1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <math.h>
8*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
9*4bdc9457SAndroid Build Coastguard Worker
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
12*4bdc9457SAndroid Build Coastguard Worker
13*4bdc9457SAndroid Build Coastguard Worker
xnn_math_f32_roundz__scalar_addsub(size_t n,const float * input,float * output)14*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_roundz__scalar_addsub(
15*4bdc9457SAndroid Build Coastguard Worker size_t n,
16*4bdc9457SAndroid Build Coastguard Worker const float* input,
17*4bdc9457SAndroid Build Coastguard Worker float* output)
18*4bdc9457SAndroid Build Coastguard Worker {
19*4bdc9457SAndroid Build Coastguard Worker assert(n % sizeof(float) == 0);
20*4bdc9457SAndroid Build Coastguard Worker
21*4bdc9457SAndroid Build Coastguard Worker // Addition of this number to a floating-point number x cause rounding of the result to an integer. Then this magic
22*4bdc9457SAndroid Build Coastguard Worker // number is subtracted back from the result to get original x rounded to integer. This trick works only for
23*4bdc9457SAndroid Build Coastguard Worker // 0 <= x < 2**24, but all numbers in 2**23 <= x < 2**24 range are integers, so we can further restrict it to
24*4bdc9457SAndroid Build Coastguard Worker // 0 <= x < 2**23. Then the upper bound of the validity interval is conveniently the same as the magic number.
25*4bdc9457SAndroid Build Coastguard Worker const float vmagic_number = 0x1.000000p+23f;
26*4bdc9457SAndroid Build Coastguard Worker // Unit constant to decrement absolute values rounded "wrong way" (i.e. away from zero) in the round-to-nearest-even
27*4bdc9457SAndroid Build Coastguard Worker // operation.
28*4bdc9457SAndroid Build Coastguard Worker const float vone = 1.0f;
29*4bdc9457SAndroid Build Coastguard Worker
30*4bdc9457SAndroid Build Coastguard Worker for (; n != 0; n -= sizeof(float)) {
31*4bdc9457SAndroid Build Coastguard Worker const float vx = *input++;
32*4bdc9457SAndroid Build Coastguard Worker
33*4bdc9457SAndroid Build Coastguard Worker // The rounding trick works only for x >= 0, so we compute absolute value of x, round it, and restore the sign in
34*4bdc9457SAndroid Build Coastguard Worker // the end. This method works for round-towards-zero because it is an odd function.
35*4bdc9457SAndroid Build Coastguard Worker const float vabsx = fabsf(vx);
36*4bdc9457SAndroid Build Coastguard Worker // Addition-subtraction trick with the magic number to cause rounding to the nearest-even integer for abs(x).
37*4bdc9457SAndroid Build Coastguard Worker // Note: the result is valid only for 0 <= abs(x) < 2**23.
38*4bdc9457SAndroid Build Coastguard Worker // Note: addition-subtraction implicitly converts SNaN inputs to QNaNs.
39*4bdc9457SAndroid Build Coastguard Worker const float vrndabsx = (vabsx + vmagic_number) - vmagic_number;
40*4bdc9457SAndroid Build Coastguard Worker
41*4bdc9457SAndroid Build Coastguard Worker // Adjust abs(x) rounded to nearest-even via the addition-subtraction trick to get abs(x) rounded down.
42*4bdc9457SAndroid Build Coastguard Worker // Note: subtraction implicitly converts SNaN inputs to QNaNs.
43*4bdc9457SAndroid Build Coastguard Worker const float vflrabsx = XNN_UNPREDICTABLE(vrndabsx <= vabsx) ? vrndabsx : vrndabsx - vone;
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker // Select between the abs(x) rounded down using addition-subtraction trick with adjustment and the abs(x) value.
46*4bdc9457SAndroid Build Coastguard Worker // For abs(x) < 2**23, the result is abs(x) rounded via addition-subtraction trick.
47*4bdc9457SAndroid Build Coastguard Worker // For abs(x) >= 2**23, the result is abs(x) itself (already an integer).
48*4bdc9457SAndroid Build Coastguard Worker // For NaN inputs, the result is abs(x) converted to QNaN as a side-effect of addition-subtraction.
49*4bdc9457SAndroid Build Coastguard Worker const float vabsy = XNN_UNPREDICTABLE(vabsx >= vmagic_number) ? vabsx : vflrabsx;
50*4bdc9457SAndroid Build Coastguard Worker // Restore the sign of the rounded value.
51*4bdc9457SAndroid Build Coastguard Worker const float vy = copysignf(vabsy, vx);
52*4bdc9457SAndroid Build Coastguard Worker
53*4bdc9457SAndroid Build Coastguard Worker *output++ = vy;
54*4bdc9457SAndroid Build Coastguard Worker }
55*4bdc9457SAndroid Build Coastguard Worker }
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