xref: /aosp_15_r20/external/abseil-cpp/absl/container/internal/common.h (revision 9356374a3709195abf420251b3e825997ff56c0f)
1*9356374aSAndroid Build Coastguard Worker // Copyright 2018 The Abseil Authors.
2*9356374aSAndroid Build Coastguard Worker //
3*9356374aSAndroid Build Coastguard Worker // Licensed under the Apache License, Version 2.0 (the "License");
4*9356374aSAndroid Build Coastguard Worker // you may not use this file except in compliance with the License.
5*9356374aSAndroid Build Coastguard Worker // You may obtain a copy of the License at
6*9356374aSAndroid Build Coastguard Worker //
7*9356374aSAndroid Build Coastguard Worker //      https://www.apache.org/licenses/LICENSE-2.0
8*9356374aSAndroid Build Coastguard Worker //
9*9356374aSAndroid Build Coastguard Worker // Unless required by applicable law or agreed to in writing, software
10*9356374aSAndroid Build Coastguard Worker // distributed under the License is distributed on an "AS IS" BASIS,
11*9356374aSAndroid Build Coastguard Worker // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12*9356374aSAndroid Build Coastguard Worker // See the License for the specific language governing permissions and
13*9356374aSAndroid Build Coastguard Worker // limitations under the License.
14*9356374aSAndroid Build Coastguard Worker 
15*9356374aSAndroid Build Coastguard Worker #ifndef ABSL_CONTAINER_INTERNAL_COMMON_H_
16*9356374aSAndroid Build Coastguard Worker #define ABSL_CONTAINER_INTERNAL_COMMON_H_
17*9356374aSAndroid Build Coastguard Worker 
18*9356374aSAndroid Build Coastguard Worker #include <cassert>
19*9356374aSAndroid Build Coastguard Worker #include <type_traits>
20*9356374aSAndroid Build Coastguard Worker 
21*9356374aSAndroid Build Coastguard Worker #include "absl/meta/type_traits.h"
22*9356374aSAndroid Build Coastguard Worker #include "absl/types/optional.h"
23*9356374aSAndroid Build Coastguard Worker 
24*9356374aSAndroid Build Coastguard Worker namespace absl {
25*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_BEGIN
26*9356374aSAndroid Build Coastguard Worker namespace container_internal {
27*9356374aSAndroid Build Coastguard Worker 
28*9356374aSAndroid Build Coastguard Worker template <class, class = void>
29*9356374aSAndroid Build Coastguard Worker struct IsTransparent : std::false_type {};
30*9356374aSAndroid Build Coastguard Worker template <class T>
31*9356374aSAndroid Build Coastguard Worker struct IsTransparent<T, absl::void_t<typename T::is_transparent>>
32*9356374aSAndroid Build Coastguard Worker     : std::true_type {};
33*9356374aSAndroid Build Coastguard Worker 
34*9356374aSAndroid Build Coastguard Worker template <bool is_transparent>
35*9356374aSAndroid Build Coastguard Worker struct KeyArg {
36*9356374aSAndroid Build Coastguard Worker   // Transparent. Forward `K`.
37*9356374aSAndroid Build Coastguard Worker   template <typename K, typename key_type>
38*9356374aSAndroid Build Coastguard Worker   using type = K;
39*9356374aSAndroid Build Coastguard Worker };
40*9356374aSAndroid Build Coastguard Worker 
41*9356374aSAndroid Build Coastguard Worker template <>
42*9356374aSAndroid Build Coastguard Worker struct KeyArg<false> {
43*9356374aSAndroid Build Coastguard Worker   // Not transparent. Always use `key_type`.
44*9356374aSAndroid Build Coastguard Worker   template <typename K, typename key_type>
45*9356374aSAndroid Build Coastguard Worker   using type = key_type;
46*9356374aSAndroid Build Coastguard Worker };
47*9356374aSAndroid Build Coastguard Worker 
48*9356374aSAndroid Build Coastguard Worker // The node_handle concept from C++17.
49*9356374aSAndroid Build Coastguard Worker // We specialize node_handle for sets and maps. node_handle_base holds the
50*9356374aSAndroid Build Coastguard Worker // common API of both.
51*9356374aSAndroid Build Coastguard Worker template <typename PolicyTraits, typename Alloc>
52*9356374aSAndroid Build Coastguard Worker class node_handle_base {
53*9356374aSAndroid Build Coastguard Worker  protected:
54*9356374aSAndroid Build Coastguard Worker   using slot_type = typename PolicyTraits::slot_type;
55*9356374aSAndroid Build Coastguard Worker 
56*9356374aSAndroid Build Coastguard Worker  public:
57*9356374aSAndroid Build Coastguard Worker   using allocator_type = Alloc;
58*9356374aSAndroid Build Coastguard Worker 
59*9356374aSAndroid Build Coastguard Worker   constexpr node_handle_base() = default;
60*9356374aSAndroid Build Coastguard Worker   node_handle_base(node_handle_base&& other) noexcept {
61*9356374aSAndroid Build Coastguard Worker     *this = std::move(other);
62*9356374aSAndroid Build Coastguard Worker   }
63*9356374aSAndroid Build Coastguard Worker   ~node_handle_base() { destroy(); }
64*9356374aSAndroid Build Coastguard Worker   node_handle_base& operator=(node_handle_base&& other) noexcept {
65*9356374aSAndroid Build Coastguard Worker     destroy();
66*9356374aSAndroid Build Coastguard Worker     if (!other.empty()) {
67*9356374aSAndroid Build Coastguard Worker       alloc_ = other.alloc_;
68*9356374aSAndroid Build Coastguard Worker       PolicyTraits::transfer(alloc(), slot(), other.slot());
69*9356374aSAndroid Build Coastguard Worker       other.reset();
70*9356374aSAndroid Build Coastguard Worker     }
71*9356374aSAndroid Build Coastguard Worker     return *this;
72*9356374aSAndroid Build Coastguard Worker   }
73*9356374aSAndroid Build Coastguard Worker 
74*9356374aSAndroid Build Coastguard Worker   bool empty() const noexcept { return !alloc_; }
75*9356374aSAndroid Build Coastguard Worker   explicit operator bool() const noexcept { return !empty(); }
76*9356374aSAndroid Build Coastguard Worker   allocator_type get_allocator() const { return *alloc_; }
77*9356374aSAndroid Build Coastguard Worker 
78*9356374aSAndroid Build Coastguard Worker  protected:
79*9356374aSAndroid Build Coastguard Worker   friend struct CommonAccess;
80*9356374aSAndroid Build Coastguard Worker 
81*9356374aSAndroid Build Coastguard Worker   struct transfer_tag_t {};
82*9356374aSAndroid Build Coastguard Worker   node_handle_base(transfer_tag_t, const allocator_type& a, slot_type* s)
83*9356374aSAndroid Build Coastguard Worker       : alloc_(a) {
84*9356374aSAndroid Build Coastguard Worker     PolicyTraits::transfer(alloc(), slot(), s);
85*9356374aSAndroid Build Coastguard Worker   }
86*9356374aSAndroid Build Coastguard Worker 
87*9356374aSAndroid Build Coastguard Worker   struct construct_tag_t {};
88*9356374aSAndroid Build Coastguard Worker   template <typename... Args>
89*9356374aSAndroid Build Coastguard Worker   node_handle_base(construct_tag_t, const allocator_type& a, Args&&... args)
90*9356374aSAndroid Build Coastguard Worker       : alloc_(a) {
91*9356374aSAndroid Build Coastguard Worker     PolicyTraits::construct(alloc(), slot(), std::forward<Args>(args)...);
92*9356374aSAndroid Build Coastguard Worker   }
93*9356374aSAndroid Build Coastguard Worker 
94*9356374aSAndroid Build Coastguard Worker   void destroy() {
95*9356374aSAndroid Build Coastguard Worker     if (!empty()) {
96*9356374aSAndroid Build Coastguard Worker       PolicyTraits::destroy(alloc(), slot());
97*9356374aSAndroid Build Coastguard Worker       reset();
98*9356374aSAndroid Build Coastguard Worker     }
99*9356374aSAndroid Build Coastguard Worker   }
100*9356374aSAndroid Build Coastguard Worker 
101*9356374aSAndroid Build Coastguard Worker   void reset() {
102*9356374aSAndroid Build Coastguard Worker     assert(alloc_.has_value());
103*9356374aSAndroid Build Coastguard Worker     alloc_ = absl::nullopt;
104*9356374aSAndroid Build Coastguard Worker   }
105*9356374aSAndroid Build Coastguard Worker 
106*9356374aSAndroid Build Coastguard Worker   slot_type* slot() const {
107*9356374aSAndroid Build Coastguard Worker     assert(!empty());
108*9356374aSAndroid Build Coastguard Worker     return reinterpret_cast<slot_type*>(std::addressof(slot_space_));
109*9356374aSAndroid Build Coastguard Worker   }
110*9356374aSAndroid Build Coastguard Worker   allocator_type* alloc() { return std::addressof(*alloc_); }
111*9356374aSAndroid Build Coastguard Worker 
112*9356374aSAndroid Build Coastguard Worker  private:
113*9356374aSAndroid Build Coastguard Worker   absl::optional<allocator_type> alloc_ = {};
114*9356374aSAndroid Build Coastguard Worker   alignas(slot_type) mutable unsigned char slot_space_[sizeof(slot_type)] = {};
115*9356374aSAndroid Build Coastguard Worker };
116*9356374aSAndroid Build Coastguard Worker 
117*9356374aSAndroid Build Coastguard Worker // For sets.
118*9356374aSAndroid Build Coastguard Worker template <typename Policy, typename PolicyTraits, typename Alloc,
119*9356374aSAndroid Build Coastguard Worker           typename = void>
120*9356374aSAndroid Build Coastguard Worker class node_handle : public node_handle_base<PolicyTraits, Alloc> {
121*9356374aSAndroid Build Coastguard Worker   using Base = node_handle_base<PolicyTraits, Alloc>;
122*9356374aSAndroid Build Coastguard Worker 
123*9356374aSAndroid Build Coastguard Worker  public:
124*9356374aSAndroid Build Coastguard Worker   using value_type = typename PolicyTraits::value_type;
125*9356374aSAndroid Build Coastguard Worker 
126*9356374aSAndroid Build Coastguard Worker   constexpr node_handle() {}
127*9356374aSAndroid Build Coastguard Worker 
128*9356374aSAndroid Build Coastguard Worker   value_type& value() const { return PolicyTraits::element(this->slot()); }
129*9356374aSAndroid Build Coastguard Worker 
130*9356374aSAndroid Build Coastguard Worker  private:
131*9356374aSAndroid Build Coastguard Worker   friend struct CommonAccess;
132*9356374aSAndroid Build Coastguard Worker 
133*9356374aSAndroid Build Coastguard Worker   using Base::Base;
134*9356374aSAndroid Build Coastguard Worker };
135*9356374aSAndroid Build Coastguard Worker 
136*9356374aSAndroid Build Coastguard Worker // For maps.
137*9356374aSAndroid Build Coastguard Worker template <typename Policy, typename PolicyTraits, typename Alloc>
138*9356374aSAndroid Build Coastguard Worker class node_handle<Policy, PolicyTraits, Alloc,
139*9356374aSAndroid Build Coastguard Worker                   absl::void_t<typename Policy::mapped_type>>
140*9356374aSAndroid Build Coastguard Worker     : public node_handle_base<PolicyTraits, Alloc> {
141*9356374aSAndroid Build Coastguard Worker   using Base = node_handle_base<PolicyTraits, Alloc>;
142*9356374aSAndroid Build Coastguard Worker   using slot_type = typename PolicyTraits::slot_type;
143*9356374aSAndroid Build Coastguard Worker 
144*9356374aSAndroid Build Coastguard Worker  public:
145*9356374aSAndroid Build Coastguard Worker   using key_type = typename Policy::key_type;
146*9356374aSAndroid Build Coastguard Worker   using mapped_type = typename Policy::mapped_type;
147*9356374aSAndroid Build Coastguard Worker 
148*9356374aSAndroid Build Coastguard Worker   constexpr node_handle() {}
149*9356374aSAndroid Build Coastguard Worker 
150*9356374aSAndroid Build Coastguard Worker   // When C++17 is available, we can use std::launder to provide mutable
151*9356374aSAndroid Build Coastguard Worker   // access to the key. Otherwise, we provide const access.
152*9356374aSAndroid Build Coastguard Worker   auto key() const
153*9356374aSAndroid Build Coastguard Worker       -> decltype(PolicyTraits::mutable_key(std::declval<slot_type*>())) {
154*9356374aSAndroid Build Coastguard Worker     return PolicyTraits::mutable_key(this->slot());
155*9356374aSAndroid Build Coastguard Worker   }
156*9356374aSAndroid Build Coastguard Worker 
157*9356374aSAndroid Build Coastguard Worker   mapped_type& mapped() const {
158*9356374aSAndroid Build Coastguard Worker     return PolicyTraits::value(&PolicyTraits::element(this->slot()));
159*9356374aSAndroid Build Coastguard Worker   }
160*9356374aSAndroid Build Coastguard Worker 
161*9356374aSAndroid Build Coastguard Worker  private:
162*9356374aSAndroid Build Coastguard Worker   friend struct CommonAccess;
163*9356374aSAndroid Build Coastguard Worker 
164*9356374aSAndroid Build Coastguard Worker   using Base::Base;
165*9356374aSAndroid Build Coastguard Worker };
166*9356374aSAndroid Build Coastguard Worker 
167*9356374aSAndroid Build Coastguard Worker // Provide access to non-public node-handle functions.
168*9356374aSAndroid Build Coastguard Worker struct CommonAccess {
169*9356374aSAndroid Build Coastguard Worker   template <typename Node>
170*9356374aSAndroid Build Coastguard Worker   static auto GetSlot(const Node& node) -> decltype(node.slot()) {
171*9356374aSAndroid Build Coastguard Worker     return node.slot();
172*9356374aSAndroid Build Coastguard Worker   }
173*9356374aSAndroid Build Coastguard Worker 
174*9356374aSAndroid Build Coastguard Worker   template <typename Node>
175*9356374aSAndroid Build Coastguard Worker   static void Destroy(Node* node) {
176*9356374aSAndroid Build Coastguard Worker     node->destroy();
177*9356374aSAndroid Build Coastguard Worker   }
178*9356374aSAndroid Build Coastguard Worker 
179*9356374aSAndroid Build Coastguard Worker   template <typename Node>
180*9356374aSAndroid Build Coastguard Worker   static void Reset(Node* node) {
181*9356374aSAndroid Build Coastguard Worker     node->reset();
182*9356374aSAndroid Build Coastguard Worker   }
183*9356374aSAndroid Build Coastguard Worker 
184*9356374aSAndroid Build Coastguard Worker   template <typename T, typename... Args>
185*9356374aSAndroid Build Coastguard Worker   static T Transfer(Args&&... args) {
186*9356374aSAndroid Build Coastguard Worker     return T(typename T::transfer_tag_t{}, std::forward<Args>(args)...);
187*9356374aSAndroid Build Coastguard Worker   }
188*9356374aSAndroid Build Coastguard Worker 
189*9356374aSAndroid Build Coastguard Worker   template <typename T, typename... Args>
190*9356374aSAndroid Build Coastguard Worker   static T Construct(Args&&... args) {
191*9356374aSAndroid Build Coastguard Worker     return T(typename T::construct_tag_t{}, std::forward<Args>(args)...);
192*9356374aSAndroid Build Coastguard Worker   }
193*9356374aSAndroid Build Coastguard Worker };
194*9356374aSAndroid Build Coastguard Worker 
195*9356374aSAndroid Build Coastguard Worker // Implement the insert_return_type<> concept of C++17.
196*9356374aSAndroid Build Coastguard Worker template <class Iterator, class NodeType>
197*9356374aSAndroid Build Coastguard Worker struct InsertReturnType {
198*9356374aSAndroid Build Coastguard Worker   Iterator position;
199*9356374aSAndroid Build Coastguard Worker   bool inserted;
200*9356374aSAndroid Build Coastguard Worker   NodeType node;
201*9356374aSAndroid Build Coastguard Worker };
202*9356374aSAndroid Build Coastguard Worker 
203*9356374aSAndroid Build Coastguard Worker }  // namespace container_internal
204*9356374aSAndroid Build Coastguard Worker ABSL_NAMESPACE_END
205*9356374aSAndroid Build Coastguard Worker }  // namespace absl
206*9356374aSAndroid Build Coastguard Worker 
207*9356374aSAndroid Build Coastguard Worker #endif  // ABSL_CONTAINER_INTERNAL_COMMON_H_
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