1*4bdc9457SAndroid Build Coastguard Worker // Copyright (c) Facebook, Inc. and its affiliates.
2*4bdc9457SAndroid Build Coastguard Worker // All rights reserved.
3*4bdc9457SAndroid Build Coastguard Worker //
4*4bdc9457SAndroid Build Coastguard Worker // Copyright 2019 Google LLC
5*4bdc9457SAndroid Build Coastguard Worker //
6*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
7*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
8*4bdc9457SAndroid Build Coastguard Worker
9*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
10*4bdc9457SAndroid Build Coastguard Worker #include <math.h>
11*4bdc9457SAndroid Build Coastguard Worker #include <stdint.h>
12*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
15*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/requantization-stubs.h>
16*4bdc9457SAndroid Build Coastguard Worker
17*4bdc9457SAndroid Build Coastguard Worker
xnn_qu8_requantize_fp32__scalar_fmagic(size_t n,const int32_t * input,float scale,uint8_t zero_point,uint8_t qmin,uint8_t qmax,uint8_t * output)18*4bdc9457SAndroid Build Coastguard Worker void xnn_qu8_requantize_fp32__scalar_fmagic(
19*4bdc9457SAndroid Build Coastguard Worker size_t n,
20*4bdc9457SAndroid Build Coastguard Worker const int32_t* input,
21*4bdc9457SAndroid Build Coastguard Worker float scale,
22*4bdc9457SAndroid Build Coastguard Worker uint8_t zero_point,
23*4bdc9457SAndroid Build Coastguard Worker uint8_t qmin,
24*4bdc9457SAndroid Build Coastguard Worker uint8_t qmax,
25*4bdc9457SAndroid Build Coastguard Worker uint8_t* output)
26*4bdc9457SAndroid Build Coastguard Worker {
27*4bdc9457SAndroid Build Coastguard Worker assert(n % 4 == 0);
28*4bdc9457SAndroid Build Coastguard Worker assert(scale < 1.0f);
29*4bdc9457SAndroid Build Coastguard Worker assert(scale >= 0x1.0p-32f);
30*4bdc9457SAndroid Build Coastguard Worker
31*4bdc9457SAndroid Build Coastguard Worker const float fmin = (float) ((int32_t) (uint32_t) qmin - (int32_t) (uint32_t) zero_point);
32*4bdc9457SAndroid Build Coastguard Worker const float fmax = (float) ((int32_t) (uint32_t) qmax - (int32_t) (uint32_t) zero_point);
33*4bdc9457SAndroid Build Coastguard Worker const float fmagic = 12582912.0f;
34*4bdc9457SAndroid Build Coastguard Worker const int32_t imagic = INT32_C(0x4B400000) - (int32_t)(uint32_t) zero_point;
35*4bdc9457SAndroid Build Coastguard Worker for (; n != 0; n -= 4) {
36*4bdc9457SAndroid Build Coastguard Worker const int32_t x = input[0];
37*4bdc9457SAndroid Build Coastguard Worker const int32_t y = input[1];
38*4bdc9457SAndroid Build Coastguard Worker const int32_t z = input[2];
39*4bdc9457SAndroid Build Coastguard Worker const int32_t w = input[3];
40*4bdc9457SAndroid Build Coastguard Worker input += 4;
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker const float x_scaled = (float) x * scale;
43*4bdc9457SAndroid Build Coastguard Worker const float y_scaled = (float) y * scale;
44*4bdc9457SAndroid Build Coastguard Worker const float z_scaled = (float) z * scale;
45*4bdc9457SAndroid Build Coastguard Worker const float w_scaled = (float) w * scale;
46*4bdc9457SAndroid Build Coastguard Worker
47*4bdc9457SAndroid Build Coastguard Worker const float x_clamped = math_min_f32(math_max_f32(x_scaled, fmin), fmax);
48*4bdc9457SAndroid Build Coastguard Worker const float y_clamped = math_min_f32(math_max_f32(y_scaled, fmin), fmax);
49*4bdc9457SAndroid Build Coastguard Worker const float z_clamped = math_min_f32(math_max_f32(z_scaled, fmin), fmax);
50*4bdc9457SAndroid Build Coastguard Worker const float w_clamped = math_min_f32(math_max_f32(w_scaled, fmin), fmax);
51*4bdc9457SAndroid Build Coastguard Worker
52*4bdc9457SAndroid Build Coastguard Worker const int32_t x_biased = (int32_t) float_as_uint32(x_clamped + fmagic) - imagic;
53*4bdc9457SAndroid Build Coastguard Worker const int32_t y_biased = (int32_t) float_as_uint32(y_clamped + fmagic) - imagic;
54*4bdc9457SAndroid Build Coastguard Worker const int32_t z_biased = (int32_t) float_as_uint32(z_clamped + fmagic) - imagic;
55*4bdc9457SAndroid Build Coastguard Worker const int32_t w_biased = (int32_t) float_as_uint32(w_clamped + fmagic) - imagic;
56*4bdc9457SAndroid Build Coastguard Worker
57*4bdc9457SAndroid Build Coastguard Worker output[0] = (uint8_t) x_biased;
58*4bdc9457SAndroid Build Coastguard Worker output[1] = (uint8_t) y_biased;
59*4bdc9457SAndroid Build Coastguard Worker output[2] = (uint8_t) z_biased;
60*4bdc9457SAndroid Build Coastguard Worker output[3] = (uint8_t) w_biased;
61*4bdc9457SAndroid Build Coastguard Worker output += 4;
62*4bdc9457SAndroid Build Coastguard Worker }
63*4bdc9457SAndroid Build Coastguard Worker }
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