xref: /aosp_15_r20/external/abseil-cpp/absl/random/internal/fastmath.h (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker // Copyright 2017 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker //
3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker //
7*9356374aSAndroid Build Coastguard Worker //      https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker //
9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker // limitations under the License.
14*9356374aSAndroid Build Coastguard Worker 
15*9356374aSAndroid Build Coastguard Worker #ifndef ABSL_RANDOM_INTERNAL_FASTMATH_H_
16*9356374aSAndroid Build Coastguard Worker #define ABSL_RANDOM_INTERNAL_FASTMATH_H_
17*9356374aSAndroid Build Coastguard Worker 
18*9356374aSAndroid Build Coastguard Worker // This file contains fast math functions (bitwise ops as well as some others)
19*9356374aSAndroid Build Coastguard Worker // which are implementation details of various absl random number distributions.
20*9356374aSAndroid Build Coastguard Worker 
21*9356374aSAndroid Build Coastguard Worker #include <cassert>
22*9356374aSAndroid Build Coastguard Worker #include <cmath>
23*9356374aSAndroid Build Coastguard Worker #include <cstdint>
24*9356374aSAndroid Build Coastguard Worker 
25*9356374aSAndroid Build Coastguard Worker #include "absl/numeric/bits.h"
26*9356374aSAndroid Build Coastguard Worker 
27*9356374aSAndroid Build Coastguard Worker namespace absl {
28*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN
29*9356374aSAndroid Build Coastguard Worker namespace random_internal {
30*9356374aSAndroid Build Coastguard Worker 
31*9356374aSAndroid Build Coastguard Worker // Compute log2(n) using integer operations.
32*9356374aSAndroid Build Coastguard Worker // While std::log2 is more accurate than std::log(n) / std::log(2), for
33*9356374aSAndroid Build Coastguard Worker // very large numbers--those close to std::numeric_limits<uint64_t>::max() - 2,
34*9356374aSAndroid Build Coastguard Worker // for instance--std::log2 rounds up rather than down, which introduces
35*9356374aSAndroid Build Coastguard Worker // definite skew in the results.
IntLog2Floor(uint64_t n)36*9356374aSAndroid Build Coastguard Worker inline int IntLog2Floor(uint64_t n) {
37*9356374aSAndroid Build Coastguard Worker   return (n <= 1) ? 0 : (63 - countl_zero(n));
38*9356374aSAndroid Build Coastguard Worker }
IntLog2Ceil(uint64_t n)39*9356374aSAndroid Build Coastguard Worker inline int IntLog2Ceil(uint64_t n) {
40*9356374aSAndroid Build Coastguard Worker   return (n <= 1) ? 0 : (64 - countl_zero(n - 1));
41*9356374aSAndroid Build Coastguard Worker }
42*9356374aSAndroid Build Coastguard Worker 
StirlingLogFactorial(double n)43*9356374aSAndroid Build Coastguard Worker inline double StirlingLogFactorial(double n) {
44*9356374aSAndroid Build Coastguard Worker   assert(n >= 1);
45*9356374aSAndroid Build Coastguard Worker   // Using Stirling's approximation.
46*9356374aSAndroid Build Coastguard Worker   constexpr double kLog2PI = 1.83787706640934548356;
47*9356374aSAndroid Build Coastguard Worker   const double logn = std::log(n);
48*9356374aSAndroid Build Coastguard Worker   const double ninv = 1.0 / static_cast<double>(n);
49*9356374aSAndroid Build Coastguard Worker   return n * logn - n + 0.5 * (kLog2PI + logn) + (1.0 / 12.0) * ninv -
50*9356374aSAndroid Build Coastguard Worker          (1.0 / 360.0) * ninv * ninv * ninv;
51*9356374aSAndroid Build Coastguard Worker }
52*9356374aSAndroid Build Coastguard Worker 
53*9356374aSAndroid Build Coastguard Worker }  // namespace random_internal
54*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END
55*9356374aSAndroid Build Coastguard Worker }  // namespace absl
56*9356374aSAndroid Build Coastguard Worker 
57*9356374aSAndroid Build Coastguard Worker #endif  // ABSL_RANDOM_INTERNAL_FASTMATH_H_
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