xref: /aosp_15_r20/external/angle/src/image_util/loadimage.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1*8975f5c5SAndroid Build Coastguard Worker //
2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2013 The ANGLE Project Authors. All rights reserved.
3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file.
5*8975f5c5SAndroid Build Coastguard Worker //
6*8975f5c5SAndroid Build Coastguard Worker 
7*8975f5c5SAndroid Build Coastguard Worker // loadimage.h: Defines image loading functions
8*8975f5c5SAndroid Build Coastguard Worker 
9*8975f5c5SAndroid Build Coastguard Worker #ifndef IMAGEUTIL_LOADIMAGE_H_
10*8975f5c5SAndroid Build Coastguard Worker #define IMAGEUTIL_LOADIMAGE_H_
11*8975f5c5SAndroid Build Coastguard Worker 
12*8975f5c5SAndroid Build Coastguard Worker #include <stddef.h>
13*8975f5c5SAndroid Build Coastguard Worker #include <stdint.h>
14*8975f5c5SAndroid Build Coastguard Worker #include <memory>
15*8975f5c5SAndroid Build Coastguard Worker 
16*8975f5c5SAndroid Build Coastguard Worker namespace angle
17*8975f5c5SAndroid Build Coastguard Worker {
18*8975f5c5SAndroid Build Coastguard Worker class WorkerThreadPool;
19*8975f5c5SAndroid Build Coastguard Worker struct ImageLoadContext
20*8975f5c5SAndroid Build Coastguard Worker {
21*8975f5c5SAndroid Build Coastguard Worker     // Satisfy chromium-style
22*8975f5c5SAndroid Build Coastguard Worker     ImageLoadContext();
23*8975f5c5SAndroid Build Coastguard Worker     ~ImageLoadContext();
24*8975f5c5SAndroid Build Coastguard Worker     ImageLoadContext(const ImageLoadContext &other);
25*8975f5c5SAndroid Build Coastguard Worker 
26*8975f5c5SAndroid Build Coastguard Worker     // Passed to Load* functions as the context
27*8975f5c5SAndroid Build Coastguard Worker     std::shared_ptr<WorkerThreadPool> singleThreadPool;
28*8975f5c5SAndroid Build Coastguard Worker     std::shared_ptr<WorkerThreadPool> multiThreadPool;
29*8975f5c5SAndroid Build Coastguard Worker };
30*8975f5c5SAndroid Build Coastguard Worker 
31*8975f5c5SAndroid Build Coastguard Worker void LoadA8ToRGBA8(const ImageLoadContext &context,
32*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
33*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
34*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
35*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
36*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
37*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
38*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
39*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
40*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
41*8975f5c5SAndroid Build Coastguard Worker 
42*8975f5c5SAndroid Build Coastguard Worker void LoadA8ToBGRA8(const ImageLoadContext &context,
43*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
44*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
45*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
46*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
47*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
48*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
49*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
50*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
51*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
52*8975f5c5SAndroid Build Coastguard Worker 
53*8975f5c5SAndroid Build Coastguard Worker void LoadA32FToRGBA32F(const ImageLoadContext &context,
54*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
55*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
56*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
57*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
58*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
59*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
60*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
61*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
62*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
63*8975f5c5SAndroid Build Coastguard Worker 
64*8975f5c5SAndroid Build Coastguard Worker void LoadA16FToRGBA16F(const ImageLoadContext &context,
65*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
66*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
67*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
68*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
69*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
70*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
71*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
72*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
73*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
74*8975f5c5SAndroid Build Coastguard Worker 
75*8975f5c5SAndroid Build Coastguard Worker void LoadL8ToRGBA8(const ImageLoadContext &context,
76*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
77*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
78*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
79*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
80*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
81*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
82*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
83*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
84*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
85*8975f5c5SAndroid Build Coastguard Worker 
86*8975f5c5SAndroid Build Coastguard Worker void LoadL8ToBGRA8(const ImageLoadContext &context,
87*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
88*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
89*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
90*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
91*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
92*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
93*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
94*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
95*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
96*8975f5c5SAndroid Build Coastguard Worker 
97*8975f5c5SAndroid Build Coastguard Worker void LoadL32FToRGBA32F(const ImageLoadContext &context,
98*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
99*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
100*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
101*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
102*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
103*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
104*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
105*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
106*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
107*8975f5c5SAndroid Build Coastguard Worker 
108*8975f5c5SAndroid Build Coastguard Worker void LoadL16FToRGBA16F(const ImageLoadContext &context,
109*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
110*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
111*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
112*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
113*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
114*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
115*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
116*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
117*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
118*8975f5c5SAndroid Build Coastguard Worker 
119*8975f5c5SAndroid Build Coastguard Worker void LoadLA8ToRGBA4(const ImageLoadContext &context,
120*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
121*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
122*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
123*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
124*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
125*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
126*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
127*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
128*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
129*8975f5c5SAndroid Build Coastguard Worker 
130*8975f5c5SAndroid Build Coastguard Worker void LoadLA8ToRGBA8(const ImageLoadContext &context,
131*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
132*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
133*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
134*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
135*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
136*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
137*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
138*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
139*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
140*8975f5c5SAndroid Build Coastguard Worker 
141*8975f5c5SAndroid Build Coastguard Worker void LoadLA8ToBGRA8(const ImageLoadContext &context,
142*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
143*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
144*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
145*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
146*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
147*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
148*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
149*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
150*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
151*8975f5c5SAndroid Build Coastguard Worker 
152*8975f5c5SAndroid Build Coastguard Worker void LoadLA32FToRGBA32F(const ImageLoadContext &context,
153*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
154*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
155*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
156*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
157*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
158*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
159*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
160*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
161*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
162*8975f5c5SAndroid Build Coastguard Worker 
163*8975f5c5SAndroid Build Coastguard Worker void LoadLA16FToRGBA16F(const ImageLoadContext &context,
164*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
165*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
166*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
167*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
168*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
169*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
170*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
171*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
172*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
173*8975f5c5SAndroid Build Coastguard Worker 
174*8975f5c5SAndroid Build Coastguard Worker void LoadRGB8ToBGR565(const ImageLoadContext &context,
175*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
176*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
177*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
178*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
179*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
180*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
181*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
182*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
183*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
184*8975f5c5SAndroid Build Coastguard Worker 
185*8975f5c5SAndroid Build Coastguard Worker void LoadRGB565ToBGR565(const ImageLoadContext &context,
186*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
187*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
188*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
189*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
190*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
191*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
192*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
193*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
194*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
195*8975f5c5SAndroid Build Coastguard Worker 
196*8975f5c5SAndroid Build Coastguard Worker void LoadRGB8ToBGRX8(const ImageLoadContext &context,
197*8975f5c5SAndroid Build Coastguard Worker                      size_t width,
198*8975f5c5SAndroid Build Coastguard Worker                      size_t height,
199*8975f5c5SAndroid Build Coastguard Worker                      size_t depth,
200*8975f5c5SAndroid Build Coastguard Worker                      const uint8_t *input,
201*8975f5c5SAndroid Build Coastguard Worker                      size_t inputRowPitch,
202*8975f5c5SAndroid Build Coastguard Worker                      size_t inputDepthPitch,
203*8975f5c5SAndroid Build Coastguard Worker                      uint8_t *output,
204*8975f5c5SAndroid Build Coastguard Worker                      size_t outputRowPitch,
205*8975f5c5SAndroid Build Coastguard Worker                      size_t outputDepthPitch);
206*8975f5c5SAndroid Build Coastguard Worker 
207*8975f5c5SAndroid Build Coastguard Worker void LoadRG8ToBGRX8(const ImageLoadContext &context,
208*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
209*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
210*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
211*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
212*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
213*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
214*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
215*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
216*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
217*8975f5c5SAndroid Build Coastguard Worker 
218*8975f5c5SAndroid Build Coastguard Worker void LoadR8ToBGRX8(const ImageLoadContext &context,
219*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
220*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
221*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
222*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
223*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
224*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
225*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
226*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
227*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
228*8975f5c5SAndroid Build Coastguard Worker 
229*8975f5c5SAndroid Build Coastguard Worker void LoadR5G6B5ToBGRA8(const ImageLoadContext &context,
230*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
231*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
232*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
233*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
234*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
235*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
236*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
237*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
238*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
239*8975f5c5SAndroid Build Coastguard Worker 
240*8975f5c5SAndroid Build Coastguard Worker void LoadR5G6B5ToRGBA8(const ImageLoadContext &context,
241*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
242*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
243*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
244*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
245*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
246*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
247*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
248*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
249*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
250*8975f5c5SAndroid Build Coastguard Worker 
251*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA8ToBGRA8(const ImageLoadContext &context,
252*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
253*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
254*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
255*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
256*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
257*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
258*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
259*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
260*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
261*8975f5c5SAndroid Build Coastguard Worker 
262*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA8ToBGRA4(const ImageLoadContext &context,
263*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
264*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
265*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
266*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
267*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
268*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
269*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
270*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
271*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
272*8975f5c5SAndroid Build Coastguard Worker 
273*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA8ToRGBA4(const ImageLoadContext &context,
274*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
275*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
276*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
277*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
278*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
279*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
280*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
281*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
282*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
283*8975f5c5SAndroid Build Coastguard Worker 
284*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA4ToARGB4(const ImageLoadContext &context,
285*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
286*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
287*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
288*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
289*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
290*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
291*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
292*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
293*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
294*8975f5c5SAndroid Build Coastguard Worker 
295*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA4ToRGBA4(const ImageLoadContext &context,
296*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
297*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
298*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
299*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
300*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
301*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
302*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
303*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
304*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
305*8975f5c5SAndroid Build Coastguard Worker 
306*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA4ToBGRA8(const ImageLoadContext &context,
307*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
308*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
309*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
310*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
311*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
312*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
313*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
314*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
315*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
316*8975f5c5SAndroid Build Coastguard Worker 
317*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA4ToRGBA8(const ImageLoadContext &context,
318*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
319*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
320*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
321*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
322*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
323*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
324*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
325*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
326*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
327*8975f5c5SAndroid Build Coastguard Worker 
328*8975f5c5SAndroid Build Coastguard Worker void LoadBGRA4ToBGRA8(const ImageLoadContext &context,
329*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
330*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
331*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
332*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
333*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
334*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
335*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
336*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
337*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
338*8975f5c5SAndroid Build Coastguard Worker 
339*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA8ToBGR5A1(const ImageLoadContext &context,
340*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
341*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
342*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
343*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
344*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
345*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
346*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
347*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
348*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
349*8975f5c5SAndroid Build Coastguard Worker 
350*8975f5c5SAndroid Build Coastguard Worker void LoadRGBA8ToRGB5A1(const ImageLoadContext &context,
351*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
352*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
353*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
354*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
355*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
356*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
357*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
358*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
359*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
360*8975f5c5SAndroid Build Coastguard Worker 
361*8975f5c5SAndroid Build Coastguard Worker void LoadRGB10A2ToBGR5A1(const ImageLoadContext &context,
362*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
363*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
364*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
365*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
366*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
367*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
368*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
369*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
370*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
371*8975f5c5SAndroid Build Coastguard Worker 
372*8975f5c5SAndroid Build Coastguard Worker void LoadRGB10A2ToRGB5A1(const ImageLoadContext &context,
373*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
374*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
375*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
376*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
377*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
378*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
379*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
380*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
381*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
382*8975f5c5SAndroid Build Coastguard Worker 
383*8975f5c5SAndroid Build Coastguard Worker void LoadRGB10A2ToRGB565(const ImageLoadContext &context,
384*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
385*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
386*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
387*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
388*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
389*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
390*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
391*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
392*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
393*8975f5c5SAndroid Build Coastguard Worker 
394*8975f5c5SAndroid Build Coastguard Worker void LoadRGB5A1ToRGB5A1(const ImageLoadContext &context,
395*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
396*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
397*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
398*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
399*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
400*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
401*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
402*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
403*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
404*8975f5c5SAndroid Build Coastguard Worker 
405*8975f5c5SAndroid Build Coastguard Worker void LoadRGB5A1ToBGR5A1(const ImageLoadContext &context,
406*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
407*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
408*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
409*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
410*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
411*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
412*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
413*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
414*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
415*8975f5c5SAndroid Build Coastguard Worker 
416*8975f5c5SAndroid Build Coastguard Worker void LoadRGB5A1ToA1RGB5(const ImageLoadContext &context,
417*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
418*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
419*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
420*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
421*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
422*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
423*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
424*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
425*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
426*8975f5c5SAndroid Build Coastguard Worker 
427*8975f5c5SAndroid Build Coastguard Worker void LoadRGB5A1ToBGRA8(const ImageLoadContext &context,
428*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
429*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
430*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
431*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
432*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
433*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
434*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
435*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
436*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
437*8975f5c5SAndroid Build Coastguard Worker 
438*8975f5c5SAndroid Build Coastguard Worker void LoadRGB5A1ToRGBA8(const ImageLoadContext &context,
439*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
440*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
441*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
442*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
443*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
444*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
445*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
446*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
447*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
448*8975f5c5SAndroid Build Coastguard Worker 
449*8975f5c5SAndroid Build Coastguard Worker void LoadBGR5A1ToBGRA8(const ImageLoadContext &context,
450*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
451*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
452*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
453*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
454*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
455*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
456*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
457*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
458*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
459*8975f5c5SAndroid Build Coastguard Worker void LoadRGB10A2ToRGB8(const ImageLoadContext &context,
460*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
461*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
462*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
463*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
464*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
465*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
466*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
467*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
468*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
469*8975f5c5SAndroid Build Coastguard Worker 
470*8975f5c5SAndroid Build Coastguard Worker void LoadRGB10A2ToRGBA8(const ImageLoadContext &context,
471*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
472*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
473*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
474*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
475*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
476*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
477*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
478*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
479*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
480*8975f5c5SAndroid Build Coastguard Worker 
481*8975f5c5SAndroid Build Coastguard Worker void LoadRGB10A2ToRGB10X2(const ImageLoadContext &context,
482*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
483*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
484*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
485*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
486*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
487*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
488*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
489*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
490*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
491*8975f5c5SAndroid Build Coastguard Worker 
492*8975f5c5SAndroid Build Coastguard Worker void LoadBGR10A2ToRGB10A2(const ImageLoadContext &context,
493*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
494*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
495*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
496*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
497*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
498*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
499*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
500*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
501*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
502*8975f5c5SAndroid Build Coastguard Worker 
503*8975f5c5SAndroid Build Coastguard Worker void LoadRGB16FToRGB9E5(const ImageLoadContext &context,
504*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
505*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
506*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
507*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
508*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
509*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
510*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
511*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
512*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
513*8975f5c5SAndroid Build Coastguard Worker 
514*8975f5c5SAndroid Build Coastguard Worker void LoadRGB32FToRGB9E5(const ImageLoadContext &context,
515*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
516*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
517*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
518*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
519*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
520*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
521*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
522*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
523*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
524*8975f5c5SAndroid Build Coastguard Worker 
525*8975f5c5SAndroid Build Coastguard Worker void LoadRGB16FToRG11B10F(const ImageLoadContext &context,
526*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
527*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
528*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
529*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
530*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
531*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
532*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
533*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
534*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
535*8975f5c5SAndroid Build Coastguard Worker 
536*8975f5c5SAndroid Build Coastguard Worker void LoadRGB32FToRG11B10F(const ImageLoadContext &context,
537*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
538*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
539*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
540*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
541*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
542*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
543*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
544*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
545*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
546*8975f5c5SAndroid Build Coastguard Worker 
547*8975f5c5SAndroid Build Coastguard Worker void LoadD24S8ToS8D24(const ImageLoadContext &context,
548*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
549*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
550*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
551*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
552*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
553*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
554*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
555*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
556*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
557*8975f5c5SAndroid Build Coastguard Worker 
558*8975f5c5SAndroid Build Coastguard Worker void LoadD24S8ToD32FS8X24(const ImageLoadContext &context,
559*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
560*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
561*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
562*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
563*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
564*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
565*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
566*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
567*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
568*8975f5c5SAndroid Build Coastguard Worker 
569*8975f5c5SAndroid Build Coastguard Worker void LoadD24S8ToD32F(const ImageLoadContext &context,
570*8975f5c5SAndroid Build Coastguard Worker                      size_t width,
571*8975f5c5SAndroid Build Coastguard Worker                      size_t height,
572*8975f5c5SAndroid Build Coastguard Worker                      size_t depth,
573*8975f5c5SAndroid Build Coastguard Worker                      const uint8_t *input,
574*8975f5c5SAndroid Build Coastguard Worker                      size_t inputRowPitch,
575*8975f5c5SAndroid Build Coastguard Worker                      size_t inputDepthPitch,
576*8975f5c5SAndroid Build Coastguard Worker                      uint8_t *output,
577*8975f5c5SAndroid Build Coastguard Worker                      size_t outputRowPitch,
578*8975f5c5SAndroid Build Coastguard Worker                      size_t outputDepthPitch);
579*8975f5c5SAndroid Build Coastguard Worker 
580*8975f5c5SAndroid Build Coastguard Worker void LoadD32ToD32FX32(const ImageLoadContext &context,
581*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
582*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
583*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
584*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
585*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
586*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
587*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
588*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
589*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
590*8975f5c5SAndroid Build Coastguard Worker 
591*8975f5c5SAndroid Build Coastguard Worker void LoadD32ToD32F(const ImageLoadContext &context,
592*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
593*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
594*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
595*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
596*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
597*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
598*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
599*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
600*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
601*8975f5c5SAndroid Build Coastguard Worker 
602*8975f5c5SAndroid Build Coastguard Worker void LoadD32FToD32F(const ImageLoadContext &context,
603*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
604*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
605*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
606*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
607*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
608*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
609*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
610*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
611*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
612*8975f5c5SAndroid Build Coastguard Worker 
613*8975f5c5SAndroid Build Coastguard Worker void LoadD32FS8X24ToS8D24(const ImageLoadContext &context,
614*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
615*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
616*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
617*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
618*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
619*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
620*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
621*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
622*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
623*8975f5c5SAndroid Build Coastguard Worker 
624*8975f5c5SAndroid Build Coastguard Worker void LoadX24S8ToS8(const ImageLoadContext &context,
625*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
626*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
627*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
628*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
629*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
630*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
631*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
632*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
633*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
634*8975f5c5SAndroid Build Coastguard Worker 
635*8975f5c5SAndroid Build Coastguard Worker void LoadX32S8ToS8(const ImageLoadContext &context,
636*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
637*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
638*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
639*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
640*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
641*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
642*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
643*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
644*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
645*8975f5c5SAndroid Build Coastguard Worker 
646*8975f5c5SAndroid Build Coastguard Worker void LoadD32FS8X24ToD32F(const ImageLoadContext &context,
647*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
648*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
649*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
650*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
651*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
652*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
653*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
654*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
655*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
656*8975f5c5SAndroid Build Coastguard Worker 
657*8975f5c5SAndroid Build Coastguard Worker void LoadD32FS8X24ToD32FS8X24(const ImageLoadContext &context,
658*8975f5c5SAndroid Build Coastguard Worker                               size_t width,
659*8975f5c5SAndroid Build Coastguard Worker                               size_t height,
660*8975f5c5SAndroid Build Coastguard Worker                               size_t depth,
661*8975f5c5SAndroid Build Coastguard Worker                               const uint8_t *input,
662*8975f5c5SAndroid Build Coastguard Worker                               size_t inputRowPitch,
663*8975f5c5SAndroid Build Coastguard Worker                               size_t inputDepthPitch,
664*8975f5c5SAndroid Build Coastguard Worker                               uint8_t *output,
665*8975f5c5SAndroid Build Coastguard Worker                               size_t outputRowPitch,
666*8975f5c5SAndroid Build Coastguard Worker                               size_t outputDepthPitch);
667*8975f5c5SAndroid Build Coastguard Worker 
668*8975f5c5SAndroid Build Coastguard Worker template <typename type, size_t componentCount>
669*8975f5c5SAndroid Build Coastguard Worker inline void LoadToNative(const ImageLoadContext &context,
670*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
671*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
672*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
673*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
674*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
675*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
676*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
677*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
678*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
679*8975f5c5SAndroid Build Coastguard Worker 
680*8975f5c5SAndroid Build Coastguard Worker template <typename type, uint32_t fourthComponentBits>
681*8975f5c5SAndroid Build Coastguard Worker inline void LoadToNative3To4(const ImageLoadContext &context,
682*8975f5c5SAndroid Build Coastguard Worker                              size_t width,
683*8975f5c5SAndroid Build Coastguard Worker                              size_t height,
684*8975f5c5SAndroid Build Coastguard Worker                              size_t depth,
685*8975f5c5SAndroid Build Coastguard Worker                              const uint8_t *input,
686*8975f5c5SAndroid Build Coastguard Worker                              size_t inputRowPitch,
687*8975f5c5SAndroid Build Coastguard Worker                              size_t inputDepthPitch,
688*8975f5c5SAndroid Build Coastguard Worker                              uint8_t *output,
689*8975f5c5SAndroid Build Coastguard Worker                              size_t outputRowPitch,
690*8975f5c5SAndroid Build Coastguard Worker                              size_t outputDepthPitch);
691*8975f5c5SAndroid Build Coastguard Worker 
692*8975f5c5SAndroid Build Coastguard Worker template <size_t componentCount>
693*8975f5c5SAndroid Build Coastguard Worker inline void Load32FTo16F(const ImageLoadContext &context,
694*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
695*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
696*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
697*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
698*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
699*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
700*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
701*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
702*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
703*8975f5c5SAndroid Build Coastguard Worker 
704*8975f5c5SAndroid Build Coastguard Worker void LoadD16ToD32F(const ImageLoadContext &context,
705*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
706*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
707*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
708*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
709*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
710*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
711*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
712*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
713*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
714*8975f5c5SAndroid Build Coastguard Worker 
715*8975f5c5SAndroid Build Coastguard Worker void LoadS8ToS8X24(const ImageLoadContext &context,
716*8975f5c5SAndroid Build Coastguard Worker                    size_t width,
717*8975f5c5SAndroid Build Coastguard Worker                    size_t height,
718*8975f5c5SAndroid Build Coastguard Worker                    size_t depth,
719*8975f5c5SAndroid Build Coastguard Worker                    const uint8_t *input,
720*8975f5c5SAndroid Build Coastguard Worker                    size_t inputRowPitch,
721*8975f5c5SAndroid Build Coastguard Worker                    size_t inputDepthPitch,
722*8975f5c5SAndroid Build Coastguard Worker                    uint8_t *output,
723*8975f5c5SAndroid Build Coastguard Worker                    size_t outputRowPitch,
724*8975f5c5SAndroid Build Coastguard Worker                    size_t outputDepthPitch);
725*8975f5c5SAndroid Build Coastguard Worker 
726*8975f5c5SAndroid Build Coastguard Worker void LoadRGB32FToRGBA16F(const ImageLoadContext &context,
727*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
728*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
729*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
730*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
731*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
732*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
733*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
734*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
735*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
736*8975f5c5SAndroid Build Coastguard Worker 
737*8975f5c5SAndroid Build Coastguard Worker void LoadRGB32FToRGB16F(const ImageLoadContext &context,
738*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
739*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
740*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
741*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
742*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
743*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
744*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
745*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
746*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
747*8975f5c5SAndroid Build Coastguard Worker 
748*8975f5c5SAndroid Build Coastguard Worker template <size_t blockWidth, size_t blockHeight, size_t blockDepth, size_t blockSize>
749*8975f5c5SAndroid Build Coastguard Worker inline void LoadCompressedToNative(const ImageLoadContext &context,
750*8975f5c5SAndroid Build Coastguard Worker                                    size_t width,
751*8975f5c5SAndroid Build Coastguard Worker                                    size_t height,
752*8975f5c5SAndroid Build Coastguard Worker                                    size_t depth,
753*8975f5c5SAndroid Build Coastguard Worker                                    const uint8_t *input,
754*8975f5c5SAndroid Build Coastguard Worker                                    size_t inputRowPitch,
755*8975f5c5SAndroid Build Coastguard Worker                                    size_t inputDepthPitch,
756*8975f5c5SAndroid Build Coastguard Worker                                    uint8_t *output,
757*8975f5c5SAndroid Build Coastguard Worker                                    size_t outputRowPitch,
758*8975f5c5SAndroid Build Coastguard Worker                                    size_t outputDepthPitch);
759*8975f5c5SAndroid Build Coastguard Worker 
760*8975f5c5SAndroid Build Coastguard Worker void LoadR32ToR16(const ImageLoadContext &context,
761*8975f5c5SAndroid Build Coastguard Worker                   size_t width,
762*8975f5c5SAndroid Build Coastguard Worker                   size_t height,
763*8975f5c5SAndroid Build Coastguard Worker                   size_t depth,
764*8975f5c5SAndroid Build Coastguard Worker                   const uint8_t *input,
765*8975f5c5SAndroid Build Coastguard Worker                   size_t inputRowPitch,
766*8975f5c5SAndroid Build Coastguard Worker                   size_t inputDepthPitch,
767*8975f5c5SAndroid Build Coastguard Worker                   uint8_t *output,
768*8975f5c5SAndroid Build Coastguard Worker                   size_t outputRowPitch,
769*8975f5c5SAndroid Build Coastguard Worker                   size_t outputDepthPitch);
770*8975f5c5SAndroid Build Coastguard Worker 
771*8975f5c5SAndroid Build Coastguard Worker template <typename type,
772*8975f5c5SAndroid Build Coastguard Worker           uint32_t firstBits,
773*8975f5c5SAndroid Build Coastguard Worker           uint32_t secondBits,
774*8975f5c5SAndroid Build Coastguard Worker           uint32_t thirdBits,
775*8975f5c5SAndroid Build Coastguard Worker           uint32_t fourthBits>
776*8975f5c5SAndroid Build Coastguard Worker inline void Initialize4ComponentData(const ImageLoadContext &context,
777*8975f5c5SAndroid Build Coastguard Worker                                      size_t width,
778*8975f5c5SAndroid Build Coastguard Worker                                      size_t height,
779*8975f5c5SAndroid Build Coastguard Worker                                      size_t depth,
780*8975f5c5SAndroid Build Coastguard Worker                                      uint8_t *output,
781*8975f5c5SAndroid Build Coastguard Worker                                      size_t outputRowPitch,
782*8975f5c5SAndroid Build Coastguard Worker                                      size_t outputDepthPitch);
783*8975f5c5SAndroid Build Coastguard Worker 
784*8975f5c5SAndroid Build Coastguard Worker void LoadD32ToX8D24(const ImageLoadContext &context,
785*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
786*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
787*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
788*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
789*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
790*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
791*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
792*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
793*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
794*8975f5c5SAndroid Build Coastguard Worker 
795*8975f5c5SAndroid Build Coastguard Worker void LoadETC1RGB8ToRGBA8(const ImageLoadContext &context,
796*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
797*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
798*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
799*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
800*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
801*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
802*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
803*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
804*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
805*8975f5c5SAndroid Build Coastguard Worker 
806*8975f5c5SAndroid Build Coastguard Worker void LoadASTCToRGBA8Inner(const ImageLoadContext &context,
807*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
808*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
809*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
810*8975f5c5SAndroid Build Coastguard Worker                           uint32_t blockWidth,
811*8975f5c5SAndroid Build Coastguard Worker                           uint32_t blockHeight,
812*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
813*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
814*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
815*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
816*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
817*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
818*8975f5c5SAndroid Build Coastguard Worker 
819*8975f5c5SAndroid Build Coastguard Worker template <size_t blockWidth, size_t blockHeight>
820*8975f5c5SAndroid Build Coastguard Worker inline void LoadASTCToRGBA8(const ImageLoadContext &context,
821*8975f5c5SAndroid Build Coastguard Worker                             size_t width,
822*8975f5c5SAndroid Build Coastguard Worker                             size_t height,
823*8975f5c5SAndroid Build Coastguard Worker                             size_t depth,
824*8975f5c5SAndroid Build Coastguard Worker                             const uint8_t *input,
825*8975f5c5SAndroid Build Coastguard Worker                             size_t inputRowPitch,
826*8975f5c5SAndroid Build Coastguard Worker                             size_t inputDepthPitch,
827*8975f5c5SAndroid Build Coastguard Worker                             uint8_t *output,
828*8975f5c5SAndroid Build Coastguard Worker                             size_t outputRowPitch,
829*8975f5c5SAndroid Build Coastguard Worker                             size_t outputDepthPitch);
830*8975f5c5SAndroid Build Coastguard Worker 
831*8975f5c5SAndroid Build Coastguard Worker void LoadETC1RGB8ToBC1(const ImageLoadContext &context,
832*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
833*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
834*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
835*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
836*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
837*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
838*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
839*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
840*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
841*8975f5c5SAndroid Build Coastguard Worker 
842*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11ToR8(const ImageLoadContext &context,
843*8975f5c5SAndroid Build Coastguard Worker                     size_t width,
844*8975f5c5SAndroid Build Coastguard Worker                     size_t height,
845*8975f5c5SAndroid Build Coastguard Worker                     size_t depth,
846*8975f5c5SAndroid Build Coastguard Worker                     const uint8_t *input,
847*8975f5c5SAndroid Build Coastguard Worker                     size_t inputRowPitch,
848*8975f5c5SAndroid Build Coastguard Worker                     size_t inputDepthPitch,
849*8975f5c5SAndroid Build Coastguard Worker                     uint8_t *output,
850*8975f5c5SAndroid Build Coastguard Worker                     size_t outputRowPitch,
851*8975f5c5SAndroid Build Coastguard Worker                     size_t outputDepthPitch);
852*8975f5c5SAndroid Build Coastguard Worker 
853*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11SToR8(const ImageLoadContext &context,
854*8975f5c5SAndroid Build Coastguard Worker                      size_t width,
855*8975f5c5SAndroid Build Coastguard Worker                      size_t height,
856*8975f5c5SAndroid Build Coastguard Worker                      size_t depth,
857*8975f5c5SAndroid Build Coastguard Worker                      const uint8_t *input,
858*8975f5c5SAndroid Build Coastguard Worker                      size_t inputRowPitch,
859*8975f5c5SAndroid Build Coastguard Worker                      size_t inputDepthPitch,
860*8975f5c5SAndroid Build Coastguard Worker                      uint8_t *output,
861*8975f5c5SAndroid Build Coastguard Worker                      size_t outputRowPitch,
862*8975f5c5SAndroid Build Coastguard Worker                      size_t outputDepthPitch);
863*8975f5c5SAndroid Build Coastguard Worker 
864*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11ToRG8(const ImageLoadContext &context,
865*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
866*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
867*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
868*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
869*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
870*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
871*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
872*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
873*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
874*8975f5c5SAndroid Build Coastguard Worker 
875*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11SToRG8(const ImageLoadContext &context,
876*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
877*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
878*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
879*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
880*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
881*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
882*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
883*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
884*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
885*8975f5c5SAndroid Build Coastguard Worker 
886*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11ToR16(const ImageLoadContext &context,
887*8975f5c5SAndroid Build Coastguard Worker                      size_t width,
888*8975f5c5SAndroid Build Coastguard Worker                      size_t height,
889*8975f5c5SAndroid Build Coastguard Worker                      size_t depth,
890*8975f5c5SAndroid Build Coastguard Worker                      const uint8_t *input,
891*8975f5c5SAndroid Build Coastguard Worker                      size_t inputRowPitch,
892*8975f5c5SAndroid Build Coastguard Worker                      size_t inputDepthPitch,
893*8975f5c5SAndroid Build Coastguard Worker                      uint8_t *output,
894*8975f5c5SAndroid Build Coastguard Worker                      size_t outputRowPitch,
895*8975f5c5SAndroid Build Coastguard Worker                      size_t outputDepthPitch);
896*8975f5c5SAndroid Build Coastguard Worker 
897*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11SToR16(const ImageLoadContext &context,
898*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
899*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
900*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
901*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
902*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
903*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
904*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
905*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
906*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
907*8975f5c5SAndroid Build Coastguard Worker 
908*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11ToRG16(const ImageLoadContext &context,
909*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
910*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
911*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
912*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
913*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
914*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
915*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
916*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
917*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
918*8975f5c5SAndroid Build Coastguard Worker 
919*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11SToRG16(const ImageLoadContext &context,
920*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
921*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
922*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
923*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
924*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
925*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
926*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
927*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
928*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
929*8975f5c5SAndroid Build Coastguard Worker 
930*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11ToR16F(const ImageLoadContext &context,
931*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
932*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
933*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
934*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
935*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
936*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
937*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
938*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
939*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
940*8975f5c5SAndroid Build Coastguard Worker 
941*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11SToR16F(const ImageLoadContext &context,
942*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
943*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
944*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
945*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
946*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
947*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
948*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
949*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
950*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
951*8975f5c5SAndroid Build Coastguard Worker 
952*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11ToRG16F(const ImageLoadContext &context,
953*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
954*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
955*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
956*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
957*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
958*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
959*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
960*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
961*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
962*8975f5c5SAndroid Build Coastguard Worker 
963*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11SToRG16F(const ImageLoadContext &context,
964*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
965*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
966*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
967*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
968*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
969*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
970*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
971*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
972*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
973*8975f5c5SAndroid Build Coastguard Worker 
974*8975f5c5SAndroid Build Coastguard Worker void LoadETC2RGB8ToRGBA8(const ImageLoadContext &context,
975*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
976*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
977*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
978*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
979*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
980*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
981*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
982*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
983*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
984*8975f5c5SAndroid Build Coastguard Worker 
985*8975f5c5SAndroid Build Coastguard Worker void LoadETC2RGB8ToBC1(const ImageLoadContext &context,
986*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
987*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
988*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
989*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
990*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
991*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
992*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
993*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
994*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
995*8975f5c5SAndroid Build Coastguard Worker 
996*8975f5c5SAndroid Build Coastguard Worker void LoadETC2SRGB8ToRGBA8(const ImageLoadContext &context,
997*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
998*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
999*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
1000*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
1001*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
1002*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
1003*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
1004*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
1005*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
1006*8975f5c5SAndroid Build Coastguard Worker 
1007*8975f5c5SAndroid Build Coastguard Worker void LoadETC2SRGB8ToBC1(const ImageLoadContext &context,
1008*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
1009*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
1010*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
1011*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
1012*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
1013*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
1014*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
1015*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
1016*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
1017*8975f5c5SAndroid Build Coastguard Worker 
1018*8975f5c5SAndroid Build Coastguard Worker void LoadETC2RGB8A1ToRGBA8(const ImageLoadContext &context,
1019*8975f5c5SAndroid Build Coastguard Worker                            size_t width,
1020*8975f5c5SAndroid Build Coastguard Worker                            size_t height,
1021*8975f5c5SAndroid Build Coastguard Worker                            size_t depth,
1022*8975f5c5SAndroid Build Coastguard Worker                            const uint8_t *input,
1023*8975f5c5SAndroid Build Coastguard Worker                            size_t inputRowPitch,
1024*8975f5c5SAndroid Build Coastguard Worker                            size_t inputDepthPitch,
1025*8975f5c5SAndroid Build Coastguard Worker                            uint8_t *output,
1026*8975f5c5SAndroid Build Coastguard Worker                            size_t outputRowPitch,
1027*8975f5c5SAndroid Build Coastguard Worker                            size_t outputDepthPitch);
1028*8975f5c5SAndroid Build Coastguard Worker 
1029*8975f5c5SAndroid Build Coastguard Worker void LoadETC2RGB8A1ToBC1(const ImageLoadContext &context,
1030*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
1031*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
1032*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
1033*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
1034*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
1035*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
1036*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
1037*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
1038*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
1039*8975f5c5SAndroid Build Coastguard Worker 
1040*8975f5c5SAndroid Build Coastguard Worker void LoadETC2SRGB8A1ToRGBA8(const ImageLoadContext &context,
1041*8975f5c5SAndroid Build Coastguard Worker                             size_t width,
1042*8975f5c5SAndroid Build Coastguard Worker                             size_t height,
1043*8975f5c5SAndroid Build Coastguard Worker                             size_t depth,
1044*8975f5c5SAndroid Build Coastguard Worker                             const uint8_t *input,
1045*8975f5c5SAndroid Build Coastguard Worker                             size_t inputRowPitch,
1046*8975f5c5SAndroid Build Coastguard Worker                             size_t inputDepthPitch,
1047*8975f5c5SAndroid Build Coastguard Worker                             uint8_t *output,
1048*8975f5c5SAndroid Build Coastguard Worker                             size_t outputRowPitch,
1049*8975f5c5SAndroid Build Coastguard Worker                             size_t outputDepthPitch);
1050*8975f5c5SAndroid Build Coastguard Worker 
1051*8975f5c5SAndroid Build Coastguard Worker void LoadETC2SRGB8A1ToBC1(const ImageLoadContext &context,
1052*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
1053*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
1054*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
1055*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
1056*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
1057*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
1058*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
1059*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
1060*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
1061*8975f5c5SAndroid Build Coastguard Worker 
1062*8975f5c5SAndroid Build Coastguard Worker void LoadETC2RGBA8ToBC3(const ImageLoadContext &context,
1063*8975f5c5SAndroid Build Coastguard Worker                         size_t width,
1064*8975f5c5SAndroid Build Coastguard Worker                         size_t height,
1065*8975f5c5SAndroid Build Coastguard Worker                         size_t depth,
1066*8975f5c5SAndroid Build Coastguard Worker                         const uint8_t *input,
1067*8975f5c5SAndroid Build Coastguard Worker                         size_t inputRowPitch,
1068*8975f5c5SAndroid Build Coastguard Worker                         size_t inputDepthPitch,
1069*8975f5c5SAndroid Build Coastguard Worker                         uint8_t *output,
1070*8975f5c5SAndroid Build Coastguard Worker                         size_t outputRowPitch,
1071*8975f5c5SAndroid Build Coastguard Worker                         size_t outputDepthPitch);
1072*8975f5c5SAndroid Build Coastguard Worker 
1073*8975f5c5SAndroid Build Coastguard Worker void LoadETC2SRGBA8ToBC3(const ImageLoadContext &context,
1074*8975f5c5SAndroid Build Coastguard Worker                          size_t width,
1075*8975f5c5SAndroid Build Coastguard Worker                          size_t height,
1076*8975f5c5SAndroid Build Coastguard Worker                          size_t depth,
1077*8975f5c5SAndroid Build Coastguard Worker                          const uint8_t *input,
1078*8975f5c5SAndroid Build Coastguard Worker                          size_t inputRowPitch,
1079*8975f5c5SAndroid Build Coastguard Worker                          size_t inputDepthPitch,
1080*8975f5c5SAndroid Build Coastguard Worker                          uint8_t *output,
1081*8975f5c5SAndroid Build Coastguard Worker                          size_t outputRowPitch,
1082*8975f5c5SAndroid Build Coastguard Worker                          size_t outputDepthPitch);
1083*8975f5c5SAndroid Build Coastguard Worker 
1084*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11ToBC4(const ImageLoadContext &context,
1085*8975f5c5SAndroid Build Coastguard Worker                      size_t width,
1086*8975f5c5SAndroid Build Coastguard Worker                      size_t height,
1087*8975f5c5SAndroid Build Coastguard Worker                      size_t depth,
1088*8975f5c5SAndroid Build Coastguard Worker                      const uint8_t *input,
1089*8975f5c5SAndroid Build Coastguard Worker                      size_t inputRowPitch,
1090*8975f5c5SAndroid Build Coastguard Worker                      size_t inputDepthPitch,
1091*8975f5c5SAndroid Build Coastguard Worker                      uint8_t *output,
1092*8975f5c5SAndroid Build Coastguard Worker                      size_t outputRowPitch,
1093*8975f5c5SAndroid Build Coastguard Worker                      size_t outputDepthPitch);
1094*8975f5c5SAndroid Build Coastguard Worker 
1095*8975f5c5SAndroid Build Coastguard Worker void LoadEACR11SToBC4(const ImageLoadContext &context,
1096*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
1097*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
1098*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
1099*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
1100*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
1101*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
1102*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
1103*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
1104*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
1105*8975f5c5SAndroid Build Coastguard Worker 
1106*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11ToBC5(const ImageLoadContext &context,
1107*8975f5c5SAndroid Build Coastguard Worker                       size_t width,
1108*8975f5c5SAndroid Build Coastguard Worker                       size_t height,
1109*8975f5c5SAndroid Build Coastguard Worker                       size_t depth,
1110*8975f5c5SAndroid Build Coastguard Worker                       const uint8_t *input,
1111*8975f5c5SAndroid Build Coastguard Worker                       size_t inputRowPitch,
1112*8975f5c5SAndroid Build Coastguard Worker                       size_t inputDepthPitch,
1113*8975f5c5SAndroid Build Coastguard Worker                       uint8_t *output,
1114*8975f5c5SAndroid Build Coastguard Worker                       size_t outputRowPitch,
1115*8975f5c5SAndroid Build Coastguard Worker                       size_t outputDepthPitch);
1116*8975f5c5SAndroid Build Coastguard Worker 
1117*8975f5c5SAndroid Build Coastguard Worker void LoadEACRG11SToBC5(const ImageLoadContext &context,
1118*8975f5c5SAndroid Build Coastguard Worker                        size_t width,
1119*8975f5c5SAndroid Build Coastguard Worker                        size_t height,
1120*8975f5c5SAndroid Build Coastguard Worker                        size_t depth,
1121*8975f5c5SAndroid Build Coastguard Worker                        const uint8_t *input,
1122*8975f5c5SAndroid Build Coastguard Worker                        size_t inputRowPitch,
1123*8975f5c5SAndroid Build Coastguard Worker                        size_t inputDepthPitch,
1124*8975f5c5SAndroid Build Coastguard Worker                        uint8_t *output,
1125*8975f5c5SAndroid Build Coastguard Worker                        size_t outputRowPitch,
1126*8975f5c5SAndroid Build Coastguard Worker                        size_t outputDepthPitch);
1127*8975f5c5SAndroid Build Coastguard Worker 
1128*8975f5c5SAndroid Build Coastguard Worker void LoadETC2RGBA8ToRGBA8(const ImageLoadContext &context,
1129*8975f5c5SAndroid Build Coastguard Worker                           size_t width,
1130*8975f5c5SAndroid Build Coastguard Worker                           size_t height,
1131*8975f5c5SAndroid Build Coastguard Worker                           size_t depth,
1132*8975f5c5SAndroid Build Coastguard Worker                           const uint8_t *input,
1133*8975f5c5SAndroid Build Coastguard Worker                           size_t inputRowPitch,
1134*8975f5c5SAndroid Build Coastguard Worker                           size_t inputDepthPitch,
1135*8975f5c5SAndroid Build Coastguard Worker                           uint8_t *output,
1136*8975f5c5SAndroid Build Coastguard Worker                           size_t outputRowPitch,
1137*8975f5c5SAndroid Build Coastguard Worker                           size_t outputDepthPitch);
1138*8975f5c5SAndroid Build Coastguard Worker 
1139*8975f5c5SAndroid Build Coastguard Worker void LoadETC2SRGBA8ToSRGBA8(const ImageLoadContext &context,
1140*8975f5c5SAndroid Build Coastguard Worker                             size_t width,
1141*8975f5c5SAndroid Build Coastguard Worker                             size_t height,
1142*8975f5c5SAndroid Build Coastguard Worker                             size_t depth,
1143*8975f5c5SAndroid Build Coastguard Worker                             const uint8_t *input,
1144*8975f5c5SAndroid Build Coastguard Worker                             size_t inputRowPitch,
1145*8975f5c5SAndroid Build Coastguard Worker                             size_t inputDepthPitch,
1146*8975f5c5SAndroid Build Coastguard Worker                             uint8_t *output,
1147*8975f5c5SAndroid Build Coastguard Worker                             size_t outputRowPitch,
1148*8975f5c5SAndroid Build Coastguard Worker                             size_t outputDepthPitch);
1149*8975f5c5SAndroid Build Coastguard Worker 
1150*8975f5c5SAndroid Build Coastguard Worker void LoadYuvToNative(const ImageLoadContext &context,
1151*8975f5c5SAndroid Build Coastguard Worker                      size_t width,
1152*8975f5c5SAndroid Build Coastguard Worker                      size_t height,
1153*8975f5c5SAndroid Build Coastguard Worker                      size_t depth,
1154*8975f5c5SAndroid Build Coastguard Worker                      const uint8_t *input,
1155*8975f5c5SAndroid Build Coastguard Worker                      size_t inputRowPitch,
1156*8975f5c5SAndroid Build Coastguard Worker                      size_t inputDepthPitch,
1157*8975f5c5SAndroid Build Coastguard Worker                      uint8_t *output,
1158*8975f5c5SAndroid Build Coastguard Worker                      size_t outputRowPitch,
1159*8975f5c5SAndroid Build Coastguard Worker                      size_t outputDepthPitch);
1160*8975f5c5SAndroid Build Coastguard Worker 
1161*8975f5c5SAndroid Build Coastguard Worker void LoadPalettedToRGBA8Impl(const ImageLoadContext &context,
1162*8975f5c5SAndroid Build Coastguard Worker                              size_t width,
1163*8975f5c5SAndroid Build Coastguard Worker                              size_t height,
1164*8975f5c5SAndroid Build Coastguard Worker                              size_t depth,
1165*8975f5c5SAndroid Build Coastguard Worker                              uint32_t indexBits,
1166*8975f5c5SAndroid Build Coastguard Worker                              uint32_t redBlueBits,
1167*8975f5c5SAndroid Build Coastguard Worker                              uint32_t greenBits,
1168*8975f5c5SAndroid Build Coastguard Worker                              uint32_t alphaBits,
1169*8975f5c5SAndroid Build Coastguard Worker                              const uint8_t *input,
1170*8975f5c5SAndroid Build Coastguard Worker                              size_t inputRowPitch,
1171*8975f5c5SAndroid Build Coastguard Worker                              size_t inputDepthPitch,
1172*8975f5c5SAndroid Build Coastguard Worker                              uint8_t *output,
1173*8975f5c5SAndroid Build Coastguard Worker                              size_t outputRowPitch,
1174*8975f5c5SAndroid Build Coastguard Worker                              size_t outputDepthPitch);
1175*8975f5c5SAndroid Build Coastguard Worker 
1176*8975f5c5SAndroid Build Coastguard Worker template <uint32_t indexBits, uint32_t redBlueBits, uint32_t greenBits, uint32_t alphaBits>
1177*8975f5c5SAndroid Build Coastguard Worker inline void LoadPalettedToRGBA8(const ImageLoadContext &context,
1178*8975f5c5SAndroid Build Coastguard Worker                                 size_t width,
1179*8975f5c5SAndroid Build Coastguard Worker                                 size_t height,
1180*8975f5c5SAndroid Build Coastguard Worker                                 size_t depth,
1181*8975f5c5SAndroid Build Coastguard Worker                                 const uint8_t *input,
1182*8975f5c5SAndroid Build Coastguard Worker                                 size_t inputRowPitch,
1183*8975f5c5SAndroid Build Coastguard Worker                                 size_t inputDepthPitch,
1184*8975f5c5SAndroid Build Coastguard Worker                                 uint8_t *output,
1185*8975f5c5SAndroid Build Coastguard Worker                                 size_t outputRowPitch,
1186*8975f5c5SAndroid Build Coastguard Worker                                 size_t outputDepthPitch);
1187*8975f5c5SAndroid Build Coastguard Worker 
1188*8975f5c5SAndroid Build Coastguard Worker }  // namespace angle
1189*8975f5c5SAndroid Build Coastguard Worker 
1190*8975f5c5SAndroid Build Coastguard Worker #include "loadimage.inc"
1191*8975f5c5SAndroid Build Coastguard Worker 
1192*8975f5c5SAndroid Build Coastguard Worker #endif  // IMAGEUTIL_LOADIMAGE_H_
1193