xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/OverlayVk.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker // OverlayVk.h:
7*8975f5c5SAndroid Build Coastguard Worker //    Defines the OverlayVk class that does the actual rendering of the overlay.
8*8975f5c5SAndroid Build Coastguard Worker //
9*8975f5c5SAndroid Build Coastguard Worker 
10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_VULKAN_OVERLAYVK_H_
11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_VULKAN_OVERLAYVK_H_
12*8975f5c5SAndroid Build Coastguard Worker 
13*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h"
14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Overlay.h"
15*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/OverlayImpl.h"
16*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/vk_helpers.h"
17*8975f5c5SAndroid Build Coastguard Worker 
18*8975f5c5SAndroid Build Coastguard Worker namespace rx
19*8975f5c5SAndroid Build Coastguard Worker {
20*8975f5c5SAndroid Build Coastguard Worker class ContextVk;
21*8975f5c5SAndroid Build Coastguard Worker 
22*8975f5c5SAndroid Build Coastguard Worker class OverlayVk : public OverlayImpl
23*8975f5c5SAndroid Build Coastguard Worker {
24*8975f5c5SAndroid Build Coastguard Worker   public:
25*8975f5c5SAndroid Build Coastguard Worker     OverlayVk(const gl::OverlayState &state);
26*8975f5c5SAndroid Build Coastguard Worker     ~OverlayVk() override;
27*8975f5c5SAndroid Build Coastguard Worker 
28*8975f5c5SAndroid Build Coastguard Worker     void onDestroy(const gl::Context *context) override;
29*8975f5c5SAndroid Build Coastguard Worker 
30*8975f5c5SAndroid Build Coastguard Worker     angle::Result onPresent(ContextVk *contextVk,
31*8975f5c5SAndroid Build Coastguard Worker                             vk::ImageHelper *imageToPresent,
32*8975f5c5SAndroid Build Coastguard Worker                             const vk::ImageView *imageToPresentView,
33*8975f5c5SAndroid Build Coastguard Worker                             bool is90DegreeRotation);
34*8975f5c5SAndroid Build Coastguard Worker 
getEnabledWidgetCount()35*8975f5c5SAndroid Build Coastguard Worker     uint32_t getEnabledWidgetCount() const { return mState.getEnabledWidgetCount(); }
36*8975f5c5SAndroid Build Coastguard Worker 
37*8975f5c5SAndroid Build Coastguard Worker   private:
38*8975f5c5SAndroid Build Coastguard Worker     angle::Result createFont(ContextVk *contextVk);
39*8975f5c5SAndroid Build Coastguard Worker 
40*8975f5c5SAndroid Build Coastguard Worker     vk::ImageHelper mFontImage;
41*8975f5c5SAndroid Build Coastguard Worker     vk::ImageView mFontImageView;
42*8975f5c5SAndroid Build Coastguard Worker };
43*8975f5c5SAndroid Build Coastguard Worker 
44*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
45*8975f5c5SAndroid Build Coastguard Worker 
46*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_VULKAN_OVERLAYVK_H_
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