xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/metal/QueryMtl.mm (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker//
2*8975f5c5SAndroid Build Coastguard Worker// Copyright (c) 2020 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker// Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker// found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker//
6*8975f5c5SAndroid Build Coastguard Worker// QueryMtl.mm:
7*8975f5c5SAndroid Build Coastguard Worker//    Defines the class interface for QueryMtl, implementing QueryImpl.
8*8975f5c5SAndroid Build Coastguard Worker//
9*8975f5c5SAndroid Build Coastguard Worker
10*8975f5c5SAndroid Build Coastguard Worker#include "libANGLE/renderer/metal/QueryMtl.h"
11*8975f5c5SAndroid Build Coastguard Worker
12*8975f5c5SAndroid Build Coastguard Worker#include "libANGLE/renderer/metal/ContextMtl.h"
13*8975f5c5SAndroid Build Coastguard Worker
14*8975f5c5SAndroid Build Coastguard Workernamespace rx
15*8975f5c5SAndroid Build Coastguard Worker{
16*8975f5c5SAndroid Build Coastguard WorkerQueryMtl::QueryMtl(gl::QueryType type) : QueryImpl(type) {}
17*8975f5c5SAndroid Build Coastguard Worker
18*8975f5c5SAndroid Build Coastguard WorkerQueryMtl::~QueryMtl() {}
19*8975f5c5SAndroid Build Coastguard Worker
20*8975f5c5SAndroid Build Coastguard Workervoid QueryMtl::onDestroy(const gl::Context *context)
21*8975f5c5SAndroid Build Coastguard Worker{
22*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
23*8975f5c5SAndroid Build Coastguard Worker    if (!getAllocatedVisibilityOffsets().empty())
24*8975f5c5SAndroid Build Coastguard Worker    {
25*8975f5c5SAndroid Build Coastguard Worker        contextMtl->onOcclusionQueryDestroy(context, this);
26*8975f5c5SAndroid Build Coastguard Worker    }
27*8975f5c5SAndroid Build Coastguard Worker    mVisibilityResultBuffer = nullptr;
28*8975f5c5SAndroid Build Coastguard Worker}
29*8975f5c5SAndroid Build Coastguard Worker
30*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::begin(const gl::Context *context)
31*8975f5c5SAndroid Build Coastguard Worker{
32*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
33*8975f5c5SAndroid Build Coastguard Worker    switch (getType())
34*8975f5c5SAndroid Build Coastguard Worker    {
35*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamples:
36*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamplesConservative:
37*8975f5c5SAndroid Build Coastguard Worker            if (!mVisibilityResultBuffer)
38*8975f5c5SAndroid Build Coastguard Worker            {
39*8975f5c5SAndroid Build Coastguard Worker                // Allocate buffer
40*8975f5c5SAndroid Build Coastguard Worker                ANGLE_TRY(mtl::Buffer::MakeBuffer(contextMtl, mtl::kOcclusionQueryResultSize,
41*8975f5c5SAndroid Build Coastguard Worker                                                  nullptr, &mVisibilityResultBuffer));
42*8975f5c5SAndroid Build Coastguard Worker
43*8975f5c5SAndroid Build Coastguard Worker                ANGLE_MTL_OBJC_SCOPE
44*8975f5c5SAndroid Build Coastguard Worker                {
45*8975f5c5SAndroid Build Coastguard Worker                    mVisibilityResultBuffer->get().label =
46*8975f5c5SAndroid Build Coastguard Worker                        [NSString stringWithFormat:@"QueryMtl=%p", this];
47*8975f5c5SAndroid Build Coastguard Worker                }
48*8975f5c5SAndroid Build Coastguard Worker            }
49*8975f5c5SAndroid Build Coastguard Worker
50*8975f5c5SAndroid Build Coastguard Worker            ANGLE_TRY(contextMtl->onOcclusionQueryBegin(context, this));
51*8975f5c5SAndroid Build Coastguard Worker            break;
52*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TransformFeedbackPrimitivesWritten:
53*8975f5c5SAndroid Build Coastguard Worker            mTransformFeedbackPrimitivesDrawn = 0;
54*8975f5c5SAndroid Build Coastguard Worker            break;
55*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TimeElapsed:
56*8975f5c5SAndroid Build Coastguard Worker        {
57*8975f5c5SAndroid Build Coastguard Worker            // End any command buffer being encoded, to get a clean boundary for beginning
58*8975f5c5SAndroid Build Coastguard Worker            // measurement.
59*8975f5c5SAndroid Build Coastguard Worker            contextMtl->flushCommandBuffer(mtl::NoWait);
60*8975f5c5SAndroid Build Coastguard Worker            mtl::CommandQueue &queue = contextMtl->getDisplay()->cmdQueue();
61*8975f5c5SAndroid Build Coastguard Worker            if (mTimeElapsedEntry != 0)
62*8975f5c5SAndroid Build Coastguard Worker            {
63*8975f5c5SAndroid Build Coastguard Worker                queue.deleteTimeElapsedEntry(mTimeElapsedEntry);
64*8975f5c5SAndroid Build Coastguard Worker                mTimeElapsedEntry = 0;
65*8975f5c5SAndroid Build Coastguard Worker            }
66*8975f5c5SAndroid Build Coastguard Worker            mTimeElapsedEntry = queue.allocateTimeElapsedEntry();
67*8975f5c5SAndroid Build Coastguard Worker            queue.setActiveTimeElapsedEntry(mTimeElapsedEntry);
68*8975f5c5SAndroid Build Coastguard Worker            break;
69*8975f5c5SAndroid Build Coastguard Worker        }
70*8975f5c5SAndroid Build Coastguard Worker        default:
71*8975f5c5SAndroid Build Coastguard Worker            UNIMPLEMENTED();
72*8975f5c5SAndroid Build Coastguard Worker            break;
73*8975f5c5SAndroid Build Coastguard Worker    }
74*8975f5c5SAndroid Build Coastguard Worker
75*8975f5c5SAndroid Build Coastguard Worker    return angle::Result::Continue;
76*8975f5c5SAndroid Build Coastguard Worker}
77*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::end(const gl::Context *context)
78*8975f5c5SAndroid Build Coastguard Worker{
79*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
80*8975f5c5SAndroid Build Coastguard Worker    switch (getType())
81*8975f5c5SAndroid Build Coastguard Worker    {
82*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamples:
83*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamplesConservative:
84*8975f5c5SAndroid Build Coastguard Worker            contextMtl->onOcclusionQueryEnd(context, this);
85*8975f5c5SAndroid Build Coastguard Worker            break;
86*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TransformFeedbackPrimitivesWritten:
87*8975f5c5SAndroid Build Coastguard Worker            onTransformFeedbackEnd(context);
88*8975f5c5SAndroid Build Coastguard Worker            break;
89*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TimeElapsed:
90*8975f5c5SAndroid Build Coastguard Worker        {
91*8975f5c5SAndroid Build Coastguard Worker            // End any command buffer being encoded, to get a clean boundary for ending measurement.
92*8975f5c5SAndroid Build Coastguard Worker            contextMtl->flushCommandBuffer(mtl::NoWait);
93*8975f5c5SAndroid Build Coastguard Worker            mtl::CommandQueue &queue = contextMtl->getDisplay()->cmdQueue();
94*8975f5c5SAndroid Build Coastguard Worker            queue.setActiveTimeElapsedEntry(0);
95*8975f5c5SAndroid Build Coastguard Worker            break;
96*8975f5c5SAndroid Build Coastguard Worker        }
97*8975f5c5SAndroid Build Coastguard Worker        default:
98*8975f5c5SAndroid Build Coastguard Worker            UNIMPLEMENTED();
99*8975f5c5SAndroid Build Coastguard Worker            break;
100*8975f5c5SAndroid Build Coastguard Worker    }
101*8975f5c5SAndroid Build Coastguard Worker    return angle::Result::Continue;
102*8975f5c5SAndroid Build Coastguard Worker}
103*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::queryCounter(const gl::Context *context)
104*8975f5c5SAndroid Build Coastguard Worker{
105*8975f5c5SAndroid Build Coastguard Worker    UNIMPLEMENTED();
106*8975f5c5SAndroid Build Coastguard Worker    return angle::Result::Continue;
107*8975f5c5SAndroid Build Coastguard Worker}
108*8975f5c5SAndroid Build Coastguard Worker
109*8975f5c5SAndroid Build Coastguard Workertemplate <typename T>
110*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::waitAndGetResult(const gl::Context *context, T *params)
111*8975f5c5SAndroid Build Coastguard Worker{
112*8975f5c5SAndroid Build Coastguard Worker    ASSERT(params);
113*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
114*8975f5c5SAndroid Build Coastguard Worker    switch (getType())
115*8975f5c5SAndroid Build Coastguard Worker    {
116*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamples:
117*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamplesConservative:
118*8975f5c5SAndroid Build Coastguard Worker        {
119*8975f5c5SAndroid Build Coastguard Worker            ASSERT(mVisibilityResultBuffer);
120*8975f5c5SAndroid Build Coastguard Worker            if (mVisibilityResultBuffer->hasPendingWorks(contextMtl))
121*8975f5c5SAndroid Build Coastguard Worker            {
122*8975f5c5SAndroid Build Coastguard Worker                contextMtl->flushCommandBuffer(mtl::NoWait);
123*8975f5c5SAndroid Build Coastguard Worker            }
124*8975f5c5SAndroid Build Coastguard Worker            // map() will wait for the pending GPU works to finish
125*8975f5c5SAndroid Build Coastguard Worker            const uint8_t *visibilityResultBytes = mVisibilityResultBuffer->mapReadOnly(contextMtl);
126*8975f5c5SAndroid Build Coastguard Worker            uint64_t queryResult;
127*8975f5c5SAndroid Build Coastguard Worker            memcpy(&queryResult, visibilityResultBytes, sizeof(queryResult));
128*8975f5c5SAndroid Build Coastguard Worker            mVisibilityResultBuffer->unmap(contextMtl);
129*8975f5c5SAndroid Build Coastguard Worker
130*8975f5c5SAndroid Build Coastguard Worker            *params = queryResult ? GL_TRUE : GL_FALSE;
131*8975f5c5SAndroid Build Coastguard Worker        }
132*8975f5c5SAndroid Build Coastguard Worker        break;
133*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TransformFeedbackPrimitivesWritten:
134*8975f5c5SAndroid Build Coastguard Worker            *params = static_cast<T>(mTransformFeedbackPrimitivesDrawn);
135*8975f5c5SAndroid Build Coastguard Worker            break;
136*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TimeElapsed:
137*8975f5c5SAndroid Build Coastguard Worker        {
138*8975f5c5SAndroid Build Coastguard Worker            ASSERT(mTimeElapsedEntry != 0);
139*8975f5c5SAndroid Build Coastguard Worker            mtl::CommandQueue &queue = contextMtl->getDisplay()->cmdQueue();
140*8975f5c5SAndroid Build Coastguard Worker            if (!queue.isTimeElapsedEntryComplete(mTimeElapsedEntry))
141*8975f5c5SAndroid Build Coastguard Worker            {
142*8975f5c5SAndroid Build Coastguard Worker                contextMtl->flushCommandBuffer(mtl::WaitUntilFinished);
143*8975f5c5SAndroid Build Coastguard Worker            }
144*8975f5c5SAndroid Build Coastguard Worker            ASSERT(queue.isTimeElapsedEntryComplete(mTimeElapsedEntry));
145*8975f5c5SAndroid Build Coastguard Worker            double nanos    = queue.getTimeElapsedEntryInSeconds(mTimeElapsedEntry) * 1e9;
146*8975f5c5SAndroid Build Coastguard Worker            uint64_t result = static_cast<uint64_t>(nanos);
147*8975f5c5SAndroid Build Coastguard Worker            *params         = static_cast<T>(result);
148*8975f5c5SAndroid Build Coastguard Worker            break;
149*8975f5c5SAndroid Build Coastguard Worker        }
150*8975f5c5SAndroid Build Coastguard Worker        default:
151*8975f5c5SAndroid Build Coastguard Worker            UNIMPLEMENTED();
152*8975f5c5SAndroid Build Coastguard Worker            break;
153*8975f5c5SAndroid Build Coastguard Worker    }
154*8975f5c5SAndroid Build Coastguard Worker    return angle::Result::Continue;
155*8975f5c5SAndroid Build Coastguard Worker}
156*8975f5c5SAndroid Build Coastguard Worker
157*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::isResultAvailable(const gl::Context *context, bool *available)
158*8975f5c5SAndroid Build Coastguard Worker{
159*8975f5c5SAndroid Build Coastguard Worker    ASSERT(available);
160*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
161*8975f5c5SAndroid Build Coastguard Worker    // glGetQueryObjectuiv implicitly flush any pending works related to the query
162*8975f5c5SAndroid Build Coastguard Worker    switch (getType())
163*8975f5c5SAndroid Build Coastguard Worker    {
164*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamples:
165*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::AnySamplesConservative:
166*8975f5c5SAndroid Build Coastguard Worker            ASSERT(mVisibilityResultBuffer);
167*8975f5c5SAndroid Build Coastguard Worker            if (mVisibilityResultBuffer->hasPendingWorks(contextMtl))
168*8975f5c5SAndroid Build Coastguard Worker            {
169*8975f5c5SAndroid Build Coastguard Worker                contextMtl->flushCommandBuffer(mtl::NoWait);
170*8975f5c5SAndroid Build Coastguard Worker            }
171*8975f5c5SAndroid Build Coastguard Worker
172*8975f5c5SAndroid Build Coastguard Worker            *available = !mVisibilityResultBuffer->isBeingUsedByGPU(contextMtl);
173*8975f5c5SAndroid Build Coastguard Worker            break;
174*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TransformFeedbackPrimitivesWritten:
175*8975f5c5SAndroid Build Coastguard Worker            *available = true;
176*8975f5c5SAndroid Build Coastguard Worker            break;
177*8975f5c5SAndroid Build Coastguard Worker        case gl::QueryType::TimeElapsed:
178*8975f5c5SAndroid Build Coastguard Worker            *available =
179*8975f5c5SAndroid Build Coastguard Worker                contextMtl->getDisplay()->cmdQueue().isTimeElapsedEntryComplete(mTimeElapsedEntry);
180*8975f5c5SAndroid Build Coastguard Worker            break;
181*8975f5c5SAndroid Build Coastguard Worker        default:
182*8975f5c5SAndroid Build Coastguard Worker            UNIMPLEMENTED();
183*8975f5c5SAndroid Build Coastguard Worker            break;
184*8975f5c5SAndroid Build Coastguard Worker    }
185*8975f5c5SAndroid Build Coastguard Worker    return angle::Result::Continue;
186*8975f5c5SAndroid Build Coastguard Worker}
187*8975f5c5SAndroid Build Coastguard Worker
188*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::getResult(const gl::Context *context, GLint *params)
189*8975f5c5SAndroid Build Coastguard Worker{
190*8975f5c5SAndroid Build Coastguard Worker    return waitAndGetResult(context, params);
191*8975f5c5SAndroid Build Coastguard Worker}
192*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::getResult(const gl::Context *context, GLuint *params)
193*8975f5c5SAndroid Build Coastguard Worker{
194*8975f5c5SAndroid Build Coastguard Worker    return waitAndGetResult(context, params);
195*8975f5c5SAndroid Build Coastguard Worker}
196*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::getResult(const gl::Context *context, GLint64 *params)
197*8975f5c5SAndroid Build Coastguard Worker{
198*8975f5c5SAndroid Build Coastguard Worker    return waitAndGetResult(context, params);
199*8975f5c5SAndroid Build Coastguard Worker}
200*8975f5c5SAndroid Build Coastguard Workerangle::Result QueryMtl::getResult(const gl::Context *context, GLuint64 *params)
201*8975f5c5SAndroid Build Coastguard Worker{
202*8975f5c5SAndroid Build Coastguard Worker    return waitAndGetResult(context, params);
203*8975f5c5SAndroid Build Coastguard Worker}
204*8975f5c5SAndroid Build Coastguard Worker
205*8975f5c5SAndroid Build Coastguard Workervoid QueryMtl::resetVisibilityResult(ContextMtl *contextMtl)
206*8975f5c5SAndroid Build Coastguard Worker{
207*8975f5c5SAndroid Build Coastguard Worker    // Occlusion query buffer must be allocated in QueryMtl::begin
208*8975f5c5SAndroid Build Coastguard Worker    ASSERT(mVisibilityResultBuffer);
209*8975f5c5SAndroid Build Coastguard Worker
210*8975f5c5SAndroid Build Coastguard Worker    // Fill the query's buffer with zeros
211*8975f5c5SAndroid Build Coastguard Worker    auto blitEncoder = contextMtl->getBlitCommandEncoder();
212*8975f5c5SAndroid Build Coastguard Worker    blitEncoder->fillBuffer(mVisibilityResultBuffer, NSMakeRange(0, mtl::kOcclusionQueryResultSize),
213*8975f5c5SAndroid Build Coastguard Worker                            0);
214*8975f5c5SAndroid Build Coastguard Worker    mVisibilityResultBuffer->syncContent(contextMtl, blitEncoder);
215*8975f5c5SAndroid Build Coastguard Worker}
216*8975f5c5SAndroid Build Coastguard Worker
217*8975f5c5SAndroid Build Coastguard Workervoid QueryMtl::onTransformFeedbackEnd(const gl::Context *context)
218*8975f5c5SAndroid Build Coastguard Worker{
219*8975f5c5SAndroid Build Coastguard Worker    gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
220*8975f5c5SAndroid Build Coastguard Worker    if (transformFeedback)
221*8975f5c5SAndroid Build Coastguard Worker    {
222*8975f5c5SAndroid Build Coastguard Worker        mTransformFeedbackPrimitivesDrawn += transformFeedback->getPrimitivesDrawn();
223*8975f5c5SAndroid Build Coastguard Worker    }
224*8975f5c5SAndroid Build Coastguard Worker}
225*8975f5c5SAndroid Build Coastguard Worker
226*8975f5c5SAndroid Build Coastguard Workervoid QueryMtl::onContextMakeCurrent(const gl::Context *context)
227*8975f5c5SAndroid Build Coastguard Worker{
228*8975f5c5SAndroid Build Coastguard Worker    // At present this should only be called for time elapsed queries.
229*8975f5c5SAndroid Build Coastguard Worker    ASSERT(getType() == gl::QueryType::TimeElapsed);
230*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
231*8975f5c5SAndroid Build Coastguard Worker    contextMtl->getDisplay()->cmdQueue().setActiveTimeElapsedEntry(mTimeElapsedEntry);
232*8975f5c5SAndroid Build Coastguard Worker}
233*8975f5c5SAndroid Build Coastguard Worker
234*8975f5c5SAndroid Build Coastguard Workervoid QueryMtl::onContextUnMakeCurrent(const gl::Context *context)
235*8975f5c5SAndroid Build Coastguard Worker{
236*8975f5c5SAndroid Build Coastguard Worker    // At present this should only be called for time elapsed queries.
237*8975f5c5SAndroid Build Coastguard Worker    ASSERT(getType() == gl::QueryType::TimeElapsed);
238*8975f5c5SAndroid Build Coastguard Worker    ContextMtl *contextMtl = mtl::GetImpl(context);
239*8975f5c5SAndroid Build Coastguard Worker    contextMtl->getDisplay()->cmdQueue().setActiveTimeElapsedEntry(0);
240*8975f5c5SAndroid Build Coastguard Worker}
241*8975f5c5SAndroid Build Coastguard Worker
242*8975f5c5SAndroid Build Coastguard Worker}  // namespace rx
243