xref: /aosp_15_r20/external/angle/src/libANGLE/Debug.cpp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // Debug.cpp: Defines debug state used for GL_KHR_debug
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #include "libANGLE/Debug.h"
10*8975f5c5SAndroid Build Coastguard Worker 
11*8975f5c5SAndroid Build Coastguard Worker #include "common/debug.h"
12*8975f5c5SAndroid Build Coastguard Worker 
13*8975f5c5SAndroid Build Coastguard Worker #include <algorithm>
14*8975f5c5SAndroid Build Coastguard Worker #include <tuple>
15*8975f5c5SAndroid Build Coastguard Worker 
16*8975f5c5SAndroid Build Coastguard Worker namespace
17*8975f5c5SAndroid Build Coastguard Worker {
GLSeverityToString(GLenum severity)18*8975f5c5SAndroid Build Coastguard Worker const char *GLSeverityToString(GLenum severity)
19*8975f5c5SAndroid Build Coastguard Worker {
20*8975f5c5SAndroid Build Coastguard Worker     switch (severity)
21*8975f5c5SAndroid Build Coastguard Worker     {
22*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_SEVERITY_HIGH:
23*8975f5c5SAndroid Build Coastguard Worker             return "HIGH";
24*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_SEVERITY_MEDIUM:
25*8975f5c5SAndroid Build Coastguard Worker             return "MEDIUM";
26*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_SEVERITY_LOW:
27*8975f5c5SAndroid Build Coastguard Worker             return "LOW";
28*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_SEVERITY_NOTIFICATION:
29*8975f5c5SAndroid Build Coastguard Worker         default:
30*8975f5c5SAndroid Build Coastguard Worker             return "NOTIFICATION";
31*8975f5c5SAndroid Build Coastguard Worker     }
32*8975f5c5SAndroid Build Coastguard Worker }
33*8975f5c5SAndroid Build Coastguard Worker 
EGLMessageTypeToString(egl::MessageType messageType)34*8975f5c5SAndroid Build Coastguard Worker const char *EGLMessageTypeToString(egl::MessageType messageType)
35*8975f5c5SAndroid Build Coastguard Worker {
36*8975f5c5SAndroid Build Coastguard Worker     switch (messageType)
37*8975f5c5SAndroid Build Coastguard Worker     {
38*8975f5c5SAndroid Build Coastguard Worker         case egl::MessageType::Critical:
39*8975f5c5SAndroid Build Coastguard Worker             return "CRITICAL";
40*8975f5c5SAndroid Build Coastguard Worker         case egl::MessageType::Error:
41*8975f5c5SAndroid Build Coastguard Worker             return "ERROR";
42*8975f5c5SAndroid Build Coastguard Worker         case egl::MessageType::Warn:
43*8975f5c5SAndroid Build Coastguard Worker             return "WARNING";
44*8975f5c5SAndroid Build Coastguard Worker         case egl::MessageType::Info:
45*8975f5c5SAndroid Build Coastguard Worker         default:
46*8975f5c5SAndroid Build Coastguard Worker             return "INFO";
47*8975f5c5SAndroid Build Coastguard Worker     }
48*8975f5c5SAndroid Build Coastguard Worker }
49*8975f5c5SAndroid Build Coastguard Worker 
GLMessageTypeToString(GLenum type)50*8975f5c5SAndroid Build Coastguard Worker const char *GLMessageTypeToString(GLenum type)
51*8975f5c5SAndroid Build Coastguard Worker {
52*8975f5c5SAndroid Build Coastguard Worker     switch (type)
53*8975f5c5SAndroid Build Coastguard Worker     {
54*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_ERROR:
55*8975f5c5SAndroid Build Coastguard Worker             return "error";
56*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
57*8975f5c5SAndroid Build Coastguard Worker             return "deprecated behavior";
58*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
59*8975f5c5SAndroid Build Coastguard Worker             return "undefined behavior";
60*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_PORTABILITY:
61*8975f5c5SAndroid Build Coastguard Worker             return "portability";
62*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_PERFORMANCE:
63*8975f5c5SAndroid Build Coastguard Worker             return "performance";
64*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_MARKER:
65*8975f5c5SAndroid Build Coastguard Worker             return "marker";
66*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_PUSH_GROUP:
67*8975f5c5SAndroid Build Coastguard Worker             return "start of group";
68*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_POP_GROUP:
69*8975f5c5SAndroid Build Coastguard Worker             return "end of group";
70*8975f5c5SAndroid Build Coastguard Worker         case GL_DEBUG_TYPE_OTHER:
71*8975f5c5SAndroid Build Coastguard Worker         default:
72*8975f5c5SAndroid Build Coastguard Worker             return "other message";
73*8975f5c5SAndroid Build Coastguard Worker     }
74*8975f5c5SAndroid Build Coastguard Worker }
75*8975f5c5SAndroid Build Coastguard Worker }  // namespace
76*8975f5c5SAndroid Build Coastguard Worker 
77*8975f5c5SAndroid Build Coastguard Worker namespace gl
78*8975f5c5SAndroid Build Coastguard Worker {
79*8975f5c5SAndroid Build Coastguard Worker 
Control()80*8975f5c5SAndroid Build Coastguard Worker Debug::Control::Control() {}
81*8975f5c5SAndroid Build Coastguard Worker 
~Control()82*8975f5c5SAndroid Build Coastguard Worker Debug::Control::~Control() {}
83*8975f5c5SAndroid Build Coastguard Worker 
84*8975f5c5SAndroid Build Coastguard Worker Debug::Control::Control(const Control &other) = default;
85*8975f5c5SAndroid Build Coastguard Worker 
Group()86*8975f5c5SAndroid Build Coastguard Worker Debug::Group::Group() {}
87*8975f5c5SAndroid Build Coastguard Worker 
~Group()88*8975f5c5SAndroid Build Coastguard Worker Debug::Group::~Group() {}
89*8975f5c5SAndroid Build Coastguard Worker 
90*8975f5c5SAndroid Build Coastguard Worker Debug::Group::Group(const Group &other) = default;
91*8975f5c5SAndroid Build Coastguard Worker 
Debug(bool initialDebugState)92*8975f5c5SAndroid Build Coastguard Worker Debug::Debug(bool initialDebugState)
93*8975f5c5SAndroid Build Coastguard Worker     : mOutputEnabled(initialDebugState),
94*8975f5c5SAndroid Build Coastguard Worker       mCallbackFunction(nullptr),
95*8975f5c5SAndroid Build Coastguard Worker       mCallbackUserParam(nullptr),
96*8975f5c5SAndroid Build Coastguard Worker       mMessages(),
97*8975f5c5SAndroid Build Coastguard Worker       mMaxLoggedMessages(0),
98*8975f5c5SAndroid Build Coastguard Worker       mOutputSynchronous(false),
99*8975f5c5SAndroid Build Coastguard Worker       mGroups()
100*8975f5c5SAndroid Build Coastguard Worker {
101*8975f5c5SAndroid Build Coastguard Worker     pushDefaultGroup();
102*8975f5c5SAndroid Build Coastguard Worker }
103*8975f5c5SAndroid Build Coastguard Worker 
~Debug()104*8975f5c5SAndroid Build Coastguard Worker Debug::~Debug() {}
105*8975f5c5SAndroid Build Coastguard Worker 
setMaxLoggedMessages(GLuint maxLoggedMessages)106*8975f5c5SAndroid Build Coastguard Worker void Debug::setMaxLoggedMessages(GLuint maxLoggedMessages)
107*8975f5c5SAndroid Build Coastguard Worker {
108*8975f5c5SAndroid Build Coastguard Worker     mMaxLoggedMessages = maxLoggedMessages;
109*8975f5c5SAndroid Build Coastguard Worker }
110*8975f5c5SAndroid Build Coastguard Worker 
setOutputEnabled(bool enabled)111*8975f5c5SAndroid Build Coastguard Worker void Debug::setOutputEnabled(bool enabled)
112*8975f5c5SAndroid Build Coastguard Worker {
113*8975f5c5SAndroid Build Coastguard Worker     mOutputEnabled = enabled;
114*8975f5c5SAndroid Build Coastguard Worker }
115*8975f5c5SAndroid Build Coastguard Worker 
isOutputEnabled() const116*8975f5c5SAndroid Build Coastguard Worker bool Debug::isOutputEnabled() const
117*8975f5c5SAndroid Build Coastguard Worker {
118*8975f5c5SAndroid Build Coastguard Worker     return mOutputEnabled;
119*8975f5c5SAndroid Build Coastguard Worker }
120*8975f5c5SAndroid Build Coastguard Worker 
setOutputSynchronous(bool synchronous)121*8975f5c5SAndroid Build Coastguard Worker void Debug::setOutputSynchronous(bool synchronous)
122*8975f5c5SAndroid Build Coastguard Worker {
123*8975f5c5SAndroid Build Coastguard Worker     mOutputSynchronous = synchronous;
124*8975f5c5SAndroid Build Coastguard Worker }
125*8975f5c5SAndroid Build Coastguard Worker 
isOutputSynchronous() const126*8975f5c5SAndroid Build Coastguard Worker bool Debug::isOutputSynchronous() const
127*8975f5c5SAndroid Build Coastguard Worker {
128*8975f5c5SAndroid Build Coastguard Worker     return mOutputSynchronous;
129*8975f5c5SAndroid Build Coastguard Worker }
130*8975f5c5SAndroid Build Coastguard Worker 
setCallback(GLDEBUGPROCKHR callback,const void * userParam)131*8975f5c5SAndroid Build Coastguard Worker void Debug::setCallback(GLDEBUGPROCKHR callback, const void *userParam)
132*8975f5c5SAndroid Build Coastguard Worker {
133*8975f5c5SAndroid Build Coastguard Worker     mCallbackFunction  = callback;
134*8975f5c5SAndroid Build Coastguard Worker     mCallbackUserParam = userParam;
135*8975f5c5SAndroid Build Coastguard Worker }
136*8975f5c5SAndroid Build Coastguard Worker 
getCallback() const137*8975f5c5SAndroid Build Coastguard Worker GLDEBUGPROCKHR Debug::getCallback() const
138*8975f5c5SAndroid Build Coastguard Worker {
139*8975f5c5SAndroid Build Coastguard Worker     return mCallbackFunction;
140*8975f5c5SAndroid Build Coastguard Worker }
141*8975f5c5SAndroid Build Coastguard Worker 
getUserParam() const142*8975f5c5SAndroid Build Coastguard Worker const void *Debug::getUserParam() const
143*8975f5c5SAndroid Build Coastguard Worker {
144*8975f5c5SAndroid Build Coastguard Worker     return mCallbackUserParam;
145*8975f5c5SAndroid Build Coastguard Worker }
146*8975f5c5SAndroid Build Coastguard Worker 
insertMessage(GLenum source,GLenum type,GLuint id,GLenum severity,const std::string & message,gl::LogSeverity logSeverity,angle::EntryPoint entryPoint) const147*8975f5c5SAndroid Build Coastguard Worker void Debug::insertMessage(GLenum source,
148*8975f5c5SAndroid Build Coastguard Worker                           GLenum type,
149*8975f5c5SAndroid Build Coastguard Worker                           GLuint id,
150*8975f5c5SAndroid Build Coastguard Worker                           GLenum severity,
151*8975f5c5SAndroid Build Coastguard Worker                           const std::string &message,
152*8975f5c5SAndroid Build Coastguard Worker                           gl::LogSeverity logSeverity,
153*8975f5c5SAndroid Build Coastguard Worker                           angle::EntryPoint entryPoint) const
154*8975f5c5SAndroid Build Coastguard Worker {
155*8975f5c5SAndroid Build Coastguard Worker     std::string messageCopy(message);
156*8975f5c5SAndroid Build Coastguard Worker     insertMessage(source, type, id, severity, std::move(messageCopy), logSeverity, entryPoint);
157*8975f5c5SAndroid Build Coastguard Worker }
158*8975f5c5SAndroid Build Coastguard Worker 
insertMessage(GLenum source,GLenum type,GLuint id,GLenum severity,std::string && message,gl::LogSeverity logSeverity,angle::EntryPoint entryPoint) const159*8975f5c5SAndroid Build Coastguard Worker void Debug::insertMessage(GLenum source,
160*8975f5c5SAndroid Build Coastguard Worker                           GLenum type,
161*8975f5c5SAndroid Build Coastguard Worker                           GLuint id,
162*8975f5c5SAndroid Build Coastguard Worker                           GLenum severity,
163*8975f5c5SAndroid Build Coastguard Worker                           std::string &&message,
164*8975f5c5SAndroid Build Coastguard Worker                           gl::LogSeverity logSeverity,
165*8975f5c5SAndroid Build Coastguard Worker                           angle::EntryPoint entryPoint) const
166*8975f5c5SAndroid Build Coastguard Worker {
167*8975f5c5SAndroid Build Coastguard Worker     {
168*8975f5c5SAndroid Build Coastguard Worker         // output all messages to the debug log
169*8975f5c5SAndroid Build Coastguard Worker         const char *messageTypeString = GLMessageTypeToString(type);
170*8975f5c5SAndroid Build Coastguard Worker         const char *severityString    = GLSeverityToString(severity);
171*8975f5c5SAndroid Build Coastguard Worker         std::ostringstream messageStream;
172*8975f5c5SAndroid Build Coastguard Worker         if (entryPoint != angle::EntryPoint::Invalid)
173*8975f5c5SAndroid Build Coastguard Worker         {
174*8975f5c5SAndroid Build Coastguard Worker             messageStream << GetEntryPointName(entryPoint) << ": ";
175*8975f5c5SAndroid Build Coastguard Worker         }
176*8975f5c5SAndroid Build Coastguard Worker         messageStream << "GL " << messageTypeString << ": " << severityString << ": " << message;
177*8975f5c5SAndroid Build Coastguard Worker         switch (logSeverity)
178*8975f5c5SAndroid Build Coastguard Worker         {
179*8975f5c5SAndroid Build Coastguard Worker             case gl::LOG_FATAL:
180*8975f5c5SAndroid Build Coastguard Worker                 FATAL() << messageStream.str();
181*8975f5c5SAndroid Build Coastguard Worker                 break;
182*8975f5c5SAndroid Build Coastguard Worker             case gl::LOG_ERR:
183*8975f5c5SAndroid Build Coastguard Worker                 ERR() << messageStream.str();
184*8975f5c5SAndroid Build Coastguard Worker                 break;
185*8975f5c5SAndroid Build Coastguard Worker             case gl::LOG_WARN:
186*8975f5c5SAndroid Build Coastguard Worker                 WARN() << messageStream.str();
187*8975f5c5SAndroid Build Coastguard Worker                 break;
188*8975f5c5SAndroid Build Coastguard Worker             case gl::LOG_INFO:
189*8975f5c5SAndroid Build Coastguard Worker                 INFO() << messageStream.str();
190*8975f5c5SAndroid Build Coastguard Worker                 break;
191*8975f5c5SAndroid Build Coastguard Worker             case gl::LOG_EVENT:
192*8975f5c5SAndroid Build Coastguard Worker                 ANGLE_LOG(EVENT) << messageStream.str();
193*8975f5c5SAndroid Build Coastguard Worker                 break;
194*8975f5c5SAndroid Build Coastguard Worker         }
195*8975f5c5SAndroid Build Coastguard Worker     }
196*8975f5c5SAndroid Build Coastguard Worker 
197*8975f5c5SAndroid Build Coastguard Worker     if (!isMessageEnabled(source, type, id, severity))
198*8975f5c5SAndroid Build Coastguard Worker     {
199*8975f5c5SAndroid Build Coastguard Worker         return;
200*8975f5c5SAndroid Build Coastguard Worker     }
201*8975f5c5SAndroid Build Coastguard Worker 
202*8975f5c5SAndroid Build Coastguard Worker     // TODO(geofflang) Check the synchronous flag and potentially flush messages from another
203*8975f5c5SAndroid Build Coastguard Worker     // thread.
204*8975f5c5SAndroid Build Coastguard Worker     // If isOutputSynchronous(), mMutex does not need to be held, but instead the message should be
205*8975f5c5SAndroid Build Coastguard Worker     // dropped/queued if it doesn't originate from the current context.  If !isOutputSynchronous(),
206*8975f5c5SAndroid Build Coastguard Worker     // the callback is expected to be thread-safe per spec, so there is no need for locking.
207*8975f5c5SAndroid Build Coastguard Worker     if (mCallbackFunction != nullptr)
208*8975f5c5SAndroid Build Coastguard Worker     {
209*8975f5c5SAndroid Build Coastguard Worker         mCallbackFunction(source, type, id, severity, static_cast<GLsizei>(message.length()),
210*8975f5c5SAndroid Build Coastguard Worker                           message.c_str(), mCallbackUserParam);
211*8975f5c5SAndroid Build Coastguard Worker     }
212*8975f5c5SAndroid Build Coastguard Worker     else
213*8975f5c5SAndroid Build Coastguard Worker     {
214*8975f5c5SAndroid Build Coastguard Worker         std::lock_guard<angle::SimpleMutex> lock(mMutex);
215*8975f5c5SAndroid Build Coastguard Worker 
216*8975f5c5SAndroid Build Coastguard Worker         if (mMessages.size() >= mMaxLoggedMessages)
217*8975f5c5SAndroid Build Coastguard Worker         {
218*8975f5c5SAndroid Build Coastguard Worker             // Drop messages over the limit
219*8975f5c5SAndroid Build Coastguard Worker             return;
220*8975f5c5SAndroid Build Coastguard Worker         }
221*8975f5c5SAndroid Build Coastguard Worker 
222*8975f5c5SAndroid Build Coastguard Worker         Message m;
223*8975f5c5SAndroid Build Coastguard Worker         m.source   = source;
224*8975f5c5SAndroid Build Coastguard Worker         m.type     = type;
225*8975f5c5SAndroid Build Coastguard Worker         m.id       = id;
226*8975f5c5SAndroid Build Coastguard Worker         m.severity = severity;
227*8975f5c5SAndroid Build Coastguard Worker         m.message  = std::move(message);
228*8975f5c5SAndroid Build Coastguard Worker 
229*8975f5c5SAndroid Build Coastguard Worker         mMessages.push_back(std::move(m));
230*8975f5c5SAndroid Build Coastguard Worker     }
231*8975f5c5SAndroid Build Coastguard Worker }
232*8975f5c5SAndroid Build Coastguard Worker 
getMessages(GLuint count,GLsizei bufSize,GLenum * sources,GLenum * types,GLuint * ids,GLenum * severities,GLsizei * lengths,GLchar * messageLog)233*8975f5c5SAndroid Build Coastguard Worker size_t Debug::getMessages(GLuint count,
234*8975f5c5SAndroid Build Coastguard Worker                           GLsizei bufSize,
235*8975f5c5SAndroid Build Coastguard Worker                           GLenum *sources,
236*8975f5c5SAndroid Build Coastguard Worker                           GLenum *types,
237*8975f5c5SAndroid Build Coastguard Worker                           GLuint *ids,
238*8975f5c5SAndroid Build Coastguard Worker                           GLenum *severities,
239*8975f5c5SAndroid Build Coastguard Worker                           GLsizei *lengths,
240*8975f5c5SAndroid Build Coastguard Worker                           GLchar *messageLog)
241*8975f5c5SAndroid Build Coastguard Worker {
242*8975f5c5SAndroid Build Coastguard Worker     std::lock_guard<angle::SimpleMutex> lock(mMutex);
243*8975f5c5SAndroid Build Coastguard Worker 
244*8975f5c5SAndroid Build Coastguard Worker     size_t messageCount       = 0;
245*8975f5c5SAndroid Build Coastguard Worker     size_t messageStringIndex = 0;
246*8975f5c5SAndroid Build Coastguard Worker     while (messageCount <= count && !mMessages.empty())
247*8975f5c5SAndroid Build Coastguard Worker     {
248*8975f5c5SAndroid Build Coastguard Worker         const Message &m = mMessages.front();
249*8975f5c5SAndroid Build Coastguard Worker 
250*8975f5c5SAndroid Build Coastguard Worker         if (messageLog != nullptr)
251*8975f5c5SAndroid Build Coastguard Worker         {
252*8975f5c5SAndroid Build Coastguard Worker             // Check that this message can fit in the message buffer
253*8975f5c5SAndroid Build Coastguard Worker             if (messageStringIndex + m.message.length() + 1 > static_cast<size_t>(bufSize))
254*8975f5c5SAndroid Build Coastguard Worker             {
255*8975f5c5SAndroid Build Coastguard Worker                 break;
256*8975f5c5SAndroid Build Coastguard Worker             }
257*8975f5c5SAndroid Build Coastguard Worker 
258*8975f5c5SAndroid Build Coastguard Worker             std::copy(m.message.begin(), m.message.end(), messageLog + messageStringIndex);
259*8975f5c5SAndroid Build Coastguard Worker             messageStringIndex += m.message.length();
260*8975f5c5SAndroid Build Coastguard Worker 
261*8975f5c5SAndroid Build Coastguard Worker             messageLog[messageStringIndex] = '\0';
262*8975f5c5SAndroid Build Coastguard Worker             messageStringIndex += 1;
263*8975f5c5SAndroid Build Coastguard Worker         }
264*8975f5c5SAndroid Build Coastguard Worker 
265*8975f5c5SAndroid Build Coastguard Worker         if (sources != nullptr)
266*8975f5c5SAndroid Build Coastguard Worker         {
267*8975f5c5SAndroid Build Coastguard Worker             sources[messageCount] = m.source;
268*8975f5c5SAndroid Build Coastguard Worker         }
269*8975f5c5SAndroid Build Coastguard Worker 
270*8975f5c5SAndroid Build Coastguard Worker         if (types != nullptr)
271*8975f5c5SAndroid Build Coastguard Worker         {
272*8975f5c5SAndroid Build Coastguard Worker             types[messageCount] = m.type;
273*8975f5c5SAndroid Build Coastguard Worker         }
274*8975f5c5SAndroid Build Coastguard Worker 
275*8975f5c5SAndroid Build Coastguard Worker         if (ids != nullptr)
276*8975f5c5SAndroid Build Coastguard Worker         {
277*8975f5c5SAndroid Build Coastguard Worker             ids[messageCount] = m.id;
278*8975f5c5SAndroid Build Coastguard Worker         }
279*8975f5c5SAndroid Build Coastguard Worker 
280*8975f5c5SAndroid Build Coastguard Worker         if (severities != nullptr)
281*8975f5c5SAndroid Build Coastguard Worker         {
282*8975f5c5SAndroid Build Coastguard Worker             severities[messageCount] = m.severity;
283*8975f5c5SAndroid Build Coastguard Worker         }
284*8975f5c5SAndroid Build Coastguard Worker 
285*8975f5c5SAndroid Build Coastguard Worker         if (lengths != nullptr)
286*8975f5c5SAndroid Build Coastguard Worker         {
287*8975f5c5SAndroid Build Coastguard Worker             lengths[messageCount] = static_cast<GLsizei>(m.message.length()) + 1;
288*8975f5c5SAndroid Build Coastguard Worker         }
289*8975f5c5SAndroid Build Coastguard Worker 
290*8975f5c5SAndroid Build Coastguard Worker         mMessages.pop_front();
291*8975f5c5SAndroid Build Coastguard Worker 
292*8975f5c5SAndroid Build Coastguard Worker         messageCount++;
293*8975f5c5SAndroid Build Coastguard Worker     }
294*8975f5c5SAndroid Build Coastguard Worker 
295*8975f5c5SAndroid Build Coastguard Worker     return messageCount;
296*8975f5c5SAndroid Build Coastguard Worker }
297*8975f5c5SAndroid Build Coastguard Worker 
getNextMessageLength() const298*8975f5c5SAndroid Build Coastguard Worker size_t Debug::getNextMessageLength() const
299*8975f5c5SAndroid Build Coastguard Worker {
300*8975f5c5SAndroid Build Coastguard Worker     std::lock_guard<angle::SimpleMutex> lock(mMutex);
301*8975f5c5SAndroid Build Coastguard Worker     return mMessages.empty() ? 0 : mMessages.front().message.length() + 1;
302*8975f5c5SAndroid Build Coastguard Worker }
303*8975f5c5SAndroid Build Coastguard Worker 
getMessageCount() const304*8975f5c5SAndroid Build Coastguard Worker size_t Debug::getMessageCount() const
305*8975f5c5SAndroid Build Coastguard Worker {
306*8975f5c5SAndroid Build Coastguard Worker     std::lock_guard<angle::SimpleMutex> lock(mMutex);
307*8975f5c5SAndroid Build Coastguard Worker     return mMessages.size();
308*8975f5c5SAndroid Build Coastguard Worker }
309*8975f5c5SAndroid Build Coastguard Worker 
setMessageControl(GLenum source,GLenum type,GLenum severity,std::vector<GLuint> && ids,bool enabled)310*8975f5c5SAndroid Build Coastguard Worker void Debug::setMessageControl(GLenum source,
311*8975f5c5SAndroid Build Coastguard Worker                               GLenum type,
312*8975f5c5SAndroid Build Coastguard Worker                               GLenum severity,
313*8975f5c5SAndroid Build Coastguard Worker                               std::vector<GLuint> &&ids,
314*8975f5c5SAndroid Build Coastguard Worker                               bool enabled)
315*8975f5c5SAndroid Build Coastguard Worker {
316*8975f5c5SAndroid Build Coastguard Worker     Control c;
317*8975f5c5SAndroid Build Coastguard Worker     c.source   = source;
318*8975f5c5SAndroid Build Coastguard Worker     c.type     = type;
319*8975f5c5SAndroid Build Coastguard Worker     c.severity = severity;
320*8975f5c5SAndroid Build Coastguard Worker     c.ids      = std::move(ids);
321*8975f5c5SAndroid Build Coastguard Worker     c.enabled  = enabled;
322*8975f5c5SAndroid Build Coastguard Worker 
323*8975f5c5SAndroid Build Coastguard Worker     auto &controls = mGroups.back().controls;
324*8975f5c5SAndroid Build Coastguard Worker     controls.push_back(std::move(c));
325*8975f5c5SAndroid Build Coastguard Worker }
326*8975f5c5SAndroid Build Coastguard Worker 
pushGroup(GLenum source,GLuint id,std::string && message)327*8975f5c5SAndroid Build Coastguard Worker void Debug::pushGroup(GLenum source, GLuint id, std::string &&message)
328*8975f5c5SAndroid Build Coastguard Worker {
329*8975f5c5SAndroid Build Coastguard Worker     insertMessage(source, GL_DEBUG_TYPE_PUSH_GROUP, id, GL_DEBUG_SEVERITY_NOTIFICATION,
330*8975f5c5SAndroid Build Coastguard Worker                   std::string(message), gl::LOG_INFO, angle::EntryPoint::GLPushDebugGroup);
331*8975f5c5SAndroid Build Coastguard Worker 
332*8975f5c5SAndroid Build Coastguard Worker     Group g;
333*8975f5c5SAndroid Build Coastguard Worker     g.source  = source;
334*8975f5c5SAndroid Build Coastguard Worker     g.id      = id;
335*8975f5c5SAndroid Build Coastguard Worker     g.message = std::move(message);
336*8975f5c5SAndroid Build Coastguard Worker     mGroups.push_back(std::move(g));
337*8975f5c5SAndroid Build Coastguard Worker }
338*8975f5c5SAndroid Build Coastguard Worker 
popGroup()339*8975f5c5SAndroid Build Coastguard Worker void Debug::popGroup()
340*8975f5c5SAndroid Build Coastguard Worker {
341*8975f5c5SAndroid Build Coastguard Worker     // Make sure the default group is not about to be popped
342*8975f5c5SAndroid Build Coastguard Worker     ASSERT(mGroups.size() > 1);
343*8975f5c5SAndroid Build Coastguard Worker 
344*8975f5c5SAndroid Build Coastguard Worker     Group g = mGroups.back();
345*8975f5c5SAndroid Build Coastguard Worker     mGroups.pop_back();
346*8975f5c5SAndroid Build Coastguard Worker 
347*8975f5c5SAndroid Build Coastguard Worker     insertMessage(g.source, GL_DEBUG_TYPE_POP_GROUP, g.id, GL_DEBUG_SEVERITY_NOTIFICATION,
348*8975f5c5SAndroid Build Coastguard Worker                   g.message, gl::LOG_INFO, angle::EntryPoint::GLPopDebugGroup);
349*8975f5c5SAndroid Build Coastguard Worker }
350*8975f5c5SAndroid Build Coastguard Worker 
getGroupStackDepth() const351*8975f5c5SAndroid Build Coastguard Worker size_t Debug::getGroupStackDepth() const
352*8975f5c5SAndroid Build Coastguard Worker {
353*8975f5c5SAndroid Build Coastguard Worker     return mGroups.size();
354*8975f5c5SAndroid Build Coastguard Worker }
355*8975f5c5SAndroid Build Coastguard Worker 
insertPerfWarning(GLenum severity,bool isLastRepeat,const char * message) const356*8975f5c5SAndroid Build Coastguard Worker void Debug::insertPerfWarning(GLenum severity, bool isLastRepeat, const char *message) const
357*8975f5c5SAndroid Build Coastguard Worker {
358*8975f5c5SAndroid Build Coastguard Worker     std::string msg = message;
359*8975f5c5SAndroid Build Coastguard Worker     if (isLastRepeat)
360*8975f5c5SAndroid Build Coastguard Worker     {
361*8975f5c5SAndroid Build Coastguard Worker         msg += " (this message will no longer repeat)";
362*8975f5c5SAndroid Build Coastguard Worker     }
363*8975f5c5SAndroid Build Coastguard Worker 
364*8975f5c5SAndroid Build Coastguard Worker     // Note: insertMessage will acquire GetDebugMutex(), so it must be released before this call.
365*8975f5c5SAndroid Build Coastguard Worker     insertMessage(GL_DEBUG_SOURCE_API, GL_DEBUG_TYPE_PERFORMANCE, 0, severity, std::move(msg),
366*8975f5c5SAndroid Build Coastguard Worker                   gl::LOG_INFO, angle::EntryPoint::Invalid);
367*8975f5c5SAndroid Build Coastguard Worker }
368*8975f5c5SAndroid Build Coastguard Worker 
isMessageEnabled(GLenum source,GLenum type,GLuint id,GLenum severity) const369*8975f5c5SAndroid Build Coastguard Worker bool Debug::isMessageEnabled(GLenum source, GLenum type, GLuint id, GLenum severity) const
370*8975f5c5SAndroid Build Coastguard Worker {
371*8975f5c5SAndroid Build Coastguard Worker     if (!mOutputEnabled)
372*8975f5c5SAndroid Build Coastguard Worker     {
373*8975f5c5SAndroid Build Coastguard Worker         return false;
374*8975f5c5SAndroid Build Coastguard Worker     }
375*8975f5c5SAndroid Build Coastguard Worker 
376*8975f5c5SAndroid Build Coastguard Worker     for (auto groupIter = mGroups.rbegin(); groupIter != mGroups.rend(); groupIter++)
377*8975f5c5SAndroid Build Coastguard Worker     {
378*8975f5c5SAndroid Build Coastguard Worker         const auto &controls = groupIter->controls;
379*8975f5c5SAndroid Build Coastguard Worker         for (auto controlIter = controls.rbegin(); controlIter != controls.rend(); controlIter++)
380*8975f5c5SAndroid Build Coastguard Worker         {
381*8975f5c5SAndroid Build Coastguard Worker             const auto &control = *controlIter;
382*8975f5c5SAndroid Build Coastguard Worker 
383*8975f5c5SAndroid Build Coastguard Worker             if (control.source != GL_DONT_CARE && control.source != source)
384*8975f5c5SAndroid Build Coastguard Worker             {
385*8975f5c5SAndroid Build Coastguard Worker                 continue;
386*8975f5c5SAndroid Build Coastguard Worker             }
387*8975f5c5SAndroid Build Coastguard Worker 
388*8975f5c5SAndroid Build Coastguard Worker             if (control.type != GL_DONT_CARE && control.type != type)
389*8975f5c5SAndroid Build Coastguard Worker             {
390*8975f5c5SAndroid Build Coastguard Worker                 continue;
391*8975f5c5SAndroid Build Coastguard Worker             }
392*8975f5c5SAndroid Build Coastguard Worker 
393*8975f5c5SAndroid Build Coastguard Worker             if (control.severity != GL_DONT_CARE && control.severity != severity)
394*8975f5c5SAndroid Build Coastguard Worker             {
395*8975f5c5SAndroid Build Coastguard Worker                 continue;
396*8975f5c5SAndroid Build Coastguard Worker             }
397*8975f5c5SAndroid Build Coastguard Worker 
398*8975f5c5SAndroid Build Coastguard Worker             if (!control.ids.empty() &&
399*8975f5c5SAndroid Build Coastguard Worker                 std::find(control.ids.begin(), control.ids.end(), id) == control.ids.end())
400*8975f5c5SAndroid Build Coastguard Worker             {
401*8975f5c5SAndroid Build Coastguard Worker                 continue;
402*8975f5c5SAndroid Build Coastguard Worker             }
403*8975f5c5SAndroid Build Coastguard Worker 
404*8975f5c5SAndroid Build Coastguard Worker             return control.enabled;
405*8975f5c5SAndroid Build Coastguard Worker         }
406*8975f5c5SAndroid Build Coastguard Worker     }
407*8975f5c5SAndroid Build Coastguard Worker 
408*8975f5c5SAndroid Build Coastguard Worker     return true;
409*8975f5c5SAndroid Build Coastguard Worker }
410*8975f5c5SAndroid Build Coastguard Worker 
pushDefaultGroup()411*8975f5c5SAndroid Build Coastguard Worker void Debug::pushDefaultGroup()
412*8975f5c5SAndroid Build Coastguard Worker {
413*8975f5c5SAndroid Build Coastguard Worker     Group g;
414*8975f5c5SAndroid Build Coastguard Worker     g.source  = GL_NONE;
415*8975f5c5SAndroid Build Coastguard Worker     g.id      = 0;
416*8975f5c5SAndroid Build Coastguard Worker     g.message = "";
417*8975f5c5SAndroid Build Coastguard Worker 
418*8975f5c5SAndroid Build Coastguard Worker     Control c0;
419*8975f5c5SAndroid Build Coastguard Worker     c0.source   = GL_DONT_CARE;
420*8975f5c5SAndroid Build Coastguard Worker     c0.type     = GL_DONT_CARE;
421*8975f5c5SAndroid Build Coastguard Worker     c0.severity = GL_DONT_CARE;
422*8975f5c5SAndroid Build Coastguard Worker     c0.enabled  = true;
423*8975f5c5SAndroid Build Coastguard Worker     g.controls.push_back(std::move(c0));
424*8975f5c5SAndroid Build Coastguard Worker 
425*8975f5c5SAndroid Build Coastguard Worker     Control c1;
426*8975f5c5SAndroid Build Coastguard Worker     c1.source   = GL_DONT_CARE;
427*8975f5c5SAndroid Build Coastguard Worker     c1.type     = GL_DONT_CARE;
428*8975f5c5SAndroid Build Coastguard Worker     c1.severity = GL_DEBUG_SEVERITY_LOW;
429*8975f5c5SAndroid Build Coastguard Worker     c1.enabled  = false;
430*8975f5c5SAndroid Build Coastguard Worker     g.controls.push_back(std::move(c1));
431*8975f5c5SAndroid Build Coastguard Worker 
432*8975f5c5SAndroid Build Coastguard Worker     mGroups.push_back(std::move(g));
433*8975f5c5SAndroid Build Coastguard Worker }
434*8975f5c5SAndroid Build Coastguard Worker }  // namespace gl
435*8975f5c5SAndroid Build Coastguard Worker 
436*8975f5c5SAndroid Build Coastguard Worker namespace egl
437*8975f5c5SAndroid Build Coastguard Worker {
438*8975f5c5SAndroid Build Coastguard Worker 
439*8975f5c5SAndroid Build Coastguard Worker namespace
440*8975f5c5SAndroid Build Coastguard Worker {
GetDefaultMessageTypeBits()441*8975f5c5SAndroid Build Coastguard Worker angle::PackedEnumBitSet<MessageType> GetDefaultMessageTypeBits()
442*8975f5c5SAndroid Build Coastguard Worker {
443*8975f5c5SAndroid Build Coastguard Worker     angle::PackedEnumBitSet<MessageType> result;
444*8975f5c5SAndroid Build Coastguard Worker     result.set(MessageType::Critical);
445*8975f5c5SAndroid Build Coastguard Worker     result.set(MessageType::Error);
446*8975f5c5SAndroid Build Coastguard Worker     return result;
447*8975f5c5SAndroid Build Coastguard Worker }
448*8975f5c5SAndroid Build Coastguard Worker }  // anonymous namespace
449*8975f5c5SAndroid Build Coastguard Worker 
Debug()450*8975f5c5SAndroid Build Coastguard Worker Debug::Debug() : mCallback(nullptr), mEnabledMessageTypes(GetDefaultMessageTypeBits()) {}
451*8975f5c5SAndroid Build Coastguard Worker 
setCallback(EGLDEBUGPROCKHR callback,const AttributeMap & attribs)452*8975f5c5SAndroid Build Coastguard Worker void Debug::setCallback(EGLDEBUGPROCKHR callback, const AttributeMap &attribs)
453*8975f5c5SAndroid Build Coastguard Worker {
454*8975f5c5SAndroid Build Coastguard Worker     mCallback = callback;
455*8975f5c5SAndroid Build Coastguard Worker 
456*8975f5c5SAndroid Build Coastguard Worker     const angle::PackedEnumBitSet<MessageType> defaultMessageTypes = GetDefaultMessageTypeBits();
457*8975f5c5SAndroid Build Coastguard Worker     if (mCallback != nullptr)
458*8975f5c5SAndroid Build Coastguard Worker     {
459*8975f5c5SAndroid Build Coastguard Worker         for (MessageType messageType : angle::AllEnums<MessageType>())
460*8975f5c5SAndroid Build Coastguard Worker         {
461*8975f5c5SAndroid Build Coastguard Worker             mEnabledMessageTypes[messageType] =
462*8975f5c5SAndroid Build Coastguard Worker                 (attribs.getAsInt(egl::ToEGLenum(messageType), defaultMessageTypes[messageType]) ==
463*8975f5c5SAndroid Build Coastguard Worker                  EGL_TRUE);
464*8975f5c5SAndroid Build Coastguard Worker         }
465*8975f5c5SAndroid Build Coastguard Worker     }
466*8975f5c5SAndroid Build Coastguard Worker }
467*8975f5c5SAndroid Build Coastguard Worker 
getCallback() const468*8975f5c5SAndroid Build Coastguard Worker EGLDEBUGPROCKHR Debug::getCallback() const
469*8975f5c5SAndroid Build Coastguard Worker {
470*8975f5c5SAndroid Build Coastguard Worker     return mCallback;
471*8975f5c5SAndroid Build Coastguard Worker }
472*8975f5c5SAndroid Build Coastguard Worker 
isMessageTypeEnabled(MessageType type) const473*8975f5c5SAndroid Build Coastguard Worker bool Debug::isMessageTypeEnabled(MessageType type) const
474*8975f5c5SAndroid Build Coastguard Worker {
475*8975f5c5SAndroid Build Coastguard Worker     return mEnabledMessageTypes[type];
476*8975f5c5SAndroid Build Coastguard Worker }
477*8975f5c5SAndroid Build Coastguard Worker 
insertMessage(EGLenum error,const char * command,MessageType messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const std::string & message) const478*8975f5c5SAndroid Build Coastguard Worker void Debug::insertMessage(EGLenum error,
479*8975f5c5SAndroid Build Coastguard Worker                           const char *command,
480*8975f5c5SAndroid Build Coastguard Worker                           MessageType messageType,
481*8975f5c5SAndroid Build Coastguard Worker                           EGLLabelKHR threadLabel,
482*8975f5c5SAndroid Build Coastguard Worker                           EGLLabelKHR objectLabel,
483*8975f5c5SAndroid Build Coastguard Worker                           const std::string &message) const
484*8975f5c5SAndroid Build Coastguard Worker {
485*8975f5c5SAndroid Build Coastguard Worker     {
486*8975f5c5SAndroid Build Coastguard Worker         // output all messages to the debug log
487*8975f5c5SAndroid Build Coastguard Worker         const char *messageTypeString = EGLMessageTypeToString(messageType);
488*8975f5c5SAndroid Build Coastguard Worker         std::ostringstream messageStream;
489*8975f5c5SAndroid Build Coastguard Worker         messageStream << "EGL " << messageTypeString << ": " << command << ": " << message;
490*8975f5c5SAndroid Build Coastguard Worker         INFO() << messageStream.str();
491*8975f5c5SAndroid Build Coastguard Worker     }
492*8975f5c5SAndroid Build Coastguard Worker 
493*8975f5c5SAndroid Build Coastguard Worker     // TODO(geofflang): Lock before checking the callback. http://anglebug.com/40096492
494*8975f5c5SAndroid Build Coastguard Worker     if (mCallback && isMessageTypeEnabled(messageType))
495*8975f5c5SAndroid Build Coastguard Worker     {
496*8975f5c5SAndroid Build Coastguard Worker         mCallback(error, command, egl::ToEGLenum(messageType), threadLabel, objectLabel,
497*8975f5c5SAndroid Build Coastguard Worker                   message.c_str());
498*8975f5c5SAndroid Build Coastguard Worker     }
499*8975f5c5SAndroid Build Coastguard Worker }
500*8975f5c5SAndroid Build Coastguard Worker 
501*8975f5c5SAndroid Build Coastguard Worker }  // namespace egl
502