1*54fd6939SJiyong Park /* 2*54fd6939SJiyong Park * Copyright (c) 2019, Carlo Caione <[email protected]> 3*54fd6939SJiyong Park * 4*54fd6939SJiyong Park * SPDX-License-Identifier: BSD-3-Clause 5*54fd6939SJiyong Park */ 6*54fd6939SJiyong Park 7*54fd6939SJiyong Park #include <common/debug.h> 8*54fd6939SJiyong Park #include <meson_console.h> 9*54fd6939SJiyong Park #include <platform_def.h> 10*54fd6939SJiyong Park 11*54fd6939SJiyong Park /******************************************************************************* 12*54fd6939SJiyong Park * Function that sets up the console 13*54fd6939SJiyong Park ******************************************************************************/ 14*54fd6939SJiyong Park static console_t aml_console; 15*54fd6939SJiyong Park aml_console_init(void)16*54fd6939SJiyong Parkvoid aml_console_init(void) 17*54fd6939SJiyong Park { 18*54fd6939SJiyong Park int rc = console_meson_register(AML_UART0_AO_BASE, 19*54fd6939SJiyong Park AML_UART0_AO_CLK_IN_HZ, 20*54fd6939SJiyong Park AML_UART_BAUDRATE, 21*54fd6939SJiyong Park &aml_console); 22*54fd6939SJiyong Park if (rc == 0) { 23*54fd6939SJiyong Park /* 24*54fd6939SJiyong Park * The crash console doesn't use the multi console API, it uses 25*54fd6939SJiyong Park * the core console functions directly. It is safe to call panic 26*54fd6939SJiyong Park * and let it print debug information. 27*54fd6939SJiyong Park */ 28*54fd6939SJiyong Park panic(); 29*54fd6939SJiyong Park } 30*54fd6939SJiyong Park 31*54fd6939SJiyong Park console_set_scope(&aml_console, 32*54fd6939SJiyong Park CONSOLE_FLAG_BOOT | CONSOLE_FLAG_RUNTIME); 33*54fd6939SJiyong Park } 34