1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 16 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 16 == 0 8*4bdc9457SAndroid Build Coastguard Worker$SIMD_TILE = BATCH_TILE // 16 9*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 10*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 11*4bdc9457SAndroid Build Coastguard Worker 12*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h> 13*4bdc9457SAndroid Build Coastguard Worker 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/lut.h> 16*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker 19*4bdc9457SAndroid Build Coastguard Workervoid xnn_x8_lut_ukernel__wasmsimd_x${BATCH_TILE}( 20*4bdc9457SAndroid Build Coastguard Worker size_t n, 21*4bdc9457SAndroid Build Coastguard Worker const uint8_t* x, 22*4bdc9457SAndroid Build Coastguard Worker uint8_t* y, 23*4bdc9457SAndroid Build Coastguard Worker const uint8_t t[restrict XNN_MIN_ELEMENTS(256)]) 24*4bdc9457SAndroid Build Coastguard Worker{ 25*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 26*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL); 27*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL); 28*4bdc9457SAndroid Build Coastguard Worker 29*4bdc9457SAndroid Build Coastguard Worker const v128_t vtable0 = wasm_v128_load(t); 30*4bdc9457SAndroid Build Coastguard Worker $for T in range(1, 16): 31*4bdc9457SAndroid Build Coastguard Worker const v128_t vtable${T} = wasm_v128_load(t + ${T * 16}); 32*4bdc9457SAndroid Build Coastguard Worker const v128_t voffset = wasm_i8x16_const_splat(16); 33*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 16: 34*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(uint8_t); n -= ${BATCH_TILE} * sizeof(uint8_t)) { 35*4bdc9457SAndroid Build Coastguard Worker v128_t vx0 = wasm_v128_load(x); 36*4bdc9457SAndroid Build Coastguard Worker $for N in range(1, SIMD_TILE): 37*4bdc9457SAndroid Build Coastguard Worker v128_t vx${N} = wasm_v128_load(x + ${N * 16}); 38*4bdc9457SAndroid Build Coastguard Worker x += ${BATCH_TILE}; 39*4bdc9457SAndroid Build Coastguard Worker 40*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 41*4bdc9457SAndroid Build Coastguard Worker v128_t vy${N} = wasm_i8x16_swizzle(vtable0, vx${N}); 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker $for T in range(1, 16): 44*4bdc9457SAndroid Build Coastguard Worker $for N in range(SIMD_TILE): 45*4bdc9457SAndroid Build Coastguard Worker vx${N} = wasm_i8x16_sub(vx${N}, voffset); 46*4bdc9457SAndroid Build Coastguard Worker vy${N} = wasm_v128_or(vy${N}, wasm_i8x16_swizzle(vtable${T}, vx${N})); 47*4bdc9457SAndroid Build Coastguard Worker 48*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy0); 49*4bdc9457SAndroid Build Coastguard Worker $for N in range(1, SIMD_TILE): 50*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y + ${N * 16}, vy${N}); 51*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 52*4bdc9457SAndroid Build Coastguard Worker } 53*4bdc9457SAndroid Build Coastguard Worker for (; n >= 16 * sizeof(uint8_t); n -= 16 * sizeof(uint8_t)) { 54*4bdc9457SAndroid Build Coastguard Worker v128_t vx = wasm_v128_load(x); 55*4bdc9457SAndroid Build Coastguard Worker x += 16; 56*4bdc9457SAndroid Build Coastguard Worker 57*4bdc9457SAndroid Build Coastguard Worker v128_t vy = wasm_i8x16_swizzle(vtable0, vx); 58*4bdc9457SAndroid Build Coastguard Worker 59*4bdc9457SAndroid Build Coastguard Worker $for T in range(1, 16): 60*4bdc9457SAndroid Build Coastguard Worker vx = wasm_i8x16_sub(vx, voffset); 61*4bdc9457SAndroid Build Coastguard Worker vy = wasm_v128_or(vy, wasm_i8x16_swizzle(vtable${T}, vx)); 62*4bdc9457SAndroid Build Coastguard Worker 63*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy); 64*4bdc9457SAndroid Build Coastguard Worker y += 16; 65*4bdc9457SAndroid Build Coastguard Worker } 66*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 67*4bdc9457SAndroid Build Coastguard Worker v128_t vx = wasm_v128_load(x); 68*4bdc9457SAndroid Build Coastguard Worker 69*4bdc9457SAndroid Build Coastguard Worker v128_t vy = wasm_i8x16_swizzle(vtable0, vx); 70*4bdc9457SAndroid Build Coastguard Worker 71*4bdc9457SAndroid Build Coastguard Worker $for T in range(1, 16): 72*4bdc9457SAndroid Build Coastguard Worker vx = wasm_i8x16_sub(vx, voffset); 73*4bdc9457SAndroid Build Coastguard Worker vy = wasm_v128_or(vy, wasm_i8x16_swizzle(vtable${T}, vx)); 74*4bdc9457SAndroid Build Coastguard Worker 75*4bdc9457SAndroid Build Coastguard Worker if (n & (8 * sizeof(uint8_t))) { 76*4bdc9457SAndroid Build Coastguard Worker *((double*) y) = wasm_f64x2_extract_lane(vy, 0); 77*4bdc9457SAndroid Build Coastguard Worker vy = wasm_v64x2_shuffle(vy, vy, 1, 1); 78*4bdc9457SAndroid Build Coastguard Worker y += 8; 79*4bdc9457SAndroid Build Coastguard Worker } 80*4bdc9457SAndroid Build Coastguard Worker if (n & (4 * sizeof(uint8_t))) { 81*4bdc9457SAndroid Build Coastguard Worker *((float*) y) = wasm_f32x4_extract_lane(vy, 0); 82*4bdc9457SAndroid Build Coastguard Worker vy = wasm_u64x2_shr(vy, 32); 83*4bdc9457SAndroid Build Coastguard Worker y += 4; 84*4bdc9457SAndroid Build Coastguard Worker } 85*4bdc9457SAndroid Build Coastguard Worker uint32_t vy_lo = wasm_i32x4_extract_lane(vy, 0); 86*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(uint8_t))) { 87*4bdc9457SAndroid Build Coastguard Worker *((uint16_t*) y) = (uint16_t) vy_lo; 88*4bdc9457SAndroid Build Coastguard Worker vy_lo >>= 16; 89*4bdc9457SAndroid Build Coastguard Worker y += 2; 90*4bdc9457SAndroid Build Coastguard Worker } 91*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(uint8_t))) { 92*4bdc9457SAndroid Build Coastguard Worker *y = (uint8_t) vy_lo; 93*4bdc9457SAndroid Build Coastguard Worker } 94*4bdc9457SAndroid Build Coastguard Worker } 95*4bdc9457SAndroid Build Coastguard Worker} 96