1*89c4ff92SAndroid Build Coastguard Worker //
2*89c4ff92SAndroid Build Coastguard Worker // Copyright © 2022-2023 Arm Ltd and Contributors. All rights reserved.
3*89c4ff92SAndroid Build Coastguard Worker // SPDX-License-Identifier: MIT
4*89c4ff92SAndroid Build Coastguard Worker //
5*89c4ff92SAndroid Build Coastguard Worker
6*89c4ff92SAndroid Build Coastguard Worker #pragma once
7*89c4ff92SAndroid Build Coastguard Worker
8*89c4ff92SAndroid Build Coastguard Worker #include "SharedFunctions.hpp"
9*89c4ff92SAndroid Build Coastguard Worker
10*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/builtin_ops.h>
11*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/c/builtin_op_data.h>
12*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/c/common.h>
13*89c4ff92SAndroid Build Coastguard Worker #include <tensorflow/lite/minimal_logging.h>
14*89c4ff92SAndroid Build Coastguard Worker
15*89c4ff92SAndroid Build Coastguard Worker namespace armnnDelegate
16*89c4ff92SAndroid Build Coastguard Worker {
17*89c4ff92SAndroid Build Coastguard Worker
VisitFloorOperator(DelegateData & delegateData,TfLiteContext * tfLiteContext,TfLiteNode * tfLiteNode,int nodeIndex,int32_t operatorCode)18*89c4ff92SAndroid Build Coastguard Worker TfLiteStatus VisitFloorOperator(DelegateData& delegateData,
19*89c4ff92SAndroid Build Coastguard Worker TfLiteContext* tfLiteContext,
20*89c4ff92SAndroid Build Coastguard Worker TfLiteNode* tfLiteNode,
21*89c4ff92SAndroid Build Coastguard Worker int nodeIndex,
22*89c4ff92SAndroid Build Coastguard Worker int32_t operatorCode)
23*89c4ff92SAndroid Build Coastguard Worker {
24*89c4ff92SAndroid Build Coastguard Worker TF_LITE_ENSURE_STATUS(ValidateNumInputs(tfLiteContext, tfLiteNode, 1, nodeIndex));
25*89c4ff92SAndroid Build Coastguard Worker TF_LITE_ENSURE_STATUS(ValidateNumOutputs(tfLiteContext, tfLiteNode, 1, nodeIndex));
26*89c4ff92SAndroid Build Coastguard Worker
27*89c4ff92SAndroid Build Coastguard Worker const TfLiteTensor* tfLiteTensors = tfLiteContext->tensors;
28*89c4ff92SAndroid Build Coastguard Worker const TfLiteTensor& tfLiteInputTensor = tfLiteTensors[tfLiteNode->inputs->data[0]];
29*89c4ff92SAndroid Build Coastguard Worker if (!IsValid(tfLiteContext, tfLiteInputTensor, operatorCode, nodeIndex))
30*89c4ff92SAndroid Build Coastguard Worker {
31*89c4ff92SAndroid Build Coastguard Worker return kTfLiteError;
32*89c4ff92SAndroid Build Coastguard Worker }
33*89c4ff92SAndroid Build Coastguard Worker
34*89c4ff92SAndroid Build Coastguard Worker const TfLiteTensor& tfLiteOutputTensor = tfLiteTensors[tfLiteNode->outputs->data[0]];
35*89c4ff92SAndroid Build Coastguard Worker if (!IsValid(tfLiteContext, tfLiteOutputTensor, operatorCode, nodeIndex))
36*89c4ff92SAndroid Build Coastguard Worker {
37*89c4ff92SAndroid Build Coastguard Worker return kTfLiteError;
38*89c4ff92SAndroid Build Coastguard Worker }
39*89c4ff92SAndroid Build Coastguard Worker
40*89c4ff92SAndroid Build Coastguard Worker const armnn::TensorInfo& inputTensorInfo = GetTensorInfoForTfLiteTensor(tfLiteInputTensor);
41*89c4ff92SAndroid Build Coastguard Worker // NOTE: looks like the outputTensorInfo is the only thing that is required for the case
42*89c4ff92SAndroid Build Coastguard Worker // where we are adding the floor layer so maybe move the other stuff inside the
43*89c4ff92SAndroid Build Coastguard Worker // if !delegateData block for efficiency.
44*89c4ff92SAndroid Build Coastguard Worker const armnn::TensorInfo& outputTensorInfo = GetTensorInfoForTfLiteTensor(tfLiteOutputTensor, true);
45*89c4ff92SAndroid Build Coastguard Worker
46*89c4ff92SAndroid Build Coastguard Worker // If the m_Network is a nullptr, this signals that a prerequisite TfLite callback is required to clarify the
47*89c4ff92SAndroid Build Coastguard Worker // support for the operator
48*89c4ff92SAndroid Build Coastguard Worker // If supported, VisitFloorOperator will be called again to add the layer to the network as seen further below
49*89c4ff92SAndroid Build Coastguard Worker if (!delegateData.m_Network)
50*89c4ff92SAndroid Build Coastguard Worker {
51*89c4ff92SAndroid Build Coastguard Worker return ValidateFloorOperator(delegateData, tfLiteContext, inputTensorInfo, outputTensorInfo);
52*89c4ff92SAndroid Build Coastguard Worker }
53*89c4ff92SAndroid Build Coastguard Worker
54*89c4ff92SAndroid Build Coastguard Worker // Add a Floor layer
55*89c4ff92SAndroid Build Coastguard Worker armnn::IConnectableLayer* layer = delegateData.m_Network->AddFloorLayer();
56*89c4ff92SAndroid Build Coastguard Worker ARMNN_ASSERT(layer != nullptr);
57*89c4ff92SAndroid Build Coastguard Worker
58*89c4ff92SAndroid Build Coastguard Worker armnn::IOutputSlot& outputSlot = layer->GetOutputSlot(0);
59*89c4ff92SAndroid Build Coastguard Worker outputSlot.SetTensorInfo(outputTensorInfo);
60*89c4ff92SAndroid Build Coastguard Worker
61*89c4ff92SAndroid Build Coastguard Worker // try to connect the Constant Inputs if there are any
62*89c4ff92SAndroid Build Coastguard Worker if(ProcessInputs(layer,delegateData, tfLiteContext, tfLiteNode) != kTfLiteOk )
63*89c4ff92SAndroid Build Coastguard Worker {
64*89c4ff92SAndroid Build Coastguard Worker return kTfLiteError;
65*89c4ff92SAndroid Build Coastguard Worker }
66*89c4ff92SAndroid Build Coastguard Worker
67*89c4ff92SAndroid Build Coastguard Worker // Connect
68*89c4ff92SAndroid Build Coastguard Worker return Connect(layer, tfLiteNode, delegateData);
69*89c4ff92SAndroid Build Coastguard Worker }
70*89c4ff92SAndroid Build Coastguard Worker
71*89c4ff92SAndroid Build Coastguard Worker } // namespace armnnDelegate
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