xref: /aosp_15_r20/external/abseil-cpp/absl/synchronization/internal/win32_waiter.h (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker // Copyright 2023 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker //
3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker //
7*9356374aSAndroid Build Coastguard Worker //      https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker //
9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker // limitations under the License.
14*9356374aSAndroid Build Coastguard Worker //
15*9356374aSAndroid Build Coastguard Worker 
16*9356374aSAndroid Build Coastguard Worker #ifndef ABSL_SYNCHRONIZATION_INTERNAL_WIN32_WAITER_H_
17*9356374aSAndroid Build Coastguard Worker #define ABSL_SYNCHRONIZATION_INTERNAL_WIN32_WAITER_H_
18*9356374aSAndroid Build Coastguard Worker 
19*9356374aSAndroid Build Coastguard Worker #ifdef _WIN32
20*9356374aSAndroid Build Coastguard Worker #include <sdkddkver.h>
21*9356374aSAndroid Build Coastguard Worker #endif
22*9356374aSAndroid Build Coastguard Worker 
23*9356374aSAndroid Build Coastguard Worker #if defined(_WIN32) && !defined(__MINGW32__) && \
24*9356374aSAndroid Build Coastguard Worker     _WIN32_WINNT >= _WIN32_WINNT_VISTA
25*9356374aSAndroid Build Coastguard Worker 
26*9356374aSAndroid Build Coastguard Worker #include "absl/base/config.h"
27*9356374aSAndroid Build Coastguard Worker #include "absl/synchronization/internal/kernel_timeout.h"
28*9356374aSAndroid Build Coastguard Worker #include "absl/synchronization/internal/waiter_base.h"
29*9356374aSAndroid Build Coastguard Worker 
30*9356374aSAndroid Build Coastguard Worker namespace absl {
31*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN
32*9356374aSAndroid Build Coastguard Worker namespace synchronization_internal {
33*9356374aSAndroid Build Coastguard Worker 
34*9356374aSAndroid Build Coastguard Worker #define ABSL_INTERNAL_HAVE_WIN32_WAITER 1
35*9356374aSAndroid Build Coastguard Worker 
36*9356374aSAndroid Build Coastguard Worker class Win32Waiter : public WaiterCrtp<Win32Waiter> {
37*9356374aSAndroid Build Coastguard Worker  public:
38*9356374aSAndroid Build Coastguard Worker   Win32Waiter();
39*9356374aSAndroid Build Coastguard Worker 
40*9356374aSAndroid Build Coastguard Worker   bool Wait(KernelTimeout t);
41*9356374aSAndroid Build Coastguard Worker   void Post();
42*9356374aSAndroid Build Coastguard Worker   void Poke();
43*9356374aSAndroid Build Coastguard Worker 
44*9356374aSAndroid Build Coastguard Worker   static constexpr char kName[] = "Win32Waiter";
45*9356374aSAndroid Build Coastguard Worker 
46*9356374aSAndroid Build Coastguard Worker  private:
47*9356374aSAndroid Build Coastguard Worker   // WinHelper - Used to define utilities for accessing the lock and
48*9356374aSAndroid Build Coastguard Worker   // condition variable storage once the types are complete.
49*9356374aSAndroid Build Coastguard Worker   class WinHelper;
50*9356374aSAndroid Build Coastguard Worker 
51*9356374aSAndroid Build Coastguard Worker   // REQUIRES: WinHelper::GetLock(this) must be held.
52*9356374aSAndroid Build Coastguard Worker   void InternalCondVarPoke();
53*9356374aSAndroid Build Coastguard Worker 
54*9356374aSAndroid Build Coastguard Worker   // We can't include Windows.h in our headers, so we use aligned character
55*9356374aSAndroid Build Coastguard Worker   // buffers to define the storage of SRWLOCK and CONDITION_VARIABLE.
56*9356374aSAndroid Build Coastguard Worker   // SRW locks and condition variables do not need to be explicitly destroyed.
57*9356374aSAndroid Build Coastguard Worker   // https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-initializesrwlock
58*9356374aSAndroid Build Coastguard Worker   // https://stackoverflow.com/questions/28975958/why-does-windows-have-no-deleteconditionvariable-function-to-go-together-with
59*9356374aSAndroid Build Coastguard Worker   alignas(void*) unsigned char mu_storage_[sizeof(void*)];
60*9356374aSAndroid Build Coastguard Worker   alignas(void*) unsigned char cv_storage_[sizeof(void*)];
61*9356374aSAndroid Build Coastguard Worker   int waiter_count_;
62*9356374aSAndroid Build Coastguard Worker   int wakeup_count_;
63*9356374aSAndroid Build Coastguard Worker };
64*9356374aSAndroid Build Coastguard Worker 
65*9356374aSAndroid Build Coastguard Worker }  // namespace synchronization_internal
66*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END
67*9356374aSAndroid Build Coastguard Worker }  // namespace absl
68*9356374aSAndroid Build Coastguard Worker 
69*9356374aSAndroid Build Coastguard Worker #endif  // defined(_WIN32) && !defined(__MINGW32__) &&
70*9356374aSAndroid Build Coastguard Worker         // _WIN32_WINNT >= _WIN32_WINNT_VISTA
71*9356374aSAndroid Build Coastguard Worker 
72*9356374aSAndroid Build Coastguard Worker #endif  // ABSL_SYNCHRONIZATION_INTERNAL_WIN32_WAITER_H_
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