ff92SAndroid Build Coastguard Worker 
256*89c4ff92SAndroid Build Coastguard Worker 
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