xref: /aosp_15_r20/external/angle/src/libANGLE/queryconversions.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // queryconversions.h: Declaration of state query cast conversions
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #ifndef LIBANGLE_QUERY_CONVERSIONS_H_
10*8975f5c5SAndroid Build Coastguard Worker #define LIBANGLE_QUERY_CONVERSIONS_H_
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include "angle_gl.h"
13*8975f5c5SAndroid Build Coastguard Worker #include "common/angleutils.h"
14*8975f5c5SAndroid Build Coastguard Worker 
15*8975f5c5SAndroid Build Coastguard Worker namespace gl
16*8975f5c5SAndroid Build Coastguard Worker {
17*8975f5c5SAndroid Build Coastguard Worker class Context;
18*8975f5c5SAndroid Build Coastguard Worker 
19*8975f5c5SAndroid Build Coastguard Worker // Helper class for converting a GL type to a GLenum:
20*8975f5c5SAndroid Build Coastguard Worker // We can't use CastStateValueEnum generally, because of GLboolean + GLubyte overlap.
21*8975f5c5SAndroid Build Coastguard Worker // We restrict our use to CastFromStateValue and CastQueryValueTo, where it eliminates
22*8975f5c5SAndroid Build Coastguard Worker // duplicate parameters.
23*8975f5c5SAndroid Build Coastguard Worker 
24*8975f5c5SAndroid Build Coastguard Worker template <typename GLType>
25*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum
26*8975f5c5SAndroid Build Coastguard Worker {
27*8975f5c5SAndroid Build Coastguard Worker     // static constexpr GLenum value;
28*8975f5c5SAndroid Build Coastguard Worker };
29*8975f5c5SAndroid Build Coastguard Worker 
30*8975f5c5SAndroid Build Coastguard Worker template <>
31*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum<GLint>
32*8975f5c5SAndroid Build Coastguard Worker {
33*8975f5c5SAndroid Build Coastguard Worker     static constexpr GLenum value = GL_INT;
34*8975f5c5SAndroid Build Coastguard Worker };
35*8975f5c5SAndroid Build Coastguard Worker template <>
36*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum<GLuint>
37*8975f5c5SAndroid Build Coastguard Worker {
38*8975f5c5SAndroid Build Coastguard Worker     static constexpr GLenum value = GL_UNSIGNED_INT;
39*8975f5c5SAndroid Build Coastguard Worker };
40*8975f5c5SAndroid Build Coastguard Worker template <>
41*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum<GLboolean>
42*8975f5c5SAndroid Build Coastguard Worker {
43*8975f5c5SAndroid Build Coastguard Worker     static constexpr GLenum value = GL_BOOL;
44*8975f5c5SAndroid Build Coastguard Worker };
45*8975f5c5SAndroid Build Coastguard Worker template <>
46*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum<GLint64>
47*8975f5c5SAndroid Build Coastguard Worker {
48*8975f5c5SAndroid Build Coastguard Worker     static constexpr GLenum value = GL_INT_64_ANGLEX;
49*8975f5c5SAndroid Build Coastguard Worker };
50*8975f5c5SAndroid Build Coastguard Worker template <>
51*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum<GLuint64>
52*8975f5c5SAndroid Build Coastguard Worker {
53*8975f5c5SAndroid Build Coastguard Worker     static constexpr GLenum value = GL_UINT_64_ANGLEX;
54*8975f5c5SAndroid Build Coastguard Worker };
55*8975f5c5SAndroid Build Coastguard Worker template <>
56*8975f5c5SAndroid Build Coastguard Worker struct GLTypeToGLenum<GLfloat>
57*8975f5c5SAndroid Build Coastguard Worker {
58*8975f5c5SAndroid Build Coastguard Worker     static constexpr GLenum value = GL_FLOAT;
59*8975f5c5SAndroid Build Coastguard Worker };
60*8975f5c5SAndroid Build Coastguard Worker 
61*8975f5c5SAndroid Build Coastguard Worker GLint CastMaskValue(GLuint value);
62*8975f5c5SAndroid Build Coastguard Worker 
63*8975f5c5SAndroid Build Coastguard Worker template <typename QueryT, typename InternalT>
64*8975f5c5SAndroid Build Coastguard Worker QueryT CastFromGLintStateValue(GLenum pname, InternalT value);
65*8975f5c5SAndroid Build Coastguard Worker 
66*8975f5c5SAndroid Build Coastguard Worker template <typename QueryT, typename NativeT>
67*8975f5c5SAndroid Build Coastguard Worker QueryT CastFromStateValue(GLenum pname, NativeT value);
68*8975f5c5SAndroid Build Coastguard Worker 
69*8975f5c5SAndroid Build Coastguard Worker template <typename NativeT, typename QueryT>
70*8975f5c5SAndroid Build Coastguard Worker NativeT CastQueryValueTo(GLenum pname, QueryT value);
71*8975f5c5SAndroid Build Coastguard Worker 
72*8975f5c5SAndroid Build Coastguard Worker template <typename ParamType>
73*8975f5c5SAndroid Build Coastguard Worker GLenum ConvertToGLenum(GLenum pname, ParamType param)
74*8975f5c5SAndroid Build Coastguard Worker {
75*8975f5c5SAndroid Build Coastguard Worker     return static_cast<GLenum>(CastQueryValueTo<GLuint>(pname, param));
76*8975f5c5SAndroid Build Coastguard Worker }
77*8975f5c5SAndroid Build Coastguard Worker 
78*8975f5c5SAndroid Build Coastguard Worker template <typename ParamType>
79*8975f5c5SAndroid Build Coastguard Worker GLenum ConvertToGLenum(ParamType param)
80*8975f5c5SAndroid Build Coastguard Worker {
81*8975f5c5SAndroid Build Coastguard Worker     return ConvertToGLenum(GL_NONE, param);
82*8975f5c5SAndroid Build Coastguard Worker }
83*8975f5c5SAndroid Build Coastguard Worker 
84*8975f5c5SAndroid Build Coastguard Worker template <typename OutType>
85*8975f5c5SAndroid Build Coastguard Worker OutType ConvertGLenum(GLenum param)
86*8975f5c5SAndroid Build Coastguard Worker {
87*8975f5c5SAndroid Build Coastguard Worker     return static_cast<OutType>(param);
88*8975f5c5SAndroid Build Coastguard Worker }
89*8975f5c5SAndroid Build Coastguard Worker 
90*8975f5c5SAndroid Build Coastguard Worker template <typename InType, typename OutType>
91*8975f5c5SAndroid Build Coastguard Worker void ConvertGLenumValue(InType param, OutType *out)
92*8975f5c5SAndroid Build Coastguard Worker {
93*8975f5c5SAndroid Build Coastguard Worker     *out = ConvertGLenum<OutType>(static_cast<GLenum>(param));
94*8975f5c5SAndroid Build Coastguard Worker }
95*8975f5c5SAndroid Build Coastguard Worker 
96*8975f5c5SAndroid Build Coastguard Worker template <typename PackedEnumType, typename OutType>
97*8975f5c5SAndroid Build Coastguard Worker void ConvertPackedEnum(PackedEnumType param, OutType *out)
98*8975f5c5SAndroid Build Coastguard Worker {
99*8975f5c5SAndroid Build Coastguard Worker     *out = static_cast<OutType>(ToGLenum(param));
100*8975f5c5SAndroid Build Coastguard Worker }
101*8975f5c5SAndroid Build Coastguard Worker 
102*8975f5c5SAndroid Build Coastguard Worker template <typename ParamType>
103*8975f5c5SAndroid Build Coastguard Worker GLint ConvertToGLint(ParamType param)
104*8975f5c5SAndroid Build Coastguard Worker {
105*8975f5c5SAndroid Build Coastguard Worker     return CastQueryValueTo<GLint>(GL_NONE, param);
106*8975f5c5SAndroid Build Coastguard Worker }
107*8975f5c5SAndroid Build Coastguard Worker 
108*8975f5c5SAndroid Build Coastguard Worker template <typename ParamType>
109*8975f5c5SAndroid Build Coastguard Worker GLfloat ConvertToGLfloat(ParamType param)
110*8975f5c5SAndroid Build Coastguard Worker {
111*8975f5c5SAndroid Build Coastguard Worker     return CastQueryValueTo<GLfloat>(GL_NONE, param);
112*8975f5c5SAndroid Build Coastguard Worker }
113*8975f5c5SAndroid Build Coastguard Worker 
114*8975f5c5SAndroid Build Coastguard Worker template <typename ParamType>
115*8975f5c5SAndroid Build Coastguard Worker bool ConvertToBool(ParamType param)
116*8975f5c5SAndroid Build Coastguard Worker {
117*8975f5c5SAndroid Build Coastguard Worker     return param != GL_FALSE;
118*8975f5c5SAndroid Build Coastguard Worker }
119*8975f5c5SAndroid Build Coastguard Worker 
120*8975f5c5SAndroid Build Coastguard Worker template <typename ParamType>
121*8975f5c5SAndroid Build Coastguard Worker GLboolean ConvertToGLBoolean(ParamType param)
122*8975f5c5SAndroid Build Coastguard Worker {
123*8975f5c5SAndroid Build Coastguard Worker     return param ? GL_TRUE : GL_FALSE;
124*8975f5c5SAndroid Build Coastguard Worker }
125*8975f5c5SAndroid Build Coastguard Worker 
126*8975f5c5SAndroid Build Coastguard Worker // The GL state query API types are: bool, int, uint, float, int64, uint64
127*8975f5c5SAndroid Build Coastguard Worker template <typename QueryT>
128*8975f5c5SAndroid Build Coastguard Worker void CastStateValues(const Context *context,
129*8975f5c5SAndroid Build Coastguard Worker                      GLenum nativeType,
130*8975f5c5SAndroid Build Coastguard Worker                      GLenum pname,
131*8975f5c5SAndroid Build Coastguard Worker                      unsigned int numParams,
132*8975f5c5SAndroid Build Coastguard Worker                      QueryT *outParams);
133*8975f5c5SAndroid Build Coastguard Worker 
134*8975f5c5SAndroid Build Coastguard Worker // The GL state query API types are: bool, int, uint, float, int64, uint64
135*8975f5c5SAndroid Build Coastguard Worker template <typename QueryT>
136*8975f5c5SAndroid Build Coastguard Worker void CastIndexedStateValues(Context *context,
137*8975f5c5SAndroid Build Coastguard Worker                             GLenum nativeType,
138*8975f5c5SAndroid Build Coastguard Worker                             GLenum pname,
139*8975f5c5SAndroid Build Coastguard Worker                             GLuint index,
140*8975f5c5SAndroid Build Coastguard Worker                             unsigned int numParams,
141*8975f5c5SAndroid Build Coastguard Worker                             QueryT *outParams);
142*8975f5c5SAndroid Build Coastguard Worker }  // namespace gl
143*8975f5c5SAndroid Build Coastguard Worker 
144*8975f5c5SAndroid Build Coastguard Worker #endif  // LIBANGLE_QUERY_CONVERSIONS_H_
145