1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2019 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // OverlayVk.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the OverlayVk class that does the actual rendering of the overlay. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_VULKAN_OVERLAYVK_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_VULKAN_OVERLAYVK_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Overlay.h" 15*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/OverlayImpl.h" 16*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/vk_helpers.h" 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker namespace rx 19*8975f5c5SAndroid Build Coastguard Worker { 20*8975f5c5SAndroid Build Coastguard Worker class ContextVk; 21*8975f5c5SAndroid Build Coastguard Worker 22*8975f5c5SAndroid Build Coastguard Worker class OverlayVk : public OverlayImpl 23*8975f5c5SAndroid Build Coastguard Worker { 24*8975f5c5SAndroid Build Coastguard Worker public: 25*8975f5c5SAndroid Build Coastguard Worker OverlayVk(const gl::OverlayState &state); 26*8975f5c5SAndroid Build Coastguard Worker ~OverlayVk() override; 27*8975f5c5SAndroid Build Coastguard Worker 28*8975f5c5SAndroid Build Coastguard Worker void onDestroy(const gl::Context *context) override; 29*8975f5c5SAndroid Build Coastguard Worker 30*8975f5c5SAndroid Build Coastguard Worker angle::Result onPresent(ContextVk *contextVk, 31*8975f5c5SAndroid Build Coastguard Worker vk::ImageHelper *imageToPresent, 32*8975f5c5SAndroid Build Coastguard Worker const vk::ImageView *imageToPresentView, 33*8975f5c5SAndroid Build Coastguard Worker bool is90DegreeRotation); 34*8975f5c5SAndroid Build Coastguard Worker getEnabledWidgetCount()35*8975f5c5SAndroid Build Coastguard Worker uint32_t getEnabledWidgetCount() const { return mState.getEnabledWidgetCount(); } 36*8975f5c5SAndroid Build Coastguard Worker 37*8975f5c5SAndroid Build Coastguard Worker private: 38*8975f5c5SAndroid Build Coastguard Worker angle::Result createFont(ContextVk *contextVk); 39*8975f5c5SAndroid Build Coastguard Worker 40*8975f5c5SAndroid Build Coastguard Worker vk::ImageHelper mFontImage; 41*8975f5c5SAndroid Build Coastguard Worker vk::ImageView mFontImageView; 42*8975f5c5SAndroid Build Coastguard Worker }; 43*8975f5c5SAndroid Build Coastguard Worker 44*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 45*8975f5c5SAndroid Build Coastguard Worker 46*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_VULKAN_OVERLAYVK_H_ 47