1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2016 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker // NativeWindowD3D.h: Defines NativeWindowD3D, a class for managing and performing operations on an 8*8975f5c5SAndroid Build Coastguard Worker // EGLNativeWindowType for the D3D renderers. 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_D3D_NATIVEWINDOWD3D_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_D3D_NATIVEWINDOWD3D_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "common/debug.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "common/platform.h" 15*8975f5c5SAndroid Build Coastguard Worker 16*8975f5c5SAndroid Build Coastguard Worker #include <EGL/eglplatform.h> 17*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Config.h" 18*8975f5c5SAndroid Build Coastguard Worker 19*8975f5c5SAndroid Build Coastguard Worker namespace rx 20*8975f5c5SAndroid Build Coastguard Worker { 21*8975f5c5SAndroid Build Coastguard Worker class NativeWindowD3D : angle::NonCopyable 22*8975f5c5SAndroid Build Coastguard Worker { 23*8975f5c5SAndroid Build Coastguard Worker public: 24*8975f5c5SAndroid Build Coastguard Worker NativeWindowD3D(EGLNativeWindowType window); 25*8975f5c5SAndroid Build Coastguard Worker virtual ~NativeWindowD3D(); 26*8975f5c5SAndroid Build Coastguard Worker 27*8975f5c5SAndroid Build Coastguard Worker virtual bool initialize() = 0; 28*8975f5c5SAndroid Build Coastguard Worker virtual bool getClientRect(LPRECT rect) const = 0; 29*8975f5c5SAndroid Build Coastguard Worker virtual bool isIconic() const = 0; 30*8975f5c5SAndroid Build Coastguard Worker getNativeWindow()31*8975f5c5SAndroid Build Coastguard Worker inline EGLNativeWindowType getNativeWindow() const { return mWindow; } 32*8975f5c5SAndroid Build Coastguard Worker 33*8975f5c5SAndroid Build Coastguard Worker private: 34*8975f5c5SAndroid Build Coastguard Worker EGLNativeWindowType mWindow; 35*8975f5c5SAndroid Build Coastguard Worker }; 36*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 37*8975f5c5SAndroid Build Coastguard Worker 38*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_D3D_NATIVEWINDOWD3D_H_ 39