1*4bdc9457SAndroid Build Coastguard Worker // Copyright 2020 Google LLC
2*4bdc9457SAndroid Build Coastguard Worker //
3*4bdc9457SAndroid Build Coastguard Worker // This source code is licensed under the BSD-style license found in the
4*4bdc9457SAndroid Build Coastguard Worker // LICENSE file in the root directory of this source tree.
5*4bdc9457SAndroid Build Coastguard Worker
6*4bdc9457SAndroid Build Coastguard Worker #include <assert.h>
7*4bdc9457SAndroid Build Coastguard Worker #include <stddef.h>
8*4bdc9457SAndroid Build Coastguard Worker
9*4bdc9457SAndroid Build Coastguard Worker #include <wasm_simd128.h>
10*4bdc9457SAndroid Build Coastguard Worker
11*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/common.h>
12*4bdc9457SAndroid Build Coastguard Worker #include <xnnpack/math-stubs.h>
13*4bdc9457SAndroid Build Coastguard Worker
14*4bdc9457SAndroid Build Coastguard Worker
15*4bdc9457SAndroid Build Coastguard Worker // Table of exp2(k / 16) values decremented (as integer) by (k << 19), k = 0..15
16*4bdc9457SAndroid Build Coastguard Worker extern XNN_INTERNAL const float xnn_table_exp2minus_k_over_16[16];
17*4bdc9457SAndroid Build Coastguard Worker
xnn_math_f32_expm1minus__wasmsimd_rr2_lut16_p3_max(size_t n,const float * input,float * output)18*4bdc9457SAndroid Build Coastguard Worker void xnn_math_f32_expm1minus__wasmsimd_rr2_lut16_p3_max(
19*4bdc9457SAndroid Build Coastguard Worker size_t n,
20*4bdc9457SAndroid Build Coastguard Worker const float* input,
21*4bdc9457SAndroid Build Coastguard Worker float* output)
22*4bdc9457SAndroid Build Coastguard Worker {
23*4bdc9457SAndroid Build Coastguard Worker assert(n % (4 * sizeof(float)) == 0);
24*4bdc9457SAndroid Build Coastguard Worker
25*4bdc9457SAndroid Build Coastguard Worker // The largest x for which expm1f(x) is saturated at -1.0f.
26*4bdc9457SAndroid Build Coastguard Worker const v128_t vsat_cutoff = wasm_f32x4_const_splat(-0x1.154246p+4f);
27*4bdc9457SAndroid Build Coastguard Worker // Large number such that ulp(magic bias) == exp2(-4)
28*4bdc9457SAndroid Build Coastguard Worker const v128_t vmagic_bias = wasm_f32x4_const_splat(0x1.800000p19f);
29*4bdc9457SAndroid Build Coastguard Worker const v128_t vlog2e = wasm_f32x4_const_splat(0x1.715476p+0f);
30*4bdc9457SAndroid Build Coastguard Worker // Mask for the lowest 4 bits
31*4bdc9457SAndroid Build Coastguard Worker const v128_t vindex_mask = wasm_i32x4_const_splat(0xF);
32*4bdc9457SAndroid Build Coastguard Worker // Last 9 bits are zeroes
33*4bdc9457SAndroid Build Coastguard Worker const v128_t vminus_ln2_hi = wasm_f32x4_const_splat(-0x1.62E400p-1f);
34*4bdc9457SAndroid Build Coastguard Worker const v128_t vminus_ln2_lo = wasm_f32x4_const_splat(-0x1.7F7D1Cp-20f);
35*4bdc9457SAndroid Build Coastguard Worker // Coefficient of polynomial approximation
36*4bdc9457SAndroid Build Coastguard Worker // exp(t) - 1 ~ t * (1 + t * (c2 + t * c3))
37*4bdc9457SAndroid Build Coastguard Worker // on [-log(2)/32, log(2)/32]
38*4bdc9457SAndroid Build Coastguard Worker const v128_t vc3 = wasm_f32x4_const_splat(0x1.55561Cp-3f);
39*4bdc9457SAndroid Build Coastguard Worker const v128_t vc2 = wasm_f32x4_const_splat(0x1.0001ECp-1f);
40*4bdc9457SAndroid Build Coastguard Worker const v128_t vone = wasm_f32x4_const_splat(1.0f);
41*4bdc9457SAndroid Build Coastguard Worker
42*4bdc9457SAndroid Build Coastguard Worker for (; n != 0; n -= 4 * sizeof(float)) {
43*4bdc9457SAndroid Build Coastguard Worker v128_t vx = wasm_v128_load(input);
44*4bdc9457SAndroid Build Coastguard Worker
45*4bdc9457SAndroid Build Coastguard Worker // The function saturates at -1 for large negative inputs: expm1f(x) == -1.0f for x <= sat_cutoff ~= -17.328680.
46*4bdc9457SAndroid Build Coastguard Worker // To guarantee this behaviour, we clip input at sat_cutoff, and leverage the fact that for our implementation
47*4bdc9457SAndroid Build Coastguard Worker // expm1f(sat_cutoff) == -1.0f. NaN inputs are passed unchanged.
48*4bdc9457SAndroid Build Coastguard Worker vx = wasm_f32x4_max(vx, vsat_cutoff);
49*4bdc9457SAndroid Build Coastguard Worker
50*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument n := round(x / log(2), 4).
51*4bdc9457SAndroid Build Coastguard Worker // We do it by adding a large number (magic bias), which cause rounding of the result to 4 fractional bits, then
52*4bdc9457SAndroid Build Coastguard Worker // subtracing the large number back. The trick with adding large number is valid only within certain bounds
53*4bdc9457SAndroid Build Coastguard Worker // (|x / log(2)| <= 2**18, i.e. |x| <= 0x1.62E43p+17 = 181704.375), but that is acceptable, because inputs x are
54*4bdc9457SAndroid Build Coastguard Worker // restricted to [-17.328680, 0].
55*4bdc9457SAndroid Build Coastguard Worker // Note that addition-subtraction of the large number doesn't cause overflow for inputs in this range.
56*4bdc9457SAndroid Build Coastguard Worker v128_t vn = wasm_f32x4_add(wasm_f32x4_mul(vx, vlog2e), vmagic_bias);
57*4bdc9457SAndroid Build Coastguard Worker
58*4bdc9457SAndroid Build Coastguard Worker // Create a floating-point number s (scale) such that s := 2**n for valid inputs, i.e. -17.328680 <= x <= 0.0. As n
59*4bdc9457SAndroid Build Coastguard Worker // has 4 fractional bits, we split s == 2**n = 2**int(n) * 2**frac(n). We create s in two steps:
60*4bdc9457SAndroid Build Coastguard Worker // 1. Fetch 2**frac(n) from the table using the 4 low bits of n, as integer. Note that the fetched values are in
61*4bdc9457SAndroid Build Coastguard Worker // the [1.0, 2.0) range, i.e. their floating-point exponent is 0.
62*4bdc9457SAndroid Build Coastguard Worker // 2. Adjust fecthed value by addition of int(n) to its floating-point exponent. The result is always a normalized
63*4bdc9457SAndroid Build Coastguard Worker // number, because for -17.328680 <= x <= 0.0 we have -25 <= int(n) <= 0, and thus the adjusted exponent is not
64*4bdc9457SAndroid Build Coastguard Worker // lower than -25.
65*4bdc9457SAndroid Build Coastguard Worker //
66*4bdc9457SAndroid Build Coastguard Worker // Shift bits 4:12 into 23:31 (position of floating-point exponent).
67*4bdc9457SAndroid Build Coastguard Worker const v128_t ven = wasm_i32x4_shl(vn, 19);
68*4bdc9457SAndroid Build Coastguard Worker
69*4bdc9457SAndroid Build Coastguard Worker // Use bits 0:4 bits of n, as integer, as an index for table lookup of l := 2**frac(n).
70*4bdc9457SAndroid Build Coastguard Worker const v128_t vidx = wasm_i32x4_shl(wasm_v128_and(vn, vindex_mask), 2);
71*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx_lo = wasm_i64x2_extract_lane(vidx, 0);
72*4bdc9457SAndroid Build Coastguard Worker const uint64_t vidx_hi = wasm_i64x2_extract_lane(vidx, 1);
73*4bdc9457SAndroid Build Coastguard Worker const float vl0 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) vidx_lo));
74*4bdc9457SAndroid Build Coastguard Worker const float vl1 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) (vidx_lo >> 32)));
75*4bdc9457SAndroid Build Coastguard Worker const float vl2 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) vidx_hi));
76*4bdc9457SAndroid Build Coastguard Worker const float vl3 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_16 + (uint32_t) (vidx_hi >> 32)));
77*4bdc9457SAndroid Build Coastguard Worker const v128_t vl = wasm_f32x4_make(vl0, vl1, vl2, vl3);
78*4bdc9457SAndroid Build Coastguard Worker // Adjust exponent of the value l fetched from the table to get the final s value.
79*4bdc9457SAndroid Build Coastguard Worker const v128_t vs = wasm_i32x4_add(vl, ven);
80*4bdc9457SAndroid Build Coastguard Worker
81*4bdc9457SAndroid Build Coastguard Worker // Subtract the large number back to get final n := round(x / log(2), 4).
82*4bdc9457SAndroid Build Coastguard Worker vn = wasm_f32x4_sub(vn, vmagic_bias);
83*4bdc9457SAndroid Build Coastguard Worker
84*4bdc9457SAndroid Build Coastguard Worker // Compute reduced argument t := x - n * log(2).
85*4bdc9457SAndroid Build Coastguard Worker // Use Cody-Waite range reduction method (note two constants to represent log(2)) to improve accuracy.
86*4bdc9457SAndroid Build Coastguard Worker v128_t vt = wasm_f32x4_add(wasm_f32x4_mul(vn, vminus_ln2_hi), vx);
87*4bdc9457SAndroid Build Coastguard Worker vt = wasm_f32x4_add(wasm_f32x4_mul(vn, vminus_ln2_lo), vt);
88*4bdc9457SAndroid Build Coastguard Worker
89*4bdc9457SAndroid Build Coastguard Worker // Compute degree-3 polynomial approximation for exp(t) - 1 on [-log(2)/32, log(2)/32].
90*4bdc9457SAndroid Build Coastguard Worker // P(t) = t * (1 + t * (c2 + t * c3)) = t + t * (t * (c2 + t * c3)) = t + t * p
91*4bdc9457SAndroid Build Coastguard Worker v128_t vp = wasm_f32x4_add(wasm_f32x4_mul(vc3, vt), vc2);
92*4bdc9457SAndroid Build Coastguard Worker vp = wasm_f32x4_mul(vp, vt);
93*4bdc9457SAndroid Build Coastguard Worker
94*4bdc9457SAndroid Build Coastguard Worker // Reconstruct the exp(x) - 1 value:
95*4bdc9457SAndroid Build Coastguard Worker // exp(x) - 1 = s * (1 + t * (1 + t * (c2 + t * c3))) - 1
96*4bdc9457SAndroid Build Coastguard Worker // = (s - 1) + s * (t + t * p)
97*4bdc9457SAndroid Build Coastguard Worker // = ((t * s) + (t * s) * p) + (s - 1)
98*4bdc9457SAndroid Build Coastguard Worker vt = wasm_f32x4_mul(vt, vs);
99*4bdc9457SAndroid Build Coastguard Worker const v128_t vsm1 = wasm_f32x4_sub(vs, vone);
100*4bdc9457SAndroid Build Coastguard Worker vp = wasm_f32x4_add(wasm_f32x4_mul(vp, vt), vt);
101*4bdc9457SAndroid Build Coastguard Worker const v128_t vf = wasm_f32x4_add(vp, vsm1);
102*4bdc9457SAndroid Build Coastguard Worker
103*4bdc9457SAndroid Build Coastguard Worker wasm_v128_store(output, vf);
104*4bdc9457SAndroid Build Coastguard Worker
105*4bdc9457SAndroid Build Coastguard Worker input += 4;
106*4bdc9457SAndroid Build Coastguard Worker output += 4;
107*4bdc9457SAndroid Build Coastguard Worker }
108*4bdc9457SAndroid Build Coastguard Worker }
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