1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // SurfaceNULL.h: 7*8975f5c5SAndroid Build Coastguard Worker // Defines the class interface for SurfaceNULL, implementing SurfaceImpl. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_NULL_SURFACENULL_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_NULL_SURFACENULL_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/SurfaceImpl.h" 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker namespace rx 16*8975f5c5SAndroid Build Coastguard Worker { 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker class SurfaceNULL : public SurfaceImpl 19*8975f5c5SAndroid Build Coastguard Worker { 20*8975f5c5SAndroid Build Coastguard Worker public: 21*8975f5c5SAndroid Build Coastguard Worker SurfaceNULL(const egl::SurfaceState &surfaceState); 22*8975f5c5SAndroid Build Coastguard Worker ~SurfaceNULL() override; 23*8975f5c5SAndroid Build Coastguard Worker 24*8975f5c5SAndroid Build Coastguard Worker egl::Error initialize(const egl::Display *display) override; 25*8975f5c5SAndroid Build Coastguard Worker egl::Error swap(const gl::Context *context) override; 26*8975f5c5SAndroid Build Coastguard Worker egl::Error postSubBuffer(const gl::Context *context, 27*8975f5c5SAndroid Build Coastguard Worker EGLint x, 28*8975f5c5SAndroid Build Coastguard Worker EGLint y, 29*8975f5c5SAndroid Build Coastguard Worker EGLint width, 30*8975f5c5SAndroid Build Coastguard Worker EGLint height) override; 31*8975f5c5SAndroid Build Coastguard Worker egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; 32*8975f5c5SAndroid Build Coastguard Worker egl::Error bindTexImage(const gl::Context *context, 33*8975f5c5SAndroid Build Coastguard Worker gl::Texture *texture, 34*8975f5c5SAndroid Build Coastguard Worker EGLint buffer) override; 35*8975f5c5SAndroid Build Coastguard Worker egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override; 36*8975f5c5SAndroid Build Coastguard Worker egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override; 37*8975f5c5SAndroid Build Coastguard Worker egl::Error getMscRate(EGLint *numerator, EGLint *denominator) override; 38*8975f5c5SAndroid Build Coastguard Worker void setSwapInterval(const egl::Display *display, EGLint interval) override; 39*8975f5c5SAndroid Build Coastguard Worker 40*8975f5c5SAndroid Build Coastguard Worker // width and height can change with client window resizing 41*8975f5c5SAndroid Build Coastguard Worker EGLint getWidth() const override; 42*8975f5c5SAndroid Build Coastguard Worker EGLint getHeight() const override; 43*8975f5c5SAndroid Build Coastguard Worker 44*8975f5c5SAndroid Build Coastguard Worker EGLint isPostSubBufferSupported() const override; 45*8975f5c5SAndroid Build Coastguard Worker EGLint getSwapBehavior() const override; 46*8975f5c5SAndroid Build Coastguard Worker 47*8975f5c5SAndroid Build Coastguard Worker angle::Result initializeContents(const gl::Context *context, 48*8975f5c5SAndroid Build Coastguard Worker GLenum binding, 49*8975f5c5SAndroid Build Coastguard Worker const gl::ImageIndex &imageIndex) override; 50*8975f5c5SAndroid Build Coastguard Worker 51*8975f5c5SAndroid Build Coastguard Worker egl::Error attachToFramebuffer(const gl::Context *context, 52*8975f5c5SAndroid Build Coastguard Worker gl::Framebuffer *framebuffer) override; 53*8975f5c5SAndroid Build Coastguard Worker egl::Error detachFromFramebuffer(const gl::Context *context, 54*8975f5c5SAndroid Build Coastguard Worker gl::Framebuffer *framebuffer) override; 55*8975f5c5SAndroid Build Coastguard Worker }; 56*8975f5c5SAndroid Build Coastguard Worker 57*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 58*8975f5c5SAndroid Build Coastguard Worker 59*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_NULL_SURFACENULL_H_ 60