xref: /aosp_15_r20/external/aac/libSBRenc/src/nf_est.h (revision e54365361535b070c2db7374cec45c159c7d0e7a)
1*e5436536SAndroid Build Coastguard Worker /* -----------------------------------------------------------------------------
2*e5436536SAndroid Build Coastguard Worker Software License for The Fraunhofer FDK AAC Codec Library for Android
3*e5436536SAndroid Build Coastguard Worker 
4*e5436536SAndroid Build Coastguard Worker © Copyright  1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
5*e5436536SAndroid Build Coastguard Worker Forschung e.V. All rights reserved.
6*e5436536SAndroid Build Coastguard Worker 
7*e5436536SAndroid Build Coastguard Worker  1.    INTRODUCTION
8*e5436536SAndroid Build Coastguard Worker The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
9*e5436536SAndroid Build Coastguard Worker that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
10*e5436536SAndroid Build Coastguard Worker scheme for digital audio. This FDK AAC Codec software is intended to be used on
11*e5436536SAndroid Build Coastguard Worker a wide variety of Android devices.
12*e5436536SAndroid Build Coastguard Worker 
13*e5436536SAndroid Build Coastguard Worker AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
14*e5436536SAndroid Build Coastguard Worker general perceptual audio codecs. AAC-ELD is considered the best-performing
15*e5436536SAndroid Build Coastguard Worker full-bandwidth communications codec by independent studies and is widely
16*e5436536SAndroid Build Coastguard Worker deployed. AAC has been standardized by ISO and IEC as part of the MPEG
17*e5436536SAndroid Build Coastguard Worker specifications.
18*e5436536SAndroid Build Coastguard Worker 
19*e5436536SAndroid Build Coastguard Worker Patent licenses for necessary patent claims for the FDK AAC Codec (including
20*e5436536SAndroid Build Coastguard Worker those of Fraunhofer) may be obtained through Via Licensing
21*e5436536SAndroid Build Coastguard Worker (www.vialicensing.com) or through the respective patent owners individually for
22*e5436536SAndroid Build Coastguard Worker the purpose of encoding or decoding bit streams in products that are compliant
23*e5436536SAndroid Build Coastguard Worker with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
24*e5436536SAndroid Build Coastguard Worker Android devices already license these patent claims through Via Licensing or
25*e5436536SAndroid Build Coastguard Worker directly from the patent owners, and therefore FDK AAC Codec software may
26*e5436536SAndroid Build Coastguard Worker already be covered under those patent licenses when it is used for those
27*e5436536SAndroid Build Coastguard Worker licensed purposes only.
28*e5436536SAndroid Build Coastguard Worker 
29*e5436536SAndroid Build Coastguard Worker Commercially-licensed AAC software libraries, including floating-point versions
30*e5436536SAndroid Build Coastguard Worker with enhanced sound quality, are also available from Fraunhofer. Users are
31*e5436536SAndroid Build Coastguard Worker encouraged to check the Fraunhofer website for additional applications
32*e5436536SAndroid Build Coastguard Worker information and documentation.
33*e5436536SAndroid Build Coastguard Worker 
34*e5436536SAndroid Build Coastguard Worker 2.    COPYRIGHT LICENSE
35*e5436536SAndroid Build Coastguard Worker 
36*e5436536SAndroid Build Coastguard Worker Redistribution and use in source and binary forms, with or without modification,
37*e5436536SAndroid Build Coastguard Worker are permitted without payment of copyright license fees provided that you
38*e5436536SAndroid Build Coastguard Worker satisfy the following conditions:
39*e5436536SAndroid Build Coastguard Worker 
40*e5436536SAndroid Build Coastguard Worker You must retain the complete text of this software license in redistributions of
41*e5436536SAndroid Build Coastguard Worker the FDK AAC Codec or your modifications thereto in source code form.
42*e5436536SAndroid Build Coastguard Worker 
43*e5436536SAndroid Build Coastguard Worker You must retain the complete text of this software license in the documentation
44*e5436536SAndroid Build Coastguard Worker and/or other materials provided with redistributions of the FDK AAC Codec or
45*e5436536SAndroid Build Coastguard Worker your modifications thereto in binary form. You must make available free of
46*e5436536SAndroid Build Coastguard Worker charge copies of the complete source code of the FDK AAC Codec and your
47*e5436536SAndroid Build Coastguard Worker modifications thereto to recipients of copies in binary form.
48*e5436536SAndroid Build Coastguard Worker 
49*e5436536SAndroid Build Coastguard Worker The name of Fraunhofer may not be used to endorse or promote products derived
50*e5436536SAndroid Build Coastguard Worker from this library without prior written permission.
51*e5436536SAndroid Build Coastguard Worker 
52*e5436536SAndroid Build Coastguard Worker You may not charge copyright license fees for anyone to use, copy or distribute
53*e5436536SAndroid Build Coastguard Worker the FDK AAC Codec software or your modifications thereto.
54*e5436536SAndroid Build Coastguard Worker 
55*e5436536SAndroid Build Coastguard Worker Your modified versions of the FDK AAC Codec must carry prominent notices stating
56*e5436536SAndroid Build Coastguard Worker that you changed the software and the date of any change. For modified versions
57*e5436536SAndroid Build Coastguard Worker of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
58*e5436536SAndroid Build Coastguard Worker must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
59*e5436536SAndroid Build Coastguard Worker AAC Codec Library for Android."
60*e5436536SAndroid Build Coastguard Worker 
61*e5436536SAndroid Build Coastguard Worker 3.    NO PATENT LICENSE
62*e5436536SAndroid Build Coastguard Worker 
63*e5436536SAndroid Build Coastguard Worker NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
64*e5436536SAndroid Build Coastguard Worker limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
65*e5436536SAndroid Build Coastguard Worker Fraunhofer provides no warranty of patent non-infringement with respect to this
66*e5436536SAndroid Build Coastguard Worker software.
67*e5436536SAndroid Build Coastguard Worker 
68*e5436536SAndroid Build Coastguard Worker You may use this FDK AAC Codec software or modifications thereto only for
69*e5436536SAndroid Build Coastguard Worker purposes that are authorized by appropriate patent licenses.
70*e5436536SAndroid Build Coastguard Worker 
71*e5436536SAndroid Build Coastguard Worker 4.    DISCLAIMER
72*e5436536SAndroid Build Coastguard Worker 
73*e5436536SAndroid Build Coastguard Worker This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
74*e5436536SAndroid Build Coastguard Worker holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
75*e5436536SAndroid Build Coastguard Worker including but not limited to the implied warranties of merchantability and
76*e5436536SAndroid Build Coastguard Worker fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
77*e5436536SAndroid Build Coastguard Worker CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
78*e5436536SAndroid Build Coastguard Worker or consequential damages, including but not limited to procurement of substitute
79*e5436536SAndroid Build Coastguard Worker goods or services; loss of use, data, or profits, or business interruption,
80*e5436536SAndroid Build Coastguard Worker however caused and on any theory of liability, whether in contract, strict
81*e5436536SAndroid Build Coastguard Worker liability, or tort (including negligence), arising in any way out of the use of
82*e5436536SAndroid Build Coastguard Worker this software, even if advised of the possibility of such damage.
83*e5436536SAndroid Build Coastguard Worker 
84*e5436536SAndroid Build Coastguard Worker 5.    CONTACT INFORMATION
85*e5436536SAndroid Build Coastguard Worker 
86*e5436536SAndroid Build Coastguard Worker Fraunhofer Institute for Integrated Circuits IIS
87*e5436536SAndroid Build Coastguard Worker Attention: Audio and Multimedia Departments - FDK AAC LL
88*e5436536SAndroid Build Coastguard Worker Am Wolfsmantel 33
89*e5436536SAndroid Build Coastguard Worker 91058 Erlangen, Germany
90*e5436536SAndroid Build Coastguard Worker 
91*e5436536SAndroid Build Coastguard Worker www.iis.fraunhofer.de/amm
92*e5436536SAndroid Build Coastguard Worker [email protected]
93*e5436536SAndroid Build Coastguard Worker ----------------------------------------------------------------------------- */
94*e5436536SAndroid Build Coastguard Worker 
95*e5436536SAndroid Build Coastguard Worker /**************************** SBR encoder library ******************************
96*e5436536SAndroid Build Coastguard Worker 
97*e5436536SAndroid Build Coastguard Worker    Author(s):
98*e5436536SAndroid Build Coastguard Worker 
99*e5436536SAndroid Build Coastguard Worker    Description:
100*e5436536SAndroid Build Coastguard Worker 
101*e5436536SAndroid Build Coastguard Worker *******************************************************************************/
102*e5436536SAndroid Build Coastguard Worker 
103*e5436536SAndroid Build Coastguard Worker /*!
104*e5436536SAndroid Build Coastguard Worker   \file
105*e5436536SAndroid Build Coastguard Worker   \brief  Noise floor estimation structs and prototypes $Revision: 92790 $
106*e5436536SAndroid Build Coastguard Worker */
107*e5436536SAndroid Build Coastguard Worker 
108*e5436536SAndroid Build Coastguard Worker #ifndef NF_EST_H
109*e5436536SAndroid Build Coastguard Worker #define NF_EST_H
110*e5436536SAndroid Build Coastguard Worker 
111*e5436536SAndroid Build Coastguard Worker #include "sbr_encoder.h"
112*e5436536SAndroid Build Coastguard Worker #include "fram_gen.h"
113*e5436536SAndroid Build Coastguard Worker 
114*e5436536SAndroid Build Coastguard Worker #define NF_SMOOTHING_LENGTH 4 /*!< Smoothing length of the noise floors. */
115*e5436536SAndroid Build Coastguard Worker 
116*e5436536SAndroid Build Coastguard Worker typedef struct {
117*e5436536SAndroid Build Coastguard Worker   FIXP_DBL
118*e5436536SAndroid Build Coastguard Worker   prevNoiseLevels[NF_SMOOTHING_LENGTH]
119*e5436536SAndroid Build Coastguard Worker                  [MAX_NUM_NOISE_VALUES]; /*!< The previous noise levels. */
120*e5436536SAndroid Build Coastguard Worker   FIXP_DBL noiseFloorOffset
121*e5436536SAndroid Build Coastguard Worker       [MAX_NUM_NOISE_VALUES];   /*!< Noise floor offset, scaled with
122*e5436536SAndroid Build Coastguard Worker                                    NOISE_FLOOR_OFFSET_SCALING */
123*e5436536SAndroid Build Coastguard Worker   const FIXP_DBL *smoothFilter; /*!< Smoothing filter to use. */
124*e5436536SAndroid Build Coastguard Worker   FIXP_DBL ana_max_level;       /*!< Max level allowed.   */
125*e5436536SAndroid Build Coastguard Worker   FIXP_DBL weightFac; /*!< Weightening factor for the difference between orig
126*e5436536SAndroid Build Coastguard Worker                          and sbr. */
127*e5436536SAndroid Build Coastguard Worker   INT freqBandTableQmf[MAX_NUM_NOISE_VALUES +
128*e5436536SAndroid Build Coastguard Worker                        1]; /*!< Frequncy band table for the noise floor bands.*/
129*e5436536SAndroid Build Coastguard Worker   INT noNoiseBands;        /*!< Number of noisebands. */
130*e5436536SAndroid Build Coastguard Worker   INT noiseBands;          /*!< NoiseBands switch 4 bit.*/
131*e5436536SAndroid Build Coastguard Worker   INT timeSlots;           /*!< Number of timeslots in a frame. */
132*e5436536SAndroid Build Coastguard Worker   INVF_MODE diffThres;     /*!< Threshold value to control the inverse filtering
133*e5436536SAndroid Build Coastguard Worker                               decision */
134*e5436536SAndroid Build Coastguard Worker } SBR_NOISE_FLOOR_ESTIMATE;
135*e5436536SAndroid Build Coastguard Worker 
136*e5436536SAndroid Build Coastguard Worker typedef SBR_NOISE_FLOOR_ESTIMATE *HANDLE_SBR_NOISE_FLOOR_ESTIMATE;
137*e5436536SAndroid Build Coastguard Worker 
138*e5436536SAndroid Build Coastguard Worker void FDKsbrEnc_sbrNoiseFloorEstimateQmf(
139*e5436536SAndroid Build Coastguard Worker     HANDLE_SBR_NOISE_FLOOR_ESTIMATE
140*e5436536SAndroid Build Coastguard Worker         h_sbrNoiseFloorEstimate, /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct
141*e5436536SAndroid Build Coastguard Worker                                   */
142*e5436536SAndroid Build Coastguard Worker     const SBR_FRAME_INFO
143*e5436536SAndroid Build Coastguard Worker         *frame_info, /*!< Time frequency grid of the current frame. */
144*e5436536SAndroid Build Coastguard Worker     FIXP_DBL
145*e5436536SAndroid Build Coastguard Worker         *noiseLevels, /*!< Pointer to vector to store the noise levels in.*/
146*e5436536SAndroid Build Coastguard Worker     FIXP_DBL **quotaMatrixOrig, /*!< Matrix holding the quota values of the
147*e5436536SAndroid Build Coastguard Worker                                    original. */
148*e5436536SAndroid Build Coastguard Worker     SCHAR *indexVector,         /*!< Index vector to obtain the patched data. */
149*e5436536SAndroid Build Coastguard Worker     INT missingHarmonicsFlag,   /*!< Flag indicating if a strong tonal component
150*e5436536SAndroid Build Coastguard Worker                                    will be missing. */
151*e5436536SAndroid Build Coastguard Worker     INT startIndex,             /*!< Start index. */
152*e5436536SAndroid Build Coastguard Worker     UINT numberOfEstimatesPerFrame, /*!< The number of tonality estimates per
153*e5436536SAndroid Build Coastguard Worker                                        frame. */
154*e5436536SAndroid Build Coastguard Worker     INT transientFrame, /*!< A flag indicating if a transient is present. */
155*e5436536SAndroid Build Coastguard Worker     INVF_MODE *pInvFiltLevels, /*!< Pointer to the vector holding the inverse
156*e5436536SAndroid Build Coastguard Worker                                   filtering levels. */
157*e5436536SAndroid Build Coastguard Worker     UINT sbrSyntaxFlags);
158*e5436536SAndroid Build Coastguard Worker 
159*e5436536SAndroid Build Coastguard Worker INT FDKsbrEnc_InitSbrNoiseFloorEstimate(
160*e5436536SAndroid Build Coastguard Worker     HANDLE_SBR_NOISE_FLOOR_ESTIMATE
161*e5436536SAndroid Build Coastguard Worker         h_sbrNoiseFloorEstimate, /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct
162*e5436536SAndroid Build Coastguard Worker                                   */
163*e5436536SAndroid Build Coastguard Worker     INT ana_max_level,           /*!< Maximum level of the adaptive noise. */
164*e5436536SAndroid Build Coastguard Worker     const UCHAR *freqBandTable,  /*!< Frequany band table. */
165*e5436536SAndroid Build Coastguard Worker     INT nSfb,                    /*!< Number of frequency bands. */
166*e5436536SAndroid Build Coastguard Worker     INT noiseBands,              /*!< Number of noise bands per octave. */
167*e5436536SAndroid Build Coastguard Worker     INT noiseFloorOffset,        /*!< Noise floor offset. */
168*e5436536SAndroid Build Coastguard Worker     INT timeSlots,               /*!< Number of time slots in a frame. */
169*e5436536SAndroid Build Coastguard Worker     UINT useSpeechConfig /*!< Flag: adapt tuning parameters according to speech
170*e5436536SAndroid Build Coastguard Worker                           */
171*e5436536SAndroid Build Coastguard Worker );
172*e5436536SAndroid Build Coastguard Worker 
173*e5436536SAndroid Build Coastguard Worker INT FDKsbrEnc_resetSbrNoiseFloorEstimate(
174*e5436536SAndroid Build Coastguard Worker     HANDLE_SBR_NOISE_FLOOR_ESTIMATE
175*e5436536SAndroid Build Coastguard Worker         h_sbrNoiseFloorEstimate, /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct
176*e5436536SAndroid Build Coastguard Worker                                   */
177*e5436536SAndroid Build Coastguard Worker     const UCHAR *freqBandTable,  /*!< Frequany band table. */
178*e5436536SAndroid Build Coastguard Worker     INT nSfb); /*!< Number of bands in the frequency band table. */
179*e5436536SAndroid Build Coastguard Worker 
180*e5436536SAndroid Build Coastguard Worker void FDKsbrEnc_deleteSbrNoiseFloorEstimate(
181*e5436536SAndroid Build Coastguard Worker     HANDLE_SBR_NOISE_FLOOR_ESTIMATE
182*e5436536SAndroid Build Coastguard Worker         h_sbrNoiseFloorEstimate); /*!< Handle to SBR_NOISE_FLOOR_ESTIMATE struct
183*e5436536SAndroid Build Coastguard Worker                                    */
184*e5436536SAndroid Build Coastguard Worker 
185*e5436536SAndroid Build Coastguard Worker #endif
186