1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker
8*4bdc9457SAndroid Build Coastguard Worker #include <wasm_simd128.h>
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/zip.h>
11*4bdc9457SAndroid Build Coastguard Worker
12*4bdc9457SAndroid Build Coastguard Worker
xnn_x32_zip_x4_ukernel__wasmsimd(size_t n,const uint32_t * input,uint32_t * output)13*4bdc9457SAndroid Build Coastguard Worker void xnn_x32_zip_x4_ukernel__wasmsimd(
14*4bdc9457SAndroid Build Coastguard Worker size_t n,
15*4bdc9457SAndroid Build Coastguard Worker const uint32_t* input,
16*4bdc9457SAndroid Build Coastguard Worker uint32_t* output)
17*4bdc9457SAndroid Build Coastguard Worker {
18*4bdc9457SAndroid Build Coastguard Worker assert(n != 0);
19*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(uint32_t) == 0);
20*4bdc9457SAndroid Build Coastguard Worker
21*4bdc9457SAndroid Build Coastguard Worker const float* x = (const float*) input;
22*4bdc9457SAndroid Build Coastguard Worker const float* y = (const float*) ((uintptr_t) x + n);
23*4bdc9457SAndroid Build Coastguard Worker const float* z = (const float*) ((uintptr_t) y + n);
24*4bdc9457SAndroid Build Coastguard Worker const float* w = (const float*) ((uintptr_t) z + n);
25*4bdc9457SAndroid Build Coastguard Worker float* o = (float*) output;
26*4bdc9457SAndroid Build Coastguard Worker
27*4bdc9457SAndroid Build Coastguard Worker while (n >= 4 * sizeof(uint32_t)) {
28*4bdc9457SAndroid Build Coastguard Worker const v128_t vx = wasm_v128_load(x);
29*4bdc9457SAndroid Build Coastguard Worker x += 4;
30*4bdc9457SAndroid Build Coastguard Worker const v128_t vy = wasm_v128_load(y);
31*4bdc9457SAndroid Build Coastguard Worker y += 4;
32*4bdc9457SAndroid Build Coastguard Worker const v128_t vz = wasm_v128_load(z);
33*4bdc9457SAndroid Build Coastguard Worker z += 4;
34*4bdc9457SAndroid Build Coastguard Worker const v128_t vw = wasm_v128_load(w);
35*4bdc9457SAndroid Build Coastguard Worker w += 4;
36*4bdc9457SAndroid Build Coastguard Worker
37*4bdc9457SAndroid Build Coastguard Worker const v128_t vxy_lo = wasm_v32x4_shuffle(vx, vy, 0, 4, 1, 5);
38*4bdc9457SAndroid Build Coastguard Worker const v128_t vxy_hi = wasm_v32x4_shuffle(vx, vy, 2, 6, 3, 7);
39*4bdc9457SAndroid Build Coastguard Worker const v128_t vzw_lo = wasm_v32x4_shuffle(vz, vw, 0, 4, 1, 5);
40*4bdc9457SAndroid Build Coastguard Worker const v128_t vzw_hi = wasm_v32x4_shuffle(vz, vw, 2, 6, 3, 7);
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker const v128_t vxyzw0 = wasm_v32x4_shuffle(vxy_lo, vzw_lo, 0, 1, 4, 5);
43*4bdc9457SAndroid Build Coastguard Worker const v128_t vxyzw1 = wasm_v32x4_shuffle(vxy_lo, vzw_lo, 2, 3, 6, 7);
44*4bdc9457SAndroid Build Coastguard Worker const v128_t vxyzw2 = wasm_v32x4_shuffle(vxy_hi, vzw_hi, 0, 1, 4, 5);
45*4bdc9457SAndroid Build Coastguard Worker const v128_t vxyzw3 = wasm_v32x4_shuffle(vxy_hi, vzw_hi, 2, 3, 6, 7);
46*4bdc9457SAndroid Build Coastguard Worker
47*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o, vxyzw0);
48*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o + 4, vxyzw1);
49*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o + 8, vxyzw2);
50*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o + 12, vxyzw3);
51*4bdc9457SAndroid Build Coastguard Worker o += 16;
52*4bdc9457SAndroid Build Coastguard Worker n -= 4 * sizeof(uint32_t);
53*4bdc9457SAndroid Build Coastguard Worker }
54*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) {
55*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(uint32_t))) {
56*4bdc9457SAndroid Build Coastguard Worker const double vx = *((const double*) x);
57*4bdc9457SAndroid Build Coastguard Worker x += 2;
58*4bdc9457SAndroid Build Coastguard Worker const double vy = *((const double*) y);
59*4bdc9457SAndroid Build Coastguard Worker y += 2;
60*4bdc9457SAndroid Build Coastguard Worker const double vz = *((const double*) z);
61*4bdc9457SAndroid Build Coastguard Worker z += 2;
62*4bdc9457SAndroid Build Coastguard Worker const double vw = *((const double*) w);
63*4bdc9457SAndroid Build Coastguard Worker w += 2;
64*4bdc9457SAndroid Build Coastguard Worker
65*4bdc9457SAndroid Build Coastguard Worker const v128_t vxy = wasm_f64x2_make(vx, vy);
66*4bdc9457SAndroid Build Coastguard Worker const v128_t vzw = wasm_f64x2_make(vz, vw);
67*4bdc9457SAndroid Build Coastguard Worker
68*4bdc9457SAndroid Build Coastguard Worker const v128_t vxyzw_lo = wasm_v32x4_shuffle(vxy, vzw, 0, 2, 4, 6);
69*4bdc9457SAndroid Build Coastguard Worker const v128_t vxyzw_hi = wasm_v32x4_shuffle(vxy, vzw, 1, 3, 5, 7);
70*4bdc9457SAndroid Build Coastguard Worker
71*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o, vxyzw_lo);
72*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(o + 4, vxyzw_hi);
73*4bdc9457SAndroid Build Coastguard Worker o += 8;
74*4bdc9457SAndroid Build Coastguard Worker }
75*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(uint32_t))) {
76*4bdc9457SAndroid Build Coastguard Worker const float vx = *x;
77*4bdc9457SAndroid Build Coastguard Worker const float vy = *y;
78*4bdc9457SAndroid Build Coastguard Worker const float vz = *z;
79*4bdc9457SAndroid Build Coastguard Worker const float vw = *w;
80*4bdc9457SAndroid Build Coastguard Worker o[0] = vx;
81*4bdc9457SAndroid Build Coastguard Worker o[1] = vy;
82*4bdc9457SAndroid Build Coastguard Worker o[2] = vz;
83*4bdc9457SAndroid Build Coastguard Worker o[3] = vw;
84*4bdc9457SAndroid Build Coastguard Worker }
85*4bdc9457SAndroid Build Coastguard Worker }
86*4bdc9457SAndroid Build Coastguard Worker }
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