xref: /aosp_15_r20/external/abseil-cpp/absl/synchronization/barrier.h (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker // Copyright 2017 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker //
3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker //
7*9356374aSAndroid Build Coastguard Worker //      https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker //
9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker // limitations under the License.
14*9356374aSAndroid Build Coastguard Worker //
15*9356374aSAndroid Build Coastguard Worker // -----------------------------------------------------------------------------
16*9356374aSAndroid Build Coastguard Worker // barrier.h
17*9356374aSAndroid Build Coastguard Worker // -----------------------------------------------------------------------------
18*9356374aSAndroid Build Coastguard Worker 
19*9356374aSAndroid Build Coastguard Worker #ifndef ABSL_SYNCHRONIZATION_BARRIER_H_
20*9356374aSAndroid Build Coastguard Worker #define ABSL_SYNCHRONIZATION_BARRIER_H_
21*9356374aSAndroid Build Coastguard Worker 
22*9356374aSAndroid Build Coastguard Worker #include "absl/base/thread_annotations.h"
23*9356374aSAndroid Build Coastguard Worker #include "absl/synchronization/mutex.h"
24*9356374aSAndroid Build Coastguard Worker 
25*9356374aSAndroid Build Coastguard Worker namespace absl {
26*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN
27*9356374aSAndroid Build Coastguard Worker 
28*9356374aSAndroid Build Coastguard Worker // Barrier
29*9356374aSAndroid Build Coastguard Worker //
30*9356374aSAndroid Build Coastguard Worker // This class creates a barrier which blocks threads until a prespecified
31*9356374aSAndroid Build Coastguard Worker // threshold of threads (`num_threads`) utilizes the barrier. A thread utilizes
32*9356374aSAndroid Build Coastguard Worker // the `Barrier` by calling `Block()` on the barrier, which will block that
33*9356374aSAndroid Build Coastguard Worker // thread; no call to `Block()` will return until `num_threads` threads have
34*9356374aSAndroid Build Coastguard Worker // called it.
35*9356374aSAndroid Build Coastguard Worker //
36*9356374aSAndroid Build Coastguard Worker // Exactly one call to `Block()` will return `true`, which is then responsible
37*9356374aSAndroid Build Coastguard Worker // for destroying the barrier; because stack allocation will cause the barrier
38*9356374aSAndroid Build Coastguard Worker // to be deleted when it is out of scope, barriers should not be stack
39*9356374aSAndroid Build Coastguard Worker // allocated.
40*9356374aSAndroid Build Coastguard Worker //
41*9356374aSAndroid Build Coastguard Worker // Example:
42*9356374aSAndroid Build Coastguard Worker //
43*9356374aSAndroid Build Coastguard Worker //   // Main thread creates a `Barrier`:
44*9356374aSAndroid Build Coastguard Worker //   barrier = new Barrier(num_threads);
45*9356374aSAndroid Build Coastguard Worker //
46*9356374aSAndroid Build Coastguard Worker //   // Each participating thread could then call:
47*9356374aSAndroid Build Coastguard Worker //   if (barrier->Block()) delete barrier;  // Exactly one call to `Block()`
48*9356374aSAndroid Build Coastguard Worker //                                          // returns `true`; that call
49*9356374aSAndroid Build Coastguard Worker //                                          // deletes the barrier.
50*9356374aSAndroid Build Coastguard Worker class Barrier {
51*9356374aSAndroid Build Coastguard Worker  public:
52*9356374aSAndroid Build Coastguard Worker   // `num_threads` is the number of threads that will participate in the barrier
Barrier(int num_threads)53*9356374aSAndroid Build Coastguard Worker   explicit Barrier(int num_threads)
54*9356374aSAndroid Build Coastguard Worker       : num_to_block_(num_threads), num_to_exit_(num_threads) {}
55*9356374aSAndroid Build Coastguard Worker 
56*9356374aSAndroid Build Coastguard Worker   Barrier(const Barrier&) = delete;
57*9356374aSAndroid Build Coastguard Worker   Barrier& operator=(const Barrier&) = delete;
58*9356374aSAndroid Build Coastguard Worker 
59*9356374aSAndroid Build Coastguard Worker   // Barrier::Block()
60*9356374aSAndroid Build Coastguard Worker   //
61*9356374aSAndroid Build Coastguard Worker   // Blocks the current thread, and returns only when the `num_threads`
62*9356374aSAndroid Build Coastguard Worker   // threshold of threads utilizing this barrier has been reached. `Block()`
63*9356374aSAndroid Build Coastguard Worker   // returns `true` for precisely one caller, which may then destroy the
64*9356374aSAndroid Build Coastguard Worker   // barrier.
65*9356374aSAndroid Build Coastguard Worker   //
66*9356374aSAndroid Build Coastguard Worker   // Memory ordering: For any threads X and Y, any action taken by X
67*9356374aSAndroid Build Coastguard Worker   // before X calls `Block()` will be visible to Y after Y returns from
68*9356374aSAndroid Build Coastguard Worker   // `Block()`.
69*9356374aSAndroid Build Coastguard Worker   bool Block();
70*9356374aSAndroid Build Coastguard Worker 
71*9356374aSAndroid Build Coastguard Worker  private:
72*9356374aSAndroid Build Coastguard Worker   Mutex lock_;
73*9356374aSAndroid Build Coastguard Worker   int num_to_block_ ABSL_GUARDED_BY(lock_);
74*9356374aSAndroid Build Coastguard Worker   int num_to_exit_ ABSL_GUARDED_BY(lock_);
75*9356374aSAndroid Build Coastguard Worker };
76*9356374aSAndroid Build Coastguard Worker 
77*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END
78*9356374aSAndroid Build Coastguard Worker }  // namespace absl
79*9356374aSAndroid Build Coastguard Worker #endif  // ABSL_SYNCHRONIZATION_BARRIER_H_
80