xref: /aosp_15_r20/external/XNNPACK/src/math/expminus-f32-scalar-rr2-p5.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2019 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker 
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker 
9*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
10*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math.h>
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
12*4bdc9457SAndroid Build Coastguard Worker 
13*4bdc9457SAndroid Build Coastguard Worker 
xnn_math_f32_expminus__scalar_rr2_p5(size_t n,const float * input,float * output)14*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_expminus__scalar_rr2_p5(
15*4bdc9457SAndroid Build Coastguard Worker     size_t n,
16*4bdc9457SAndroid Build Coastguard Worker     const float* input,
17*4bdc9457SAndroid Build Coastguard Worker     float* output)
18*4bdc9457SAndroid Build Coastguard Worker {
19*4bdc9457SAndroid Build Coastguard Worker   assert(n % sizeof(float) == 0);
20*4bdc9457SAndroid Build Coastguard Worker 
21*4bdc9457SAndroid Build Coastguard Worker   // Large number such that ulp(magic bias) == 1 and magic bias === 127 mod 2**22.
22*4bdc9457SAndroid Build Coastguard Worker   const float vmagic_bias = 0x1.8000FEp23f;
23*4bdc9457SAndroid Build Coastguard Worker   const float vlog2e = 0x1.715476p+0f;
24*4bdc9457SAndroid Build Coastguard Worker   // Last 7 bits are zeroes
25*4bdc9457SAndroid Build Coastguard Worker   const float vminus_ln2_hi = -0x1.62E400p-1f;
26*4bdc9457SAndroid Build Coastguard Worker   const float vminus_ln2_lo = -0x1.7F7D1Cp-20f;
27*4bdc9457SAndroid Build Coastguard Worker   // Coefficient of polynomial approximation
28*4bdc9457SAndroid Build Coastguard Worker   //   exp(t) ~ 1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
29*4bdc9457SAndroid Build Coastguard Worker   // on [-log(2)/2, log(2)/2]
30*4bdc9457SAndroid Build Coastguard Worker   const float vc5 = 0x1.0F9F9Cp-7f;
31*4bdc9457SAndroid Build Coastguard Worker   const float vc4 = 0x1.573A1Ap-5f;
32*4bdc9457SAndroid Build Coastguard Worker   const float vc3 = 0x1.555A80p-3f;
33*4bdc9457SAndroid Build Coastguard Worker   const float vc2 = 0x1.FFFDC6p-2f;
34*4bdc9457SAndroid Build Coastguard Worker   const float vc1 = 0x1.FFFFF6p-1f;
35*4bdc9457SAndroid Build Coastguard Worker   // The smallest x for which expf(x) is normalized.
36*4bdc9457SAndroid Build Coastguard Worker   const float vdenorm_cutoff = -0x1.5D589Ep6f;
37*4bdc9457SAndroid Build Coastguard Worker 
38*4bdc9457SAndroid Build Coastguard Worker   for (; n != 0; n -= sizeof(float)) {
39*4bdc9457SAndroid Build Coastguard Worker     const float vx = *input++;
40*4bdc9457SAndroid Build Coastguard Worker 
41*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument n := round(x / log(2)).
42*4bdc9457SAndroid Build Coastguard Worker     // We do it by adding a large number (magic bias) to the product x * (1/log(2)), which cause rounding of the result
43*4bdc9457SAndroid Build Coastguard Worker     // to an integer, then subtracing the large number back. The trick with adding large number is valid only within
44*4bdc9457SAndroid Build Coastguard Worker     // certain bounds (|x / log(2)| <= 2**22, i.e. |x| <= 0x1.62E43p+21 = 2907270.0), but that is acceptable, because
45*4bdc9457SAndroid Build Coastguard Worker     // inputs outside of [-87.336540, 0.0] underflow expf(x) anyway. We fixup the result for such inputs at the very
46*4bdc9457SAndroid Build Coastguard Worker     // end of the algorithm.
47*4bdc9457SAndroid Build Coastguard Worker     float vn = vx * vlog2e + vmagic_bias;
48*4bdc9457SAndroid Build Coastguard Worker 
49*4bdc9457SAndroid Build Coastguard Worker     // Create a floating-point number s (scale) such that s == 2**n for inputs which don't cause underflow, i.e.
50*4bdc9457SAndroid Build Coastguard Worker     // -87.33642 <= x <= 0.0, and -126 <= n <= 0 accordingly.
51*4bdc9457SAndroid Build Coastguard Worker     const float vs = uint32_as_float(float_as_uint32(vn) << 23);
52*4bdc9457SAndroid Build Coastguard Worker 
53*4bdc9457SAndroid Build Coastguard Worker     // Subtract the large number back to get final n := round(x / log(2)) as a floating-point number.
54*4bdc9457SAndroid Build Coastguard Worker     vn -= vmagic_bias;
55*4bdc9457SAndroid Build Coastguard Worker 
56*4bdc9457SAndroid Build Coastguard Worker     // Compute reduced argument t := x - n * log(2).
57*4bdc9457SAndroid Build Coastguard Worker     // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
58*4bdc9457SAndroid Build Coastguard Worker     float vt = vn * vminus_ln2_hi + vx;
59*4bdc9457SAndroid Build Coastguard Worker     vt = vn * vminus_ln2_lo + vt;
60*4bdc9457SAndroid Build Coastguard Worker 
61*4bdc9457SAndroid Build Coastguard Worker     // Compute degree-5 polynomial approximation for exp(t) on [-log(2)/2, log(2)/2]:
62*4bdc9457SAndroid Build Coastguard Worker     //   P(t) = 1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))) = 1 + t * p
63*4bdc9457SAndroid Build Coastguard Worker     float vp = vc5 * vt + vc4;
64*4bdc9457SAndroid Build Coastguard Worker     vp = vp * vt + vc3;
65*4bdc9457SAndroid Build Coastguard Worker     vp = vp * vt + vc2;
66*4bdc9457SAndroid Build Coastguard Worker     vp = vp * vt + vc1;
67*4bdc9457SAndroid Build Coastguard Worker 
68*4bdc9457SAndroid Build Coastguard Worker     // Reconstruct the exp(x) value:
69*4bdc9457SAndroid Build Coastguard Worker     //   exp(x) = s * (1 + t * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5)))))
70*4bdc9457SAndroid Build Coastguard Worker     //          = s + (t * s) * (c1 + t * (c2 + t * (c3 + t * (c4 + t * c5))))
71*4bdc9457SAndroid Build Coastguard Worker     //          = s + (t * s) * p
72*4bdc9457SAndroid Build Coastguard Worker     vt *= vs;
73*4bdc9457SAndroid Build Coastguard Worker     float vf = vt * vp + vs;
74*4bdc9457SAndroid Build Coastguard Worker 
75*4bdc9457SAndroid Build Coastguard Worker     // For inputs below denormal cutoff, replace output with +0.0f.
76*4bdc9457SAndroid Build Coastguard Worker     // Note that for NaN inputs, comparison result is false, and outputs are left unchanged.
77*4bdc9457SAndroid Build Coastguard Worker     if XNN_UNPREDICTABLE(vx < vdenorm_cutoff) {
78*4bdc9457SAndroid Build Coastguard Worker       vf = 0.0f;
79*4bdc9457SAndroid Build Coastguard Worker     }
80*4bdc9457SAndroid Build Coastguard Worker 
81*4bdc9457SAndroid Build Coastguard Worker     *output++ = vf;
82*4bdc9457SAndroid Build Coastguard Worker   }
83*4bdc9457SAndroid Build Coastguard Worker }
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