xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ShaderWgpu.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // ShaderWgpu.h:
7*8975f5c5SAndroid Build Coastguard Worker //    Defines the class interface for ShaderWgpu, implementing ShaderImpl.
8*8975f5c5SAndroid Build Coastguard Worker //
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_WGPU_SHADERWGPU_H_
11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_WGPU_SHADERWGPU_H_
12*8975f5c5SAndroid Build Coastguard Worker 
13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/ShaderImpl.h"
14*8975f5c5SAndroid Build Coastguard Worker 
15*8975f5c5SAndroid Build Coastguard Worker namespace rx
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker 
18*8975f5c5SAndroid Build Coastguard Worker class ShaderWgpu : public ShaderImpl
19*8975f5c5SAndroid Build Coastguard Worker {
20*8975f5c5SAndroid Build Coastguard Worker   public:
21*8975f5c5SAndroid Build Coastguard Worker     ShaderWgpu(const gl::ShaderState &data);
22*8975f5c5SAndroid Build Coastguard Worker     ~ShaderWgpu() override;
23*8975f5c5SAndroid Build Coastguard Worker 
24*8975f5c5SAndroid Build Coastguard Worker     std::shared_ptr<ShaderTranslateTask> compile(const gl::Context *context,
25*8975f5c5SAndroid Build Coastguard Worker                                                  ShCompileOptions *options) override;
26*8975f5c5SAndroid Build Coastguard Worker     std::shared_ptr<ShaderTranslateTask> load(const gl::Context *context,
27*8975f5c5SAndroid Build Coastguard Worker                                               gl::BinaryInputStream *stream) override;
28*8975f5c5SAndroid Build Coastguard Worker 
29*8975f5c5SAndroid Build Coastguard Worker     std::string getDebugInfo() const override;
30*8975f5c5SAndroid Build Coastguard Worker };
31*8975f5c5SAndroid Build Coastguard Worker 
32*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
33*8975f5c5SAndroid Build Coastguard Worker 
34*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_WGPU_SHADERWGPU_H_
35