1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // DrawElementsIndirect tests:
7*8975f5c5SAndroid Build Coastguard Worker // Test issuing DrawElementsIndirect commands.
8*8975f5c5SAndroid Build Coastguard Worker //
9*8975f5c5SAndroid Build Coastguard Worker
10*8975f5c5SAndroid Build Coastguard Worker #include "test_utils/ANGLETest.h"
11*8975f5c5SAndroid Build Coastguard Worker #include "test_utils/gl_raii.h"
12*8975f5c5SAndroid Build Coastguard Worker
13*8975f5c5SAndroid Build Coastguard Worker using namespace angle;
14*8975f5c5SAndroid Build Coastguard Worker
15*8975f5c5SAndroid Build Coastguard Worker namespace
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker
18*8975f5c5SAndroid Build Coastguard Worker class DrawElementsIndirectTest : public ANGLETest<>
19*8975f5c5SAndroid Build Coastguard Worker {
20*8975f5c5SAndroid Build Coastguard Worker protected:
DrawElementsIndirectTest()21*8975f5c5SAndroid Build Coastguard Worker DrawElementsIndirectTest()
22*8975f5c5SAndroid Build Coastguard Worker {
23*8975f5c5SAndroid Build Coastguard Worker setWindowWidth(64);
24*8975f5c5SAndroid Build Coastguard Worker setWindowHeight(64);
25*8975f5c5SAndroid Build Coastguard Worker setConfigRedBits(8);
26*8975f5c5SAndroid Build Coastguard Worker setConfigGreenBits(8);
27*8975f5c5SAndroid Build Coastguard Worker setConfigBlueBits(8);
28*8975f5c5SAndroid Build Coastguard Worker setConfigAlphaBits(8);
29*8975f5c5SAndroid Build Coastguard Worker }
30*8975f5c5SAndroid Build Coastguard Worker };
31*8975f5c5SAndroid Build Coastguard Worker
32*8975f5c5SAndroid Build Coastguard Worker // Test that DrawElementsIndirect works when count is zero.
TEST_P(DrawElementsIndirectTest,CountIsZero)33*8975f5c5SAndroid Build Coastguard Worker TEST_P(DrawElementsIndirectTest, CountIsZero)
34*8975f5c5SAndroid Build Coastguard Worker {
35*8975f5c5SAndroid Build Coastguard Worker constexpr char kVS[] =
36*8975f5c5SAndroid Build Coastguard Worker "attribute vec3 a_pos;\n"
37*8975f5c5SAndroid Build Coastguard Worker "void main()\n"
38*8975f5c5SAndroid Build Coastguard Worker "{\n"
39*8975f5c5SAndroid Build Coastguard Worker " gl_Position = vec4(a_pos, 1.0);\n"
40*8975f5c5SAndroid Build Coastguard Worker "}\n";
41*8975f5c5SAndroid Build Coastguard Worker
42*8975f5c5SAndroid Build Coastguard Worker GLProgram program;
43*8975f5c5SAndroid Build Coastguard Worker program.makeRaster(kVS, essl1_shaders::fs::Blue());
44*8975f5c5SAndroid Build Coastguard Worker glUseProgram(program);
45*8975f5c5SAndroid Build Coastguard Worker
46*8975f5c5SAndroid Build Coastguard Worker GLVertexArray va;
47*8975f5c5SAndroid Build Coastguard Worker glBindVertexArray(va);
48*8975f5c5SAndroid Build Coastguard Worker
49*8975f5c5SAndroid Build Coastguard Worker GLBuffer vertexBuffer;
50*8975f5c5SAndroid Build Coastguard Worker glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
51*8975f5c5SAndroid Build Coastguard Worker static float vertexData[3] = {0};
52*8975f5c5SAndroid Build Coastguard Worker glBufferData(GL_ARRAY_BUFFER, sizeof(vertexData), vertexData, GL_STATIC_DRAW);
53*8975f5c5SAndroid Build Coastguard Worker
54*8975f5c5SAndroid Build Coastguard Worker GLBuffer indexBuffer;
55*8975f5c5SAndroid Build Coastguard Worker glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
56*8975f5c5SAndroid Build Coastguard Worker static GLuint indexData[3] = {0};
57*8975f5c5SAndroid Build Coastguard Worker glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData), indexData, GL_STATIC_DRAW);
58*8975f5c5SAndroid Build Coastguard Worker
59*8975f5c5SAndroid Build Coastguard Worker GLBuffer indirectBuffer;
60*8975f5c5SAndroid Build Coastguard Worker glBindBuffer(GL_DRAW_INDIRECT_BUFFER, indirectBuffer);
61*8975f5c5SAndroid Build Coastguard Worker static GLuint indirectData[5] = {0};
62*8975f5c5SAndroid Build Coastguard Worker glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indirectData), indirectData, GL_STATIC_DRAW);
63*8975f5c5SAndroid Build Coastguard Worker
64*8975f5c5SAndroid Build Coastguard Worker GLint posLocation = glGetAttribLocation(program, "a_pos");
65*8975f5c5SAndroid Build Coastguard Worker glEnableVertexAttribArray(posLocation);
66*8975f5c5SAndroid Build Coastguard Worker glVertexAttribPointer(posLocation, 3, GL_FLOAT, GL_FALSE, 0, nullptr);
67*8975f5c5SAndroid Build Coastguard Worker
68*8975f5c5SAndroid Build Coastguard Worker glDrawElementsIndirect(GL_TRIANGLE_FAN, GL_UNSIGNED_INT, nullptr);
69*8975f5c5SAndroid Build Coastguard Worker
70*8975f5c5SAndroid Build Coastguard Worker ASSERT_GL_NO_ERROR();
71*8975f5c5SAndroid Build Coastguard Worker }
72*8975f5c5SAndroid Build Coastguard Worker
73*8975f5c5SAndroid Build Coastguard Worker GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(DrawElementsIndirectTest);
74*8975f5c5SAndroid Build Coastguard Worker ANGLE_INSTANTIATE_TEST_ES31(DrawElementsIndirectTest);
75*8975f5c5SAndroid Build Coastguard Worker } // namespace