xref: /aosp_15_r20/external/XNNPACK/src/math/sigmoid-f32-avx2-rr2-lut64-p2-gather-div.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker 
9*4bdc9457SAndroid Build Coastguard Worker #include <immintrin.h>
10*4bdc9457SAndroid Build Coastguard Worker 
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
13*4bdc9457SAndroid Build Coastguard Worker 
14*4bdc9457SAndroid Build Coastguard Worker 
15*4bdc9457SAndroid Build Coastguard Worker // Table of exp2(k / 64) values decremented (as integer) by (k << 17), k = 0..63
16*4bdc9457SAndroid Build Coastguard Worker extern XNN_INTERNAL const float xnn_table_exp2minus_k_over_64[64];
17*4bdc9457SAndroid Build Coastguard Worker 
xnn_math_f32_sigmoid__avx2_rr2_lut64_p2_gather_div(size_t n,const float * input,float * output)18*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_sigmoid__avx2_rr2_lut64_p2_gather_div(
19*4bdc9457SAndroid Build Coastguard Worker     size_t n,
20*4bdc9457SAndroid Build Coastguard Worker     const float* input,
21*4bdc9457SAndroid Build Coastguard Worker     float* output)
22*4bdc9457SAndroid Build Coastguard Worker {
23*4bdc9457SAndroid Build Coastguard Worker   assert(n % (8 * sizeof(float)) == 0);
24*4bdc9457SAndroid Build Coastguard Worker 
25*4bdc9457SAndroid Build Coastguard Worker   // Floating-point mask with only the sign bit set
26*4bdc9457SAndroid Build Coastguard Worker   const __m256 vsign_mask = _mm256_set1_ps(-0.0f);
27*4bdc9457SAndroid Build Coastguard Worker   // Large number such that ulp(magic bias) == exp2(-6)
28*4bdc9457SAndroid Build Coastguard Worker   const __m256 vmagic_bias = _mm256_set1_ps(0x1.800000p17f);
29*4bdc9457SAndroid Build Coastguard Worker   const __m256 vlog2e = _mm256_set1_ps(0x1.715476p0f);
30*4bdc9457SAndroid Build Coastguard Worker   // Mask for the lowest 6 bits
31*4bdc9457SAndroid Build Coastguard Worker   const __m256 vindex_mask = _mm256_castsi256_ps(_mm256_set1_epi32(INT32_C(0x3F)));
32*4bdc9457SAndroid Build Coastguard Worker   const __m256 vminus_ln2_hi = _mm256_set1_ps(-0x1.62E43p-1f);
33*4bdc9457SAndroid Build Coastguard Worker   const __m256 vminus_ln2_lo = _mm256_set1_ps(0x1.05C61p-29f);
34*4bdc9457SAndroid Build Coastguard Worker   // Coefficient of polynomial approximation of exp(t) ~ 1 + t * (1 + t * c2) on [-log(2)/128, log(2)/128]
35*4bdc9457SAndroid Build Coastguard Worker   const __m256 vc2 = _mm256_set1_ps(0x1.FFFF0Ap-2f);
36*4bdc9457SAndroid Build Coastguard Worker   const __m256 vone = _mm256_set1_ps(1.0f);
37*4bdc9457SAndroid Build Coastguard Worker   // The smallest x for which sigmoidf(x) is normalized.
38*4bdc9457SAndroid Build Coastguard Worker   // This number is also the smallest x for which expf(x) is normalized.
39*4bdc9457SAndroid Build Coastguard Worker   const __m256 vdenorm_cutoff = _mm256_set1_ps(-0x1.5D589Ep+6f);
40*4bdc9457SAndroid Build Coastguard Worker 
41*4bdc9457SAndroid Build Coastguard Worker   for (; n != 0; n -= 8 * sizeof(float)) {
42*4bdc9457SAndroid Build Coastguard Worker     const __m256 vx = _mm256_loadu_ps(input);
43*4bdc9457SAndroid Build Coastguard Worker 
44*4bdc9457SAndroid Build Coastguard Worker     // General structure of the algorithm:
45*4bdc9457SAndroid Build Coastguard Worker     //
46*4bdc9457SAndroid Build Coastguard Worker     //           / exp(x) / (1 + exp(x)) if x <= 0
47*4bdc9457SAndroid Build Coastguard Worker     //   f[x] :=
48*4bdc9457SAndroid Build Coastguard Worker     //           \ 1 - f[-x] if x >= 0
49*4bdc9457SAndroid Build Coastguard Worker     //
50*4bdc9457SAndroid Build Coastguard Worker     // First we compute f[z] := exp(z) / (1 + exp(z)) where z = -abs(x), then replace result with 1 - f[z] if x >= 0.
51*4bdc9457SAndroid Build Coastguard Worker     const __m256 vz = _mm256_or_ps(vx, vsign_mask);
52*4bdc9457SAndroid Build Coastguard Worker 
53*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument n := round(z / log(2), 6).
54*4bdc9457SAndroid Build Coastguard Worker     // We do it by adding a large number (magic bias), which cause rounding of the result to 6 fractional bits, then
55*4bdc9457SAndroid Build Coastguard Worker     // subtracing the large number back. The addition is combined with multiplication by log2e into a single FMA
56*4bdc9457SAndroid Build Coastguard Worker     // instruction. The trick with adding large number is valid only within certain bounds (|z / log(2)| <= 2**16, i.e.
57*4bdc9457SAndroid Build Coastguard Worker     // |z| <= 0x1.62E43p+15 = 45426.09375), but that is acceptable, because inputs x outside of [-87.336544, 17.328678]
58*4bdc9457SAndroid Build Coastguard Worker     // (i.e. z outsize [87.336544, 0]) underflow or saturate sigmoidf(x). We fixup the result  for such inputs at the
59*4bdc9457SAndroid Build Coastguard Worker     // very end of the algorithm.
60*4bdc9457SAndroid Build Coastguard Worker     __m256 vn = _mm256_fmadd_ps(vz, vlog2e, vmagic_bias);
61*4bdc9457SAndroid Build Coastguard Worker 
62*4bdc9457SAndroid Build Coastguard Worker     // Create a floating-point number s (scale) such that s := 2**n for such inputs that sigmoidf(z) is normalized,
63*4bdc9457SAndroid Build Coastguard Worker     // i.e. -87.33642 <= z <= 0. As n has 6 fractional bits, we split s == 2**n = 2**int(n) * 2**frac(n). We create s
64*4bdc9457SAndroid Build Coastguard Worker     // in two steps:
65*4bdc9457SAndroid Build Coastguard Worker     // 1. Fetch 2**frac(n) from the table using the 6 low bits of n, as integer. Note that the fetched values are in
66*4bdc9457SAndroid Build Coastguard Worker     //    the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
67*4bdc9457SAndroid Build Coastguard Worker     // 2. Adjust fecthed value by addition of int(n) to its floating-point exponent. The result is always a normalized
68*4bdc9457SAndroid Build Coastguard Worker     //    number, because for -87.33642 <= z <= 0 (inputs for which sigmoidf(z) is normalized) we have
69*4bdc9457SAndroid Build Coastguard Worker     //    -126 <= int(n) <= 0, and thus the adjusted exponent is not lower than -126.
70*4bdc9457SAndroid Build Coastguard Worker     //
71*4bdc9457SAndroid Build Coastguard Worker     // Shift bits 6:14 into 23:31 (position of floating-point exponent).
72*4bdc9457SAndroid Build Coastguard Worker     __m256i ve = _mm256_slli_epi32(_mm256_castps_si256(vn), 17);
73*4bdc9457SAndroid Build Coastguard Worker 
74*4bdc9457SAndroid Build Coastguard Worker     // Use bits 0:6 of n, as integer, as an index for table lookup of l := 2**frac(n).
75*4bdc9457SAndroid Build Coastguard Worker     const __m256i vidx = _mm256_castps_si256(_mm256_and_ps(vn, vindex_mask));
76*4bdc9457SAndroid Build Coastguard Worker     const __m256i vl = _mm256_i32gather_epi32((const int*) xnn_table_exp2minus_k_over_64, vidx, sizeof(float));
77*4bdc9457SAndroid Build Coastguard Worker     // Adjust exponent of the value l fetched from the table to get the final s value.
78*4bdc9457SAndroid Build Coastguard Worker     const __m256 vs = _mm256_castsi256_ps(_mm256_add_epi32(vl, ve));
79*4bdc9457SAndroid Build Coastguard Worker 
80*4bdc9457SAndroid Build Coastguard Worker     // Subtract the large number back to get the final n := round(z / log(2), 6) as a floating-point number.
81*4bdc9457SAndroid Build Coastguard Worker     vn = _mm256_sub_ps(vn, vmagic_bias);
82*4bdc9457SAndroid Build Coastguard Worker 
83*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := z - n * log(2).
84*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
85*4bdc9457SAndroid Build Coastguard Worker     __m256 vt = _mm256_fmadd_ps(vn, vminus_ln2_hi, vz);
86*4bdc9457SAndroid Build Coastguard Worker     vt = _mm256_fmadd_ps(vn, vminus_ln2_lo, vt);
87*4bdc9457SAndroid Build Coastguard Worker 
88*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-2 polynomial approximation for exp(t) on [-log(2)/128, log(2)/128].
89*4bdc9457SAndroid Build Coastguard Worker     //   P(t) = 1 + t * (1 + t * c2) = 1 + (t + t * (t * c2)) = 1 + p
90*4bdc9457SAndroid Build Coastguard Worker     __m256 vp = _mm256_mul_ps(vt, vc2);
91*4bdc9457SAndroid Build Coastguard Worker     vp = _mm256_fmadd_ps(vt, vp, vt);
92*4bdc9457SAndroid Build Coastguard Worker 
93*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct the exp(z) value:
94*4bdc9457SAndroid Build Coastguard Worker     //   e = s * (1 + t * (1 + t * c2))
95*4bdc9457SAndroid Build Coastguard Worker     //     = s * (1 + p)
96*4bdc9457SAndroid Build Coastguard Worker     //     = s + s * p
97*4bdc9457SAndroid Build Coastguard Worker     const __m256 vy = _mm256_fmadd_ps(vs, vp, vs);
98*4bdc9457SAndroid Build Coastguard Worker 
99*4bdc9457SAndroid Build Coastguard Worker     // Denominator of the sigmoid fraction: 1.0 + exp(z)
100*4bdc9457SAndroid Build Coastguard Worker     const __m256 vd = _mm256_add_ps(vy, vone);
101*4bdc9457SAndroid Build Coastguard Worker 
102*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct sigmoid(z) = exp(z) / (1.0 + exp(z))
103*4bdc9457SAndroid Build Coastguard Worker     __m256 vf = _mm256_div_ps(vy, vd);
104*4bdc9457SAndroid Build Coastguard Worker 
105*4bdc9457SAndroid Build Coastguard Worker     // For inputs below denormal cutoff, replace output with +0.0f.
106*4bdc9457SAndroid Build Coastguard Worker     // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
107*4bdc9457SAndroid Build Coastguard Worker     vf = _mm256_andnot_ps(_mm256_cmp_ps(vz, vdenorm_cutoff, _CMP_LT_OS), vf);
108*4bdc9457SAndroid Build Coastguard Worker 
109*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct sigmoid(x) = x < 0 ? sigmoid(z) : 1.0 - sigmoid(z)
110*4bdc9457SAndroid Build Coastguard Worker     vf = _mm256_blendv_ps(_mm256_sub_ps(vone, vf), vf, vx);
111*4bdc9457SAndroid Build Coastguard Worker 
112*4bdc9457SAndroid Build Coastguard Worker     _mm256_storeu_ps(output, vf);
113*4bdc9457SAndroid Build Coastguard Worker 
114*4bdc9457SAndroid Build Coastguard Worker     input += 8;
115*4bdc9457SAndroid Build Coastguard Worker     output += 8;
116*4bdc9457SAndroid Build Coastguard Worker   }
117*4bdc9457SAndroid Build Coastguard Worker }
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