1*9356374aSAndroid Build Coastguard Worker // Copyright 2017 The Abseil Authors. 2*9356374aSAndroid Build Coastguard Worker // 3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License"); 4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License. 5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at 6*9356374aSAndroid Build Coastguard Worker // 7*9356374aSAndroid Build Coastguard Worker // https://www.apache.org/licenses/LICENSE-2.0 8*9356374aSAndroid Build Coastguard Worker // 9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software 10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS, 11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and 13*9356374aSAndroid Build Coastguard Worker // limitations under the License. 14*9356374aSAndroid Build Coastguard Worker 15*9356374aSAndroid Build Coastguard Worker #ifndef ABSL_RANDOM_INTERNAL_FASTMATH_H_ 16*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_INTERNAL_FASTMATH_H_ 17*9356374aSAndroid Build Coastguard Worker 18*9356374aSAndroid Build Coastguard Worker // This file contains fast math functions (bitwise ops as well as some others) 19*9356374aSAndroid Build Coastguard Worker // which are implementation details of various absl random number distributions. 20*9356374aSAndroid Build Coastguard Worker 21*9356374aSAndroid Build Coastguard Worker #include <cassert> 22*9356374aSAndroid Build Coastguard Worker #include <cmath> 23*9356374aSAndroid Build Coastguard Worker #include <cstdint> 24*9356374aSAndroid Build Coastguard Worker 25*9356374aSAndroid Build Coastguard Worker #include "absl/numeric/bits.h" 26*9356374aSAndroid Build Coastguard Worker 27*9356374aSAndroid Build Coastguard Worker namespace absl { 28*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN 29*9356374aSAndroid Build Coastguard Worker namespace random_internal { 30*9356374aSAndroid Build Coastguard Worker 31*9356374aSAndroid Build Coastguard Worker // Compute log2(n) using integer operations. 32*9356374aSAndroid Build Coastguard Worker // While std::log2 is more accurate than std::log(n) / std::log(2), for 33*9356374aSAndroid Build Coastguard Worker // very large numbers--those close to std::numeric_limits<uint64_t>::max() - 2, 34*9356374aSAndroid Build Coastguard Worker // for instance--std::log2 rounds up rather than down, which introduces 35*9356374aSAndroid Build Coastguard Worker // definite skew in the results. IntLog2Floor(uint64_t n)36*9356374aSAndroid Build Coastguard Workerinline int IntLog2Floor(uint64_t n) { 37*9356374aSAndroid Build Coastguard Worker return (n <= 1) ? 0 : (63 - countl_zero(n)); 38*9356374aSAndroid Build Coastguard Worker } IntLog2Ceil(uint64_t n)39*9356374aSAndroid Build Coastguard Workerinline int IntLog2Ceil(uint64_t n) { 40*9356374aSAndroid Build Coastguard Worker return (n <= 1) ? 0 : (64 - countl_zero(n - 1)); 41*9356374aSAndroid Build Coastguard Worker } 42*9356374aSAndroid Build Coastguard Worker StirlingLogFactorial(double n)43*9356374aSAndroid Build Coastguard Workerinline double StirlingLogFactorial(double n) { 44*9356374aSAndroid Build Coastguard Worker assert(n >= 1); 45*9356374aSAndroid Build Coastguard Worker // Using Stirling's approximation. 46*9356374aSAndroid Build Coastguard Worker constexpr double kLog2PI = 1.83787706640934548356; 47*9356374aSAndroid Build Coastguard Worker const double logn = std::log(n); 48*9356374aSAndroid Build Coastguard Worker const double ninv = 1.0 / static_cast<double>(n); 49*9356374aSAndroid Build Coastguard Worker return n * logn - n + 0.5 * (kLog2PI + logn) + (1.0 / 12.0) * ninv - 50*9356374aSAndroid Build Coastguard Worker (1.0 / 360.0) * ninv * ninv * ninv; 51*9356374aSAndroid Build Coastguard Worker } 52*9356374aSAndroid Build Coastguard Worker 53*9356374aSAndroid Build Coastguard Worker } // namespace random_internal 54*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END 55*9356374aSAndroid Build Coastguard Worker } // namespace absl 56*9356374aSAndroid Build Coastguard Worker 57*9356374aSAndroid Build Coastguard Worker #endif // ABSL_RANDOM_INTERNAL_FASTMATH_H_ 58