xref: /aosp_15_r20/external/XNNPACK/src/x32-zip/x3-wasmsimd.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker 
8*4bdc9457SAndroid Build Coastguard Worker #include <wasm_simd128.h>
9*4bdc9457SAndroid Build Coastguard Worker 
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/zip.h>
11*4bdc9457SAndroid Build Coastguard Worker 
12*4bdc9457SAndroid Build Coastguard Worker 
xnn_x32_zip_x3_ukernel__wasmsimd(size_t n,const uint32_t * input,uint32_t * output)13*4bdc9457SAndroid Build Coastguard Worker void xnn_x32_zip_x3_ukernel__wasmsimd(
14*4bdc9457SAndroid Build Coastguard Worker     size_t n,
15*4bdc9457SAndroid Build Coastguard Worker     const uint32_t* input,
16*4bdc9457SAndroid Build Coastguard Worker     uint32_t* output)
17*4bdc9457SAndroid Build Coastguard Worker {
18*4bdc9457SAndroid Build Coastguard Worker   assert(n != 0);
19*4bdc9457SAndroid Build Coastguard Worker   assert(n % sizeof(uint32_t) == 0);
20*4bdc9457SAndroid Build Coastguard Worker 
21*4bdc9457SAndroid Build Coastguard Worker   const float* x = (const float*) input;
22*4bdc9457SAndroid Build Coastguard Worker   const float* y = (const float*) ((uintptr_t) x + n);
23*4bdc9457SAndroid Build Coastguard Worker   const float* z = (const float*) ((uintptr_t) y + n);
24*4bdc9457SAndroid Build Coastguard Worker   float* o = (float*) output;
25*4bdc9457SAndroid Build Coastguard Worker 
26*4bdc9457SAndroid Build Coastguard Worker   while (n >= 4 * sizeof(uint32_t)) {
27*4bdc9457SAndroid Build Coastguard Worker     // vx = ( x3, x2, x1, x0 )
28*4bdc9457SAndroid Build Coastguard Worker     const v128_t vx = wasm_v128_load(x);
29*4bdc9457SAndroid Build Coastguard Worker     x += 4;
30*4bdc9457SAndroid Build Coastguard Worker     // vy = ( y3, y2, y1, y0 )
31*4bdc9457SAndroid Build Coastguard Worker     const v128_t vy = wasm_v128_load(y);
32*4bdc9457SAndroid Build Coastguard Worker     y += 4;
33*4bdc9457SAndroid Build Coastguard Worker     // vz = ( z3, z2, z1, z0 )
34*4bdc9457SAndroid Build Coastguard Worker     const v128_t vz = wasm_v128_load(z);
35*4bdc9457SAndroid Build Coastguard Worker     z += 4;
36*4bdc9457SAndroid Build Coastguard Worker 
37*4bdc9457SAndroid Build Coastguard Worker     // vxy = ( y2, y0, x2, x0 )
38*4bdc9457SAndroid Build Coastguard Worker     const v128_t vxy = wasm_v32x4_shuffle(vx, vy, 0, 2, 4, 6);
39*4bdc9457SAndroid Build Coastguard Worker     // vyz = ( z3, z1, y3, y1 )
40*4bdc9457SAndroid Build Coastguard Worker     const v128_t vyz = wasm_v32x4_shuffle(vy, vz, 1, 3, 5, 7);
41*4bdc9457SAndroid Build Coastguard Worker     // vzx = ( x3, x1, z2, z0 )
42*4bdc9457SAndroid Build Coastguard Worker     const v128_t vzx = wasm_v32x4_shuffle(vz, vx, 0, 2, 5, 7);
43*4bdc9457SAndroid Build Coastguard Worker 
44*4bdc9457SAndroid Build Coastguard Worker     // vxyz0 = ( x1, z0, y0, x0 )
45*4bdc9457SAndroid Build Coastguard Worker     const v128_t vxyz0 = wasm_v32x4_shuffle(vxy, vzx, 0, 2, 4, 6);
46*4bdc9457SAndroid Build Coastguard Worker     // vxyz1 = ( y2, x2, z1, y1 )
47*4bdc9457SAndroid Build Coastguard Worker     const v128_t vxyz1 = wasm_v32x4_shuffle(vyz, vxy, 0, 2, 5, 7);
48*4bdc9457SAndroid Build Coastguard Worker     // vxyz2 = ( z3, y3, x3, z2 )
49*4bdc9457SAndroid Build Coastguard Worker     const v128_t vxyz2 = wasm_v32x4_shuffle(vzx, vyz, 1, 3, 5, 7);
50*4bdc9457SAndroid Build Coastguard Worker 
51*4bdc9457SAndroid Build Coastguard Worker     wasm_v128_store(o, vxyz0);
52*4bdc9457SAndroid Build Coastguard Worker     wasm_v128_store(o + 4, vxyz1);
53*4bdc9457SAndroid Build Coastguard Worker     wasm_v128_store(o + 8, vxyz2);
54*4bdc9457SAndroid Build Coastguard Worker     o += 12;
55*4bdc9457SAndroid Build Coastguard Worker     n -= 4 * sizeof(uint32_t);
56*4bdc9457SAndroid Build Coastguard Worker   }
57*4bdc9457SAndroid Build Coastguard Worker   if XNN_UNLIKELY(n != 0) {
58*4bdc9457SAndroid Build Coastguard Worker     do {
59*4bdc9457SAndroid Build Coastguard Worker       const float vx = *x++;
60*4bdc9457SAndroid Build Coastguard Worker       const float vy = *y++;
61*4bdc9457SAndroid Build Coastguard Worker       const float vz = *z++;
62*4bdc9457SAndroid Build Coastguard Worker       o[0] = vx;
63*4bdc9457SAndroid Build Coastguard Worker       o[1] = vy;
64*4bdc9457SAndroid Build Coastguard Worker       o[2] = vz;
65*4bdc9457SAndroid Build Coastguard Worker       o += 3;
66*4bdc9457SAndroid Build Coastguard Worker       n -= sizeof(uint32_t);
67*4bdc9457SAndroid Build Coastguard Worker     } while (n != 0);
68*4bdc9457SAndroid Build Coastguard Worker   }
69*4bdc9457SAndroid Build Coastguard Worker }
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