xref: /aosp_15_r20/external/XNNPACK/src/math/roundd-neon-cvt.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker #include <stdint.h>
9*4bdc9457SAndroid Build Coastguard Worker 
10*4bdc9457SAndroid Build Coastguard Worker #include <arm_neon.h>
11*4bdc9457SAndroid Build Coastguard Worker 
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
13*4bdc9457SAndroid Build Coastguard Worker 
14*4bdc9457SAndroid Build Coastguard Worker 
xnn_math_f32_roundd__neon_cvt(size_t n,const float * input,float * output)15*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_roundd__neon_cvt(
16*4bdc9457SAndroid Build Coastguard Worker     size_t n,
17*4bdc9457SAndroid Build Coastguard Worker     const float* input,
18*4bdc9457SAndroid Build Coastguard Worker     float* output)
19*4bdc9457SAndroid Build Coastguard Worker {
20*4bdc9457SAndroid Build Coastguard Worker   assert(n % (4 * sizeof(float)) == 0);
21*4bdc9457SAndroid Build Coastguard Worker 
22*4bdc9457SAndroid Build Coastguard Worker   // Threshold of non-integral values in single-precision floating-point representation.
23*4bdc9457SAndroid Build Coastguard Worker   // All inputs above this threshold (by absolute value) are integer numbers.
24*4bdc9457SAndroid Build Coastguard Worker   const float32x4_t vintegral_threshold = vmovq_n_f32(0x1.000000p+23f);
25*4bdc9457SAndroid Build Coastguard Worker   // Mask for the sign of a single-precision floating-point number.
26*4bdc9457SAndroid Build Coastguard Worker   const uint32x4_t vsign_mask = vmovq_n_u32(UINT32_C(0x80000000));
27*4bdc9457SAndroid Build Coastguard Worker   // Unit constant to decrement results rounded "wrong way" (i.e. up) in the round-to-nearest-even operation.
28*4bdc9457SAndroid Build Coastguard Worker   const uint32x4_t vone = vmovq_n_u32(UINT32_C(0x3F800000));
29*4bdc9457SAndroid Build Coastguard Worker 
30*4bdc9457SAndroid Build Coastguard Worker   for (; n != 0; n -= 4 * sizeof(float)) {
31*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vx = vld1q_f32(input); input += 4;
32*4bdc9457SAndroid Build Coastguard Worker 
33*4bdc9457SAndroid Build Coastguard Worker     // Convert floating-point value x to integer, with rounding towards zero, and then back to floating-point.
34*4bdc9457SAndroid Build Coastguard Worker     // Note: the result is valid only for abs(x) < 2**31, but we further restrict its use to 2**23.
35*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vprerndx = vcvtq_f32_s32(vcvtq_s32_f32(vx));
36*4bdc9457SAndroid Build Coastguard Worker 
37*4bdc9457SAndroid Build Coastguard Worker     // Compute bitmask for the bits we want to copy from the rounded x. Other bits will be copied from x.
38*4bdc9457SAndroid Build Coastguard Worker     // If abs(x) is below the integral threshold, use all but the sign bit from the rounded x and the sign bit from x.
39*4bdc9457SAndroid Build Coastguard Worker     // If x is guaranteed integral or NaN, use all bits from x.
40*4bdc9457SAndroid Build Coastguard Worker     const uint32x4_t vrndmask = vbicq_u32(vcaltq_f32(vx, vintegral_threshold), vsign_mask);
41*4bdc9457SAndroid Build Coastguard Worker 
42*4bdc9457SAndroid Build Coastguard Worker     // Combine x rounded towardz zero via FP->INT->FP conversion and the input x value.
43*4bdc9457SAndroid Build Coastguard Worker     // For 0.0 <= x < 2**23, the result is x rounded via FP->INT->FP conversion.
44*4bdc9457SAndroid Build Coastguard Worker     // For -2**23 < x <= -0.0, the result is abs(x) rounded via FP->INT->FP conversion with the sign of x.
45*4bdc9457SAndroid Build Coastguard Worker     // For abs(x) >= 2**23 or NaN inputs, the result is x itself.
46*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vrndx = vbslq_f32(vrndmask, vprerndx, vx);
47*4bdc9457SAndroid Build Coastguard Worker 
48*4bdc9457SAndroid Build Coastguard Worker     // Adjust x rounded towards nearest-even to get x rounded down.
49*4bdc9457SAndroid Build Coastguard Worker     // Note: subtraction implicitly converts SNaN inputs to QNaNs.
50*4bdc9457SAndroid Build Coastguard Worker     const float32x4_t vy = vsubq_f32(vrndx, vreinterpretq_f32_u32(vandq_u32(vcgtq_f32(vrndx, vx), vone)));
51*4bdc9457SAndroid Build Coastguard Worker 
52*4bdc9457SAndroid Build Coastguard Worker     vst1q_f32(output, vy); output += 4;
53*4bdc9457SAndroid Build Coastguard Worker   }
54*4bdc9457SAndroid Build Coastguard Worker }
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