1*e5436536SAndroid Build Coastguard Worker /* ----------------------------------------------------------------------------- 2*e5436536SAndroid Build Coastguard Worker Software License for The Fraunhofer FDK AAC Codec Library for Android 3*e5436536SAndroid Build Coastguard Worker 4*e5436536SAndroid Build Coastguard Worker © Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten 5*e5436536SAndroid Build Coastguard Worker Forschung e.V. All rights reserved. 6*e5436536SAndroid Build Coastguard Worker 7*e5436536SAndroid Build Coastguard Worker 1. INTRODUCTION 8*e5436536SAndroid Build Coastguard Worker The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software 9*e5436536SAndroid Build Coastguard Worker that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding 10*e5436536SAndroid Build Coastguard Worker scheme for digital audio. This FDK AAC Codec software is intended to be used on 11*e5436536SAndroid Build Coastguard Worker a wide variety of Android devices. 12*e5436536SAndroid Build Coastguard Worker 13*e5436536SAndroid Build Coastguard Worker AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient 14*e5436536SAndroid Build Coastguard Worker general perceptual audio codecs. AAC-ELD is considered the best-performing 15*e5436536SAndroid Build Coastguard Worker full-bandwidth communications codec by independent studies and is widely 16*e5436536SAndroid Build Coastguard Worker deployed. AAC has been standardized by ISO and IEC as part of the MPEG 17*e5436536SAndroid Build Coastguard Worker specifications. 18*e5436536SAndroid Build Coastguard Worker 19*e5436536SAndroid Build Coastguard Worker Patent licenses for necessary patent claims for the FDK AAC Codec (including 20*e5436536SAndroid Build Coastguard Worker those of Fraunhofer) may be obtained through Via Licensing 21*e5436536SAndroid Build Coastguard Worker (www.vialicensing.com) or through the respective patent owners individually for 22*e5436536SAndroid Build Coastguard Worker the purpose of encoding or decoding bit streams in products that are compliant 23*e5436536SAndroid Build Coastguard Worker with the ISO/IEC MPEG audio standards. Please note that most manufacturers of 24*e5436536SAndroid Build Coastguard Worker Android devices already license these patent claims through Via Licensing or 25*e5436536SAndroid Build Coastguard Worker directly from the patent owners, and therefore FDK AAC Codec software may 26*e5436536SAndroid Build Coastguard Worker already be covered under those patent licenses when it is used for those 27*e5436536SAndroid Build Coastguard Worker licensed purposes only. 28*e5436536SAndroid Build Coastguard Worker 29*e5436536SAndroid Build Coastguard Worker Commercially-licensed AAC software libraries, including floating-point versions 30*e5436536SAndroid Build Coastguard Worker with enhanced sound quality, are also available from Fraunhofer. Users are 31*e5436536SAndroid Build Coastguard Worker encouraged to check the Fraunhofer website for additional applications 32*e5436536SAndroid Build Coastguard Worker information and documentation. 33*e5436536SAndroid Build Coastguard Worker 34*e5436536SAndroid Build Coastguard Worker 2. COPYRIGHT LICENSE 35*e5436536SAndroid Build Coastguard Worker 36*e5436536SAndroid Build Coastguard Worker Redistribution and use in source and binary forms, with or without modification, 37*e5436536SAndroid Build Coastguard Worker are permitted without payment of copyright license fees provided that you 38*e5436536SAndroid Build Coastguard Worker satisfy the following conditions: 39*e5436536SAndroid Build Coastguard Worker 40*e5436536SAndroid Build Coastguard Worker You must retain the complete text of this software license in redistributions of 41*e5436536SAndroid Build Coastguard Worker the FDK AAC Codec or your modifications thereto in source code form. 42*e5436536SAndroid Build Coastguard Worker 43*e5436536SAndroid Build Coastguard Worker You must retain the complete text of this software license in the documentation 44*e5436536SAndroid Build Coastguard Worker and/or other materials provided with redistributions of the FDK AAC Codec or 45*e5436536SAndroid Build Coastguard Worker your modifications thereto in binary form. You must make available free of 46*e5436536SAndroid Build Coastguard Worker charge copies of the complete source code of the FDK AAC Codec and your 47*e5436536SAndroid Build Coastguard Worker modifications thereto to recipients of copies in binary form. 48*e5436536SAndroid Build Coastguard Worker 49*e5436536SAndroid Build Coastguard Worker The name of Fraunhofer may not be used to endorse or promote products derived 50*e5436536SAndroid Build Coastguard Worker from this library without prior written permission. 51*e5436536SAndroid Build Coastguard Worker 52*e5436536SAndroid Build Coastguard Worker You may not charge copyright license fees for anyone to use, copy or distribute 53*e5436536SAndroid Build Coastguard Worker the FDK AAC Codec software or your modifications thereto. 54*e5436536SAndroid Build Coastguard Worker 55*e5436536SAndroid Build Coastguard Worker Your modified versions of the FDK AAC Codec must carry prominent notices stating 56*e5436536SAndroid Build Coastguard Worker that you changed the software and the date of any change. For modified versions 57*e5436536SAndroid Build Coastguard Worker of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android" 58*e5436536SAndroid Build Coastguard Worker must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK 59*e5436536SAndroid Build Coastguard Worker AAC Codec Library for Android." 60*e5436536SAndroid Build Coastguard Worker 61*e5436536SAndroid Build Coastguard Worker 3. NO PATENT LICENSE 62*e5436536SAndroid Build Coastguard Worker 63*e5436536SAndroid Build Coastguard Worker NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without 64*e5436536SAndroid Build Coastguard Worker limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE. 65*e5436536SAndroid Build Coastguard Worker Fraunhofer provides no warranty of patent non-infringement with respect to this 66*e5436536SAndroid Build Coastguard Worker software. 67*e5436536SAndroid Build Coastguard Worker 68*e5436536SAndroid Build Coastguard Worker You may use this FDK AAC Codec software or modifications thereto only for 69*e5436536SAndroid Build Coastguard Worker purposes that are authorized by appropriate patent licenses. 70*e5436536SAndroid Build Coastguard Worker 71*e5436536SAndroid Build Coastguard Worker 4. DISCLAIMER 72*e5436536SAndroid Build Coastguard Worker 73*e5436536SAndroid Build Coastguard Worker This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright 74*e5436536SAndroid Build Coastguard Worker holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, 75*e5436536SAndroid Build Coastguard Worker including but not limited to the implied warranties of merchantability and 76*e5436536SAndroid Build Coastguard Worker fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 77*e5436536SAndroid Build Coastguard Worker CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, 78*e5436536SAndroid Build Coastguard Worker or consequential damages, including but not limited to procurement of substitute 79*e5436536SAndroid Build Coastguard Worker goods or services; loss of use, data, or profits, or business interruption, 80*e5436536SAndroid Build Coastguard Worker however caused and on any theory of liability, whether in contract, strict 81*e5436536SAndroid Build Coastguard Worker liability, or tort (including negligence), arising in any way out of the use of 82*e5436536SAndroid Build Coastguard Worker this software, even if advised of the possibility of such damage. 83*e5436536SAndroid Build Coastguard Worker 84*e5436536SAndroid Build Coastguard Worker 5. CONTACT INFORMATION 85*e5436536SAndroid Build Coastguard Worker 86*e5436536SAndroid Build Coastguard Worker Fraunhofer Institute for Integrated Circuits IIS 87*e5436536SAndroid Build Coastguard Worker Attention: Audio and Multimedia Departments - FDK AAC LL 88*e5436536SAndroid Build Coastguard Worker Am Wolfsmantel 33 89*e5436536SAndroid Build Coastguard Worker 91058 Erlangen, Germany 90*e5436536SAndroid Build Coastguard Worker 91*e5436536SAndroid Build Coastguard Worker www.iis.fraunhofer.de/amm 92*e5436536SAndroid Build Coastguard Worker [email protected] 93*e5436536SAndroid Build Coastguard Worker ----------------------------------------------------------------------------- */ 94*e5436536SAndroid Build Coastguard Worker 95*e5436536SAndroid Build Coastguard Worker /**************************** SBR encoder library ****************************** 96*e5436536SAndroid Build Coastguard Worker 97*e5436536SAndroid Build Coastguard Worker Author(s): 98*e5436536SAndroid Build Coastguard Worker 99*e5436536SAndroid Build Coastguard Worker Description: 100*e5436536SAndroid Build Coastguard Worker 101*e5436536SAndroid Build Coastguard Worker *******************************************************************************/ 102*e5436536SAndroid Build Coastguard Worker 103*e5436536SAndroid Build Coastguard Worker /*! 104*e5436536SAndroid Build Coastguard Worker \file 105*e5436536SAndroid Build Coastguard Worker \brief Framing generator prototypes and structs $Revision: 92790 $ 106*e5436536SAndroid Build Coastguard Worker */ 107*e5436536SAndroid Build Coastguard Worker #ifndef FRAM_GEN_H 108*e5436536SAndroid Build Coastguard Worker #define FRAM_GEN_H 109*e5436536SAndroid Build Coastguard Worker 110*e5436536SAndroid Build Coastguard Worker #include "sbr_def.h" /* for MAX_ENVELOPES and MAX_NOISE_ENVELOPES in struct FRAME_INFO and CODEC_TYPE */ 111*e5436536SAndroid Build Coastguard Worker #include "sbr_encoder.h" /* for FREQ_RES */ 112*e5436536SAndroid Build Coastguard Worker 113*e5436536SAndroid Build Coastguard Worker #define MAX_ENVELOPES_VARVAR \ 114*e5436536SAndroid Build Coastguard Worker MAX_ENVELOPES /*!< worst case number of envelopes in a VARVAR frame */ 115*e5436536SAndroid Build Coastguard Worker #define MAX_ENVELOPES_FIXVAR_VARFIX \ 116*e5436536SAndroid Build Coastguard Worker 4 /*!< worst case number of envelopes in VARFIX and FIXVAR frames */ 117*e5436536SAndroid Build Coastguard Worker #define MAX_NUM_REL \ 118*e5436536SAndroid Build Coastguard Worker 3 /*!< maximum number of relative borders in any VAR frame */ 119*e5436536SAndroid Build Coastguard Worker 120*e5436536SAndroid Build Coastguard Worker /* SBR frame class definitions */ 121*e5436536SAndroid Build Coastguard Worker typedef enum { 122*e5436536SAndroid Build Coastguard Worker FIXFIX = 123*e5436536SAndroid Build Coastguard Worker 0, /*!< bs_frame_class: leading and trailing frame borders are fixed */ 124*e5436536SAndroid Build Coastguard Worker FIXVAR, /*!< bs_frame_class: leading frame border is fixed, trailing frame 125*e5436536SAndroid Build Coastguard Worker border is variable */ 126*e5436536SAndroid Build Coastguard Worker VARFIX, /*!< bs_frame_class: leading frame border is variable, trailing frame 127*e5436536SAndroid Build Coastguard Worker border is fixed */ 128*e5436536SAndroid Build Coastguard Worker VARVAR /*!< bs_frame_class: leading and trailing frame borders are variable */ 129*e5436536SAndroid Build Coastguard Worker , 130*e5436536SAndroid Build Coastguard Worker FIXFIXonly /*!< bs_frame_class: leading border fixed (0), trailing border 131*e5436536SAndroid Build Coastguard Worker fixed (nrTimeSlots) and encased borders are dynamically derived 132*e5436536SAndroid Build Coastguard Worker from the tranPos */ 133*e5436536SAndroid Build Coastguard Worker } FRAME_CLASS; 134*e5436536SAndroid Build Coastguard Worker 135*e5436536SAndroid Build Coastguard Worker /* helper constants */ 136*e5436536SAndroid Build Coastguard Worker #define DC 4711 /*!< helper constant: don't care */ 137*e5436536SAndroid Build Coastguard Worker #define EMPTY (-99) /*!< helper constant: empty */ 138*e5436536SAndroid Build Coastguard Worker 139*e5436536SAndroid Build Coastguard Worker /* system constants: AAC+SBR, DRM Frame-Length */ 140*e5436536SAndroid Build Coastguard Worker #define FRAME_MIDDLE_SLOT_1920 4 141*e5436536SAndroid Build Coastguard Worker #define NUMBER_TIME_SLOTS_1920 15 142*e5436536SAndroid Build Coastguard Worker 143*e5436536SAndroid Build Coastguard Worker #define LD_PRETRAN_OFF 3 144*e5436536SAndroid Build Coastguard Worker #define FRAME_MIDDLE_SLOT_512LD 4 145*e5436536SAndroid Build Coastguard Worker #define NUMBER_TIME_SLOTS_512LD 8 146*e5436536SAndroid Build Coastguard Worker #define TRANSIENT_OFFSET_LD 0 147*e5436536SAndroid Build Coastguard Worker 148*e5436536SAndroid Build Coastguard Worker /* 149*e5436536SAndroid Build Coastguard Worker system constants: AAC+SBR or aacPRO (hybrid format), Standard Frame-Length, 150*e5436536SAndroid Build Coastguard Worker Multi-Rate 151*e5436536SAndroid Build Coastguard Worker --------------------------------------------------------------------------- 152*e5436536SAndroid Build Coastguard Worker Number of slots (numberTimeSlots): 16 (NUMBER_TIME_SLOTS_2048) 153*e5436536SAndroid Build Coastguard Worker Detector-offset (frameMiddleSlot): 4 154*e5436536SAndroid Build Coastguard Worker Overlap : 3 155*e5436536SAndroid Build Coastguard Worker Buffer-offset : 8 (BUFFER_FRAME_START_2048 = 0) 156*e5436536SAndroid Build Coastguard Worker 157*e5436536SAndroid Build Coastguard Worker 158*e5436536SAndroid Build Coastguard Worker |<------------tranPos---------->| 159*e5436536SAndroid Build Coastguard Worker |c|d|e|f|0|1|2|3|4|5|6|7|8|9|a|b|c|d|e|f| 160*e5436536SAndroid Build Coastguard Worker FixFix | | 161*e5436536SAndroid Build Coastguard Worker FixVar | :<- ->: 162*e5436536SAndroid Build Coastguard Worker VarFix :<- ->: | 163*e5436536SAndroid Build Coastguard Worker VarVar :<- ->: :<- ->: 164*e5436536SAndroid Build Coastguard Worker 0 1 2 3 4 5 6 7 8 9 a b c d e f 0 1 2 3 165*e5436536SAndroid Build Coastguard Worker ................................................................................ 166*e5436536SAndroid Build Coastguard Worker 167*e5436536SAndroid Build Coastguard Worker |-|-|-|-|-|-|-|-B-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-B-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| 168*e5436536SAndroid Build Coastguard Worker 169*e5436536SAndroid Build Coastguard Worker frame-generator:0 16 24 32 170*e5436536SAndroid Build Coastguard Worker analysis-buffer:8 24 32 40 171*e5436536SAndroid Build Coastguard Worker */ 172*e5436536SAndroid Build Coastguard Worker #define FRAME_MIDDLE_SLOT_2048 4 173*e5436536SAndroid Build Coastguard Worker #define NUMBER_TIME_SLOTS_2048 16 174*e5436536SAndroid Build Coastguard Worker 175*e5436536SAndroid Build Coastguard Worker /* 176*e5436536SAndroid Build Coastguard Worker system constants: mp3PRO, Multi-Rate & Single-Rate 177*e5436536SAndroid Build Coastguard Worker -------------------------------------------------- 178*e5436536SAndroid Build Coastguard Worker Number of slots (numberTimeSlots): 9 (NUMBER_TIME_SLOTS_1152) 179*e5436536SAndroid Build Coastguard Worker Detector-offset (frameMiddleSlot): 4 (FRAME_MIDDLE_SLOT_1152) 180*e5436536SAndroid Build Coastguard Worker Overlap : 3 181*e5436536SAndroid Build Coastguard Worker Buffer-offset : 4.5 (BUFFER_FRAME_START_1152 = 0) 182*e5436536SAndroid Build Coastguard Worker 183*e5436536SAndroid Build Coastguard Worker 184*e5436536SAndroid Build Coastguard Worker |<----tranPos---->| 185*e5436536SAndroid Build Coastguard Worker |5|6|7|8|0|1|2|3|4|5|6|7|8| 186*e5436536SAndroid Build Coastguard Worker FixFix | | 187*e5436536SAndroid Build Coastguard Worker FixVar | :<- ->: 188*e5436536SAndroid Build Coastguard Worker VarFix :<- ->: | 189*e5436536SAndroid Build Coastguard Worker VarVar :<- ->: :<- ->: 190*e5436536SAndroid Build Coastguard Worker 0 1 2 3 4 5 6 7 8 0 1 2 3 191*e5436536SAndroid Build Coastguard Worker ............................................. 192*e5436536SAndroid Build Coastguard Worker 193*e5436536SAndroid Build Coastguard Worker -|-|-|-|-B-|-|-|-|-|-|-|-|-B-|-|-|-|-|-|-|-|-| 194*e5436536SAndroid Build Coastguard Worker 195*e5436536SAndroid Build Coastguard Worker frame-generator: 0 9 13 18 196*e5436536SAndroid Build Coastguard Worker analysis-buffer: 4.5 13.5 22.5 197*e5436536SAndroid Build Coastguard Worker */ 198*e5436536SAndroid Build Coastguard Worker #define FRAME_MIDDLE_SLOT_1152 4 199*e5436536SAndroid Build Coastguard Worker #define NUMBER_TIME_SLOTS_1152 9 200*e5436536SAndroid Build Coastguard Worker 201*e5436536SAndroid Build Coastguard Worker /* system constants: Layer2+SBR */ 202*e5436536SAndroid Build Coastguard Worker #define FRAME_MIDDLE_SLOT_2304 8 203*e5436536SAndroid Build Coastguard Worker #define NUMBER_TIME_SLOTS_2304 18 204*e5436536SAndroid Build Coastguard Worker 205*e5436536SAndroid Build Coastguard Worker /*! 206*e5436536SAndroid Build Coastguard Worker \struct SBR_GRID 207*e5436536SAndroid Build Coastguard Worker \brief sbr_grid() signals to be converted to bitstream elements 208*e5436536SAndroid Build Coastguard Worker 209*e5436536SAndroid Build Coastguard Worker The variables hold the signals (e.g. lengths and numbers) in "clear text" 210*e5436536SAndroid Build Coastguard Worker */ 211*e5436536SAndroid Build Coastguard Worker 212*e5436536SAndroid Build Coastguard Worker typedef struct { 213*e5436536SAndroid Build Coastguard Worker /* system constants */ 214*e5436536SAndroid Build Coastguard Worker INT bufferFrameStart; /*!< frame generator vs analysis buffer time alignment 215*e5436536SAndroid Build Coastguard Worker (currently set to 0, offset added elsewhere) */ 216*e5436536SAndroid Build Coastguard Worker INT numberTimeSlots; /*!< number of SBR timeslots per frame */ 217*e5436536SAndroid Build Coastguard Worker 218*e5436536SAndroid Build Coastguard Worker /* will be adjusted for every frame */ 219*e5436536SAndroid Build Coastguard Worker FRAME_CLASS frameClass; /*!< SBR frame class */ 220*e5436536SAndroid Build Coastguard Worker INT bs_num_env; /*!< bs_num_env, number of envelopes for FIXFIX */ 221*e5436536SAndroid Build Coastguard Worker INT bs_abs_bord; /*!< bs_abs_bord, absolute border for VARFIX and FIXVAR */ 222*e5436536SAndroid Build Coastguard Worker INT n; /*!< number of relative borders for VARFIX and FIXVAR */ 223*e5436536SAndroid Build Coastguard Worker INT p; /*!< pointer-to-transient-border */ 224*e5436536SAndroid Build Coastguard Worker INT bs_rel_bord[MAX_NUM_REL]; /*!< bs_rel_bord, relative borders for all VAR 225*e5436536SAndroid Build Coastguard Worker */ 226*e5436536SAndroid Build Coastguard Worker INT v_f[MAX_ENVELOPES_FIXVAR_VARFIX]; /*!< envelope frequency resolutions for 227*e5436536SAndroid Build Coastguard Worker FIXVAR and VARFIX */ 228*e5436536SAndroid Build Coastguard Worker 229*e5436536SAndroid Build Coastguard Worker INT bs_abs_bord_0; /*!< bs_abs_bord_0, leading absolute border for VARVAR */ 230*e5436536SAndroid Build Coastguard Worker INT bs_abs_bord_1; /*!< bs_abs_bord_1, trailing absolute border for VARVAR */ 231*e5436536SAndroid Build Coastguard Worker INT bs_num_rel_0; /*!< bs_num_rel_0, number of relative borders associated 232*e5436536SAndroid Build Coastguard Worker with leading absolute border for VARVAR */ 233*e5436536SAndroid Build Coastguard Worker INT bs_num_rel_1; /*!< bs_num_rel_1, number of relative borders associated 234*e5436536SAndroid Build Coastguard Worker with trailing absolute border for VARVAR */ 235*e5436536SAndroid Build Coastguard Worker INT bs_rel_bord_0[MAX_NUM_REL]; /*!< bs_rel_bord_0, relative borders 236*e5436536SAndroid Build Coastguard Worker associated with leading absolute border 237*e5436536SAndroid Build Coastguard Worker for VARVAR */ 238*e5436536SAndroid Build Coastguard Worker INT bs_rel_bord_1[MAX_NUM_REL]; /*!< bs_rel_bord_1, relative borders 239*e5436536SAndroid Build Coastguard Worker associated with trailing absolute border 240*e5436536SAndroid Build Coastguard Worker for VARVAR */ 241*e5436536SAndroid Build Coastguard Worker INT v_fLR[MAX_ENVELOPES_VARVAR]; /*!< envelope frequency resolutions for 242*e5436536SAndroid Build Coastguard Worker VARVAR */ 243*e5436536SAndroid Build Coastguard Worker 244*e5436536SAndroid Build Coastguard Worker } SBR_GRID; 245*e5436536SAndroid Build Coastguard Worker typedef SBR_GRID *HANDLE_SBR_GRID; 246*e5436536SAndroid Build Coastguard Worker 247*e5436536SAndroid Build Coastguard Worker /*! 248*e5436536SAndroid Build Coastguard Worker \struct SBR_FRAME_INFO 249*e5436536SAndroid Build Coastguard Worker \brief time/frequency grid description for one frame 250*e5436536SAndroid Build Coastguard Worker */ 251*e5436536SAndroid Build Coastguard Worker typedef struct { 252*e5436536SAndroid Build Coastguard Worker INT nEnvelopes; /*!< number of envelopes */ 253*e5436536SAndroid Build Coastguard Worker INT borders[MAX_ENVELOPES + 1]; /*!< envelope borders in SBR timeslots */ 254*e5436536SAndroid Build Coastguard Worker FREQ_RES freqRes[MAX_ENVELOPES]; /*!< frequency resolution of each envelope */ 255*e5436536SAndroid Build Coastguard Worker INT shortEnv; /*!< number of an envelope to be shortened (starting at 1) or 0 256*e5436536SAndroid Build Coastguard Worker for no shortened envelope */ 257*e5436536SAndroid Build Coastguard Worker INT nNoiseEnvelopes; /*!< number of noise floors */ 258*e5436536SAndroid Build Coastguard Worker INT bordersNoise[MAX_NOISE_ENVELOPES + 259*e5436536SAndroid Build Coastguard Worker 1]; /*!< noise floor borders in SBR timeslots */ 260*e5436536SAndroid Build Coastguard Worker } SBR_FRAME_INFO; 261*e5436536SAndroid Build Coastguard Worker /* WARNING: When rearranging the elements of this struct keep in mind that the 262*e5436536SAndroid Build Coastguard Worker * static initializations in the corresponding C-file have to be rearranged as 263*e5436536SAndroid Build Coastguard Worker * well! snd 2002/01/23 264*e5436536SAndroid Build Coastguard Worker */ 265*e5436536SAndroid Build Coastguard Worker typedef SBR_FRAME_INFO *HANDLE_SBR_FRAME_INFO; 266*e5436536SAndroid Build Coastguard Worker 267*e5436536SAndroid Build Coastguard Worker /*! 268*e5436536SAndroid Build Coastguard Worker \struct SBR_ENVELOPE_FRAME 269*e5436536SAndroid Build Coastguard Worker \brief frame generator main struct 270*e5436536SAndroid Build Coastguard Worker 271*e5436536SAndroid Build Coastguard Worker Contains tuning parameters, time/frequency grid description, sbr_grid() 272*e5436536SAndroid Build Coastguard Worker bitstream elements, and generator internal signals 273*e5436536SAndroid Build Coastguard Worker */ 274*e5436536SAndroid Build Coastguard Worker typedef struct { 275*e5436536SAndroid Build Coastguard Worker /* system constants */ 276*e5436536SAndroid Build Coastguard Worker INT frameMiddleSlot; /*!< transient detector offset in SBR timeslots */ 277*e5436536SAndroid Build Coastguard Worker 278*e5436536SAndroid Build Coastguard Worker /* basic tuning parameters */ 279*e5436536SAndroid Build Coastguard Worker INT staticFraming; /*!< 1: run static framing in time, i.e. exclusive use of 280*e5436536SAndroid Build Coastguard Worker bs_frame_class = FIXFIX */ 281*e5436536SAndroid Build Coastguard Worker INT numEnvStatic; /*!< number of envelopes per frame for static framing */ 282*e5436536SAndroid Build Coastguard Worker FREQ_RES 283*e5436536SAndroid Build Coastguard Worker freq_res_fixfix[2]; /*!< envelope frequency resolution to use for 284*e5436536SAndroid Build Coastguard Worker bs_frame_class = FIXFIX; single env and split */ 285*e5436536SAndroid Build Coastguard Worker UCHAR 286*e5436536SAndroid Build Coastguard Worker fResTransIsLow; /*!< frequency resolution for transient frames - always 287*e5436536SAndroid Build Coastguard Worker low (0) or according to table (1) */ 288*e5436536SAndroid Build Coastguard Worker 289*e5436536SAndroid Build Coastguard Worker /* expert tuning parameters */ 290*e5436536SAndroid Build Coastguard Worker const int *v_tuningSegm; /*!< segment lengths to use around transient */ 291*e5436536SAndroid Build Coastguard Worker const int *v_tuningFreq; /*!< frequency resolutions to use around transient */ 292*e5436536SAndroid Build Coastguard Worker INT dmin; /*!< minimum length of dependent segments */ 293*e5436536SAndroid Build Coastguard Worker INT dmax; /*!< maximum length of dependent segments */ 294*e5436536SAndroid Build Coastguard Worker INT allowSpread; /*!< 1: allow isolated transient to influence grid of 3 295*e5436536SAndroid Build Coastguard Worker consecutive frames */ 296*e5436536SAndroid Build Coastguard Worker 297*e5436536SAndroid Build Coastguard Worker /* internally used signals */ 298*e5436536SAndroid Build Coastguard Worker FRAME_CLASS frameClassOld; /*!< frame class used for previous frame */ 299*e5436536SAndroid Build Coastguard Worker INT spreadFlag; /*!< 1: use VARVAR instead of VARFIX to follow up old 300*e5436536SAndroid Build Coastguard Worker transient */ 301*e5436536SAndroid Build Coastguard Worker 302*e5436536SAndroid Build Coastguard Worker INT v_bord[2 * MAX_ENVELOPES_VARVAR + 1]; /*!< borders for current frame and 303*e5436536SAndroid Build Coastguard Worker preliminary borders for next 304*e5436536SAndroid Build Coastguard Worker frame (fixed borders excluded) */ 305*e5436536SAndroid Build Coastguard Worker INT length_v_bord; /*!< helper variable: length of v_bord */ 306*e5436536SAndroid Build Coastguard Worker INT v_freq[2 * MAX_ENVELOPES_VARVAR + 1]; /*!< frequency resolutions for 307*e5436536SAndroid Build Coastguard Worker current frame and preliminary 308*e5436536SAndroid Build Coastguard Worker resolutions for next frame */ 309*e5436536SAndroid Build Coastguard Worker INT length_v_freq; /*!< helper variable: length of v_freq */ 310*e5436536SAndroid Build Coastguard Worker 311*e5436536SAndroid Build Coastguard Worker INT v_bordFollow[MAX_ENVELOPES_VARVAR]; /*!< preliminary borders for current 312*e5436536SAndroid Build Coastguard Worker frame (calculated during previous 313*e5436536SAndroid Build Coastguard Worker frame) */ 314*e5436536SAndroid Build Coastguard Worker INT length_v_bordFollow; /*!< helper variable: length of v_bordFollow */ 315*e5436536SAndroid Build Coastguard Worker INT i_tranFollow; /*!< points to transient border in v_bordFollow (may be 316*e5436536SAndroid Build Coastguard Worker negative, see keepForFollowUp()) */ 317*e5436536SAndroid Build Coastguard Worker INT i_fillFollow; /*!< points to first fill border in v_bordFollow */ 318*e5436536SAndroid Build Coastguard Worker INT v_freqFollow[MAX_ENVELOPES_VARVAR]; /*!< preliminary frequency resolutions 319*e5436536SAndroid Build Coastguard Worker for current frame (calculated 320*e5436536SAndroid Build Coastguard Worker during previous frame) */ 321*e5436536SAndroid Build Coastguard Worker INT length_v_freqFollow; /*!< helper variable: length of v_freqFollow */ 322*e5436536SAndroid Build Coastguard Worker 323*e5436536SAndroid Build Coastguard Worker /* externally needed signals */ 324*e5436536SAndroid Build Coastguard Worker SBR_GRID 325*e5436536SAndroid Build Coastguard Worker SbrGrid; /*!< sbr_grid() signals to be converted to bitstream elements */ 326*e5436536SAndroid Build Coastguard Worker SBR_FRAME_INFO 327*e5436536SAndroid Build Coastguard Worker SbrFrameInfo; /*!< time/frequency grid description for one frame */ 328*e5436536SAndroid Build Coastguard Worker } SBR_ENVELOPE_FRAME; 329*e5436536SAndroid Build Coastguard Worker typedef SBR_ENVELOPE_FRAME *HANDLE_SBR_ENVELOPE_FRAME; 330*e5436536SAndroid Build Coastguard Worker 331*e5436536SAndroid Build Coastguard Worker void FDKsbrEnc_initFrameInfoGenerator(HANDLE_SBR_ENVELOPE_FRAME hSbrEnvFrame, 332*e5436536SAndroid Build Coastguard Worker INT allowSpread, INT numEnvStatic, 333*e5436536SAndroid Build Coastguard Worker INT staticFraming, INT timeSlots, 334*e5436536SAndroid Build Coastguard Worker const FREQ_RES *freq_res_fixfix, 335*e5436536SAndroid Build Coastguard Worker UCHAR fResTransIsLow, INT ldGrid); 336*e5436536SAndroid Build Coastguard Worker 337*e5436536SAndroid Build Coastguard Worker HANDLE_SBR_FRAME_INFO 338*e5436536SAndroid Build Coastguard Worker FDKsbrEnc_frameInfoGenerator(HANDLE_SBR_ENVELOPE_FRAME hSbrEnvFrame, 339*e5436536SAndroid Build Coastguard Worker UCHAR *v_transient_info, const INT rightBorderFIX, 340*e5436536SAndroid Build Coastguard Worker UCHAR *v_transient_info_pre, int ldGrid, 341*e5436536SAndroid Build Coastguard Worker const int *v_tuning); 342*e5436536SAndroid Build Coastguard Worker 343*e5436536SAndroid Build Coastguard Worker #endif 344