1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2015 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker 7*8975f5c5SAndroid Build Coastguard Worker // ImageImpl.h: Defines the rx::ImageImpl class representing the EGLimage object. 8*8975f5c5SAndroid Build Coastguard Worker 9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_IMAGEIMPL_H_ 10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_IMAGEIMPL_H_ 11*8975f5c5SAndroid Build Coastguard Worker 12*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h" 13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Error.h" 14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/formatutils.h" 15*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h" 16*8975f5c5SAndroid Build Coastguard Worker 17*8975f5c5SAndroid Build Coastguard Worker namespace gl 18*8975f5c5SAndroid Build Coastguard Worker { 19*8975f5c5SAndroid Build Coastguard Worker class Context; 20*8975f5c5SAndroid Build Coastguard Worker } // namespace gl 21*8975f5c5SAndroid Build Coastguard Worker 22*8975f5c5SAndroid Build Coastguard Worker namespace egl 23*8975f5c5SAndroid Build Coastguard Worker { 24*8975f5c5SAndroid Build Coastguard Worker class Display; 25*8975f5c5SAndroid Build Coastguard Worker class ImageSibling; 26*8975f5c5SAndroid Build Coastguard Worker struct ImageState; 27*8975f5c5SAndroid Build Coastguard Worker } // namespace egl 28*8975f5c5SAndroid Build Coastguard Worker 29*8975f5c5SAndroid Build Coastguard Worker namespace rx 30*8975f5c5SAndroid Build Coastguard Worker { 31*8975f5c5SAndroid Build Coastguard Worker class ExternalImageSiblingImpl : public FramebufferAttachmentObjectImpl 32*8975f5c5SAndroid Build Coastguard Worker { 33*8975f5c5SAndroid Build Coastguard Worker public: ~ExternalImageSiblingImpl()34*8975f5c5SAndroid Build Coastguard Worker ~ExternalImageSiblingImpl() override {} 35*8975f5c5SAndroid Build Coastguard Worker 36*8975f5c5SAndroid Build Coastguard Worker virtual egl::Error initialize(const egl::Display *display) = 0; onDestroy(const egl::Display * display)37*8975f5c5SAndroid Build Coastguard Worker virtual void onDestroy(const egl::Display *display) {} 38*8975f5c5SAndroid Build Coastguard Worker 39*8975f5c5SAndroid Build Coastguard Worker virtual gl::Format getFormat() const = 0; 40*8975f5c5SAndroid Build Coastguard Worker virtual bool isRenderable(const gl::Context *context) const = 0; 41*8975f5c5SAndroid Build Coastguard Worker virtual bool isTexturable(const gl::Context *context) const = 0; 42*8975f5c5SAndroid Build Coastguard Worker virtual bool isYUV() const = 0; 43*8975f5c5SAndroid Build Coastguard Worker virtual bool hasFrontBufferUsage() const; 44*8975f5c5SAndroid Build Coastguard Worker virtual bool isCubeMap() const; 45*8975f5c5SAndroid Build Coastguard Worker virtual bool hasProtectedContent() const = 0; 46*8975f5c5SAndroid Build Coastguard Worker virtual gl::Extents getSize() const = 0; 47*8975f5c5SAndroid Build Coastguard Worker virtual size_t getSamples() const = 0; 48*8975f5c5SAndroid Build Coastguard Worker virtual uint32_t getLevelCount() const; 49*8975f5c5SAndroid Build Coastguard Worker }; 50*8975f5c5SAndroid Build Coastguard Worker 51*8975f5c5SAndroid Build Coastguard Worker class ImageImpl : angle::NonCopyable 52*8975f5c5SAndroid Build Coastguard Worker { 53*8975f5c5SAndroid Build Coastguard Worker public: ImageImpl(const egl::ImageState & state)54*8975f5c5SAndroid Build Coastguard Worker ImageImpl(const egl::ImageState &state) : mState(state) {} ~ImageImpl()55*8975f5c5SAndroid Build Coastguard Worker virtual ~ImageImpl() {} onDestroy(const egl::Display * display)56*8975f5c5SAndroid Build Coastguard Worker virtual void onDestroy(const egl::Display *display) {} 57*8975f5c5SAndroid Build Coastguard Worker 58*8975f5c5SAndroid Build Coastguard Worker virtual egl::Error initialize(const egl::Display *display) = 0; 59*8975f5c5SAndroid Build Coastguard Worker 60*8975f5c5SAndroid Build Coastguard Worker virtual angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) = 0; 61*8975f5c5SAndroid Build Coastguard Worker 62*8975f5c5SAndroid Build Coastguard Worker virtual egl::Error exportVkImage(void *vkImage, void *vkImageCreateInfo); 63*8975f5c5SAndroid Build Coastguard Worker 64*8975f5c5SAndroid Build Coastguard Worker virtual bool isFixedRatedCompression(const gl::Context *context); 65*8975f5c5SAndroid Build Coastguard Worker 66*8975f5c5SAndroid Build Coastguard Worker protected: 67*8975f5c5SAndroid Build Coastguard Worker const egl::ImageState &mState; 68*8975f5c5SAndroid Build Coastguard Worker }; 69*8975f5c5SAndroid Build Coastguard Worker } // namespace rx 70*8975f5c5SAndroid Build Coastguard Worker 71*8975f5c5SAndroid Build Coastguard Worker #endif // LIBANGLE_RENDERER_IMAGEIMPL_H_ 72