xref: /aosp_15_r20/external/angle/src/libANGLE/renderer/ImageImpl.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // ImageImpl.h: Defines the rx::ImageImpl class representing the EGLimage object.
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_RENDERER_IMAGEIMPL_H_
10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_RENDERER_IMAGEIMPL_H_
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h"
13*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Error.h"
14*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/formatutils.h"
15*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
16*8975f5c5SAndroid Build Coastguard Worker 
17*8975f5c5SAndroid Build Coastguard Worker namespace gl
18*8975f5c5SAndroid Build Coastguard Worker {
19*8975f5c5SAndroid Build Coastguard Worker class Context;
20*8975f5c5SAndroid Build Coastguard Worker }  // namespace gl
21*8975f5c5SAndroid Build Coastguard Worker 
22*8975f5c5SAndroid Build Coastguard Worker namespace egl
23*8975f5c5SAndroid Build Coastguard Worker {
24*8975f5c5SAndroid Build Coastguard Worker class Display;
25*8975f5c5SAndroid Build Coastguard Worker class ImageSibling;
26*8975f5c5SAndroid Build Coastguard Worker struct ImageState;
27*8975f5c5SAndroid Build Coastguard Worker }  // namespace egl
28*8975f5c5SAndroid Build Coastguard Worker 
29*8975f5c5SAndroid Build Coastguard Worker namespace rx
30*8975f5c5SAndroid Build Coastguard Worker {
31*8975f5c5SAndroid Build Coastguard Worker class ExternalImageSiblingImpl : public FramebufferAttachmentObjectImpl
32*8975f5c5SAndroid Build Coastguard Worker {
33*8975f5c5SAndroid Build Coastguard Worker   public:
~ExternalImageSiblingImpl()34*8975f5c5SAndroid Build Coastguard Worker     ~ExternalImageSiblingImpl() override {}
35*8975f5c5SAndroid Build Coastguard Worker 
36*8975f5c5SAndroid Build Coastguard Worker     virtual egl::Error initialize(const egl::Display *display) = 0;
onDestroy(const egl::Display * display)37*8975f5c5SAndroid Build Coastguard Worker     virtual void onDestroy(const egl::Display *display) {}
38*8975f5c5SAndroid Build Coastguard Worker 
39*8975f5c5SAndroid Build Coastguard Worker     virtual gl::Format getFormat() const                        = 0;
40*8975f5c5SAndroid Build Coastguard Worker     virtual bool isRenderable(const gl::Context *context) const = 0;
41*8975f5c5SAndroid Build Coastguard Worker     virtual bool isTexturable(const gl::Context *context) const = 0;
42*8975f5c5SAndroid Build Coastguard Worker     virtual bool isYUV() const                                  = 0;
43*8975f5c5SAndroid Build Coastguard Worker     virtual bool hasFrontBufferUsage() const;
44*8975f5c5SAndroid Build Coastguard Worker     virtual bool isCubeMap() const;
45*8975f5c5SAndroid Build Coastguard Worker     virtual bool hasProtectedContent() const = 0;
46*8975f5c5SAndroid Build Coastguard Worker     virtual gl::Extents getSize() const      = 0;
47*8975f5c5SAndroid Build Coastguard Worker     virtual size_t getSamples() const        = 0;
48*8975f5c5SAndroid Build Coastguard Worker     virtual uint32_t getLevelCount() const;
49*8975f5c5SAndroid Build Coastguard Worker };
50*8975f5c5SAndroid Build Coastguard Worker 
51*8975f5c5SAndroid Build Coastguard Worker class ImageImpl : angle::NonCopyable
52*8975f5c5SAndroid Build Coastguard Worker {
53*8975f5c5SAndroid Build Coastguard Worker   public:
ImageImpl(const egl::ImageState & state)54*8975f5c5SAndroid Build Coastguard Worker     ImageImpl(const egl::ImageState &state) : mState(state) {}
~ImageImpl()55*8975f5c5SAndroid Build Coastguard Worker     virtual ~ImageImpl() {}
onDestroy(const egl::Display * display)56*8975f5c5SAndroid Build Coastguard Worker     virtual void onDestroy(const egl::Display *display) {}
57*8975f5c5SAndroid Build Coastguard Worker 
58*8975f5c5SAndroid Build Coastguard Worker     virtual egl::Error initialize(const egl::Display *display) = 0;
59*8975f5c5SAndroid Build Coastguard Worker 
60*8975f5c5SAndroid Build Coastguard Worker     virtual angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) = 0;
61*8975f5c5SAndroid Build Coastguard Worker 
62*8975f5c5SAndroid Build Coastguard Worker     virtual egl::Error exportVkImage(void *vkImage, void *vkImageCreateInfo);
63*8975f5c5SAndroid Build Coastguard Worker 
64*8975f5c5SAndroid Build Coastguard Worker     virtual bool isFixedRatedCompression(const gl::Context *context);
65*8975f5c5SAndroid Build Coastguard Worker 
66*8975f5c5SAndroid Build Coastguard Worker   protected:
67*8975f5c5SAndroid Build Coastguard Worker     const egl::ImageState &mState;
68*8975f5c5SAndroid Build Coastguard Worker };
69*8975f5c5SAndroid Build Coastguard Worker }  // namespace rx
70*8975f5c5SAndroid Build Coastguard Worker 
71*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_RENDERER_IMAGEIMPL_H_
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