1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // SamplerVk.cpp: 7*8975f5c5SAndroid Build Coastguard Worker // Implements the class methods for SamplerVk. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/SamplerVk.h" 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker #include "common/debug.h" 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Context.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/vk_utils.h" 15*8975f5c5SAndroid Build Coastguard Worker 16*8975f5c5SAndroid Build Coastguard Worker namespace rx 17*8975f5c5SAndroid Build Coastguard Worker { 18*8975f5c5SAndroid Build Coastguard Worker SamplerVk(const gl::SamplerState & state)19*8975f5c5SAndroid Build Coastguard WorkerSamplerVk::SamplerVk(const gl::SamplerState &state) : SamplerImpl(state) {} 20*8975f5c5SAndroid Build Coastguard Worker 21*8975f5c5SAndroid Build Coastguard Worker SamplerVk::~SamplerVk() = default; 22*8975f5c5SAndroid Build Coastguard Worker onDestroy(const gl::Context * context)23*8975f5c5SAndroid Build Coastguard Workervoid SamplerVk::onDestroy(const gl::Context *context) 24*8975f5c5SAndroid Build Coastguard Worker { 25*8975f5c5SAndroid Build Coastguard Worker mSampler.reset(); 26*8975f5c5SAndroid Build Coastguard Worker } 27*8975f5c5SAndroid Build Coastguard Worker syncState(const gl::Context * context,const bool dirty)28*8975f5c5SAndroid Build Coastguard Workerangle::Result SamplerVk::syncState(const gl::Context *context, const bool dirty) 29*8975f5c5SAndroid Build Coastguard Worker { 30*8975f5c5SAndroid Build Coastguard Worker ContextVk *contextVk = vk::GetImpl(context); 31*8975f5c5SAndroid Build Coastguard Worker 32*8975f5c5SAndroid Build Coastguard Worker vk::Renderer *renderer = contextVk->getRenderer(); 33*8975f5c5SAndroid Build Coastguard Worker if (mSampler) 34*8975f5c5SAndroid Build Coastguard Worker { 35*8975f5c5SAndroid Build Coastguard Worker if (!dirty) 36*8975f5c5SAndroid Build Coastguard Worker { 37*8975f5c5SAndroid Build Coastguard Worker return angle::Result::Continue; 38*8975f5c5SAndroid Build Coastguard Worker } 39*8975f5c5SAndroid Build Coastguard Worker mSampler.reset(); 40*8975f5c5SAndroid Build Coastguard Worker } 41*8975f5c5SAndroid Build Coastguard Worker 42*8975f5c5SAndroid Build Coastguard Worker vk::SamplerDesc desc(contextVk, mState, false, nullptr, static_cast<angle::FormatID>(0)); 43*8975f5c5SAndroid Build Coastguard Worker ANGLE_TRY(renderer->getSamplerCache().getSampler(contextVk, desc, &mSampler)); 44*8975f5c5SAndroid Build Coastguard Worker 45*8975f5c5SAndroid Build Coastguard Worker return angle::Result::Continue; 46*8975f5c5SAndroid Build Coastguard Worker } 47*8975f5c5SAndroid Build Coastguard Worker 48*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 49