1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // ImageVk.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the class interface for ImageVk, implementing ImageImpl. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_VULKAN_IMAGEVK_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_VULKAN_IMAGEVK_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/ImageImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/vulkan/vk_helpers.h" 15*8975f5c5SAndroid Build Coastguard Worker 16*8975f5c5SAndroid Build Coastguard Worker namespace rx 17*8975f5c5SAndroid Build Coastguard Worker { 18*8975f5c5SAndroid Build Coastguard Worker 19*8975f5c5SAndroid Build Coastguard Worker class ExternalImageSiblingVk : public ExternalImageSiblingImpl 20*8975f5c5SAndroid Build Coastguard Worker { 21*8975f5c5SAndroid Build Coastguard Worker public: ExternalImageSiblingVk()22*8975f5c5SAndroid Build Coastguard Worker ExternalImageSiblingVk() {} ~ExternalImageSiblingVk()23*8975f5c5SAndroid Build Coastguard Worker ~ExternalImageSiblingVk() override {} 24*8975f5c5SAndroid Build Coastguard Worker 25*8975f5c5SAndroid Build Coastguard Worker virtual vk::ImageHelper *getImage() const = 0; 26*8975f5c5SAndroid Build Coastguard Worker 27*8975f5c5SAndroid Build Coastguard Worker virtual void release(vk::Renderer *renderer) = 0; 28*8975f5c5SAndroid Build Coastguard Worker }; 29*8975f5c5SAndroid Build Coastguard Worker 30*8975f5c5SAndroid Build Coastguard Worker class ImageVk : public ImageImpl 31*8975f5c5SAndroid Build Coastguard Worker { 32*8975f5c5SAndroid Build Coastguard Worker public: 33*8975f5c5SAndroid Build Coastguard Worker ImageVk(const egl::ImageState &state, const gl::Context *context); 34*8975f5c5SAndroid Build Coastguard Worker ~ImageVk() override; 35*8975f5c5SAndroid Build Coastguard Worker void onDestroy(const egl::Display *display) override; 36*8975f5c5SAndroid Build Coastguard Worker 37*8975f5c5SAndroid Build Coastguard Worker egl::Error initialize(const egl::Display *display) override; 38*8975f5c5SAndroid Build Coastguard Worker 39*8975f5c5SAndroid Build Coastguard Worker angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) override; 40*8975f5c5SAndroid Build Coastguard Worker 41*8975f5c5SAndroid Build Coastguard Worker egl::Error exportVkImage(void *vkImage, void *vkImageCreateInfo) override; 42*8975f5c5SAndroid Build Coastguard Worker 43*8975f5c5SAndroid Build Coastguard Worker bool isFixedRatedCompression(const gl::Context *context) override; 44*8975f5c5SAndroid Build Coastguard Worker getImage()45*8975f5c5SAndroid Build Coastguard Worker vk::ImageHelper *getImage() const { return mImage; } 46*8975f5c5SAndroid Build Coastguard Worker gl::TextureType getImageTextureType() const; 47*8975f5c5SAndroid Build Coastguard Worker gl::LevelIndex getImageLevel() const; 48*8975f5c5SAndroid Build Coastguard Worker uint32_t getImageLayer() const; 49*8975f5c5SAndroid Build Coastguard Worker generateSiblingSerial()50*8975f5c5SAndroid Build Coastguard Worker UniqueSerial generateSiblingSerial() { return mImageSiblingSerialFactory.generate(); } 51*8975f5c5SAndroid Build Coastguard Worker 52*8975f5c5SAndroid Build Coastguard Worker private: 53*8975f5c5SAndroid Build Coastguard Worker bool mOwnsImage; 54*8975f5c5SAndroid Build Coastguard Worker vk::ImageHelper *mImage; 55*8975f5c5SAndroid Build Coastguard Worker UniqueSerialFactory mImageSiblingSerialFactory; 56*8975f5c5SAndroid Build Coastguard Worker 57*8975f5c5SAndroid Build Coastguard Worker const gl::Context *mContext; 58*8975f5c5SAndroid Build Coastguard Worker }; 59*8975f5c5SAndroid Build Coastguard Worker 60*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 61*8975f5c5SAndroid Build Coastguard Worker 62*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_VULKAN_IMAGEVK_H_ 63