xref: /aosp_15_r20/external/XNNPACK/src/x32-zip/x3-sse2.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker 
8*4bdc9457SAndroid Build Coastguard Worker #include <emmintrin.h>
9*4bdc9457SAndroid Build Coastguard Worker 
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/zip.h>
11*4bdc9457SAndroid Build Coastguard Worker 
12*4bdc9457SAndroid Build Coastguard Worker 
xnn_x32_zip_x3_ukernel__sse2(size_t n,const uint32_t * input,uint32_t * output)13*4bdc9457SAndroid Build Coastguard Worker void xnn_x32_zip_x3_ukernel__sse2(
14*4bdc9457SAndroid Build Coastguard Worker     size_t n,
15*4bdc9457SAndroid Build Coastguard Worker     const uint32_t* input,
16*4bdc9457SAndroid Build Coastguard Worker     uint32_t* output)
17*4bdc9457SAndroid Build Coastguard Worker {
18*4bdc9457SAndroid Build Coastguard Worker   assert(n != 0);
19*4bdc9457SAndroid Build Coastguard Worker   assert(n % 4 == 0);
20*4bdc9457SAndroid Build Coastguard Worker 
21*4bdc9457SAndroid Build Coastguard Worker   const float* x = (const float*) input;
22*4bdc9457SAndroid Build Coastguard Worker   const float* y = (const float*) ((uintptr_t) x + n);
23*4bdc9457SAndroid Build Coastguard Worker   const float* z = (const float*) ((uintptr_t) y + n);
24*4bdc9457SAndroid Build Coastguard Worker   float* o = (float*) output;
25*4bdc9457SAndroid Build Coastguard Worker 
26*4bdc9457SAndroid Build Coastguard Worker   while (n >= 16) {
27*4bdc9457SAndroid Build Coastguard Worker     // vx = ( x3, x2, x1, x0 )
28*4bdc9457SAndroid Build Coastguard Worker     const __m128 vx = _mm_loadu_ps(x);
29*4bdc9457SAndroid Build Coastguard Worker     x += 4;
30*4bdc9457SAndroid Build Coastguard Worker     // vy = ( y3, y2, y1, y0 )
31*4bdc9457SAndroid Build Coastguard Worker     const __m128 vy = _mm_loadu_ps(y);
32*4bdc9457SAndroid Build Coastguard Worker     y += 4;
33*4bdc9457SAndroid Build Coastguard Worker     // vz = ( z3, z2, z1, z0 )
34*4bdc9457SAndroid Build Coastguard Worker     const __m128 vz = _mm_loadu_ps(z);
35*4bdc9457SAndroid Build Coastguard Worker     z += 4;
36*4bdc9457SAndroid Build Coastguard Worker 
37*4bdc9457SAndroid Build Coastguard Worker     // vxy = ( y2, y0, x2, x0 )
38*4bdc9457SAndroid Build Coastguard Worker     const __m128 vxy = _mm_shuffle_ps(vx, vy, _MM_SHUFFLE(2, 0, 2, 0));
39*4bdc9457SAndroid Build Coastguard Worker     // vyz = ( z3, z1, y3, y1 )
40*4bdc9457SAndroid Build Coastguard Worker     const __m128 vyz = _mm_shuffle_ps(vy, vz, _MM_SHUFFLE(3, 1, 3, 1));
41*4bdc9457SAndroid Build Coastguard Worker     // vzx = ( x3, x1, z2, z0 )
42*4bdc9457SAndroid Build Coastguard Worker     const __m128 vzx = _mm_shuffle_ps(vz, vx, _MM_SHUFFLE(3, 1, 2, 0));
43*4bdc9457SAndroid Build Coastguard Worker 
44*4bdc9457SAndroid Build Coastguard Worker     // vxyz0 = ( x1, z0, y0, x0 )
45*4bdc9457SAndroid Build Coastguard Worker     const __m128 vxyz0 = _mm_shuffle_ps(vxy, vzx, _MM_SHUFFLE(2, 0, 2, 0));
46*4bdc9457SAndroid Build Coastguard Worker     // vxyz1 = ( y2, x2, z1, y1 )
47*4bdc9457SAndroid Build Coastguard Worker     const __m128 vxyz1 = _mm_shuffle_ps(vyz, vxy, _MM_SHUFFLE(3, 1, 2, 0));
48*4bdc9457SAndroid Build Coastguard Worker     // vxyz2 = ( z3, y3, x3, z2 )
49*4bdc9457SAndroid Build Coastguard Worker     const __m128 vxyz2 = _mm_shuffle_ps(vzx, vyz, _MM_SHUFFLE(3, 1, 3, 1));
50*4bdc9457SAndroid Build Coastguard Worker 
51*4bdc9457SAndroid Build Coastguard Worker     _mm_storeu_ps(o, vxyz0);
52*4bdc9457SAndroid Build Coastguard Worker     _mm_storeu_ps(o + 4, vxyz1);
53*4bdc9457SAndroid Build Coastguard Worker     _mm_storeu_ps(o + 8, vxyz2);
54*4bdc9457SAndroid Build Coastguard Worker     o += 12;
55*4bdc9457SAndroid Build Coastguard Worker     n -= 16;
56*4bdc9457SAndroid Build Coastguard Worker   }
57*4bdc9457SAndroid Build Coastguard Worker   if XNN_UNLIKELY(n != 0) {
58*4bdc9457SAndroid Build Coastguard Worker     if (n & 8) {
59*4bdc9457SAndroid Build Coastguard Worker       // vx = ( -, -, x1, x0 )
60*4bdc9457SAndroid Build Coastguard Worker       const __m128 vx = _mm_castpd_ps(_mm_load_sd((const double*) x));
61*4bdc9457SAndroid Build Coastguard Worker       x += 2;
62*4bdc9457SAndroid Build Coastguard Worker       // vy = ( -, -, y1, y0 )
63*4bdc9457SAndroid Build Coastguard Worker       const __m128 vy = _mm_castpd_ps(_mm_load_sd((const double*) y));
64*4bdc9457SAndroid Build Coastguard Worker       y += 2;
65*4bdc9457SAndroid Build Coastguard Worker       // vz = ( -, -, z1, z0 )
66*4bdc9457SAndroid Build Coastguard Worker       const __m128 vz = _mm_castpd_ps(_mm_load_sd((const double*) z));
67*4bdc9457SAndroid Build Coastguard Worker       z += 2;
68*4bdc9457SAndroid Build Coastguard Worker 
69*4bdc9457SAndroid Build Coastguard Worker       // vxy = ( y1, x1, y0, x0 )
70*4bdc9457SAndroid Build Coastguard Worker       const __m128 vxy = _mm_unpacklo_ps(vx, vy);
71*4bdc9457SAndroid Build Coastguard Worker       // vzx = ( x1, z1, x0, z0 )
72*4bdc9457SAndroid Build Coastguard Worker       const __m128 vzx = _mm_unpacklo_ps(vz, vx);
73*4bdc9457SAndroid Build Coastguard Worker       // vyz = ( z1, y1, z0, y0 )
74*4bdc9457SAndroid Build Coastguard Worker       const __m128 vyz = _mm_unpacklo_ps(vy, vz);
75*4bdc9457SAndroid Build Coastguard Worker 
76*4bdc9457SAndroid Build Coastguard Worker       _mm_storeu_ps(o, _mm_shuffle_ps(vxy, vzx, _MM_SHUFFLE(3, 0, 1, 0)));
77*4bdc9457SAndroid Build Coastguard Worker       _mm_storeh_pi((__m64*) (o + 4), vyz);
78*4bdc9457SAndroid Build Coastguard Worker       o += 6;
79*4bdc9457SAndroid Build Coastguard Worker     }
80*4bdc9457SAndroid Build Coastguard Worker     if (n & 4) {
81*4bdc9457SAndroid Build Coastguard Worker       const __m128 vx = _mm_load_ss(x);
82*4bdc9457SAndroid Build Coastguard Worker       const __m128 vy = _mm_load_ss(y);
83*4bdc9457SAndroid Build Coastguard Worker       const __m128 vz = _mm_load_ss(z);
84*4bdc9457SAndroid Build Coastguard Worker       _mm_store_ss(o, vx);
85*4bdc9457SAndroid Build Coastguard Worker       _mm_store_ss(o + 1, vy);
86*4bdc9457SAndroid Build Coastguard Worker       _mm_store_ss(o + 2, vz);
87*4bdc9457SAndroid Build Coastguard Worker     }
88*4bdc9457SAndroid Build Coastguard Worker   }
89*4bdc9457SAndroid Build Coastguard Worker }
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