1*4bdc9457SAndroid Build Coastguard Worker// Copyright 2021 Google LLC 2*4bdc9457SAndroid Build Coastguard Worker// 3*4bdc9457SAndroid Build Coastguard Worker// This source code is licensed under the BSD-style license found in the 4*4bdc9457SAndroid Build Coastguard Worker// LICENSE file in the root directory of this source tree. 5*4bdc9457SAndroid Build Coastguard Worker 6*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE % 8 == 0 7*4bdc9457SAndroid Build Coastguard Worker$assert BATCH_TILE >= 8 8*4bdc9457SAndroid Build Coastguard Worker$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" 9*4bdc9457SAndroid Build Coastguard Worker#include <assert.h> 10*4bdc9457SAndroid Build Coastguard Worker 11*4bdc9457SAndroid Build Coastguard Worker#include <wasm_simd128.h> 12*4bdc9457SAndroid Build Coastguard Worker 13*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/common.h> 14*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/intrinsics-polyfill.h> 15*4bdc9457SAndroid Build Coastguard Worker#include <xnnpack/vcvt.h> 16*4bdc9457SAndroid Build Coastguard Worker 17*4bdc9457SAndroid Build Coastguard Worker 18*4bdc9457SAndroid Build Coastguard Worker$XINT8_T = {"QS8": "int8_t", "QU8": "uint8_t"}[DATATYPE] 19*4bdc9457SAndroid Build Coastguard Worker$WASM_X16X8_LOAD8X8 = {"QS8": "wasm_i16x8_load8x8", "QU8": "wasm_u16x8_load8x8"}[DATATYPE] 20*4bdc9457SAndroid Build Coastguard Workervoid xnn_${DATATYPE.lower()}_f32_vcvt_ukernel__wasmsimd_x${BATCH_TILE}( 21*4bdc9457SAndroid Build Coastguard Worker size_t n, 22*4bdc9457SAndroid Build Coastguard Worker const ${XINT8_T}* x, 23*4bdc9457SAndroid Build Coastguard Worker float* y, 24*4bdc9457SAndroid Build Coastguard Worker const union xnn_${DATATYPE.lower()}_f32_cvt_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS 25*4bdc9457SAndroid Build Coastguard Worker{ 26*4bdc9457SAndroid Build Coastguard Worker assert(n != 0); 27*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(${XINT8_T}) == 0); 28*4bdc9457SAndroid Build Coastguard Worker assert(x != NULL); 29*4bdc9457SAndroid Build Coastguard Worker assert(y != NULL); 30*4bdc9457SAndroid Build Coastguard Worker 31*4bdc9457SAndroid Build Coastguard Worker const v128_t vminus_zero_point = wasm_v128_load64_splat(params->wasmsimd.minus_zero_point); 32*4bdc9457SAndroid Build Coastguard Worker const v128_t vscale = wasm_v128_load64_splat(params->wasmsimd.scale); 33*4bdc9457SAndroid Build Coastguard Worker $if BATCH_TILE > 8: 34*4bdc9457SAndroid Build Coastguard Worker for (; n >= ${BATCH_TILE} * sizeof(${XINT8_T}); n -= ${BATCH_TILE} * sizeof(${XINT8_T})) { 35*4bdc9457SAndroid Build Coastguard Worker v128_t vx${ABC[0:8]} = ${WASM_X16X8_LOAD8X8}(x); 36*4bdc9457SAndroid Build Coastguard Worker $for N in range(8, BATCH_TILE, 8): 37*4bdc9457SAndroid Build Coastguard Worker v128_t vx${ABC[N:N+8]} = ${WASM_X16X8_LOAD8X8}(x + ${N}); 38*4bdc9457SAndroid Build Coastguard Worker x += ${BATCH_TILE}; 39*4bdc9457SAndroid Build Coastguard Worker 40*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 8): 41*4bdc9457SAndroid Build Coastguard Worker vx${ABC[N:N+8]} = wasm_i16x8_add(vx${ABC[N:N+8]}, vminus_zero_point); 42*4bdc9457SAndroid Build Coastguard Worker 43*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 8): 44*4bdc9457SAndroid Build Coastguard Worker v128_t vy${ABC[N:N+4]} = wasm_i32x4_extend_low_i16x8(vx${ABC[N:N+8]}); 45*4bdc9457SAndroid Build Coastguard Worker v128_t vy${ABC[N+4:N+8]} = wasm_i32x4_extend_high_i16x8(vx${ABC[N:N+8]}); 46*4bdc9457SAndroid Build Coastguard Worker 47*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 48*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+4]} = wasm_f32x4_convert_i32x4(vy${ABC[N:N+4]}); 49*4bdc9457SAndroid Build Coastguard Worker 50*4bdc9457SAndroid Build Coastguard Worker $for N in range(0, BATCH_TILE, 4): 51*4bdc9457SAndroid Build Coastguard Worker vy${ABC[N:N+4]} = wasm_f32x4_mul(vy${ABC[N:N+4]}, vscale); 52*4bdc9457SAndroid Build Coastguard Worker 53*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy${ABC[0:4]}); 54*4bdc9457SAndroid Build Coastguard Worker $for N in range(4, BATCH_TILE, 4): 55*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y + ${N}, vy${ABC[N:N+4]}); 56*4bdc9457SAndroid Build Coastguard Worker y += ${BATCH_TILE}; 57*4bdc9457SAndroid Build Coastguard Worker } 58*4bdc9457SAndroid Build Coastguard Worker for (; n >= 8 * sizeof(${XINT8_T}); n -= 8 * sizeof(${XINT8_T})) { 59*4bdc9457SAndroid Build Coastguard Worker v128_t vx = ${WASM_X16X8_LOAD8X8}(x); 60*4bdc9457SAndroid Build Coastguard Worker vx = wasm_i16x8_add(vx, vminus_zero_point); 61*4bdc9457SAndroid Build Coastguard Worker x += 8; 62*4bdc9457SAndroid Build Coastguard Worker 63*4bdc9457SAndroid Build Coastguard Worker v128_t vy_lo = wasm_i32x4_extend_low_i16x8(vx); 64*4bdc9457SAndroid Build Coastguard Worker v128_t vy_hi = wasm_i32x4_extend_high_i16x8(vx); 65*4bdc9457SAndroid Build Coastguard Worker 66*4bdc9457SAndroid Build Coastguard Worker vy_lo = wasm_f32x4_convert_i32x4(vy_lo); 67*4bdc9457SAndroid Build Coastguard Worker vy_hi = wasm_f32x4_convert_i32x4(vy_hi); 68*4bdc9457SAndroid Build Coastguard Worker 69*4bdc9457SAndroid Build Coastguard Worker vy_lo = wasm_f32x4_mul(vy_lo, vscale); 70*4bdc9457SAndroid Build Coastguard Worker vy_hi = wasm_f32x4_mul(vy_hi, vscale); 71*4bdc9457SAndroid Build Coastguard Worker 72*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy_lo); 73*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y + 4, vy_hi); 74*4bdc9457SAndroid Build Coastguard Worker y += 8; 75*4bdc9457SAndroid Build Coastguard Worker } 76*4bdc9457SAndroid Build Coastguard Worker if XNN_UNLIKELY(n != 0) { 77*4bdc9457SAndroid Build Coastguard Worker assert(n >= 1 * sizeof(${XINT8_T})); 78*4bdc9457SAndroid Build Coastguard Worker assert(n <= 7 * sizeof(${XINT8_T})); 79*4bdc9457SAndroid Build Coastguard Worker 80*4bdc9457SAndroid Build Coastguard Worker v128_t vx = ${WASM_X16X8_LOAD8X8}(x); 81*4bdc9457SAndroid Build Coastguard Worker vx = wasm_i16x8_add(vx, vminus_zero_point); 82*4bdc9457SAndroid Build Coastguard Worker x += 8; 83*4bdc9457SAndroid Build Coastguard Worker 84*4bdc9457SAndroid Build Coastguard Worker v128_t vy = wasm_i32x4_extend_low_i16x8(vx); 85*4bdc9457SAndroid Build Coastguard Worker vy = wasm_f32x4_convert_i32x4(vy); 86*4bdc9457SAndroid Build Coastguard Worker vy = wasm_f32x4_mul(vy, vscale); 87*4bdc9457SAndroid Build Coastguard Worker 88*4bdc9457SAndroid Build Coastguard Worker if (n & (4 * sizeof(${XINT8_T}))) { 89*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(y, vy); y += 4; 90*4bdc9457SAndroid Build Coastguard Worker vy = wasm_i32x4_extend_high_i16x8(vx); 91*4bdc9457SAndroid Build Coastguard Worker vy = wasm_f32x4_convert_i32x4(vy); 92*4bdc9457SAndroid Build Coastguard Worker vy = wasm_f32x4_mul(vy, vscale); 93*4bdc9457SAndroid Build Coastguard Worker } 94*4bdc9457SAndroid Build Coastguard Worker if (n & (2 * sizeof(${XINT8_T}))) { 95*4bdc9457SAndroid Build Coastguard Worker *((double*) y) = wasm_f64x2_extract_lane(vy, 0); 96*4bdc9457SAndroid Build Coastguard Worker vy = wasm_v64x2_shuffle(vy, vy, 1, 1); 97*4bdc9457SAndroid Build Coastguard Worker y += 2; 98*4bdc9457SAndroid Build Coastguard Worker } 99*4bdc9457SAndroid Build Coastguard Worker if (n & (1 * sizeof(${XINT8_T}))) { 100*4bdc9457SAndroid Build Coastguard Worker *y = wasm_f32x4_extract_lane(vy, 0); 101*4bdc9457SAndroid Build Coastguard Worker } 102*4bdc9457SAndroid Build Coastguard Worker } 103*4bdc9457SAndroid Build Coastguard Worker} 104