xref: /aosp_15_r20/external/angle/util/fuchsia/ScenicWindow.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // ScenicWindow.h:
7*8975f5c5SAndroid Build Coastguard Worker //    Subclasses OSWindow for Fuchsia's Scenic compositor.
8*8975f5c5SAndroid Build Coastguard Worker //
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #ifndef UTIL_FUCHSIA_SCENIC_WINDOW_H
11*8975f5c5SAndroid Build Coastguard Worker #define UTIL_FUCHSIA_SCENIC_WINDOW_H
12*8975f5c5SAndroid Build Coastguard Worker 
13*8975f5c5SAndroid Build Coastguard Worker #include "common/debug.h"
14*8975f5c5SAndroid Build Coastguard Worker #include "util/OSWindow.h"
15*8975f5c5SAndroid Build Coastguard Worker #include "util/util_export.h"
16*8975f5c5SAndroid Build Coastguard Worker 
17*8975f5c5SAndroid Build Coastguard Worker // Disable ANGLE-specific warnings that pop up in fuchsia headers.
18*8975f5c5SAndroid Build Coastguard Worker ANGLE_DISABLE_DESTRUCTOR_OVERRIDE_WARNING
19*8975f5c5SAndroid Build Coastguard Worker ANGLE_DISABLE_SUGGEST_OVERRIDE_WARNINGS
20*8975f5c5SAndroid Build Coastguard Worker 
21*8975f5c5SAndroid Build Coastguard Worker #include <fuchsia/element/cpp/fidl.h>
22*8975f5c5SAndroid Build Coastguard Worker #include <fuchsia_egl.h>
23*8975f5c5SAndroid Build Coastguard Worker #include <lib/async-loop/cpp/loop.h>
24*8975f5c5SAndroid Build Coastguard Worker #include <zircon/types.h>
25*8975f5c5SAndroid Build Coastguard Worker #include <string>
26*8975f5c5SAndroid Build Coastguard Worker 
27*8975f5c5SAndroid Build Coastguard Worker ANGLE_REENABLE_SUGGEST_OVERRIDE_WARNINGS
28*8975f5c5SAndroid Build Coastguard Worker ANGLE_REENABLE_DESTRUCTOR_OVERRIDE_WARNING
29*8975f5c5SAndroid Build Coastguard Worker 
30*8975f5c5SAndroid Build Coastguard Worker struct FuchsiaEGLWindowDeleter
31*8975f5c5SAndroid Build Coastguard Worker {
operatorFuchsiaEGLWindowDeleter32*8975f5c5SAndroid Build Coastguard Worker     void operator()(fuchsia_egl_window *eglWindow) { fuchsia_egl_window_destroy(eglWindow); }
33*8975f5c5SAndroid Build Coastguard Worker };
34*8975f5c5SAndroid Build Coastguard Worker 
35*8975f5c5SAndroid Build Coastguard Worker class ANGLE_UTIL_EXPORT ScenicWindow : public OSWindow
36*8975f5c5SAndroid Build Coastguard Worker {
37*8975f5c5SAndroid Build Coastguard Worker   public:
38*8975f5c5SAndroid Build Coastguard Worker     ScenicWindow();
39*8975f5c5SAndroid Build Coastguard Worker     ~ScenicWindow() override;
40*8975f5c5SAndroid Build Coastguard Worker 
41*8975f5c5SAndroid Build Coastguard Worker     // OSWindow:
42*8975f5c5SAndroid Build Coastguard Worker     void disableErrorMessageDialog() override;
43*8975f5c5SAndroid Build Coastguard Worker     void destroy() override;
44*8975f5c5SAndroid Build Coastguard Worker     void resetNativeWindow() override;
45*8975f5c5SAndroid Build Coastguard Worker     EGLNativeWindowType getNativeWindow() const override;
46*8975f5c5SAndroid Build Coastguard Worker     EGLNativeDisplayType getNativeDisplay() const override;
47*8975f5c5SAndroid Build Coastguard Worker     void messageLoop() override;
48*8975f5c5SAndroid Build Coastguard Worker     void setMousePosition(int x, int y) override;
49*8975f5c5SAndroid Build Coastguard Worker     bool setOrientation(int width, int height) override;
50*8975f5c5SAndroid Build Coastguard Worker     bool setPosition(int x, int y) override;
51*8975f5c5SAndroid Build Coastguard Worker     bool resize(int width, int height) override;
52*8975f5c5SAndroid Build Coastguard Worker     void setVisible(bool isVisible) override;
53*8975f5c5SAndroid Build Coastguard Worker     void signalTestEvent() override;
54*8975f5c5SAndroid Build Coastguard Worker 
55*8975f5c5SAndroid Build Coastguard Worker     // Presents the window to Scenic.
56*8975f5c5SAndroid Build Coastguard Worker     //
57*8975f5c5SAndroid Build Coastguard Worker     // We need to do this once per EGL window surface after adding the
58*8975f5c5SAndroid Build Coastguard Worker     // surface's image pipe as a child of our window.
59*8975f5c5SAndroid Build Coastguard Worker     void present();
60*8975f5c5SAndroid Build Coastguard Worker 
61*8975f5c5SAndroid Build Coastguard Worker   private:
62*8975f5c5SAndroid Build Coastguard Worker     bool initializeImpl(const std::string &name, int width, int height) override;
63*8975f5c5SAndroid Build Coastguard Worker     void updateViewSize();
64*8975f5c5SAndroid Build Coastguard Worker 
65*8975f5c5SAndroid Build Coastguard Worker     // ScenicWindow async loop.
66*8975f5c5SAndroid Build Coastguard Worker     async::Loop *const mLoop;
67*8975f5c5SAndroid Build Coastguard Worker 
68*8975f5c5SAndroid Build Coastguard Worker     // System services.
69*8975f5c5SAndroid Build Coastguard Worker     zx::channel mServiceRoot;
70*8975f5c5SAndroid Build Coastguard Worker     fuchsia::element::GraphicalPresenterPtr mPresenter;
71*8975f5c5SAndroid Build Coastguard Worker 
72*8975f5c5SAndroid Build Coastguard Worker     // EGL native window.
73*8975f5c5SAndroid Build Coastguard Worker     std::unique_ptr<fuchsia_egl_window, FuchsiaEGLWindowDeleter> mFuchsiaEGLWindow;
74*8975f5c5SAndroid Build Coastguard Worker };
75*8975f5c5SAndroid Build Coastguard Worker 
76*8975f5c5SAndroid Build Coastguard Worker #endif  // UTIL_FUCHSIA_SCENIC_WINDOW_H
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