xref: /aosp_15_r20/external/aac/libSBRdec/src/lpp_tran.h (revision e54365361535b070c2db7374cec45c159c7d0e7a)
1*e5436536SAndroid Build Coastguard Worker /* -----------------------------------------------------------------------------
2*e5436536SAndroid Build Coastguard Worker Software License for The Fraunhofer FDK AAC Codec Library for Android
3*e5436536SAndroid Build Coastguard Worker 
4*e5436536SAndroid Build Coastguard Worker © Copyright  1995 - 2023 Fraunhofer-Gesellschaft zur Förderung der angewandten
5*e5436536SAndroid Build Coastguard Worker Forschung e.V. All rights reserved.
6*e5436536SAndroid Build Coastguard Worker 
7*e5436536SAndroid Build Coastguard Worker  1.    INTRODUCTION
8*e5436536SAndroid Build Coastguard Worker The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
9*e5436536SAndroid Build Coastguard Worker that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
10*e5436536SAndroid Build Coastguard Worker scheme for digital audio. This FDK AAC Codec software is intended to be used on
11*e5436536SAndroid Build Coastguard Worker a wide variety of Android devices.
12*e5436536SAndroid Build Coastguard Worker 
13*e5436536SAndroid Build Coastguard Worker AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
14*e5436536SAndroid Build Coastguard Worker general perceptual audio codecs. AAC-ELD is considered the best-performing
15*e5436536SAndroid Build Coastguard Worker full-bandwidth communications codec by independent studies and is widely
16*e5436536SAndroid Build Coastguard Worker deployed. AAC has been standardized by ISO and IEC as part of the MPEG
17*e5436536SAndroid Build Coastguard Worker specifications.
18*e5436536SAndroid Build Coastguard Worker 
19*e5436536SAndroid Build Coastguard Worker Patent licenses for necessary patent claims for the FDK AAC Codec (including
20*e5436536SAndroid Build Coastguard Worker those of Fraunhofer) may be obtained through Via Licensing
21*e5436536SAndroid Build Coastguard Worker (www.vialicensing.com) or through the respective patent owners individually for
22*e5436536SAndroid Build Coastguard Worker the purpose of encoding or decoding bit streams in products that are compliant
23*e5436536SAndroid Build Coastguard Worker with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
24*e5436536SAndroid Build Coastguard Worker Android devices already license these patent claims through Via Licensing or
25*e5436536SAndroid Build Coastguard Worker directly from the patent owners, and therefore FDK AAC Codec software may
26*e5436536SAndroid Build Coastguard Worker already be covered under those patent licenses when it is used for those
27*e5436536SAndroid Build Coastguard Worker licensed purposes only.
28*e5436536SAndroid Build Coastguard Worker 
29*e5436536SAndroid Build Coastguard Worker Commercially-licensed AAC software libraries, including floating-point versions
30*e5436536SAndroid Build Coastguard Worker with enhanced sound quality, are also available from Fraunhofer. Users are
31*e5436536SAndroid Build Coastguard Worker encouraged to check the Fraunhofer website for additional applications
32*e5436536SAndroid Build Coastguard Worker information and documentation.
33*e5436536SAndroid Build Coastguard Worker 
34*e5436536SAndroid Build Coastguard Worker 2.    COPYRIGHT LICENSE
35*e5436536SAndroid Build Coastguard Worker 
36*e5436536SAndroid Build Coastguard Worker Redistribution and use in source and binary forms, with or without modification,
37*e5436536SAndroid Build Coastguard Worker are permitted without payment of copyright license fees provided that you
38*e5436536SAndroid Build Coastguard Worker satisfy the following conditions:
39*e5436536SAndroid Build Coastguard Worker 
40*e5436536SAndroid Build Coastguard Worker You must retain the complete text of this software license in redistributions of
41*e5436536SAndroid Build Coastguard Worker the FDK AAC Codec or your modifications thereto in source code form.
42*e5436536SAndroid Build Coastguard Worker 
43*e5436536SAndroid Build Coastguard Worker You must retain the complete text of this software license in the documentation
44*e5436536SAndroid Build Coastguard Worker and/or other materials provided with redistributions of the FDK AAC Codec or
45*e5436536SAndroid Build Coastguard Worker your modifications thereto in binary form. You must make available free of
46*e5436536SAndroid Build Coastguard Worker charge copies of the complete source code of the FDK AAC Codec and your
47*e5436536SAndroid Build Coastguard Worker modifications thereto to recipients of copies in binary form.
48*e5436536SAndroid Build Coastguard Worker 
49*e5436536SAndroid Build Coastguard Worker The name of Fraunhofer may not be used to endorse or promote products derived
50*e5436536SAndroid Build Coastguard Worker from this library without prior written permission.
51*e5436536SAndroid Build Coastguard Worker 
52*e5436536SAndroid Build Coastguard Worker You may not charge copyright license fees for anyone to use, copy or distribute
53*e5436536SAndroid Build Coastguard Worker the FDK AAC Codec software or your modifications thereto.
54*e5436536SAndroid Build Coastguard Worker 
55*e5436536SAndroid Build Coastguard Worker Your modified versions of the FDK AAC Codec must carry prominent notices stating
56*e5436536SAndroid Build Coastguard Worker that you changed the software and the date of any change. For modified versions
57*e5436536SAndroid Build Coastguard Worker of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
58*e5436536SAndroid Build Coastguard Worker must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
59*e5436536SAndroid Build Coastguard Worker AAC Codec Library for Android."
60*e5436536SAndroid Build Coastguard Worker 
61*e5436536SAndroid Build Coastguard Worker 3.    NO PATENT LICENSE
62*e5436536SAndroid Build Coastguard Worker 
63*e5436536SAndroid Build Coastguard Worker NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
64*e5436536SAndroid Build Coastguard Worker limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
65*e5436536SAndroid Build Coastguard Worker Fraunhofer provides no warranty of patent non-infringement with respect to this
66*e5436536SAndroid Build Coastguard Worker software.
67*e5436536SAndroid Build Coastguard Worker 
68*e5436536SAndroid Build Coastguard Worker You may use this FDK AAC Codec software or modifications thereto only for
69*e5436536SAndroid Build Coastguard Worker purposes that are authorized by appropriate patent licenses.
70*e5436536SAndroid Build Coastguard Worker 
71*e5436536SAndroid Build Coastguard Worker 4.    DISCLAIMER
72*e5436536SAndroid Build Coastguard Worker 
73*e5436536SAndroid Build Coastguard Worker This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
74*e5436536SAndroid Build Coastguard Worker holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
75*e5436536SAndroid Build Coastguard Worker including but not limited to the implied warranties of merchantability and
76*e5436536SAndroid Build Coastguard Worker fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
77*e5436536SAndroid Build Coastguard Worker CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
78*e5436536SAndroid Build Coastguard Worker or consequential damages, including but not limited to procurement of substitute
79*e5436536SAndroid Build Coastguard Worker goods or services; loss of use, data, or profits, or business interruption,
80*e5436536SAndroid Build Coastguard Worker however caused and on any theory of liability, whether in contract, strict
81*e5436536SAndroid Build Coastguard Worker liability, or tort (including negligence), arising in any way out of the use of
82*e5436536SAndroid Build Coastguard Worker this software, even if advised of the possibility of such damage.
83*e5436536SAndroid Build Coastguard Worker 
84*e5436536SAndroid Build Coastguard Worker 5.    CONTACT INFORMATION
85*e5436536SAndroid Build Coastguard Worker 
86*e5436536SAndroid Build Coastguard Worker Fraunhofer Institute for Integrated Circuits IIS
87*e5436536SAndroid Build Coastguard Worker Attention: Audio and Multimedia Departments - FDK AAC LL
88*e5436536SAndroid Build Coastguard Worker Am Wolfsmantel 33
89*e5436536SAndroid Build Coastguard Worker 91058 Erlangen, Germany
90*e5436536SAndroid Build Coastguard Worker 
91*e5436536SAndroid Build Coastguard Worker www.iis.fraunhofer.de/amm
92*e5436536SAndroid Build Coastguard Worker [email protected]
93*e5436536SAndroid Build Coastguard Worker ----------------------------------------------------------------------------- */
94*e5436536SAndroid Build Coastguard Worker 
95*e5436536SAndroid Build Coastguard Worker /**************************** SBR decoder library ******************************
96*e5436536SAndroid Build Coastguard Worker 
97*e5436536SAndroid Build Coastguard Worker    Author(s):
98*e5436536SAndroid Build Coastguard Worker 
99*e5436536SAndroid Build Coastguard Worker    Description:
100*e5436536SAndroid Build Coastguard Worker 
101*e5436536SAndroid Build Coastguard Worker *******************************************************************************/
102*e5436536SAndroid Build Coastguard Worker 
103*e5436536SAndroid Build Coastguard Worker /*!
104*e5436536SAndroid Build Coastguard Worker   \file
105*e5436536SAndroid Build Coastguard Worker   \brief  Low Power Profile Transposer
106*e5436536SAndroid Build Coastguard Worker */
107*e5436536SAndroid Build Coastguard Worker 
108*e5436536SAndroid Build Coastguard Worker #ifndef LPP_TRAN_H
109*e5436536SAndroid Build Coastguard Worker #define LPP_TRAN_H
110*e5436536SAndroid Build Coastguard Worker 
111*e5436536SAndroid Build Coastguard Worker #include "sbrdecoder.h"
112*e5436536SAndroid Build Coastguard Worker #include "hbe.h"
113*e5436536SAndroid Build Coastguard Worker #include "qmf.h"
114*e5436536SAndroid Build Coastguard Worker 
115*e5436536SAndroid Build Coastguard Worker /*
116*e5436536SAndroid Build Coastguard Worker   Common
117*e5436536SAndroid Build Coastguard Worker */
118*e5436536SAndroid Build Coastguard Worker #define QMF_OUT_SCALE 8
119*e5436536SAndroid Build Coastguard Worker 
120*e5436536SAndroid Build Coastguard Worker /*
121*e5436536SAndroid Build Coastguard Worker   Frequency scales
122*e5436536SAndroid Build Coastguard Worker */
123*e5436536SAndroid Build Coastguard Worker 
124*e5436536SAndroid Build Coastguard Worker /*
125*e5436536SAndroid Build Coastguard Worker   Env-Adjust
126*e5436536SAndroid Build Coastguard Worker */
127*e5436536SAndroid Build Coastguard Worker #define MAX_NOISE_ENVELOPES 2
128*e5436536SAndroid Build Coastguard Worker #define MAX_NOISE_COEFFS 5
129*e5436536SAndroid Build Coastguard Worker #define MAX_NUM_NOISE_VALUES (MAX_NOISE_ENVELOPES * MAX_NOISE_COEFFS)
130*e5436536SAndroid Build Coastguard Worker #define MAX_NUM_LIMITERS 12
131*e5436536SAndroid Build Coastguard Worker 
132*e5436536SAndroid Build Coastguard Worker /* Set MAX_ENVELOPES to the largest value of all supported BSFORMATs
133*e5436536SAndroid Build Coastguard Worker    by overriding MAX_ENVELOPES in the correct order: */
134*e5436536SAndroid Build Coastguard Worker #define MAX_ENVELOPES_LEGACY 5
135*e5436536SAndroid Build Coastguard Worker #define MAX_ENVELOPES_USAC 8
136*e5436536SAndroid Build Coastguard Worker #define MAX_ENVELOPES MAX_ENVELOPES_USAC
137*e5436536SAndroid Build Coastguard Worker 
138*e5436536SAndroid Build Coastguard Worker #define MAX_FREQ_COEFFS_DUAL_RATE 48
139*e5436536SAndroid Build Coastguard Worker #define MAX_FREQ_COEFFS_QUAD_RATE 56
140*e5436536SAndroid Build Coastguard Worker #define MAX_FREQ_COEFFS MAX_FREQ_COEFFS_QUAD_RATE
141*e5436536SAndroid Build Coastguard Worker 
142*e5436536SAndroid Build Coastguard Worker #define MAX_FREQ_COEFFS_FS44100 35
143*e5436536SAndroid Build Coastguard Worker #define MAX_FREQ_COEFFS_FS48000 32
144*e5436536SAndroid Build Coastguard Worker 
145*e5436536SAndroid Build Coastguard Worker #define MAX_NUM_ENVELOPE_VALUES (MAX_ENVELOPES * MAX_FREQ_COEFFS)
146*e5436536SAndroid Build Coastguard Worker 
147*e5436536SAndroid Build Coastguard Worker #define MAX_GAIN_EXP 34
148*e5436536SAndroid Build Coastguard Worker /* Maximum gain will be sqrt(0.5 * 2^MAX_GAIN_EXP)
149*e5436536SAndroid Build Coastguard Worker    example: 34=99dB   */
150*e5436536SAndroid Build Coastguard Worker #define MAX_GAIN_CONCEAL_EXP 1
151*e5436536SAndroid Build Coastguard Worker /* Maximum gain will be sqrt(0.5 * 2^MAX_GAIN_CONCEAL_EXP) in concealment case
152*e5436536SAndroid Build Coastguard Worker  * (0dB) */
153*e5436536SAndroid Build Coastguard Worker 
154*e5436536SAndroid Build Coastguard Worker /*
155*e5436536SAndroid Build Coastguard Worker   LPP Transposer
156*e5436536SAndroid Build Coastguard Worker */
157*e5436536SAndroid Build Coastguard Worker #define LPC_ORDER 2
158*e5436536SAndroid Build Coastguard Worker 
159*e5436536SAndroid Build Coastguard Worker #define MAX_INVF_BANDS MAX_NOISE_COEFFS
160*e5436536SAndroid Build Coastguard Worker 
161*e5436536SAndroid Build Coastguard Worker #define MAX_NUM_PATCHES 6
162*e5436536SAndroid Build Coastguard Worker #define SHIFT_START_SB 1 /*!< lowest subband of source range */
163*e5436536SAndroid Build Coastguard Worker 
164*e5436536SAndroid Build Coastguard Worker typedef enum {
165*e5436536SAndroid Build Coastguard Worker   INVF_OFF = 0,
166*e5436536SAndroid Build Coastguard Worker   INVF_LOW_LEVEL,
167*e5436536SAndroid Build Coastguard Worker   INVF_MID_LEVEL,
168*e5436536SAndroid Build Coastguard Worker   INVF_HIGH_LEVEL,
169*e5436536SAndroid Build Coastguard Worker   INVF_SWITCHED /* not a real choice but used here to control behaviour */
170*e5436536SAndroid Build Coastguard Worker } INVF_MODE;
171*e5436536SAndroid Build Coastguard Worker 
172*e5436536SAndroid Build Coastguard Worker /** parameter set for one single patch */
173*e5436536SAndroid Build Coastguard Worker typedef struct {
174*e5436536SAndroid Build Coastguard Worker   UCHAR sourceStartBand; /*!< first band in lowbands where to take the samples
175*e5436536SAndroid Build Coastguard Worker                             from */
176*e5436536SAndroid Build Coastguard Worker   UCHAR
177*e5436536SAndroid Build Coastguard Worker   sourceStopBand;       /*!< first band in lowbands which is not included in the
178*e5436536SAndroid Build Coastguard Worker                            patch anymore */
179*e5436536SAndroid Build Coastguard Worker   UCHAR guardStartBand; /*!< first band in highbands to be filled with zeros in
180*e5436536SAndroid Build Coastguard Worker                            order to reduce interferences between patches */
181*e5436536SAndroid Build Coastguard Worker   UCHAR
182*e5436536SAndroid Build Coastguard Worker   targetStartBand;       /*!< first band in highbands to be filled with whitened
183*e5436536SAndroid Build Coastguard Worker                             lowband signal */
184*e5436536SAndroid Build Coastguard Worker   UCHAR targetBandOffs;  /*!< difference between 'startTargetBand' and
185*e5436536SAndroid Build Coastguard Worker                             'startSourceBand' */
186*e5436536SAndroid Build Coastguard Worker   UCHAR numBandsInPatch; /*!< number of consecutive bands in this one patch */
187*e5436536SAndroid Build Coastguard Worker } PATCH_PARAM;
188*e5436536SAndroid Build Coastguard Worker 
189*e5436536SAndroid Build Coastguard Worker /** whitening factors for different levels of whitening
190*e5436536SAndroid Build Coastguard Worker     need to be initialized corresponding to crossover frequency */
191*e5436536SAndroid Build Coastguard Worker typedef struct {
192*e5436536SAndroid Build Coastguard Worker   FIXP_DBL off; /*!< bw factor for signal OFF */
193*e5436536SAndroid Build Coastguard Worker   FIXP_DBL transitionLevel;
194*e5436536SAndroid Build Coastguard Worker   FIXP_DBL lowLevel;  /*!< bw factor for signal LOW_LEVEL */
195*e5436536SAndroid Build Coastguard Worker   FIXP_DBL midLevel;  /*!< bw factor for signal MID_LEVEL */
196*e5436536SAndroid Build Coastguard Worker   FIXP_DBL highLevel; /*!< bw factor for signal HIGH_LEVEL */
197*e5436536SAndroid Build Coastguard Worker } WHITENING_FACTORS;
198*e5436536SAndroid Build Coastguard Worker 
199*e5436536SAndroid Build Coastguard Worker /*! The transposer settings are calculated on a header reset and are shared by
200*e5436536SAndroid Build Coastguard Worker  * both channels. */
201*e5436536SAndroid Build Coastguard Worker typedef struct {
202*e5436536SAndroid Build Coastguard Worker   UCHAR nCols;           /*!< number subsamples of a codec frame */
203*e5436536SAndroid Build Coastguard Worker   UCHAR noOfPatches;     /*!< number of patches */
204*e5436536SAndroid Build Coastguard Worker   UCHAR lbStartPatching; /*!< first band of lowbands that will be patched */
205*e5436536SAndroid Build Coastguard Worker   UCHAR lbStopPatching;  /*!< first band that won't be patched anymore*/
206*e5436536SAndroid Build Coastguard Worker   UCHAR bwBorders[MAX_NUM_NOISE_VALUES]; /*!< spectral bands with different
207*e5436536SAndroid Build Coastguard Worker                                             inverse filtering levels */
208*e5436536SAndroid Build Coastguard Worker 
209*e5436536SAndroid Build Coastguard Worker   PATCH_PARAM
210*e5436536SAndroid Build Coastguard Worker   patchParam[MAX_NUM_PATCHES + 1]; /*!< new parameter set for patching */
211*e5436536SAndroid Build Coastguard Worker   WHITENING_FACTORS
212*e5436536SAndroid Build Coastguard Worker   whFactors;     /*!< the pole moving factors for certain
213*e5436536SAndroid Build Coastguard Worker                     whitening levels as indicated     in the bitstream
214*e5436536SAndroid Build Coastguard Worker                     depending on the crossover frequency */
215*e5436536SAndroid Build Coastguard Worker   UCHAR overlap; /*!< Overlap size */
216*e5436536SAndroid Build Coastguard Worker } TRANSPOSER_SETTINGS;
217*e5436536SAndroid Build Coastguard Worker 
218*e5436536SAndroid Build Coastguard Worker typedef struct {
219*e5436536SAndroid Build Coastguard Worker   TRANSPOSER_SETTINGS *pSettings; /*!< Common settings for both channels */
220*e5436536SAndroid Build Coastguard Worker   FIXP_DBL
221*e5436536SAndroid Build Coastguard Worker   bwVectorOld[MAX_NUM_PATCHES]; /*!< pole moving factors of past frame */
222*e5436536SAndroid Build Coastguard Worker   FIXP_DBL lpcFilterStatesRealLegSBR[LPC_ORDER + (3 * (4))][(
223*e5436536SAndroid Build Coastguard Worker       32)]; /*!< pointer array to save filter states */
224*e5436536SAndroid Build Coastguard Worker 
225*e5436536SAndroid Build Coastguard Worker   FIXP_DBL lpcFilterStatesImagLegSBR[LPC_ORDER + (3 * (4))][(
226*e5436536SAndroid Build Coastguard Worker       32)]; /*!< pointer array to save filter states */
227*e5436536SAndroid Build Coastguard Worker 
228*e5436536SAndroid Build Coastguard Worker   FIXP_DBL lpcFilterStatesRealHBE[LPC_ORDER + (3 * (4))][(
229*e5436536SAndroid Build Coastguard Worker       64)]; /*!< pointer array to save filter states */
230*e5436536SAndroid Build Coastguard Worker   FIXP_DBL lpcFilterStatesImagHBE[LPC_ORDER + (3 * (4))][(
231*e5436536SAndroid Build Coastguard Worker       64)]; /*!< pointer array to save filter states */
232*e5436536SAndroid Build Coastguard Worker } SBR_LPP_TRANS;
233*e5436536SAndroid Build Coastguard Worker 
234*e5436536SAndroid Build Coastguard Worker typedef SBR_LPP_TRANS *HANDLE_SBR_LPP_TRANS;
235*e5436536SAndroid Build Coastguard Worker 
236*e5436536SAndroid Build Coastguard Worker void lppTransposer(HANDLE_SBR_LPP_TRANS hLppTrans,
237*e5436536SAndroid Build Coastguard Worker                    QMF_SCALE_FACTOR *sbrScaleFactor, FIXP_DBL **qmfBufferReal,
238*e5436536SAndroid Build Coastguard Worker 
239*e5436536SAndroid Build Coastguard Worker                    FIXP_DBL *degreeAlias, FIXP_DBL **qmfBufferImag,
240*e5436536SAndroid Build Coastguard Worker                    const int useLP, const int fPreWhitening,
241*e5436536SAndroid Build Coastguard Worker                    const int v_k_master0, const int timeStep,
242*e5436536SAndroid Build Coastguard Worker                    const int firstSlotOffset, const int lastSlotOffset,
243*e5436536SAndroid Build Coastguard Worker                    const int nInvfBands, INVF_MODE *sbr_invf_mode,
244*e5436536SAndroid Build Coastguard Worker                    INVF_MODE *sbr_invf_mode_prev);
245*e5436536SAndroid Build Coastguard Worker 
246*e5436536SAndroid Build Coastguard Worker void lppTransposerHBE(
247*e5436536SAndroid Build Coastguard Worker     HANDLE_SBR_LPP_TRANS hLppTrans, /*!< Handle of lpp transposer  */
248*e5436536SAndroid Build Coastguard Worker     HANDLE_HBE_TRANSPOSER hQmfTransposer,
249*e5436536SAndroid Build Coastguard Worker     QMF_SCALE_FACTOR *sbrScaleFactor, /*!< Scaling factors */
250*e5436536SAndroid Build Coastguard Worker     FIXP_DBL **qmfBufferReal, /*!< Pointer to pointer to real part of subband
251*e5436536SAndroid Build Coastguard Worker                                  samples (source) */
252*e5436536SAndroid Build Coastguard Worker     FIXP_DBL **qmfBufferImag, /*!< Pointer to pointer to imaginary part of
253*e5436536SAndroid Build Coastguard Worker                                  subband samples (source) */
254*e5436536SAndroid Build Coastguard Worker     const int timeStep,       /*!< Time step of envelope */
255*e5436536SAndroid Build Coastguard Worker     const int firstSlotOffs,  /*!< Start position in time */
256*e5436536SAndroid Build Coastguard Worker     const int lastSlotOffs,   /*!< Number of overlap-slots into next frame */
257*e5436536SAndroid Build Coastguard Worker     const int nInvfBands,     /*!< Number of bands for inverse filtering */
258*e5436536SAndroid Build Coastguard Worker     INVF_MODE *sbr_invf_mode, /*!< Current inverse filtering modes */
259*e5436536SAndroid Build Coastguard Worker     INVF_MODE *sbr_invf_mode_prev /*!< Previous inverse filtering modes */
260*e5436536SAndroid Build Coastguard Worker );
261*e5436536SAndroid Build Coastguard Worker 
262*e5436536SAndroid Build Coastguard Worker SBR_ERROR
263*e5436536SAndroid Build Coastguard Worker createLppTransposer(HANDLE_SBR_LPP_TRANS hLppTrans,
264*e5436536SAndroid Build Coastguard Worker                     TRANSPOSER_SETTINGS *pSettings, const int highBandStartSb,
265*e5436536SAndroid Build Coastguard Worker                     UCHAR *v_k_master, const int numMaster, const int usb,
266*e5436536SAndroid Build Coastguard Worker                     const int timeSlots, const int nCols, UCHAR *noiseBandTable,
267*e5436536SAndroid Build Coastguard Worker                     const int noNoiseBands, UINT fs, const int chan,
268*e5436536SAndroid Build Coastguard Worker                     const int overlap);
269*e5436536SAndroid Build Coastguard Worker 
270*e5436536SAndroid Build Coastguard Worker SBR_ERROR
271*e5436536SAndroid Build Coastguard Worker resetLppTransposer(HANDLE_SBR_LPP_TRANS hLppTrans, UCHAR highBandStartSb,
272*e5436536SAndroid Build Coastguard Worker                    UCHAR *v_k_master, UCHAR numMaster, UCHAR *noiseBandTable,
273*e5436536SAndroid Build Coastguard Worker                    UCHAR noNoiseBands, UCHAR usb, UINT fs);
274*e5436536SAndroid Build Coastguard Worker 
275*e5436536SAndroid Build Coastguard Worker #endif /* LPP_TRAN_H */
276