1*8975f5c5SAndroid Build Coastguard Worker // 2*8975f5c5SAndroid Build Coastguard Worker // Copyright 2014 The ANGLE Project Authors. All rights reserved. 3*8975f5c5SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be 4*8975f5c5SAndroid Build Coastguard Worker // found in the LICENSE file. 5*8975f5c5SAndroid Build Coastguard Worker // 6*8975f5c5SAndroid Build Coastguard Worker // angle_windowsstore.h: 7*8975f5c5SAndroid Build Coastguard Worker 8*8975f5c5SAndroid Build Coastguard Worker #ifndef ANGLE_WINDOWSSTORE_H_ 9*8975f5c5SAndroid Build Coastguard Worker #define ANGLE_WINDOWSSTORE_H_ 10*8975f5c5SAndroid Build Coastguard Worker 11*8975f5c5SAndroid Build Coastguard Worker // The following properties can be set on the CoreApplication to support additional 12*8975f5c5SAndroid Build Coastguard Worker // ANGLE configuration options. 13*8975f5c5SAndroid Build Coastguard Worker // 14*8975f5c5SAndroid Build Coastguard Worker // The Visual Studio sample templates provided with this version of ANGLE have examples 15*8975f5c5SAndroid Build Coastguard Worker // of how to set these property values. 16*8975f5c5SAndroid Build Coastguard Worker 17*8975f5c5SAndroid Build Coastguard Worker // 18*8975f5c5SAndroid Build Coastguard Worker // Property: EGLNativeWindowTypeProperty 19*8975f5c5SAndroid Build Coastguard Worker // Type: IInspectable 20*8975f5c5SAndroid Build Coastguard Worker // Description: Set this property to specify the window type to use for creating a surface. 21*8975f5c5SAndroid Build Coastguard Worker // If this property is missing, surface creation will fail. 22*8975f5c5SAndroid Build Coastguard Worker // 23*8975f5c5SAndroid Build Coastguard Worker const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty"; 24*8975f5c5SAndroid Build Coastguard Worker 25*8975f5c5SAndroid Build Coastguard Worker // 26*8975f5c5SAndroid Build Coastguard Worker // Property: EGLRenderSurfaceSizeProperty 27*8975f5c5SAndroid Build Coastguard Worker // Type: Size 28*8975f5c5SAndroid Build Coastguard Worker // Description: Set this property to specify a preferred size in pixels of the render surface. 29*8975f5c5SAndroid Build Coastguard Worker // The render surface size width and height must be greater than 0. 30*8975f5c5SAndroid Build Coastguard Worker // If this property is set, then the render surface size is fixed. 31*8975f5c5SAndroid Build Coastguard Worker // The render surface will then be scaled to the window dimensions. 32*8975f5c5SAndroid Build Coastguard Worker // If this property is missing, a default behavior will be provided. 33*8975f5c5SAndroid Build Coastguard Worker // The default behavior uses the window size if a CoreWindow is specified or 34*8975f5c5SAndroid Build Coastguard Worker // the size of the SwapChainPanel control if one is specified. 35*8975f5c5SAndroid Build Coastguard Worker // 36*8975f5c5SAndroid Build Coastguard Worker const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty"; 37*8975f5c5SAndroid Build Coastguard Worker 38*8975f5c5SAndroid Build Coastguard Worker // 39*8975f5c5SAndroid Build Coastguard Worker // Property: EGLRenderResolutionScaleProperty 40*8975f5c5SAndroid Build Coastguard Worker // Type: Single 41*8975f5c5SAndroid Build Coastguard Worker // Description: Use this to specify a preferred scale for the render surface compared to the window. 42*8975f5c5SAndroid Build Coastguard Worker // For example, if the window is 800x480, and: 43*8975f5c5SAndroid Build Coastguard Worker // - scale is set to 0.5f then the surface will be 400x240 44*8975f5c5SAndroid Build Coastguard Worker // - scale is set to 1.2f then the surface will be 960x576 45*8975f5c5SAndroid Build Coastguard Worker // If the window resizes or rotates then the surface will resize accordingly. 46*8975f5c5SAndroid Build Coastguard Worker // EGLRenderResolutionScaleProperty and EGLRenderSurfaceSizeProperty cannot both be set. 47*8975f5c5SAndroid Build Coastguard Worker // The scale factor should be > 0.0f. 48*8975f5c5SAndroid Build Coastguard Worker // 49*8975f5c5SAndroid Build Coastguard Worker const wchar_t EGLRenderResolutionScaleProperty[] = L"EGLRenderResolutionScaleProperty"; 50*8975f5c5SAndroid Build Coastguard Worker 51*8975f5c5SAndroid Build Coastguard Worker #endif // ANGLE_WINDOWSSTORE_H_ 52