1*9356374aSAndroid Build Coastguard Worker // Copyright 2023 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker //
3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker //
7*9356374aSAndroid Build Coastguard Worker // https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker //
9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker // limitations under the License.
14*9356374aSAndroid Build Coastguard Worker
15*9356374aSAndroid Build Coastguard Worker #include "absl/synchronization/internal/stdcpp_waiter.h"
16*9356374aSAndroid Build Coastguard Worker
17*9356374aSAndroid Build Coastguard Worker #ifdef ABSL_INTERNAL_HAVE_STDCPP_WAITER
18*9356374aSAndroid Build Coastguard Worker
19*9356374aSAndroid Build Coastguard Worker #include <chrono> // NOLINT(build/c++11)
20*9356374aSAndroid Build Coastguard Worker #include <condition_variable> // NOLINT(build/c++11)
21*9356374aSAndroid Build Coastguard Worker #include <mutex> // NOLINT(build/c++11)
22*9356374aSAndroid Build Coastguard Worker
23*9356374aSAndroid Build Coastguard Worker #include "absl/base/config.h"
24*9356374aSAndroid Build Coastguard Worker #include "absl/base/internal/raw_logging.h"
25*9356374aSAndroid Build Coastguard Worker #include "absl/base/internal/thread_identity.h"
26*9356374aSAndroid Build Coastguard Worker #include "absl/base/optimization.h"
27*9356374aSAndroid Build Coastguard Worker #include "absl/synchronization/internal/kernel_timeout.h"
28*9356374aSAndroid Build Coastguard Worker
29*9356374aSAndroid Build Coastguard Worker namespace absl {
30*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN
31*9356374aSAndroid Build Coastguard Worker namespace synchronization_internal {
32*9356374aSAndroid Build Coastguard Worker
33*9356374aSAndroid Build Coastguard Worker #ifdef ABSL_INTERNAL_NEED_REDUNDANT_CONSTEXPR_DECL
34*9356374aSAndroid Build Coastguard Worker constexpr char StdcppWaiter::kName[];
35*9356374aSAndroid Build Coastguard Worker #endif
36*9356374aSAndroid Build Coastguard Worker
StdcppWaiter()37*9356374aSAndroid Build Coastguard Worker StdcppWaiter::StdcppWaiter() : waiter_count_(0), wakeup_count_(0) {}
38*9356374aSAndroid Build Coastguard Worker
Wait(KernelTimeout t)39*9356374aSAndroid Build Coastguard Worker bool StdcppWaiter::Wait(KernelTimeout t) {
40*9356374aSAndroid Build Coastguard Worker std::unique_lock<std::mutex> lock(mu_);
41*9356374aSAndroid Build Coastguard Worker ++waiter_count_;
42*9356374aSAndroid Build Coastguard Worker
43*9356374aSAndroid Build Coastguard Worker // Loop until we find a wakeup to consume or timeout.
44*9356374aSAndroid Build Coastguard Worker // Note that, since the thread ticker is just reset, we don't need to check
45*9356374aSAndroid Build Coastguard Worker // whether the thread is idle on the very first pass of the loop.
46*9356374aSAndroid Build Coastguard Worker bool first_pass = true;
47*9356374aSAndroid Build Coastguard Worker while (wakeup_count_ == 0) {
48*9356374aSAndroid Build Coastguard Worker if (!first_pass) MaybeBecomeIdle();
49*9356374aSAndroid Build Coastguard Worker // No wakeups available, time to wait.
50*9356374aSAndroid Build Coastguard Worker if (!t.has_timeout()) {
51*9356374aSAndroid Build Coastguard Worker cv_.wait(lock);
52*9356374aSAndroid Build Coastguard Worker } else {
53*9356374aSAndroid Build Coastguard Worker auto wait_result = t.SupportsSteadyClock() && t.is_relative_timeout()
54*9356374aSAndroid Build Coastguard Worker ? cv_.wait_for(lock, t.ToChronoDuration())
55*9356374aSAndroid Build Coastguard Worker : cv_.wait_until(lock, t.ToChronoTimePoint());
56*9356374aSAndroid Build Coastguard Worker if (wait_result == std::cv_status::timeout) {
57*9356374aSAndroid Build Coastguard Worker --waiter_count_;
58*9356374aSAndroid Build Coastguard Worker return false;
59*9356374aSAndroid Build Coastguard Worker }
60*9356374aSAndroid Build Coastguard Worker }
61*9356374aSAndroid Build Coastguard Worker first_pass = false;
62*9356374aSAndroid Build Coastguard Worker }
63*9356374aSAndroid Build Coastguard Worker
64*9356374aSAndroid Build Coastguard Worker // Consume a wakeup and we're done.
65*9356374aSAndroid Build Coastguard Worker --wakeup_count_;
66*9356374aSAndroid Build Coastguard Worker --waiter_count_;
67*9356374aSAndroid Build Coastguard Worker return true;
68*9356374aSAndroid Build Coastguard Worker }
69*9356374aSAndroid Build Coastguard Worker
Post()70*9356374aSAndroid Build Coastguard Worker void StdcppWaiter::Post() {
71*9356374aSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mu_);
72*9356374aSAndroid Build Coastguard Worker ++wakeup_count_;
73*9356374aSAndroid Build Coastguard Worker InternalCondVarPoke();
74*9356374aSAndroid Build Coastguard Worker }
75*9356374aSAndroid Build Coastguard Worker
Poke()76*9356374aSAndroid Build Coastguard Worker void StdcppWaiter::Poke() {
77*9356374aSAndroid Build Coastguard Worker std::lock_guard<std::mutex> lock(mu_);
78*9356374aSAndroid Build Coastguard Worker InternalCondVarPoke();
79*9356374aSAndroid Build Coastguard Worker }
80*9356374aSAndroid Build Coastguard Worker
InternalCondVarPoke()81*9356374aSAndroid Build Coastguard Worker void StdcppWaiter::InternalCondVarPoke() {
82*9356374aSAndroid Build Coastguard Worker if (waiter_count_ != 0) {
83*9356374aSAndroid Build Coastguard Worker cv_.notify_one();
84*9356374aSAndroid Build Coastguard Worker }
85*9356374aSAndroid Build Coastguard Worker }
86*9356374aSAndroid Build Coastguard Worker
87*9356374aSAndroid Build Coastguard Worker } // namespace synchronization_internal
88*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END
89*9356374aSAndroid Build Coastguard Worker } // namespace absl
90*9356374aSAndroid Build Coastguard Worker
91*9356374aSAndroid Build Coastguard Worker #endif // ABSL_INTERNAL_HAVE_STDCPP_WAITER
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