1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker
9*4bdc9457SAndroid Build Coastguard Worker #include <arm_neon.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker
xnn_math_f32_sqrt__neon_nr2rsqrts(size_t n,const float * input,float * output)15*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_sqrt__neon_nr2rsqrts(
16*4bdc9457SAndroid Build Coastguard Worker size_t n,
17*4bdc9457SAndroid Build Coastguard Worker const float* input,
18*4bdc9457SAndroid Build Coastguard Worker float* output)
19*4bdc9457SAndroid Build Coastguard Worker {
20*4bdc9457SAndroid Build Coastguard Worker assert(n % (4 * sizeof(float)) == 0);
21*4bdc9457SAndroid Build Coastguard Worker
22*4bdc9457SAndroid Build Coastguard Worker for (; n != 0; n -= 4 * sizeof(float)) {
23*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vx = vld1q_f32(input); input += 4;
24*4bdc9457SAndroid Build Coastguard Worker
25*4bdc9457SAndroid Build Coastguard Worker // Initial approximation
26*4bdc9457SAndroid Build Coastguard Worker float32x4_t vrsqrtx = vrsqrteq_f32(vx);
27*4bdc9457SAndroid Build Coastguard Worker
28*4bdc9457SAndroid Build Coastguard Worker // Netwon-Raphson iteration: rsqrt_x <- rsqrt_x * ((3 - x * (rsqrt_x * rsqrt_x)) / 2)
29*4bdc9457SAndroid Build Coastguard Worker // Note: x * (rsqrt_x * rsqrt_x) for the first iteration and (x * rsqrt_x) * rsqrt_x for the second improves accuracy
30*4bdc9457SAndroid Build Coastguard Worker // Note: vrsqrtsq_f32(x, y) := (3 - x * y) / 2
31*4bdc9457SAndroid Build Coastguard Worker vrsqrtx = vmulq_f32(vrsqrtx, vrsqrtsq_f32(vx, vmulq_f32(vrsqrtx, vrsqrtx)));
32*4bdc9457SAndroid Build Coastguard Worker vrsqrtx = vmulq_f32(vrsqrtx, vrsqrtsq_f32(vmulq_f32(vrsqrtx, vx), vrsqrtx));
33*4bdc9457SAndroid Build Coastguard Worker
34*4bdc9457SAndroid Build Coastguard Worker // Reconstruct sqrt(x) = rsqrt(x) * x
35*4bdc9457SAndroid Build Coastguard Worker const float32x4_t vy = vmulq_f32(vrsqrtx, vx);
36*4bdc9457SAndroid Build Coastguard Worker
37*4bdc9457SAndroid Build Coastguard Worker vst1q_f32(output, vy); output += 4;
38*4bdc9457SAndroid Build Coastguard Worker }
39*4bdc9457SAndroid Build Coastguard Worker }
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