xref: /aosp_15_r20/external/XNNPACK/src/math/sigmoid-f16-neonfp16arith-rr2-p2-recpe.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2022 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker 
9*4bdc9457SAndroid Build Coastguard Worker #include <arm_neon.h>
10*4bdc9457SAndroid Build Coastguard Worker 
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
12*4bdc9457SAndroid Build Coastguard Worker 
13*4bdc9457SAndroid Build Coastguard Worker 
xnn_math_f16_sigmoid__neonfp16arith_rr2_p2_recpe(size_t n,const void * input,void * output)14*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f16_sigmoid__neonfp16arith_rr2_p2_recpe(
15*4bdc9457SAndroid Build Coastguard Worker     size_t n,
16*4bdc9457SAndroid Build Coastguard Worker     const void* input,
17*4bdc9457SAndroid Build Coastguard Worker     void* output)
18*4bdc9457SAndroid Build Coastguard Worker {
19*4bdc9457SAndroid Build Coastguard Worker   assert(n % (8 * sizeof(__fp16)) == 0);
20*4bdc9457SAndroid Build Coastguard Worker 
21*4bdc9457SAndroid Build Coastguard Worker   // Large number such that ulp(magic bias) == 1 and magic bias === 15 mod 2**9.
22*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vmagic_bias = vmovq_n_f16(0x1.83Cp+10f);
23*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vminus_log2e = vmovq_n_f16(-0x1.714p+0f);
24*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vln2_hi = vmovq_n_f16(0x1.630p-1f);
25*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vln2_lo = vmovq_n_f16(-0x1.BD0p-13f);
26*4bdc9457SAndroid Build Coastguard Worker   // Coefficient of polynomial approximation
27*4bdc9457SAndroid Build Coastguard Worker   //   exp(-t) ~ 1 + t * (c1 + t * c2)
28*4bdc9457SAndroid Build Coastguard Worker   // on [-log(2)/2, log(2)/2]
29*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vc2 = vmovq_n_f16(0x1.FE4p-2f);
30*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vc1 = vmovq_n_f16(-0x1.038p+0f);
31*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vone = vmovq_n_f16(1.0f);
32*4bdc9457SAndroid Build Coastguard Worker   // The largest z for which sigmoidh(-z) is normalized.
33*4bdc9457SAndroid Build Coastguard Worker   // This number is also the largest z for which exph(-z) is normalized.
34*4bdc9457SAndroid Build Coastguard Worker   const float16x8_t vdenorm_cutoff = vmovq_n_f16(-0x1.368p+3f);
35*4bdc9457SAndroid Build Coastguard Worker 
36*4bdc9457SAndroid Build Coastguard Worker   const __fp16* i = (const __fp16*) input;
37*4bdc9457SAndroid Build Coastguard Worker   __fp16* o = (__fp16*) output;
38*4bdc9457SAndroid Build Coastguard Worker   for (; n != 0; n -= 8 * sizeof(__fp16)) {
39*4bdc9457SAndroid Build Coastguard Worker     const float16x8_t vx = vld1q_f16(i); i += 8;
40*4bdc9457SAndroid Build Coastguard Worker 
41*4bdc9457SAndroid Build Coastguard Worker     // General structure of the algorithm:
42*4bdc9457SAndroid Build Coastguard Worker     //
43*4bdc9457SAndroid Build Coastguard Worker     //           / exp(x) / (1 + exp(x)) if x <= 0
44*4bdc9457SAndroid Build Coastguard Worker     //   f[x] :=
45*4bdc9457SAndroid Build Coastguard Worker     //           \ 1 - f[-x] if x >= 0
46*4bdc9457SAndroid Build Coastguard Worker     //
47*4bdc9457SAndroid Build Coastguard Worker     // First we compute f[-z] := exp(-z) / (1 + exp(-z)) where z = abs(x),
48*4bdc9457SAndroid Build Coastguard Worker     // then replace result with 1 - f[-z] if x >= 0.
49*4bdc9457SAndroid Build Coastguard Worker     const float16x8_t vz = vabsq_f16(vx);
50*4bdc9457SAndroid Build Coastguard Worker 
51*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument n := round(-z / log(2)).
52*4bdc9457SAndroid Build Coastguard Worker     // We do it by adding a large number (magic bias) to the product z * (-1/log(2)), which cause rounding of the
53*4bdc9457SAndroid Build Coastguard Worker     // result to an integer, then subtracing the large number back. The first addition is combined with multiplication
54*4bdc9457SAndroid Build Coastguard Worker     // by -log2e into a single FMA instruction. The trick with adding large number is valid only within certain bounds
55*4bdc9457SAndroid Build Coastguard Worker     // (|-x / log(2)| <= 2**9, i.e. |z| <= 0x1.630p+8 = 355.0), but that is acceptable, because inputs outside
56*4bdc9457SAndroid Build Coastguard Worker     // of [-9.703125, 8.3125] (i.e. z outside [0, 9.703125]) underflow or saturate sigmoidh(x). We fixup the result for
57*4bdc9457SAndroid Build Coastguard Worker     // such inputs at the very end of the algorithm.
58*4bdc9457SAndroid Build Coastguard Worker     float16x8_t vn = vfmaq_f16(vmagic_bias, vz, vminus_log2e);
59*4bdc9457SAndroid Build Coastguard Worker 
60*4bdc9457SAndroid Build Coastguard Worker     // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
61*4bdc9457SAndroid Build Coastguard Worker     // -9.703125 <= -z <= 0.0, and -14 <= n <= 0 accordingly.
62*4bdc9457SAndroid Build Coastguard Worker     const float16x8_t vs = vreinterpretq_f16_s16(vshlq_n_s16(vreinterpretq_s16_f16(vn), 10));
63*4bdc9457SAndroid Build Coastguard Worker 
64*4bdc9457SAndroid Build Coastguard Worker     // Subtract the large number back to get the final n := round(-z / log(2)) as a floating-point number.
65*4bdc9457SAndroid Build Coastguard Worker     vn = vsubq_f16(vn, vmagic_bias);
66*4bdc9457SAndroid Build Coastguard Worker 
67*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := z - n * log(2). Note that -t = -z - n * log(2).
68*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent -log(2)) to improve accuracy.
69*4bdc9457SAndroid Build Coastguard Worker     float16x8_t vt = vfmaq_f16(vz, vn, vln2_hi);
70*4bdc9457SAndroid Build Coastguard Worker     vt = vfmaq_f16(vt, vn, vln2_lo);
71*4bdc9457SAndroid Build Coastguard Worker 
72*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-2 polynomial approximation for exp(-t) on [-log(2)/2, log(2)/2]:
73*4bdc9457SAndroid Build Coastguard Worker     //   P(t) = 1 + t * (c1 + t * c2) = 1 + t * p
74*4bdc9457SAndroid Build Coastguard Worker     float16x8_t vp = vfmaq_f16(vc1, vc2, vt);
75*4bdc9457SAndroid Build Coastguard Worker 
76*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct the exp(-z) value:
77*4bdc9457SAndroid Build Coastguard Worker     //   e = s * (1 + t * (c1 + t * c2)
78*4bdc9457SAndroid Build Coastguard Worker     //     = s * (1 + t * p)
79*4bdc9457SAndroid Build Coastguard Worker     //     = s + (t * s) * p
80*4bdc9457SAndroid Build Coastguard Worker     vt = vmulq_f16(vt, vs);
81*4bdc9457SAndroid Build Coastguard Worker     float16x8_t ve = vfmaq_f16(vs, vp, vt);
82*4bdc9457SAndroid Build Coastguard Worker 
83*4bdc9457SAndroid Build Coastguard Worker     // Denominator of the sigmoid fraction: 1.0 + exp(-z)
84*4bdc9457SAndroid Build Coastguard Worker     float16x8_t vd = vaddq_f16(ve, vone);
85*4bdc9457SAndroid Build Coastguard Worker 
86*4bdc9457SAndroid Build Coastguard Worker     // Compute approximate reciprocal of denominator.
87*4bdc9457SAndroid Build Coastguard Worker     // Note: 1 < d <= 2, because z >= 0.0 and 0 < exp(-z) <= 1.0.
88*4bdc9457SAndroid Build Coastguard Worker     // Thus the reciprocal of the denominator never overflows.
89*4bdc9457SAndroid Build Coastguard Worker     const float16x8_t vr = vrecpeq_f16(vd);
90*4bdc9457SAndroid Build Coastguard Worker 
91*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct sigmoid(-z) = exp(-z) / (1.0 + exp(-z))
92*4bdc9457SAndroid Build Coastguard Worker     float16x8_t vf = vmulq_f16(ve, vr);
93*4bdc9457SAndroid Build Coastguard Worker 
94*4bdc9457SAndroid Build Coastguard Worker     // For inputs below denormal cutoff, replace output with +0.0f.
95*4bdc9457SAndroid Build Coastguard Worker     // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
96*4bdc9457SAndroid Build Coastguard Worker     vf = vreinterpretq_f16_u16(vbicq_u16(vreinterpretq_u16_f16(vf), vcagtq_f16(vx, vdenorm_cutoff)));
97*4bdc9457SAndroid Build Coastguard Worker 
98*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct sigmoid(x) = x < 0 ? sigmoid(-z) : 1.0 - sigmoid(-z)
99*4bdc9457SAndroid Build Coastguard Worker     const uint16x8_t vm = vcltq_f16(vx, vmovq_n_f16(0.0f));
100*4bdc9457SAndroid Build Coastguard Worker     vf = vbslq_f16(vm, vf, vsubq_f16(vone, vf));
101*4bdc9457SAndroid Build Coastguard Worker 
102*4bdc9457SAndroid Build Coastguard Worker     vst1q_f16(o, vf); o += 8;
103*4bdc9457SAndroid Build Coastguard Worker   }
104*4bdc9457SAndroid Build Coastguard Worker }
105