1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker // SamplerD3D.h: Defines the rx::SamplerD3D class, an implementation of SamplerImpl. 8*8975f5c5SAndroid Build Coastguard Worker 9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ 10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/SamplerImpl.h" 13*8975f5c5SAndroid Build Coastguard Worker 14*8975f5c5SAndroid Build Coastguard Worker namespace rx 15*8975f5c5SAndroid Build Coastguard Worker { 16*8975f5c5SAndroid Build Coastguard Worker 17*8975f5c5SAndroid Build Coastguard Worker class SamplerD3D : public SamplerImpl 18*8975f5c5SAndroid Build Coastguard Worker { 19*8975f5c5SAndroid Build Coastguard Worker public: SamplerD3D(const gl::SamplerState & state)20*8975f5c5SAndroid Build Coastguard Worker SamplerD3D(const gl::SamplerState &state) : SamplerImpl(state) {} ~SamplerD3D()21*8975f5c5SAndroid Build Coastguard Worker ~SamplerD3D() override {} 22*8975f5c5SAndroid Build Coastguard Worker 23*8975f5c5SAndroid Build Coastguard Worker angle::Result syncState(const gl::Context *context, const bool dirtyBits) override; 24*8975f5c5SAndroid Build Coastguard Worker }; 25*8975f5c5SAndroid Build Coastguard Worker syncState(const gl::Context * context,const bool dirtyBits)26*8975f5c5SAndroid Build Coastguard Workerinline angle::Result SamplerD3D::syncState(const gl::Context *context, const bool dirtyBits) 27*8975f5c5SAndroid Build Coastguard Worker { 28*8975f5c5SAndroid Build Coastguard Worker return angle::Result::Continue; 29*8975f5c5SAndroid Build Coastguard Worker } 30*8975f5c5SAndroid Build Coastguard Worker 31*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 32*8975f5c5SAndroid Build Coastguard Worker 33*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_D3D_SAMPLERD3D_H_ 34