1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2002 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // The ValidateVaryingLocations function checks if there exists location conflicts on shader 7*8975f5c5SAndroid Build Coastguard Worker // varyings. 8*8975f5c5SAndroid Build Coastguard Worker // 9*8975f5c5SAndroid Build Coastguard Worker 10*8975f5c5SAndroid Build Coastguard Worker #ifndef COMPILER_TRANSLATOR_VALIDATEVARYINGLOCATIONS_H_ 11*8975f5c5SAndroid Build Coastguard Worker #define COMPILER_TRANSLATOR_VALIDATEVARYINGLOCATIONS_H_ 12*8975f5c5SAndroid Build Coastguard Worker 13*8975f5c5SAndroid Build Coastguard Worker #include "GLSLANG/ShaderVars.h" 14*8975f5c5SAndroid Build Coastguard Worker 15*8975f5c5SAndroid Build Coastguard Worker namespace sh 16*8975f5c5SAndroid Build Coastguard Worker { 17*8975f5c5SAndroid Build Coastguard Worker 18*8975f5c5SAndroid Build Coastguard Worker class TIntermBlock; 19*8975f5c5SAndroid Build Coastguard Worker class TIntermSymbol; 20*8975f5c5SAndroid Build Coastguard Worker class TDiagnostics; 21*8975f5c5SAndroid Build Coastguard Worker class TType; 22*8975f5c5SAndroid Build Coastguard Worker 23*8975f5c5SAndroid Build Coastguard Worker unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType); 24*8975f5c5SAndroid Build Coastguard Worker bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType); 25*8975f5c5SAndroid Build Coastguard Worker 26*8975f5c5SAndroid Build Coastguard Worker } // namespace sh 27*8975f5c5SAndroid Build Coastguard Worker 28*8975f5c5SAndroid Build Coastguard Worker #endif 29