xref: /aosp_15_r20/external/abseil-cpp/absl/random/internal/seed_material.cc (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker // Copyright 2017 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker //
3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker //
7*9356374aSAndroid Build Coastguard Worker //      https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker //
9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker // limitations under the License.
14*9356374aSAndroid Build Coastguard Worker 
15*9356374aSAndroid Build Coastguard Worker #include "absl/random/internal/seed_material.h"
16*9356374aSAndroid Build Coastguard Worker 
17*9356374aSAndroid Build Coastguard Worker #include <fcntl.h>
18*9356374aSAndroid Build Coastguard Worker 
19*9356374aSAndroid Build Coastguard Worker #ifndef _WIN32
20*9356374aSAndroid Build Coastguard Worker #include <unistd.h>
21*9356374aSAndroid Build Coastguard Worker #else
22*9356374aSAndroid Build Coastguard Worker #include <io.h>
23*9356374aSAndroid Build Coastguard Worker #endif
24*9356374aSAndroid Build Coastguard Worker 
25*9356374aSAndroid Build Coastguard Worker #include <algorithm>
26*9356374aSAndroid Build Coastguard Worker #include <cerrno>
27*9356374aSAndroid Build Coastguard Worker #include <cstdint>
28*9356374aSAndroid Build Coastguard Worker #include <cstdlib>
29*9356374aSAndroid Build Coastguard Worker #include <cstring>
30*9356374aSAndroid Build Coastguard Worker 
31*9356374aSAndroid Build Coastguard Worker #include "absl/base/dynamic_annotations.h"
32*9356374aSAndroid Build Coastguard Worker #include "absl/base/internal/raw_logging.h"
33*9356374aSAndroid Build Coastguard Worker #include "absl/strings/ascii.h"
34*9356374aSAndroid Build Coastguard Worker #include "absl/strings/escaping.h"
35*9356374aSAndroid Build Coastguard Worker #include "absl/strings/string_view.h"
36*9356374aSAndroid Build Coastguard Worker #include "absl/strings/strip.h"
37*9356374aSAndroid Build Coastguard Worker 
38*9356374aSAndroid Build Coastguard Worker #if defined(__native_client__)
39*9356374aSAndroid Build Coastguard Worker 
40*9356374aSAndroid Build Coastguard Worker #include <nacl/nacl_random.h>
41*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_USE_NACL_SECURE_RANDOM 1
42*9356374aSAndroid Build Coastguard Worker 
43*9356374aSAndroid Build Coastguard Worker #elif defined(_WIN32)
44*9356374aSAndroid Build Coastguard Worker 
45*9356374aSAndroid Build Coastguard Worker #include <windows.h>
46*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_USE_BCRYPT 1
47*9356374aSAndroid Build Coastguard Worker #pragma comment(lib, "bcrypt.lib")
48*9356374aSAndroid Build Coastguard Worker 
49*9356374aSAndroid Build Coastguard Worker #elif defined(__Fuchsia__)
50*9356374aSAndroid Build Coastguard Worker #include <zircon/syscalls.h>
51*9356374aSAndroid Build Coastguard Worker 
52*9356374aSAndroid Build Coastguard Worker #endif
53*9356374aSAndroid Build Coastguard Worker 
54*9356374aSAndroid Build Coastguard Worker #if defined(__GLIBC__) && \
55*9356374aSAndroid Build Coastguard Worker     (__GLIBC__ > 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 25))
56*9356374aSAndroid Build Coastguard Worker // glibc >= 2.25 has getentropy()
57*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_USE_GET_ENTROPY 1
58*9356374aSAndroid Build Coastguard Worker #endif
59*9356374aSAndroid Build Coastguard Worker 
60*9356374aSAndroid Build Coastguard Worker #if defined(__EMSCRIPTEN__)
61*9356374aSAndroid Build Coastguard Worker #include <sys/random.h>
62*9356374aSAndroid Build Coastguard Worker // Emscripten has getentropy, but it resides in a different header.
63*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_USE_GET_ENTROPY 1
64*9356374aSAndroid Build Coastguard Worker #endif
65*9356374aSAndroid Build Coastguard Worker 
66*9356374aSAndroid Build Coastguard Worker #if defined(ABSL_RANDOM_USE_BCRYPT)
67*9356374aSAndroid Build Coastguard Worker #include <bcrypt.h>
68*9356374aSAndroid Build Coastguard Worker 
69*9356374aSAndroid Build Coastguard Worker #ifndef BCRYPT_SUCCESS
70*9356374aSAndroid Build Coastguard Worker #define BCRYPT_SUCCESS(Status) (((NTSTATUS)(Status)) >= 0)
71*9356374aSAndroid Build Coastguard Worker #endif
72*9356374aSAndroid Build Coastguard Worker // Also link bcrypt; this can be done via linker options or:
73*9356374aSAndroid Build Coastguard Worker // #pragma comment(lib, "bcrypt.lib")
74*9356374aSAndroid Build Coastguard Worker #endif
75*9356374aSAndroid Build Coastguard Worker 
76*9356374aSAndroid Build Coastguard Worker namespace absl {
77*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN
78*9356374aSAndroid Build Coastguard Worker namespace random_internal {
79*9356374aSAndroid Build Coastguard Worker namespace {
80*9356374aSAndroid Build Coastguard Worker 
81*9356374aSAndroid Build Coastguard Worker // Read OS Entropy for random number seeds.
82*9356374aSAndroid Build Coastguard Worker // TODO(absl-team): Possibly place a cap on how much entropy may be read at a
83*9356374aSAndroid Build Coastguard Worker // time.
84*9356374aSAndroid Build Coastguard Worker 
85*9356374aSAndroid Build Coastguard Worker #if defined(ABSL_RANDOM_USE_BCRYPT)
86*9356374aSAndroid Build Coastguard Worker 
87*9356374aSAndroid Build Coastguard Worker // On Windows potentially use the BCRYPT CNG API to read available entropy.
ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values)88*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
89*9356374aSAndroid Build Coastguard Worker   BCRYPT_ALG_HANDLE hProvider;
90*9356374aSAndroid Build Coastguard Worker   NTSTATUS ret;
91*9356374aSAndroid Build Coastguard Worker   ret = BCryptOpenAlgorithmProvider(&hProvider, BCRYPT_RNG_ALGORITHM,
92*9356374aSAndroid Build Coastguard Worker                                     MS_PRIMITIVE_PROVIDER, 0);
93*9356374aSAndroid Build Coastguard Worker   if (!(BCRYPT_SUCCESS(ret))) {
94*9356374aSAndroid Build Coastguard Worker     ABSL_RAW_LOG(ERROR, "Failed to open crypto provider.");
95*9356374aSAndroid Build Coastguard Worker     return false;
96*9356374aSAndroid Build Coastguard Worker   }
97*9356374aSAndroid Build Coastguard Worker   ret = BCryptGenRandom(
98*9356374aSAndroid Build Coastguard Worker       hProvider,                                             // provider
99*9356374aSAndroid Build Coastguard Worker       reinterpret_cast<UCHAR*>(values.data()),               // buffer
100*9356374aSAndroid Build Coastguard Worker       static_cast<ULONG>(sizeof(uint32_t) * values.size()),  // bytes
101*9356374aSAndroid Build Coastguard Worker       0);                                                    // flags
102*9356374aSAndroid Build Coastguard Worker   BCryptCloseAlgorithmProvider(hProvider, 0);
103*9356374aSAndroid Build Coastguard Worker   return BCRYPT_SUCCESS(ret);
104*9356374aSAndroid Build Coastguard Worker }
105*9356374aSAndroid Build Coastguard Worker 
106*9356374aSAndroid Build Coastguard Worker #elif defined(ABSL_RANDOM_USE_NACL_SECURE_RANDOM)
107*9356374aSAndroid Build Coastguard Worker 
108*9356374aSAndroid Build Coastguard Worker // On NaCL use nacl_secure_random to acquire bytes.
109*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
110*9356374aSAndroid Build Coastguard Worker   auto buffer = reinterpret_cast<uint8_t*>(values.data());
111*9356374aSAndroid Build Coastguard Worker   size_t buffer_size = sizeof(uint32_t) * values.size();
112*9356374aSAndroid Build Coastguard Worker 
113*9356374aSAndroid Build Coastguard Worker   uint8_t* output_ptr = buffer;
114*9356374aSAndroid Build Coastguard Worker   while (buffer_size > 0) {
115*9356374aSAndroid Build Coastguard Worker     size_t nread = 0;
116*9356374aSAndroid Build Coastguard Worker     const int error = nacl_secure_random(output_ptr, buffer_size, &nread);
117*9356374aSAndroid Build Coastguard Worker     if (error != 0 || nread > buffer_size) {
118*9356374aSAndroid Build Coastguard Worker       ABSL_RAW_LOG(ERROR, "Failed to read secure_random seed data: %d", error);
119*9356374aSAndroid Build Coastguard Worker       return false;
120*9356374aSAndroid Build Coastguard Worker     }
121*9356374aSAndroid Build Coastguard Worker     output_ptr += nread;
122*9356374aSAndroid Build Coastguard Worker     buffer_size -= nread;
123*9356374aSAndroid Build Coastguard Worker   }
124*9356374aSAndroid Build Coastguard Worker   return true;
125*9356374aSAndroid Build Coastguard Worker }
126*9356374aSAndroid Build Coastguard Worker 
127*9356374aSAndroid Build Coastguard Worker #elif defined(__Fuchsia__)
128*9356374aSAndroid Build Coastguard Worker 
129*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
130*9356374aSAndroid Build Coastguard Worker   auto buffer = reinterpret_cast<uint8_t*>(values.data());
131*9356374aSAndroid Build Coastguard Worker   size_t buffer_size = sizeof(uint32_t) * values.size();
132*9356374aSAndroid Build Coastguard Worker   zx_cprng_draw(buffer, buffer_size);
133*9356374aSAndroid Build Coastguard Worker   return true;
134*9356374aSAndroid Build Coastguard Worker }
135*9356374aSAndroid Build Coastguard Worker 
136*9356374aSAndroid Build Coastguard Worker #else
137*9356374aSAndroid Build Coastguard Worker 
138*9356374aSAndroid Build Coastguard Worker #if defined(ABSL_RANDOM_USE_GET_ENTROPY)
139*9356374aSAndroid Build Coastguard Worker // On *nix, use getentropy() if supported. Note that libc may support
140*9356374aSAndroid Build Coastguard Worker // getentropy(), but the kernel may not, in which case this function will return
141*9356374aSAndroid Build Coastguard Worker // false.
142*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromGetEntropy(absl::Span<uint32_t> values) {
143*9356374aSAndroid Build Coastguard Worker   auto buffer = reinterpret_cast<uint8_t*>(values.data());
144*9356374aSAndroid Build Coastguard Worker   size_t buffer_size = sizeof(uint32_t) * values.size();
145*9356374aSAndroid Build Coastguard Worker   while (buffer_size > 0) {
146*9356374aSAndroid Build Coastguard Worker     // getentropy() has a maximum permitted length of 256.
147*9356374aSAndroid Build Coastguard Worker     size_t to_read = std::min<size_t>(buffer_size, 256);
148*9356374aSAndroid Build Coastguard Worker     int result = getentropy(buffer, to_read);
149*9356374aSAndroid Build Coastguard Worker     if (result < 0) {
150*9356374aSAndroid Build Coastguard Worker       return false;
151*9356374aSAndroid Build Coastguard Worker     }
152*9356374aSAndroid Build Coastguard Worker     // https://github.com/google/sanitizers/issues/1173
153*9356374aSAndroid Build Coastguard Worker     // MemorySanitizer can't see through getentropy().
154*9356374aSAndroid Build Coastguard Worker     ABSL_ANNOTATE_MEMORY_IS_INITIALIZED(buffer, to_read);
155*9356374aSAndroid Build Coastguard Worker     buffer += to_read;
156*9356374aSAndroid Build Coastguard Worker     buffer_size -= to_read;
157*9356374aSAndroid Build Coastguard Worker   }
158*9356374aSAndroid Build Coastguard Worker   return true;
159*9356374aSAndroid Build Coastguard Worker }
160*9356374aSAndroid Build Coastguard Worker #endif  // defined(ABSL_RANDOM_GETENTROPY)
161*9356374aSAndroid Build Coastguard Worker 
162*9356374aSAndroid Build Coastguard Worker // On *nix, read entropy from /dev/urandom.
163*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromDevURandom(absl::Span<uint32_t> values) {
164*9356374aSAndroid Build Coastguard Worker   const char kEntropyFile[] = "/dev/urandom";
165*9356374aSAndroid Build Coastguard Worker 
166*9356374aSAndroid Build Coastguard Worker   auto buffer = reinterpret_cast<uint8_t*>(values.data());
167*9356374aSAndroid Build Coastguard Worker   size_t buffer_size = sizeof(uint32_t) * values.size();
168*9356374aSAndroid Build Coastguard Worker 
169*9356374aSAndroid Build Coastguard Worker   int dev_urandom = open(kEntropyFile, O_RDONLY);
170*9356374aSAndroid Build Coastguard Worker   bool success = (-1 != dev_urandom);
171*9356374aSAndroid Build Coastguard Worker   if (!success) {
172*9356374aSAndroid Build Coastguard Worker     return false;
173*9356374aSAndroid Build Coastguard Worker   }
174*9356374aSAndroid Build Coastguard Worker 
175*9356374aSAndroid Build Coastguard Worker   while (success && buffer_size > 0) {
176*9356374aSAndroid Build Coastguard Worker     ssize_t bytes_read = read(dev_urandom, buffer, buffer_size);
177*9356374aSAndroid Build Coastguard Worker     int read_error = errno;
178*9356374aSAndroid Build Coastguard Worker     success = (bytes_read > 0);
179*9356374aSAndroid Build Coastguard Worker     if (success) {
180*9356374aSAndroid Build Coastguard Worker       buffer += bytes_read;
181*9356374aSAndroid Build Coastguard Worker       buffer_size -= static_cast<size_t>(bytes_read);
182*9356374aSAndroid Build Coastguard Worker     } else if (bytes_read == -1 && read_error == EINTR) {
183*9356374aSAndroid Build Coastguard Worker       success = true;  // Need to try again.
184*9356374aSAndroid Build Coastguard Worker     }
185*9356374aSAndroid Build Coastguard Worker   }
186*9356374aSAndroid Build Coastguard Worker   close(dev_urandom);
187*9356374aSAndroid Build Coastguard Worker   return success;
188*9356374aSAndroid Build Coastguard Worker }
189*9356374aSAndroid Build Coastguard Worker 
190*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
191*9356374aSAndroid Build Coastguard Worker #if defined(ABSL_RANDOM_USE_GET_ENTROPY)
192*9356374aSAndroid Build Coastguard Worker   if (ReadSeedMaterialFromGetEntropy(values)) {
193*9356374aSAndroid Build Coastguard Worker     return true;
194*9356374aSAndroid Build Coastguard Worker   }
195*9356374aSAndroid Build Coastguard Worker #endif
196*9356374aSAndroid Build Coastguard Worker   // Libc may support getentropy, but the kernel may not, so we still have
197*9356374aSAndroid Build Coastguard Worker   // to fallback to ReadSeedMaterialFromDevURandom().
198*9356374aSAndroid Build Coastguard Worker   return ReadSeedMaterialFromDevURandom(values);
199*9356374aSAndroid Build Coastguard Worker }
200*9356374aSAndroid Build Coastguard Worker 
201*9356374aSAndroid Build Coastguard Worker #endif
202*9356374aSAndroid Build Coastguard Worker 
203*9356374aSAndroid Build Coastguard Worker }  // namespace
204*9356374aSAndroid Build Coastguard Worker 
ReadSeedMaterialFromOSEntropy(absl::Span<uint32_t> values)205*9356374aSAndroid Build Coastguard Worker bool ReadSeedMaterialFromOSEntropy(absl::Span<uint32_t> values) {
206*9356374aSAndroid Build Coastguard Worker   assert(values.data() != nullptr);
207*9356374aSAndroid Build Coastguard Worker   if (values.data() == nullptr) {
208*9356374aSAndroid Build Coastguard Worker     return false;
209*9356374aSAndroid Build Coastguard Worker   }
210*9356374aSAndroid Build Coastguard Worker   if (values.empty()) {
211*9356374aSAndroid Build Coastguard Worker     return true;
212*9356374aSAndroid Build Coastguard Worker   }
213*9356374aSAndroid Build Coastguard Worker   return ReadSeedMaterialFromOSEntropyImpl(values);
214*9356374aSAndroid Build Coastguard Worker }
215*9356374aSAndroid Build Coastguard Worker 
MixIntoSeedMaterial(absl::Span<const uint32_t> sequence,absl::Span<uint32_t> seed_material)216*9356374aSAndroid Build Coastguard Worker void MixIntoSeedMaterial(absl::Span<const uint32_t> sequence,
217*9356374aSAndroid Build Coastguard Worker                          absl::Span<uint32_t> seed_material) {
218*9356374aSAndroid Build Coastguard Worker   // Algorithm is based on code available at
219*9356374aSAndroid Build Coastguard Worker   // https://gist.github.com/imneme/540829265469e673d045
220*9356374aSAndroid Build Coastguard Worker   constexpr uint32_t kInitVal = 0x43b0d7e5;
221*9356374aSAndroid Build Coastguard Worker   constexpr uint32_t kHashMul = 0x931e8875;
222*9356374aSAndroid Build Coastguard Worker   constexpr uint32_t kMixMulL = 0xca01f9dd;
223*9356374aSAndroid Build Coastguard Worker   constexpr uint32_t kMixMulR = 0x4973f715;
224*9356374aSAndroid Build Coastguard Worker   constexpr uint32_t kShiftSize = sizeof(uint32_t) * 8 / 2;
225*9356374aSAndroid Build Coastguard Worker 
226*9356374aSAndroid Build Coastguard Worker   uint32_t hash_const = kInitVal;
227*9356374aSAndroid Build Coastguard Worker   auto hash = [&](uint32_t value) {
228*9356374aSAndroid Build Coastguard Worker     value ^= hash_const;
229*9356374aSAndroid Build Coastguard Worker     hash_const *= kHashMul;
230*9356374aSAndroid Build Coastguard Worker     value *= hash_const;
231*9356374aSAndroid Build Coastguard Worker     value ^= value >> kShiftSize;
232*9356374aSAndroid Build Coastguard Worker     return value;
233*9356374aSAndroid Build Coastguard Worker   };
234*9356374aSAndroid Build Coastguard Worker 
235*9356374aSAndroid Build Coastguard Worker   auto mix = [&](uint32_t x, uint32_t y) {
236*9356374aSAndroid Build Coastguard Worker     uint32_t result = kMixMulL * x - kMixMulR * y;
237*9356374aSAndroid Build Coastguard Worker     result ^= result >> kShiftSize;
238*9356374aSAndroid Build Coastguard Worker     return result;
239*9356374aSAndroid Build Coastguard Worker   };
240*9356374aSAndroid Build Coastguard Worker 
241*9356374aSAndroid Build Coastguard Worker   for (const auto& seq_val : sequence) {
242*9356374aSAndroid Build Coastguard Worker     for (auto& elem : seed_material) {
243*9356374aSAndroid Build Coastguard Worker       elem = mix(elem, hash(seq_val));
244*9356374aSAndroid Build Coastguard Worker     }
245*9356374aSAndroid Build Coastguard Worker   }
246*9356374aSAndroid Build Coastguard Worker }
247*9356374aSAndroid Build Coastguard Worker 
GetSaltMaterial()248*9356374aSAndroid Build Coastguard Worker absl::optional<uint32_t> GetSaltMaterial() {
249*9356374aSAndroid Build Coastguard Worker   // Salt must be common for all generators within the same process so read it
250*9356374aSAndroid Build Coastguard Worker   // only once and store in static variable.
251*9356374aSAndroid Build Coastguard Worker   static const auto salt_material = []() -> absl::optional<uint32_t> {
252*9356374aSAndroid Build Coastguard Worker     uint32_t salt_value = 0;
253*9356374aSAndroid Build Coastguard Worker 
254*9356374aSAndroid Build Coastguard Worker     if (random_internal::ReadSeedMaterialFromOSEntropy(
255*9356374aSAndroid Build Coastguard Worker             MakeSpan(&salt_value, 1))) {
256*9356374aSAndroid Build Coastguard Worker       return salt_value;
257*9356374aSAndroid Build Coastguard Worker     }
258*9356374aSAndroid Build Coastguard Worker 
259*9356374aSAndroid Build Coastguard Worker     return absl::nullopt;
260*9356374aSAndroid Build Coastguard Worker   }();
261*9356374aSAndroid Build Coastguard Worker 
262*9356374aSAndroid Build Coastguard Worker   return salt_material;
263*9356374aSAndroid Build Coastguard Worker }
264*9356374aSAndroid Build Coastguard Worker 
265*9356374aSAndroid Build Coastguard Worker }  // namespace random_internal
266*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END
267*9356374aSAndroid Build Coastguard Worker }  // namespace absl
268