1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2024 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // DeviceWgpu.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the class interface for DeviceWgpu, implementing DeviceImpl. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_WGPU_DEVICEWGPU_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_WGPU_DEVICEWGPU_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/DeviceImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/wgpu/wgpu_helpers.h" 15*8975f5c5SAndroid Build Coastguard Worker 16*8975f5c5SAndroid Build Coastguard Worker namespace rx 17*8975f5c5SAndroid Build Coastguard Worker { 18*8975f5c5SAndroid Build Coastguard Worker 19*8975f5c5SAndroid Build Coastguard Worker class DeviceWgpu : public DeviceImpl 20*8975f5c5SAndroid Build Coastguard Worker { 21*8975f5c5SAndroid Build Coastguard Worker public: 22*8975f5c5SAndroid Build Coastguard Worker DeviceWgpu(); 23*8975f5c5SAndroid Build Coastguard Worker ~DeviceWgpu() override; 24*8975f5c5SAndroid Build Coastguard Worker 25*8975f5c5SAndroid Build Coastguard Worker egl::Error initialize() override; 26*8975f5c5SAndroid Build Coastguard Worker egl::Error getAttribute(const egl::Display *display, 27*8975f5c5SAndroid Build Coastguard Worker EGLint attribute, 28*8975f5c5SAndroid Build Coastguard Worker void **outValue) override; 29*8975f5c5SAndroid Build Coastguard Worker void generateExtensions(egl::DeviceExtensions *outExtensions) const override; 30*8975f5c5SAndroid Build Coastguard Worker }; 31*8975f5c5SAndroid Build Coastguard Worker 32*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 33*8975f5c5SAndroid Build Coastguard Worker 34*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_WGPU_DEVICEWGPU_H_ 35